documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -2000,7 +2000,7 @@ void func_80307CA0(ActorMarker *marker) {
s32 temp_v0_3;
s32 var_s0;
temp_s4 = D_8036A9E4[marker->unk14_20];
temp_s4 = D_8036A9E4[marker->id];
if ((temp_s4 != 0xFF) && (bitfield_isBitSet(D_8036A9E0, temp_s4) == 1)) {
func_8032E010(marker->propPtr, sp58);
cubePtrList = func_80307948(sp58);