Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -16,7 +16,7 @@ typedef struct {
}ActorLocal_Blubber;
void func_803878CC(Actor *this);
void func_80387CF4(Actor *this);
void TTC_func_80387CF4(Actor *this);
Actor *func_80387D6C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
/* .data */
@@ -29,10 +29,10 @@ ActorAnimationInfo D_8038C4E0[] = {
{0xB8, 0.8f}
};
ActorInfo D_8038C510 = {
ActorInfo TTC_D_8038C510 = {
MARKER_A3_BLUBBER, ACTOR_115_BLUBBER, ASSET_370_MODEL_BLUBBER,
0x1, D_8038C4E0,
func_803878CC, func_80387CF4, func_80387D6C,
func_803878CC, TTC_func_80387CF4, func_80387D6C,
0, 0x399, 1.8f, 0
};
@@ -237,7 +237,7 @@ void func_803878CC(Actor * this){
}
}
void func_80387CF4(Actor *this){
void TTC_func_80387CF4(Actor *this){
func_80343DEC(this);
if(0.99 <= this->unk48){
func_8028F918(0);