documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -270,7 +270,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
if(func_8033D410(playerMarker, marker))
return;
switch(marker->unk14_20){
switch(marker->id){
case 0x125: //L8028BE88
case 0x126: //L8028BE88
obj_collision_type = 1;