Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -71,7 +71,7 @@ void func_8038A730(Actor *this, f32 *arg1, enum sfx_e arg2, enum sfx_e arg3, u32
}
}
void func_8038A864(Actor *this) {
void lair_func_8038A864(Actor *this) {
switch (this->state) {
case 2:
func_8038A730(this, D_80393670, SFX_3F_CAULDRON_SQEAK_1, SFX_40_CAULDRON_SQEAK_2, 11000);
@@ -172,7 +172,7 @@ void func_8038ADC0(ActorMarker *marker, enum asset_e text_id, s32 arg2){
func_80320004(0xF3, TRUE);
}
bool func_8038ADF0(s32 arg0, s32 arg1) {
bool lair_func_8038ADF0(s32 arg0, s32 arg1) {
s32 phi_v1;
phi_v1 = arg1 - arg0;
@@ -192,7 +192,7 @@ void func_8038AE2C(Actor *this) {
s32 sp38;
f32 sp34;
func_8038A864(this);
lair_func_8038A864(this);
if (!this->unk16C_4) {
sp50 = FALSE;
this->unk16C_4 = TRUE;
@@ -375,8 +375,8 @@ void func_8038AE2C(Actor *this) {
}
func_8038AC7C(this);
sp38 = func_80329784(this);
if( func_8038ADF0(sp38, (s32) this->velocity[0])
|| func_8038ADF0((s32) this->velocity[0], sp38)
if( lair_func_8038ADF0(sp38, (s32) this->velocity[0])
|| lair_func_8038ADF0((s32) this->velocity[0], sp38)
) {
this->yaw_ideal = (f32) sp38;
}