Merge branch 'mr-origin-57'
This commit is contained in:
@@ -397,7 +397,7 @@ void func_8030E2C4(u8);
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void func_8030E394(u8 indx);
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void func_8030E484(enum sfx_e uid);
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void func_8030E4E4(enum sfx_e uid);
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void func_8030E510(enum sfx_e uid, s32 arg1);
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void sfxsource_play(enum sfx_e uid, s32 sample_rate);
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void func_8030E540(enum sfx_e uid);
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void func_8030E560(enum sfx_e uid, s32 arg1);
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void func_8030E58C(enum sfx_e uid, f32 arg1);
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@@ -84,7 +84,7 @@ void chpinkegg_collision(ActorMarker *this, ActorMarker *other_marker){
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thisActor = marker_getActor(this);
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this->propPtr->unk8_3 = 0;
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func_8030E510(SFX_AA_BGS_EGG_BREAKING_1, 28000);
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sfxsource_play(SFX_AA_BGS_EGG_BREAKING_1, 28000);
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subaddie_set_state(thisActor, 3);
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actor_playAnimationOnce(thisActor);
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this->collidable = 0;
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@@ -13,7 +13,7 @@ void func_80389440(Actor *this, s32 next_state) {
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void *temp_v0;
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if (next_state == 2) {
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func_8030E510(SFX_AA_BGS_EGG_BREAKING_1, 28000);
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sfxsource_play(SFX_AA_BGS_EGG_BREAKING_1, 28000);
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this->marker->propPtr->unk8_3 = FALSE;
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fileProgressFlag_set(FILEPROG_E6_SPRING_EYRIE_HATCHED, TRUE);
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skeletalAnim_set(this->unk148, 0x187, 0.0f, 2.0f);
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@@ -216,7 +216,7 @@ void func_8038DBDC(Actor *this){
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}
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else{
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if(actor_animationIsAt(this, 0.42f))
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func_8030E510(SFX_7C_CHEBOOF, 32000);
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sfxsource_play(SFX_7C_CHEBOOF, 32000);
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tmp = this->unk44_31;
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if(tmp && func_8030E3FC(tmp)){
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if(1.0 < this->unk1C[1]){
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@@ -341,10 +341,10 @@ void func_802C4C14(Actor *this){
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switch(sp84){
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case 0://L802C4D8C
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if(actor_animationIsAt(this, 0.1f))
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func_8030E510(SFX_5D_BANJO_RAAOWW, 8000);
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sfxsource_play(SFX_5D_BANJO_RAAOWW, 8000);
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if(actor_animationIsAt(this, 0.7f))
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func_8030E510(SFX_5E_BANJO_PHEWWW, 8000);
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sfxsource_play(SFX_5E_BANJO_PHEWWW, 8000);
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break;
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case 1://L802C4DD0
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if(randf() < 0.1){
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@@ -364,7 +364,7 @@ void func_802C4C14(Actor *this){
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switch(this->state){
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case 1://L802C4F10
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if(sp84 == 1){
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func_8030E510(SFX_136_GAMEBOY_STARTUP, 15000);
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sfxsource_play(SFX_136_GAMEBOY_STARTUP, 15000);
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timedFunc_set_3(0.25f, (GenFunction_3)comusic_8025AB44, COMUSIC_73_GAMEBOY, -1, 2000);
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func_8025A58C(0, 2000);
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}
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@@ -441,20 +441,20 @@ void func_802C4C14(Actor *this){
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if(randf() < 0.1){
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switch(sp84){
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case 0://L802C52B8
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func_8030E510(SFX_31_BANJO_OHHWAAOOO, 28000);
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sfxsource_play(SFX_31_BANJO_OHHWAAOOO, 28000);
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func_8030E540(SFX_135_CARTOONY_SPRING);
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timedFunc_set_2(0.4f, (GenFunction_2)func_8030E510, SFX_13A_GLASS_BREAKING_7, 0x7fff);
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timedFunc_set_2(0.9f, (GenFunction_2)func_8030E510, SFX_150_PORCELAIN_CRASH, 0x7fff);
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timedFunc_set_2(1.0f, (GenFunction_2)func_8030E510, SFX_151_CAT_MEOW, 0x7fff);
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timedFunc_set_2(0.4f, (GenFunction_2)sfxsource_play, SFX_13A_GLASS_BREAKING_7, 0x7fff);
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timedFunc_set_2(0.9f, (GenFunction_2)sfxsource_play, SFX_150_PORCELAIN_CRASH, 0x7fff);
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timedFunc_set_2(1.0f, (GenFunction_2)sfxsource_play, SFX_151_CAT_MEOW, 0x7fff);
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break;
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case 1://L802C5320
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timedFunc_set_2(0.4f, (GenFunction_2)func_8030E510, SFX_31_BANJO_OHHWAAOOO, 28000);
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timedFunc_set_2(0.2f, (GenFunction_2)func_8030E510, SFX_E_SHOCKSPRING_BOING, 28000);
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timedFunc_set_2(0.4f, (GenFunction_2)sfxsource_play, SFX_31_BANJO_OHHWAAOOO, 28000);
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timedFunc_set_2(0.2f, (GenFunction_2)sfxsource_play, SFX_E_SHOCKSPRING_BOING, 28000);
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func_8030E540(SFX_2D_KABOING);
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break;
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case 2://L802C5364
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timedFunc_set_2(0.15f, (GenFunction_2)func_8030E510, SFX_32_BANJO_EGHEE, 28000);
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func_8030E510(SFX_3F6_UNKNOWN, 28000);
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timedFunc_set_2(0.15f, (GenFunction_2)sfxsource_play, SFX_32_BANJO_EGHEE, 28000);
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sfxsource_play(SFX_3F6_UNKNOWN, 28000);
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func_8030E540(SFX_8F_SNOWBALL_FLYING);
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break;
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}//L802C5394
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@@ -466,7 +466,7 @@ void func_802C4C14(Actor *this){
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subaddie_set_state(this, 3);
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}
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}else{//L802C53D0
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func_8030E510(SFX_4F_BANJO_WAHOO, 28000);
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sfxsource_play(SFX_4F_BANJO_WAHOO, 28000);
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subaddie_set_state(this, 3);
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}//L802C53E8
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if(sp84 == 0)
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@@ -171,7 +171,7 @@ void func_802D31AC(ActorMarker *arg0, ActorMarker * arg1) {
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case MARKER_109_BREAKABLE_BRICK_WALL:
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func_8030E6D4(SFX_114_BRICKWALL_BREAKING);
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func_8030E510(SFX_11_WOOD_BREAKING_1, 28000);
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sfxsource_play(SFX_11_WOOD_BREAKING_1, 28000);
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subaddie_set_state_looped(sp2C, 9);
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fileProgressFlag_set((sp2C->unkF4_8 == 1) ? FILEPROG_C8_LAIR_BRICKWALL_TO_WADINGBOOTS_BROKEN : FILEPROG_C9_LAIR_BRICKWALL_TO_SHOCKJUMP_PAD_BROKEN, TRUE);
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break;
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@@ -329,7 +329,7 @@ void func_802D31AC(ActorMarker *arg0, ActorMarker * arg1) {
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case 0x164:
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case 0x165:
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if (sp2C->unk1C[1] == sp2C->position[1]) {
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func_8030E510(SFX_9B_BOULDER_BREAKING_1, 25000);
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sfxsource_play(SFX_9B_BOULDER_BREAKING_1, 25000);
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sp2C->unk1C[0] = 1.0f;
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}
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break;
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@@ -28,7 +28,7 @@ typedef struct {
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f32 unk20;
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f32 unk24;
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s16 sfx_uid;
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s16 unk2A;//sample_rate
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s16 sample_rate;//sample_rate
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u8 unk2C;
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u8 pad2D[3];
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void (*unk30)(u8 indx);
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@@ -41,7 +41,7 @@ typedef struct {
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u8 unk43_7:3;
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u8 unk43_4:3;
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u8 unk43_1:2;
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}struct45s;
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}SfxSource;
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u8 func_8030D90C(void);
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void sfxsource_setSfxId(u8 indx, enum sfx_e uid);
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@@ -56,7 +56,7 @@ void func_8030EDAC(f32, f32);
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/* .bss */
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struct46s D_80382470[10];
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struct45s D_803824C0[35];
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SfxSource sfxsources[35];
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f32 D_80382E0C;
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f32 D_80382E10;
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@@ -68,46 +68,46 @@ void __sfx_getPlayerPositionIfPresent(f32 arg0[3]){
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ml_vec3f_clear(arg0);
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}
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void func_8030C7D0(struct45s *arg0, s32 arg1){
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void func_8030C7D0(SfxSource *arg0, s32 arg1){
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arg0->unk43_7 = arg1;
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}
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s32 func_8030C7E8(struct45s *arg0){
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s32 func_8030C7E8(SfxSource *arg0){
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return arg0->unk43_7;
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}
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void func_8030C7F8(struct45s *arg0, s32 arg1){
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void func_8030C7F8(SfxSource *arg0, s32 arg1){
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arg0->unk43_4 = arg1;
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}
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int func_8030C814(struct45s *arg0, s32 arg1){
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int func_8030C814(SfxSource *arg0, s32 arg1){
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return arg0->unk43_4 == arg1;
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}
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void sfxsource_setFlag(struct45s *arg0, s32 arg1){
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void sfxsource_setFlag(SfxSource *arg0, s32 arg1){
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arg0->unk41 |= arg1;
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}
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void sfxsource_clearFlag(struct45s *arg0, s32 arg1){
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void sfxsource_clearFlag(SfxSource *arg0, s32 arg1){
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arg0->unk41 &= ~arg1;
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}
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s32 sfxsource_isFlagSet(struct45s *arg0, s32 arg1){
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s32 sfxsource_isFlagSet(SfxSource *arg0, s32 arg1){
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return arg0->unk41 & arg1;
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}
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int sfxsource_isFlagCleared(struct45s *arg0, s32 arg1){
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int sfxsource_isFlagCleared(SfxSource *arg0, s32 arg1){
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return (arg0->unk41 & arg1) == 0;
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}
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void sfxsource_initAll(void){
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int i;
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for(i = 0; i < 35; i++)
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D_803824C0[i].busy = FALSE;
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sfxsources[i].busy = FALSE;
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}
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struct45s *sfxsource_at(u8 indx){
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return D_803824C0 + indx;
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SfxSource *sfxsource_at(u8 indx){
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return sfxsources + indx;
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}
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struct46s *func_8030C8DC(s32 indx){
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@@ -121,8 +121,8 @@ Struct81s *func_8030C8F4(s32 indx){
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u8 sfxsource_getNewIndex(void){
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int i;
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for(i = 1; i < 35; i++){
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if(!D_803824C0[i].busy){
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D_803824C0[i].busy = TRUE;
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if(!sfxsources[i].busy){
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sfxsources[i].busy = TRUE;
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return i;
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}
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}
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@@ -154,15 +154,15 @@ s32 func_8030CA60(void){
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}
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void sfxsource_free(u8 indx){
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struct45s *ptr = sfxsource_at(indx);
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SfxSource *ptr = sfxsource_at(indx);
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if(ptr->unk40){
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func_8030C9F4(ptr->unk40);
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ptr->unk40 = 0;
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}
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D_803824C0[indx].busy = FALSE;
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sfxsources[indx].busy = FALSE;
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}
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void func_8030CBD0(struct45s *arg0){
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void func_8030CBD0(SfxSource *arg0){
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s32 sp24 = func_8030CA60();
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struct46s *temp_a1;
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if(sp24){
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@@ -182,7 +182,7 @@ void func_8030CBD0(struct45s *arg0){
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}//L8030CC7C
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}
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void func_8030CC90(struct45s *arg0){
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void func_8030CC90(SfxSource *arg0){
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if(func_8030C814(arg0, 1)){
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sfxsource_clearFlag(arg0, SFX_SRC_FLAG_5_UNKOWN);
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func_8030C7F8(arg0, 2);
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@@ -192,7 +192,7 @@ void func_8030CC90(struct45s *arg0){
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}
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}
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s32 func_8030CCF0(struct45s *arg0, s32 arg1){
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s32 func_8030CCF0(SfxSource *arg0, s32 arg1){
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f32 plyr_pos[3];
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f32 diff[3];
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f32 dist_sqr;
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@@ -211,7 +211,7 @@ s32 func_8030CCF0(struct45s *arg0, s32 arg1){
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return retVal;
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}
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s32 func_8030CDE4(struct45s *arg0){
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s32 func_8030CDE4(SfxSource *arg0){
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f32 sp44[3];
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f32 sp38[3];
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f32 sp2C[3];
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@@ -264,7 +264,7 @@ void func_8030D004(s32 arg0, s32 arg1){
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}
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}
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s32 func_8030D038(struct45s *arg0, s32 arg1){
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s32 func_8030D038(SfxSource *arg0, s32 arg1){
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if(sfxsource_isFlagSet(arg0,SFX_SRC_FLAG_6_UNKOWN)){
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if(sfxsource_isFlagSet(arg0, SFX_SRC_FLAG_7_UNKOWN)){
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if(player_is_present() && player_getWaterState() == BSWATERGROUP_2_UNDERWATER)
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@@ -280,7 +280,7 @@ s32 func_8030D038(struct45s *arg0, s32 arg1){
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s32 func_8030D10C(u8 indx){
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s32 sp24;
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struct45s * ptr;
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SfxSource * ptr;
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s32 tmp_v0;
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f32 tmp_f2;
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@@ -299,14 +299,14 @@ s32 func_8030D10C(u8 indx){
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//L8030D228
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if(sfxsource_isFlagSet(ptr, SFX_SRC_FLAG_1_UNKOWN)){
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tmp_v0 = func_8030CCF0(ptr, ptr->unk2A);
|
||||
tmp_v0 = func_8030CCF0(ptr, ptr->sample_rate);
|
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if(tmp_v0 < 100)
|
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sp24 = 1;
|
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func_8030D004(ptr->unk40, func_8030D038(ptr, tmp_v0));
|
||||
func_8030CF9C(ptr->unk40, func_8030CDE4(ptr));
|
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}else{//L8030D288
|
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if(sfxsource_isFlagSet(ptr, SFX_SRC_FLAG_3_UNKOWN)){
|
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tmp_v0 = func_8030D038(ptr, ptr->unk2A);
|
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tmp_v0 = func_8030D038(ptr, ptr->sample_rate);
|
||||
if(tmp_v0 < 100)
|
||||
sp24 = 1;
|
||||
func_8030D004(ptr->unk40, tmp_v0);
|
||||
@@ -326,7 +326,7 @@ void func_8030D310(u8 indx){
|
||||
f32 pad0;
|
||||
s32 sp30;
|
||||
f32 pad1;
|
||||
struct45s * ptr;
|
||||
SfxSource * ptr;
|
||||
f32 sp24;
|
||||
|
||||
ptr = sfxsource_at(indx);
|
||||
@@ -396,7 +396,7 @@ void func_8030D310(u8 indx){
|
||||
}
|
||||
|
||||
bool func_8030D5CC(u8 indx){
|
||||
struct45s * sp1C = sfxsource_at(indx);
|
||||
SfxSource * sp1C = sfxsource_at(indx);
|
||||
if(!func_8030C814(sp1C, 3))
|
||||
return 0;
|
||||
|
||||
@@ -411,7 +411,7 @@ bool func_8030D5CC(u8 indx){
|
||||
void func_8030D644(void){
|
||||
int i;
|
||||
for(i = 1; i < 35; i++){
|
||||
if(D_803824C0[i].busy){
|
||||
if(sfxsources[i].busy){
|
||||
func_8030D310(i);
|
||||
if(func_8030D5CC(i))
|
||||
sfxsource_free(i);
|
||||
@@ -442,14 +442,14 @@ void func_8030D778(void){
|
||||
int i;
|
||||
int temp_s1;
|
||||
for(i = 1; i < 35; i++){
|
||||
if(D_803824C0[i].busy)
|
||||
if(sfxsources[i].busy)
|
||||
func_8030DA44(i);
|
||||
}
|
||||
do{
|
||||
temp_s1 = 0;
|
||||
func_8030D644();
|
||||
for(i = 1; i < 35; i++){
|
||||
if(D_803824C0[i].busy)
|
||||
if(sfxsources[i].busy)
|
||||
temp_s1++;
|
||||
}
|
||||
}while(temp_s1);
|
||||
@@ -478,7 +478,7 @@ void func_8030D8DC(void){
|
||||
|
||||
u8 func_8030D90C(void){
|
||||
u8 s1 = sfxsource_getNewIndex();
|
||||
struct45s *s0;
|
||||
SfxSource *s0;
|
||||
|
||||
if(s1 == 0)
|
||||
return 0;
|
||||
@@ -486,7 +486,7 @@ u8 func_8030D90C(void){
|
||||
s0 = sfxsource_at(s1);
|
||||
s0->unk30 = NULL;
|
||||
s0->sfx_uid = -1;
|
||||
s0->unk2A = 22000;
|
||||
s0->sample_rate = 22000;
|
||||
s0->unk2C = 0;
|
||||
s0->unk40 = 0;
|
||||
s0->unk43_1 = 0;
|
||||
@@ -511,7 +511,7 @@ u8 func_8030D90C(void){
|
||||
}
|
||||
|
||||
void func_8030DA44(u8 indx){
|
||||
struct45s * sp1C = sfxsource_at(indx);
|
||||
SfxSource * sp1C = sfxsource_at(indx);
|
||||
func_8030E394(indx);
|
||||
func_8030C7F8(sp1C, 3);
|
||||
}
|
||||
@@ -522,10 +522,10 @@ void sfxsource_setSfxId(u8 indx, enum sfx_e uid){
|
||||
}
|
||||
|
||||
void sfxsource_setSampleRate(u8 indx, s32 sample_rate){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
temp_v0->unk2A = sample_rate;
|
||||
temp_v0->sample_rate = sample_rate;
|
||||
sfxsource_setFlag(temp_v0, SFX_SRC_FLAG_3_UNKOWN);
|
||||
}
|
||||
}
|
||||
@@ -550,7 +550,7 @@ void func_8030DB04(u8 indx, s32 arg1, f32 arg2[3], f32 min_dist, f32 max_dist){
|
||||
}
|
||||
|
||||
void func_8030DBB4(u8 indx, f32 arg1){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
temp_v0->unk34 = arg1;
|
||||
@@ -581,7 +581,7 @@ void func_8030DBFC(u8 indx, f32 arg1, f32 arg2, f32 arg3){
|
||||
}
|
||||
|
||||
void func_8030DCCC(u8 indx, s32 arg1){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
temp_v0->unk2C = arg1;
|
||||
@@ -590,7 +590,7 @@ void func_8030DCCC(u8 indx, s32 arg1){
|
||||
}
|
||||
|
||||
void func_8030DD14(u8 indx, int arg1){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
func_8030C7D0(temp_v0, arg1);
|
||||
@@ -598,7 +598,7 @@ void func_8030DD14(u8 indx, int arg1){
|
||||
}
|
||||
|
||||
void func_8030DD54(u8 indx, void (*arg1)(u8)){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
temp_v0->unk30 = arg1;
|
||||
@@ -606,7 +606,7 @@ void func_8030DD54(u8 indx, void (*arg1)(u8)){
|
||||
}
|
||||
|
||||
void func_8030DD90(u8 indx, s32 arg1){
|
||||
struct45s *temp_v0;
|
||||
SfxSource *temp_v0;
|
||||
if(indx){
|
||||
temp_v0 = sfxsource_at(indx);
|
||||
switch(arg1){
|
||||
@@ -627,7 +627,7 @@ void func_8030DD90(u8 indx, s32 arg1){
|
||||
}
|
||||
|
||||
void func_8030DE44(u8 indx, s32 arg1, f32 arg2){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
switch(arg1){
|
||||
@@ -644,7 +644,7 @@ void func_8030DE44(u8 indx, s32 arg1, f32 arg2){
|
||||
}
|
||||
|
||||
void sfxsource_set_fade_distances(u8 indx, f32 min, f32 max){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ptr->fade_inner_radius_sqr = min*min;
|
||||
@@ -654,7 +654,7 @@ void sfxsource_set_fade_distances(u8 indx, f32 min, f32 max){
|
||||
}
|
||||
|
||||
void func_8030DF18(u8 indx, f32 arg1){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ptr->unk14 = (s16)arg1;
|
||||
@@ -663,7 +663,7 @@ void func_8030DF18(u8 indx, f32 arg1){
|
||||
}
|
||||
|
||||
void sfxsource_set_position(u8 indx, f32 position[3]){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ml_vec3f_copy(ptr->position, position);
|
||||
@@ -672,7 +672,7 @@ void sfxsource_set_position(u8 indx, f32 position[3]){
|
||||
}
|
||||
|
||||
void func_8030DFB4(u8 indx, s32 arg1){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ptr->unk16 = arg1;
|
||||
@@ -680,7 +680,7 @@ void func_8030DFB4(u8 indx, s32 arg1){
|
||||
}
|
||||
|
||||
void func_8030DFF0(u8 indx, s32 arg1){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
if(arg1){
|
||||
@@ -693,7 +693,7 @@ void func_8030DFF0(u8 indx, s32 arg1){
|
||||
}
|
||||
|
||||
void func_8030E04C(u8 indx, f32 arg1, f32 arg2, f32 arg3){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ptr->unk43_1 = 1;
|
||||
@@ -704,7 +704,7 @@ void func_8030E04C(u8 indx, f32 arg1, f32 arg2, f32 arg3){
|
||||
}
|
||||
|
||||
void func_8030E0B4(u8 indx, f32 arg1, f32 arg2){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
ptr->unk38 = arg1;
|
||||
@@ -713,7 +713,7 @@ void func_8030E0B4(u8 indx, f32 arg1, f32 arg2){
|
||||
}
|
||||
|
||||
void func_8030E0FC(u8 indx, f32 arg1, f32 arg2, f32 arg3){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
@@ -726,7 +726,7 @@ void func_8030E0FC(u8 indx, f32 arg1, f32 arg2, f32 arg3){
|
||||
}
|
||||
|
||||
enum sfx_e sfxsource_getSfxId(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(!indx)
|
||||
return 0;
|
||||
@@ -737,18 +737,18 @@ enum sfx_e sfxsource_getSfxId(u8 indx){
|
||||
}
|
||||
|
||||
s32 func_8030E1C4(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(indx == 0)
|
||||
return 0;
|
||||
else{
|
||||
ptr = sfxsource_at(indx);
|
||||
return ptr->unk2A;
|
||||
return ptr->sample_rate;
|
||||
}
|
||||
}
|
||||
|
||||
f32 func_8030E200(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(!indx)
|
||||
return 1.0f;
|
||||
@@ -759,7 +759,7 @@ f32 func_8030E200(u8 indx){
|
||||
}
|
||||
|
||||
s32 func_8030E244(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(!indx)
|
||||
return 0;
|
||||
@@ -769,19 +769,19 @@ s32 func_8030E244(u8 indx){
|
||||
}
|
||||
}
|
||||
|
||||
bool func_8030E280(struct45s *arg0){
|
||||
bool func_8030E280(SfxSource *arg0){
|
||||
int temp_v1;
|
||||
if(sfxsource_isFlagSet(arg0, SFX_SRC_FLAG_1_UNKOWN)){
|
||||
temp_v1 = func_8030CCF0(arg0, arg0->unk2A);
|
||||
temp_v1 = func_8030CCF0(arg0, arg0->sample_rate);
|
||||
}
|
||||
else{
|
||||
temp_v1 = arg0->unk2A;
|
||||
temp_v1 = arg0->sample_rate;
|
||||
}
|
||||
return (temp_v1 > 100);
|
||||
}
|
||||
|
||||
void func_8030E2C4(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(!indx)
|
||||
return;
|
||||
@@ -810,7 +810,7 @@ void func_8030E2C4(u8 indx){
|
||||
}
|
||||
|
||||
void func_8030E394(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(indx){
|
||||
ptr = sfxsource_at(indx);
|
||||
@@ -824,7 +824,7 @@ void func_8030E394(u8 indx){
|
||||
|
||||
|
||||
int func_8030E3FC(u8 indx){
|
||||
struct45s *ptr;
|
||||
SfxSource *ptr;
|
||||
|
||||
if(!indx)
|
||||
return 0;
|
||||
@@ -849,12 +849,12 @@ void func_8030E4E4(enum sfx_e uid){
|
||||
func_8030D6C4(uid, 1.0f, 22000, 0, 0);
|
||||
}
|
||||
|
||||
void func_8030E510(enum sfx_e uid, s32 arg1){
|
||||
func_8030D6C4(uid, 1.0f, arg1, 0, 2);
|
||||
void sfxsource_play(enum sfx_e uid, s32 sample_rate){
|
||||
func_8030D6C4(uid, 1.0f, sample_rate, 0, 2);
|
||||
}
|
||||
|
||||
void func_8030E540(enum sfx_e uid){
|
||||
func_8030E510(uid, 0x7ff8);
|
||||
sfxsource_play(uid, 0x7ff8);
|
||||
}
|
||||
|
||||
void func_8030E560(enum sfx_e uid, s32 arg1){
|
||||
|
@@ -276,7 +276,7 @@ void chWarpCauldron_update(Actor *this) {
|
||||
func_802BAFE4(D_80393620[this->unkF4_8 - 1].unk3);
|
||||
func_802D09B8(this, 2);
|
||||
phi_a0 = (fileProgressFlag_get(chWarpCauldron_getPairedFileProgressFlagIndex(this)) != 0) ? SFX_107_CAULDRON_ACTIVATION_1 : SFX_108_CAULDRON_ACTIVATION_2;
|
||||
func_8030E510(phi_a0, 32000);
|
||||
sfxsource_play(phi_a0, 32000);
|
||||
if (!fileProgressFlag_get(FILEPROG_F5_COMPLETED_A_WARP_CAULDRON_SET) && !fileProgressFlag_get(chWarpCauldron_getPairedFileProgressFlagIndex(this))) {
|
||||
func_80311480(0xF79, 4, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
|
Reference in New Issue
Block a user