documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -172,10 +172,10 @@ int __chSnowman_isPlayerInAttackRange(Actor *this, s32 min_distance, s32 max_dis
int __chSnowman_func_802E1F70(ActorMarker *marker, s32 arg1){
if(marker->unk40_31 == 0xB){
marker->unk14_20 = 0x287;
marker->id = 0x287;
}
else{
marker->unk14_20 = MARKER_B1_SIR_SLUSH;
marker->id = MARKER_B1_SIR_SLUSH;
}
return TRUE;
}