Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -74,7 +74,7 @@ void func_8038D428(ActorMarker *arg0, ActorMarker *arg1) {
}
}
void func_8038D510(Actor *arg0) {
void fight_func_8038D510(Actor *arg0) {
ActorLocal_fight_6E90 *sp18 = (ActorLocal_fight_6E90 *)&arg0->local;
if ((u8)arg0->unk44_31 != 0) {
@@ -102,7 +102,7 @@ void func_8038D568(Actor *this){
if(!this->unk16C_4){
this->unk16C_4 = 1;
marker_setCollisionScripts(this->marker, NULL, func_8038D428, NULL);
func_803300D8(this->marker, func_8038D510);
func_803300D8(this->marker, fight_func_8038D510);
this->marker->propPtr->unk8_3 = 1;
actor_collisionOn(this);
this->unk38_31 = 0;