documentations
- spawnableActorList_add: decode flags - add some prototypes in functions.h - ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
@@ -270,7 +270,7 @@ void __baMarker_resolveCollision(Prop *other_prop){
|
||||
if(func_8033D410(playerMarker, marker))
|
||||
return;
|
||||
|
||||
switch(marker->unk14_20){
|
||||
switch(marker->id){
|
||||
case 0x125: //L8028BE88
|
||||
case 0x126: //L8028BE88
|
||||
obj_collision_type = 1;
|
||||
|
Reference in New Issue
Block a user