Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -55,7 +55,7 @@ Actor *func_803894C0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
}
void func_80389530(Actor *this){
void TTC_func_80389530(Actor *this){
func_80328B8C(this, 1, 0.2f, 1);
this->marker->collidable = FALSE;
this->unk38_31 = 0;
@@ -142,7 +142,7 @@ void func_80389600(Actor *this){
case 4: //L803898F4
case 5: //L803898F4
if(this->marker->unk14_21 && actor_animationIsAt(this, 0.99f)){
func_80389530(this);
TTC_func_80389530(this);
for(i = 5; i < 0xe; i++){
func_8034A174(this->marker->unk44, i, this->unk1C);
func_802EE6CC(this->unk1C, D_8038C80C, D_8038C7FC, 1, 0.4f, 50.0f, 0xb4, 0xa0, 0);