documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -138,7 +138,7 @@ void func_8035DA1C(Actor *this) {
marker_setCollisionScripts(this->marker, func_8035D8F0, NULL, func_8035D88C);
}
this->marker->unk14_20 = MARKER_69_CHUMP_FISH;
this->marker->id = MARKER_69_CHUMP_FISH;
if (randf() < 0.01) {
LOCAL_D6600(this)->unk0 = 5;
}
@@ -207,7 +207,7 @@ void func_8035DA1C(Actor *this) {
func_8030E6A4(SFX_6D_CROC_BITE, 1.1f, 10000);
}
case 5://L8035DE84
this->marker->unk14_20 = MARKER_173_CHUMP_FISH_2;
this->marker->id = MARKER_173_CHUMP_FISH_2;
func_803297FC(this, &sp40, &sp44);
subaddie_set_ideal_yaw(this, (s32) sp44);
func_80328CA8(this, (s32) func_8035D590(sp40));