documentations
- spawnableActorList_add: decode flags - add some prototypes in functions.h - ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
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@@ -81,13 +81,13 @@ void __chCrab_ow(ActorMarker *marker, ActorMarker *other) {
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this->unk60 = 3.0f;
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subaddie_set_state(this, 6);
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actor_playAnimationOnce(this);
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if (marker->unk14_20 == MARKER_13_SNIPPET) {
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if (marker->id == MARKER_13_SNIPPET) {
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FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900);
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marker->unk14_20 = MARKER_16B_SNIPPET_UPSIDEDOWN;
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marker->id = MARKER_16B_SNIPPET_UPSIDEDOWN;
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}
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if (marker->unk14_20 == MARKER_DD_BLACK_SNIPPET) {
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if (marker->id == MARKER_DD_BLACK_SNIPPET) {
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FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900);
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marker->unk14_20 = MARKER_DE_BLACK_SNIPPET_UPSIDEDOWN;
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marker->id = MARKER_DE_BLACK_SNIPPET_UPSIDEDOWN;
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}
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}
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@@ -357,11 +357,11 @@ void chCrab_update(Actor *this) {
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if (this->unk60 == 0.0f) {
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subaddie_set_state(this, 7);
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actor_playAnimationOnce(this);
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if (this->marker->unk14_20 == 0x16B) {
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this->marker->unk14_20 = MARKER_13_SNIPPET;
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if (this->marker->id == 0x16B) {
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this->marker->id = MARKER_13_SNIPPET;
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}
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if (this->marker->unk14_20 == 0xDE) {
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this->marker->unk14_20 = MARKER_DD_BLACK_SNIPPET;
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if (this->marker->id == 0xDE) {
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this->marker->id = MARKER_DD_BLACK_SNIPPET;
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}
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}
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break;
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