Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -74,7 +74,7 @@ void func_8038D428(ActorMarker *arg0, ActorMarker *arg1) {
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}
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}
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void func_8038D510(Actor *arg0) {
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void fight_func_8038D510(Actor *arg0) {
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ActorLocal_fight_6E90 *sp18 = (ActorLocal_fight_6E90 *)&arg0->local;
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if ((u8)arg0->unk44_31 != 0) {
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@@ -102,7 +102,7 @@ void func_8038D568(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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marker_setCollisionScripts(this->marker, NULL, func_8038D428, NULL);
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func_803300D8(this->marker, func_8038D510);
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func_803300D8(this->marker, fight_func_8038D510);
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this->marker->propPtr->unk8_3 = 1;
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actor_collisionOn(this);
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this->unk38_31 = 0;
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