Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -5,16 +5,16 @@
#include "prop.h"
extern ActorInfo D_80366F68;
extern ActorInfo D_80391500;
extern ActorInfo fight_D_80391500;
extern ActorInfo D_80391840;
extern ActorInfo D_80391864;
extern ActorInfo D_80391888;
extern ActorInfo D_803918AC;
extern ActorInfo D_80391990;
extern ActorInfo D_80391A10;
extern ActorInfo D_80391A40;
extern ActorInfo fight_D_80391A10;
extern ActorInfo fight_D_80391A40;
extern ActorInfo D_80391AD0;
extern ActorInfo D_80391B00;
extern ActorInfo fight_D_80391B00;
extern ActorInfo D_80391B24;
extern ActorInfo D_80391DC0;
extern ActorInfo D_80392018;
@@ -23,18 +23,18 @@ extern ActorInfo D_80392090;
/* .bss */
u8 pad_80392750[0x10];
void func_803863F0(void)
void fight_func_803863F0(void)
{
spawnableActorList_add(&D_80391B00, actor_new, 0X108444);
spawnableActorList_add(&fight_D_80391B00, actor_new, 0X108444);
spawnableActorList_add(&D_80391DC0, actor_new, 0X108444);
spawnableActorList_add(&D_80391500, actor_new, 0X300468);
spawnableActorList_add(&fight_D_80391500, actor_new, 0X300468);
spawnableActorList_add(&D_80391840, actor_new, 0X8464);
spawnableActorList_add(&D_80391864, actor_new, 0X8464);
spawnableActorList_add(&D_80391888, actor_new, 0X8464);
spawnableActorList_add(&D_803918AC, actor_new, 0X8464);
spawnableActorList_add(&D_80391A10, actor_new, 0X20004);
spawnableActorList_add(&fight_D_80391A10, actor_new, 0X20004);
spawnableActorList_add(&D_80391990, actor_new, 0X800100C);
spawnableActorList_add(&D_80391A40, actor_new, 0X8009404);
spawnableActorList_add(&fight_D_80391A40, actor_new, 0X8009404);
spawnableActorList_add(&D_80391B24, actor_new, 0X108444);
spawnableActorList_add(&D_80391AD0, actor_new, 0X101404);
spawnableActorList_add(&D_80366F68, actor_new, 0X100404);