Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -39,7 +39,7 @@ extern struct41s D_8038E770 ={
};
/* .code */
void func_8038CB20(ParticleEmitter *pCtrl){
void cutscenes_func_8038CB20(ParticleEmitter *pCtrl){
particleEmitter_setSprite(pCtrl, ASSET_713_SPRITE_SPARKLE_YELLOW);
func_802EFFA8(pCtrl, D_8038E73C);
func_802EF9E4(pCtrl, 230);
@@ -77,7 +77,7 @@ void func_8038CCA8(Actor *this){
animctrl_setSmoothTransition(this->animctrl, 0);
this->unk60 = this->yaw/4;
local->unk0 = partEmitList_pushNew(0xA0);
func_8038CB20(local->unk0);
cutscenes_func_8038CB20(local->unk0);
}
switch(this->state){