document gGlobalTimer and related functions
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@@ -113,7 +113,7 @@ void chSnowball_update(Actor *this) {
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this->initialized = TRUE;
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player_getPosition(sp7C);
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sp7C[1] += 1.0f;
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phi_a1 = (func_8023DB5C() & 1) ? 0x15 : 0x2B;
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phi_a1 = (globalTimer_getTime() & 1) ? 0x15 : 0x2B;
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for(i = 0; i < 3; i++){
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sp58[i] = sp7C[i] + (sp7C[i] - this->unk1C[i]) * phi_a1;
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}
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