documentations

- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
This commit is contained in:
mariob92
2024-09-07 21:51:24 +02:00
parent c8598c2677
commit f1dea250de
61 changed files with 738 additions and 728 deletions

View File

@@ -153,10 +153,10 @@ void func_80388178(ActorMarker *this_marker, ActorMarker *other_marker) {
bool func_803882E4(ActorMarker * this_marker, ActorMarker * other_marker){
if(this_marker->unk40_31 == 1){
this_marker->unk14_20 = 0x16C;
this_marker->id = 0x16C;
}
else{
this_marker->unk14_20 = MARKER_A5_NIPPER;
this_marker->id = MARKER_A5_NIPPER;
}
return TRUE;
}
@@ -164,7 +164,7 @@ bool func_803882E4(ActorMarker * this_marker, ActorMarker * other_marker){
void func_80388344(ActorMarker * this_marker, ActorMarker *other_marker){
Actor *this;
if(other_marker->unk14_20 == 1){
if(other_marker->id == 1){
this = marker_getActor(this_marker);
if( !mapSpecificFlags_get(7)
&& this->unk138_24