Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -16,7 +16,7 @@ typedef struct {
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}ActorLocal_Blubber;
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void func_803878CC(Actor *this);
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void func_80387CF4(Actor *this);
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void TTC_func_80387CF4(Actor *this);
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Actor *func_80387D6C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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@@ -29,10 +29,10 @@ ActorAnimationInfo D_8038C4E0[] = {
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{0xB8, 0.8f}
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};
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ActorInfo D_8038C510 = {
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ActorInfo TTC_D_8038C510 = {
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MARKER_A3_BLUBBER, ACTOR_115_BLUBBER, ASSET_370_MODEL_BLUBBER,
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0x1, D_8038C4E0,
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func_803878CC, func_80387CF4, func_80387D6C,
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func_803878CC, TTC_func_80387CF4, func_80387D6C,
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0, 0x399, 1.8f, 0
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};
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@@ -237,7 +237,7 @@ void func_803878CC(Actor * this){
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}
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}
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void func_80387CF4(Actor *this){
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void TTC_func_80387CF4(Actor *this){
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func_80343DEC(this);
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if(0.99 <= this->unk48){
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func_8028F918(0);
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