Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
#include "SnS.h"
|
||||
|
||||
extern ActorInfo D_8038C3D0;
|
||||
extern ActorInfo D_8038C510;
|
||||
extern ActorInfo TTC_D_8038C510;
|
||||
extern ActorInfo D_8038C580;
|
||||
extern ActorInfo D_8038C5E0;
|
||||
extern ActorInfo D_8038C604;
|
||||
@@ -24,7 +24,7 @@ extern ActorInfo D_8038C8D4;
|
||||
extern ActorInfo D_8038C8F8;
|
||||
extern ActorInfo gChTreasureInfo;
|
||||
|
||||
void func_80388C78(Actor *this);
|
||||
void TTC_func_80388C78(Actor *this);
|
||||
void func_80388CB8(Actor *this);
|
||||
void func_80388D34(Actor *this);
|
||||
void func_802D3D54(Actor *this);
|
||||
@@ -62,21 +62,21 @@ ActorInfo D_8038C64C = {
|
||||
ActorInfo D_8038C670 = {
|
||||
0x26A, 0x2DF, 0x3BE,
|
||||
0x1, NULL,
|
||||
func_80388C78, func_80326224, func_80325E78,
|
||||
TTC_func_80388C78, func_80326224, func_80325E78,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
ActorInfo D_8038C694 = {
|
||||
0x268, 0x2E0, 0x3B6,
|
||||
0x1, NULL,
|
||||
func_80388C78, func_80326224, func_80325E78,
|
||||
TTC_func_80388C78, func_80326224, func_80325E78,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
ActorInfo D_8038C6B8 = {
|
||||
0x269, 0x2E1, 0x3B7,
|
||||
0x1, NULL,
|
||||
func_80388C78, func_80326224, func_80325E78,
|
||||
TTC_func_80388C78, func_80326224, func_80325E78,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
@@ -88,12 +88,12 @@ ActorInfo D_8038C6DC = {
|
||||
};
|
||||
|
||||
/* .code */
|
||||
void func_80388AC0(void)
|
||||
void TTC_func_80388AC0(void)
|
||||
{
|
||||
spawnableActorList_add(&D_8038C5E0, actor_new, 0);
|
||||
spawnableActorList_add(&D_8038C604, actor_new, 0);
|
||||
spawnableActorList_add(&D_8038C580, actor_new, 0X4100168);
|
||||
spawnableActorList_add(&D_8038C510, actor_new, 0X4000101);
|
||||
spawnableActorList_add(&TTC_D_8038C510, actor_new, 0X4000101);
|
||||
spawnableActorList_add(&D_8038C718, actor_new, 0X188);
|
||||
spawnableActorList_add(&D_8038C790, actor_new, 0X148);
|
||||
spawnableActorList_add(&D_8038C7B4, actor_new, 0X148);
|
||||
@@ -111,7 +111,7 @@ void func_80388AC0(void)
|
||||
spawnableActorList_add(&D_8038C3D0, actor_new, 0X2000041);
|
||||
}
|
||||
|
||||
void func_80388C78(Actor *this){
|
||||
void TTC_func_80388C78(Actor *this){
|
||||
if(!this->initialized){
|
||||
func_802D3D74(this);
|
||||
this->initialized = TRUE;
|
||||
@@ -133,7 +133,7 @@ void func_80388D04(s32 arg0){
|
||||
}
|
||||
|
||||
void func_80388D34(Actor *this){
|
||||
func_80388C78(this);
|
||||
TTC_func_80388C78(this);
|
||||
if(!this->unk16C_4){
|
||||
__spawnqueue_add_1((GenMethod_1)func_80388D04, (s32)this->marker);
|
||||
this->unk16C_4 = TRUE;
|
||||
|
Reference in New Issue
Block a user