documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -33,7 +33,7 @@ void func_802C5A60(Actor *this){
// Spawns a sparkle sprite when touching turbo trainers or wading boots
ActorLocal_Core2_3EAD0 *local = (ActorLocal_Core2_3EAD0*)&this->local;
if(!this->initialized){
switch(this->marker->unk14_20){
switch(this->marker->id){
case 0x58:
func_8032AA58(this, 0.35f);
break;