core2/code_763D0.c done
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@@ -374,9 +374,9 @@ void chvilegame_player_consume_piece(Actor *this) {
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item_inc(ITEM_16_LIFE);
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func_8025A6EC(COMUSIC_15_EXTRA_LIFE_COLLECTED, 0x7FF8);
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}
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timedFunc_set_1(0.0f, func_802FDCB8, 0x1A);
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timedFunc_set_1(0.5f, func_802FDCB8, 0x1A);
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timedFunc_set_1(1.0f, func_802FDCB8, 0x1A);
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timedFunc_set_1(0.0f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(0.5f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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timedFunc_set_1(1.0f, (TFQM1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
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}
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func_8028F6B8(BS_INTR_17, (i_ptr->type != YUMBLIE) ? ASSET_3F7_MODEL_GRUMBLIE : ASSET_3F6_MODEL_YUMBLIE);
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if (!is_correct_type) {
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@@ -406,9 +406,9 @@ bool chvilegame_cpu_consume_piece(ActorMarker *marker, f32 position[3]) {
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for(i_ptr = begin; i_ptr < end; i_ptr++){
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if ((ml_vec3f_distance(i_ptr->position, position) < 50.0f) && func_8038B684(i_ptr->marker)) {
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local->vile_score++;
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timedFunc_set_1(0.0f, func_802FDCB8, 0x1B);
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timedFunc_set_1(0.5f, func_802FDCB8, 0x1B);
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timedFunc_set_1(1.0f, func_802FDCB8, 0x1B);
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timedFunc_set_1(0.0f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(0.5f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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timedFunc_set_1(1.0f, (TFQM1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
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return TRUE;
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}
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}
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