Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -65,7 +65,7 @@ Actor *func_80387EB0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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return func_80325888(marker, gfx, mtx, vtx);
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}
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void func_80387F18(Actor *this) {
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void TTC_func_80387F18(Actor *this) {
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func_80328AEC(this, 3);
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this->unk1C[0] = 0.0f;
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switch((s32)this->unk60){
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@@ -83,15 +83,15 @@ void func_80387F18(Actor *this) {
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}
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}
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void func_80387FB0(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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void TTC_func_80387FB0(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this;
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this = marker_getActor(caller);
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func_80387F18(this);
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TTC_func_80387F18(this);
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func_802BAE4C();
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, -1, 300);
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}
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void func_80387FF4(Actor *this) {
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void TTC_func_80387FF4(Actor *this) {
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s32 i;
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func_80328B8C(this, 4, 0.01f, 1);
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@@ -140,12 +140,12 @@ void func_80388178(ActorMarker *this_marker, ActorMarker *other_marker) {
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}
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if (this->unk60 == 80.0f) {
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func_80387FF4(this);
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TTC_func_80387FF4(this);
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this->unk60 = 40.0f;
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return;
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}
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func_80387FF4(this);
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TTC_func_80387FF4(this);
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this->unk60 = 80.0f;
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func_80311480(0xA10, 4, NULL, NULL, NULL, NULL);
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return;
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@@ -234,14 +234,14 @@ void func_80388434(Actor *this){
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&& temp_v0 != 10
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){
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func_80328B8C(this, 5, 0.01f, 1);
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if(func_80311480(0xa0e, 0xf, this->position, this->marker, func_80387FB0, NULL)){
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if(func_80311480(0xa0e, 0xf, this->position, this->marker, TTC_func_80387FB0, NULL)){
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this->unk138_24 = TRUE;
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}
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300);
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set_camera_to_node(11);
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}
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else{//L803886B0
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func_80387F18(this);
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TTC_func_80387F18(this);
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}
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break;
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}
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@@ -263,7 +263,7 @@ void func_80388434(Actor *this){
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}
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if(this->unk60 <= this->unk38_31){
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func_80387F18(this);
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TTC_func_80387F18(this);
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break;
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}
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this->unk38_31++;
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@@ -300,7 +300,7 @@ void func_80388434(Actor *this){
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case 4:// L80388910
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if(actor_animationIsAt(this, 0.99f)){
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func_80387F18(this);
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TTC_func_80387F18(this);
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}
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break;
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