core2/code_B8020.c done

This commit is contained in:
Banjo Kazooie
2022-08-10 14:11:19 -05:00
parent 686d69b9a2
commit e651f96508
12 changed files with 995 additions and 38 deletions

View File

@@ -823,7 +823,7 @@ void func_80310D2C(void){
}
}
int func_803110F8(s32 next_state, s32 arg1, s32 arg2, s32 arg3, s32 arg4){
int func_803110F8(s32 next_state, s32 arg1, s32 arg2, s32 arg3, void (*arg4)(ActorMarker *, enum asset_e, s32)){
func_8025A55C(15000, 300, 2);
func_80311174(next_state + 0xe57, 0x84, NULL, NULL, NULL, NULL, arg4);
func_80310A5C(arg2, arg3, arg1, 0, 0);

View File

@@ -267,7 +267,92 @@ void func_80336904(Gfx **gfx, Vtx **vtx, BKSprite *sp, u32 frame){
if(chkDataSize_1C0);
}//*/
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_AEDA0/func_80337B68.s")
#else
void func_80337B68(Gfx **gfx, Vtx **vtx, Struct84s *texture_list, s32 texture_index) {
s16 temp_a1;
s32 temp_at;
s32 temp_lo;
s32 temp_lo_2;
s32 temp_t9;
s32 temp_v1;
s32 var_a0;
s32 var_a0_2;
s32 var_a1;
s32 v2;
s32 var_ra;
s32 var_s1;
s32 var_s1_2;
s32 var_t0;
s32 var_t0_2;
s32 v0;
s32 var_t2;
s32 v1;
s32 var_t3;
s32 v3;
s32 var_t4;
s32 var_v1;
s32 var_v1_2;
s32 var_v1_3;
s32 var_v1_4;
s32 var_v1_5;
s32 var_v1_6;
s32 var_v1_7;
void *temp_a0;
void *temp_a0_2;
void *temp_a0_3;
void *temp_a0_4;
void *temp_a0_5;
void *temp_a0_6;
void *temp_a2;
void *temp_a2_2;
void *temp_s0;
Vtx *temp_s3;
BKSpriteTextureBlock *txtr_ptr;
u16 *var_t5;
func_80335D30();
txtr_ptr = func_8033EFB0(texture_list, texture_index);
temp_v1 = D_80383644;
temp_lo = temp_v1 / 3;
temp_s3 = *vtx;
var_s1 = 0;
var_t4 = (s32) (((f32) txtr_ptr->y / (f32) txtr_ptr->h) * (f32) temp_v1);
for(var_s1 = 0; var_s1 < 3; var_s1++){
var_a0 = var_t4;
for(var_t2 = 0; var_t2 < 2; var_t2++){
for(var_v1 = 0; var_v1 < 2; var_v1++){
(*vtx)->v.ob[0] = (s16) ((var_v1 * D_80383640) + (s32) (-((f32) txtr_ptr->x / (f32) txtr_ptr->w) * (f32) D_80383640));
(*vtx)->v.ob[1] = (s16) (-(var_t2 * (D_80383644/3) - (var_s1*(D_80383644/3))) + (s32) (((f32) txtr_ptr->x / (f32) txtr_ptr->w) * (f32) D_80383644));
(*vtx)->v.ob[2] = 0;
(*vtx)->v.tc[0] = ((txtr_ptr->w - 1) * var_v1) << 6;
(*vtx)->n.tc[1] = (0x1A * var_v1) << 6;
*(u32*)((*vtx)->v.cn) = 0x00007F80;
(*vtx)++;
}
var_a0 += -temp_lo;
}
var_t4 -= temp_lo;
}
var_t5 = (u16*)(txtr_ptr + 1);
v0 = 0;
v1 = 1;
v3 = 3;
v2 = 2;
gSPVertex((*gfx)++, temp_s3, 12, 0);
for(var_s1 = 0; var_s1 < 3; var_s1++){
gDPLoadTextureBlock((*gfx)++, var_t5, G_IM_FMT_RGBA, G_IM_SIZ_16b, txtr_ptr->w, ((var_s1 < 2) ? 1 : 0) + 0x1A, NULL, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP2Triangles((gfx++), v0, v1, v3, var_s1, v2, v0, v3,var_s1);
var_t5 += txtr_ptr->w * 0x1A;
v0 += 4;
v1 += 4;
v3 += 4;
v2 += 4;
}
func_8033687C(gfx);
}
#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_AEDA0/func_80338048.s")

View File

@@ -2,8 +2,19 @@
#include "functions.h"
#include "variables.h"
/* .bss */
UNK_TYPE(void *)D_80384FF0;
BKSpriteTextureBlock *D_80384FF0;
/* .code */
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B8020/func_8033EFB0.s")
BKSpriteTextureBlock *func_8033EFB0(Struct84s *arg0, s32 arg1){
s32 *offset_ptr = &arg0->offset[arg1];
s32 mem_ptr;
if(arg0->offset[arg1] == -1){
return D_80384FF0;
}
mem_ptr = *offset_ptr + (s32) &arg0[0].offset[arg0->count];
return (BKSpriteTextureBlock *)(mem_ptr);
}

View File

@@ -2,17 +2,208 @@
#include "functions.h"
#include "variables.h"
extern f32 func_80323540(struct56s *, f32, f32, f32);
extern void sfxsource_setSampleRate(u8, s32);
extern bool func_80323240(struct56s *, f32, f32[3]);
extern f32 func_803234FC(struct56s *, f32, f32);
extern f32 func_803237E8(struct56s *);
extern f32 func_80323FDC(struct56s *, f32, f32, s32 *);
extern f32 func_803240E0(struct56s *, f32, f32, s32 *);
extern void func_80250530(s32, u16, f32);
extern s32 func_80255D44(s32);
extern struct56s **D_80371E70;
extern void **D_80371E74;
extern s32 D_80371E78;
extern s32 D_80371E7C;
extern s32 D_80371E80;
typedef struct {
f32 unk0;
u8 pad4[0x8];
struct{
u32 pad_bit31: 9;
u32 bit22: 11;
u32 pad_bit11: 12;
}unkC;
} Struct_glspline_0;
// typedef struct {
// u8 pad_0[0x4];
// union {
// struct{
// u16 bit63;
// u16 bit47:12;
// u16 unk0_3:3;
// u16 pad0_0:1;
// u32 bit31:24;
// u32 pad4_7:8;
// }t0;
// struct{
// u32 pad_bit63: 12;
// u32 bit51: 2;
// u32 pad_bit49: 18;
// u32 bit31: 10;
// u32 bit21: 11;
// u32 bit10: 1;
// u32 pad_bit9: 1;
// u32 bit8: 1;
// u32 pad_bit7: 1;
// u32 bit6: 3;
// u32 bit3: 3;
// u32 pad_bit0: 1;
// }t1;
// struct{
// u32 bit63: 1;
// u32 bit62: 15;
// u32 bit47: 8;
// u32 bit39: 4;
// u32 pad_bit35: 4;
// u32 pad_bit31: 32;
// }t2;
// }unk4;
// u32 padC_31:8;
// u32 unkC_23:2;
// u32 unkC_21:1;
// u32 unkC_20:8;
// u32 unkC_12:12;
// u32 unkC_0 : 1;
// union {
// struct {
// u32 pad_bit31: 24;
// u32 bit7:7;
// u32 bit0:1;
// }t0;
// struct {
// u32 pad_bit31: 25;
// u32 bit6: 1;
// u32 bit5: 1;
// u32 bit4: 1;
// u32 pad_bit3:5;
// }t1;
// struct {
// u32 pad_bit31: 24;
// u32 bit7:5;
// u32 pad_bit1:2;
// }t2;
// }unk10;
// }Struct_glspline_0;
typedef struct {
u32 bit31: 16;
u32 bit15: 12;
u32 bit3: 3;
u32 bit0: 1;
}Struct_glspline_t0_unk4_common;
typedef struct {
u32 bit31: 1;
u32 bit30: 15;
u32 bit15: 8;
u32 bit7: 4;
u32 bit3: 3;
u32 bit0: 1;
}Struct_glspline_t0_unk4_t7;
typedef struct{
u8 pad0[0x4];
union
{
Struct_glspline_t0_unk4_common common;
Struct_glspline_t0_unk4_t7 t7;
}unk4;
struct {
u32 bit31:24;
u32 pad4_7:8;
}unk8;
struct{
u32 pad_bit31:8;
u32 bit23:2;
u32 bit21:1;
u32 bit20:8;
u32 bit12:12;
u32 bit0:1;
}unkC;
union {
struct {
u32 pad_bit31: 24;
u32 bit7:7;
u32 bit0:1;
} common;
struct {
u32 pad_bit31: 24;
u32 bit7:6;
u32 pad_bit1:1;
u32 bit0:1;
}t7;
u32 word;
} unk10;
}Struct_glspline_t0;
typedef struct{
f32 unk0;
struct{
u32 bit31: 12;
u32 bit19: 2;
u32 bit17: 2;
u32 bit15: 9;
u32 bit6: 3;
u32 bit3: 3;
u32 pad_bit0: 1;
}unk4;
struct{
u32 bit31: 10;
u32 bit21: 11;
u32 bit10: 1;
u32 bit9: 1;
u32 bit8: 1;
u32 pad_bit7: 8;
} unk8;
struct{
// u32 padC_31:8;
// u32 unkC_23:2;
// u32 unkC_21:1;
// u32 unkC_20:8;
u32 bit31:9;
u32 bit22:11;
u32 bit11:11;
u32 bit0 : 1;
}unkC;
struct {
u32 bit31: 12;
u32 pad_bit19: 13;
u32 bit6: 1;
u32 bit5: 1;
u32 bit4: 1;
u32 pad_bit3:3;
}unk10;
}Struct_glspline_t1;
typedef struct{
u8 pad0[0xC];
struct{
u32 pad_bit31:31;
u32 bit0:1;
}unkC;
u8 pad10[0x4];
}Struct_glspline_common;
typedef union{
Struct_glspline_common common;
Struct_glspline_t0 t0;
Struct_glspline_t1 t1;
/* data */
}Union_glspline;
typedef struct{
s32 unk0;
Union_glspline spline[];
}glspline_list;
/* .rodata */
extern char D_80378FF0[];
extern f32 D_8037901C;
/* .bss */
s16 *D_803858A0;
@@ -24,7 +215,7 @@ f32 func_80340700(f32 value, f32 min, f32 max) {
: value;
}
bool func_80340748(s32 arg0, s32 arg1, s32 arg2, s32 arg3){
bool func_80340748(s32 arg0, s32 arg1, s32 arg2, f32 arg3[3], s32 arg4, s32 arg5, s32 arg6){
return FALSE;
}
@@ -131,13 +322,312 @@ int func_80342064(s32 arg0){
s32 func_803421A4(s32, f32);
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_803421A4.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_80342244.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_80342260.s")
f32 func_80342260(s32 arg0, f32 arg1, s32 arg2){
return func_803234FC(func_80342038(arg0), arg1, 1.0f) / ((f32)arg2 /4);
}
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_803422AC.s")
void func_803422AC(ActorMarker *caller, enum asset_e text_id, s32 arg2){
jiggyscore_total();
}
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_803422D4.s")
#else
s32 func_803422D4(Actor *arg0, Union_glspline *arg1, glspline_list *arg2) {
s32 sp84 = 0;
u8 sp83;
f32 sp7C;
s32 sp78;
s32 sp74;
u32 sp70;
s32 sp6C;
s32 sp68;
s32 sp64;
f32 sp60;
f32 sp54[3];
f32 sp50;
f32 sp4C;
Struct_glspline_t1 *sp48; /* compiler-managed */
Struct_glspline_t1 *temp_v0_6;
if (arg1->common.unkC.bit0) {
if (D_80371E80 == 1) {
sp84 = 1;
}
switch (arg1->t0.unk4.common.bit3) {
case 1:
func_80250530(0, arg1->t0.unk4.common.bit31, 3.0f);
break;
case 2:
D_803858A0[arg1->t0.unk10.common.bit7] = arg1->t0.unk4.common.bit31;
func_8025A6EC(func_80255D30(arg1->t0.unk4.common.bit31), arg1->t0.unk4.common.bit15 * 8);
break;
case 3:
sp78 = arg1->t0.unk4.common.bit31;
sp7C = arg1->t0.unk8.bit31/8.388608e6f;
sp74 = arg1->t0.unk4.common.bit15*8;
sp70 = arg1->t0.unk10.common.bit7;
if (func_8030ED70(func_80255D44(sp78))) {
sp83 = func_8030D90C();
if (sp83 == 0){
return sp84;
}
sfxsource_setSfxId(sp83, func_80255D44(sp78));
func_8030DBB4(sp83, sp7C);
sfxsource_setSampleRate(sp83, sp74);
func_8030E2C4(sp83);
if (D_803858A0[sp70] != 0) {
func_8030DA44(D_803858A0[sp70]);
}
D_803858A0[sp70] = sp83;
} else {
func_8030E6A4(func_80255D44(sp78), sp7C, sp74);
}
break;
case 7:
if(((arg1->t0.unk10.word << 0x1e) >>0x1f) == TRUE){
arg0->unk124_11 = (arg1->t0.unk4.t7.bit31 == FALSE) ? 2
: (arg1->t0.unk4.t7.bit31 == TRUE) ? 1
: 0;
arg0->unk1C[0] = (arg1->t0.unk4.t7.bit30 != 0) ? (f32)((f32)arg1->t0.unk4.t7.bit30 * 0.25)
: 0.0f;
arg0->unk1C[1] = 0.0f;
}
if (arg1->t0.unkC.bit21 == 1) {
func_803110F8(arg1->t0.unkC.bit20, arg1->t0.unk10.t7.bit7, arg1->t0.unk4.t7.bit15, arg1->t0.unk4.t7.bit7, func_803422AC);
}
if ((arg1->t0.unkC.bit23 == 1) || (arg1->t0.unkC.bit23 == 2)) {
D_80371E80 = arg1->t0.unkC.bit23 - 1;
}
break;
case 6:
mapSpecificFlags_set(arg1->t0.unk4.common.bit31, TRUE);
break;
case 4:
if (D_803858A0[arg1->t0.unk10.common.bit7] != 0) {
func_8025A7DC(func_80255D30(D_803858A0[arg1->t0.unk10.common.bit7]));
D_803858A0[arg1->t0.unk10.common.bit7] = 0;
}
break;
case 5:
if (D_803858A0[arg1->t0.unk10.common.bit7] != 0) {
func_8030DA44(D_803858A0[arg1->t0.unk10.common.bit7]);
D_803858A0[arg1->t0.unk10.common.bit7] = 0;
}
break;
}
if (arg1->t0.unkC.bit12 != 0) {
sp64 = 0;
sp68 = func_80340760(arg1->t0.unkC.bit12, &sp6C, &sp60, sp54, arg0->unk44_14, &sp50, &sp4C);
if (sp68 == 0) {
sp64 = func_80340748(arg1->t0.unkC.bit12, &sp6C, &sp60, sp54, arg0->unk44_14, &sp50, &sp4C);
}
sp84 = 2;
arg0->unk44_14 = sp6C;
arg0->unk48 = sp60;
arg0->position[0] = sp54[0];
arg0->position[1] = sp54[1];
arg0->position[2] = sp54[2];
if (sp68 != 0) {
if (sp50 != -9999.0f) {
arg0->yaw = sp50;
if (arg0->marker->unk14_20 == 0x12) {
arg0->yaw = (f32) func_80342244((s32) arg0->yaw);
}
arg0->yaw_moving = arg0->yaw;
}
if (sp4C != -9999.0f) {
arg0->pitch = sp4C;
arg0->unk6C = arg0->pitch;
}
if ((sp50 != -9999.0f) || (sp4C != -9999.0f)) {
func_802CDAC4(arg0);
}
}
if (sp64) {
}
}
} else {
if (D_80371E80 == 1) {
sp84 = 1;
}
if (arg1->t1.unk8.bit8) {
if (arg1->t1.unk10.bit5) {
arg0->unk138_3 = (arg1->t1.unkC.bit11 - 0x69);
} else {
arg0->unk54 = (f32)arg1->t1.unkC.bit11 / 4;
}
}
if (arg1->t1.unk8.bit10) {
arg0->unk5C = (f32)arg1->t1.unk8.bit21 / 4;
arg0->unk58_31 = func_80255D58(arg1->t1.unk8.bit31);
if (arg0->animctrl == NULL) {
arg0->animctrl = animctrl_new(0);
animctrl_reset(arg0->animctrl);
}
animctrl_setIndex(arg0->animctrl, arg0->unk58_31);
animctrl_setDuration(arg0->animctrl, arg0->unk5C);
animctrl_setDirection(arg0->animctrl, 1);
if (arg0->animctrl != NULL) {
_func_802875AC(arg0->animctrl, "glspline.c"/*&D_80378FF0*/, 0x545);
}
}
switch (arg1->t1.unk4.bit6) { /* switch 2 */
case 1: /* switch 2 */
arg0->unk10_4 = TRUE;
arg0->unk10_8 = TRUE;
arg0->unk10_7 = TRUE;
break;
case 2: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_8 = FALSE;
break;
case 3: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_8 = TRUE;
break;
case 4: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_7 = FALSE;
break;
case 5: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_7 = TRUE;
break;
case 6: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_8 = FALSE;
arg0->unk10_7 = FALSE;
break;
case 7: /* switch 2 */
arg0->unk10_4 = FALSE;
arg0->unk10_8 = TRUE;
arg0->unk10_7 = TRUE;
break;
}
switch (arg1->t1.unk4.bit3) { /* switch 3 */
case 2: /* switch 3 */
arg0->unk10_6 = 0;
if (arg0->unk4C < 0.0f) {
arg0->unk4C = -arg0->unk4C;
} else {
arg0->unk4C = arg0->unk4C;
}
actor_playAnimationOnce(arg0);
break;
case 3: /* switch 3 */
arg0->unk10_6 = 0;
if (arg0->unk4C < 0.0f) {
arg0->unk4C = arg0->unk4C;
} else {
arg0->unk4C = -arg0->unk4C;
}
actor_playAnimationOnce(arg0);
break;
case 4: /* switch 3 */
arg0->unk10_6 = 1;
if (arg0->unk4C < 0.0f) {
arg0->unk4C = -arg0->unk4C;
} else {
arg0->unk4C = arg0->unk4C;
}
actor_loopAnimation(arg0);
break;
case 5: /* switch 3 */
arg0->unk10_6 = 1;
if (arg0->unk4C < 0.0f) {
arg0->unk4C = arg0->unk4C;
} else {
arg0->unk4C = -arg0->unk4C;
}
actor_loopAnimation(arg0);
break;
case 6: /* switch 3 */
arg0->unk10_6 = 2;
break;
}
if (arg1->t1.unk4.bit19 != 0) {
arg0->unk10_3 = arg1->t1.unk4.bit19;
}
if (arg1->t1.unk10.bit6 != arg0->unk138_30) {
arg0->unk138_30 = arg1->t1.unk10.bit6;
}
if (arg1->t1.unk8.bit9) {
if (!func_802E4A08() && (arg0->modelCacheIndex == ACTOR_123_MAGIC_CARPET_2)) {
arg0->unk4C = func_80323540(func_80342038(arg0->unk44_14), arg0->unk48, 1.0f, 500.0f) / ((f32)arg1->t1.unkC.bit22 / 4);
} else {
arg0->unk4C = func_80342260(arg0->unk44_14, arg0->unk48, arg1->t1.unkC.bit22);
}
}
if (arg1->t1.unk4.bit31 != 0) {
sp48 = &arg2->spline[0].t1;
temp_v0_6 = &arg2->spline[arg2->unk0].t1;
while(sp48->unk10.bit31 != arg1->t1.unk4.bit31 && sp48 < temp_v0_6){
sp48++;
}
arg0->unkF4_24 = arg1->t0.unk4.common.bit31;
arg0->unk70 = arg1->t1.unk0;
arg0->unk74 = sp48->unk0;
if (arg1->t1.unk4.bit17 & 1) {
arg0->unk38_13 = arg1->t1.unkC.bit31;
arg0->unk38_21 = sp48->unkC.bit31;
arg0->unk78_31 = arg1->t1.unk4.bit15;
arg0->unk78_22 = sp48->unk4.bit15;
if (arg0->marker->unk14_20 == 0x12) {
arg0->unk38_13 = func_80342244(arg0->unk38_13);
arg0->unk38_21 = func_80342244(arg0->unk38_21);
}
arg0->yaw = arg0->yaw_moving = (f32) arg0->unk38_13;
arg0->pitch = arg0->unk6C = (f32) arg0->unk78_31;
}
if (arg1->t1.unk4.bit17 & 2) {
arg0->unk140 = arg0->unk4C;
arg0->unk144 = func_803234FC(func_80342038(arg0->unk44_14), sp48->unk0, 1.0f) / ((f32)sp48->unkC.bit22 / 4);
}
}
if (!arg0->unk10_4) {
if (arg0->unk10_8) {
arg0->yaw_moving = (f32)arg1->t1.unkC.bit31;
if (arg0->marker->unk14_20 == 0x12) {
arg0->yaw_moving = (f32) func_80342244((s32) arg0->yaw_moving);
}
}
if (arg0->unk10_7) {
arg0->unk6C = (f32)arg1->t1.unk4.bit15;
}
}
}
return sp84;
}
#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_803430B4.s")
@@ -244,7 +734,7 @@ void func_80343DEC(Actor *this){
void func_80343E20(s32 arg0, s32 arg1, f32 arg2, s32 arg3) {
u8 temp_v0;
if (func_8030ED70(func_80255D44()) != 0) {
if (func_8030ED70(func_80255D44(arg0)) != 0) {
temp_v0 = func_8030D90C();
if (temp_v0 != 0) {
sfxsource_setSfxId(temp_v0, func_80255D44(arg0));