splat update
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@@ -217,9 +217,9 @@ bool func_8038C718(Actor *this, f32 arg1){
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f32 tmp;
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this->position[0] += this->velocity[0];
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this->position_y += (this->velocity_y += D_80392DB8);
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this->position_y += (this->velocity_y += -3.2);
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this->position_z += this->velocity_z;
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tmp = D_80392DC0 < animctrl_getAnimTimer(this->animctrl) + this->unk1C[0] ? D_80392DC8 : animctrl_getAnimTimer(this->animctrl) + this->unk1C[0];
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tmp = 0.9999 < animctrl_getAnimTimer(this->animctrl) + this->unk1C[0] ? 0.999999 : animctrl_getAnimTimer(this->animctrl) + this->unk1C[0];
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animctrl_setAnimTimer(this->animctrl, tmp);
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if(arg1 == 0.0f)
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