Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -55,7 +55,7 @@ Actor *func_803894C0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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}
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void func_80389530(Actor *this){
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void TTC_func_80389530(Actor *this){
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func_80328B8C(this, 1, 0.2f, 1);
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this->marker->collidable = FALSE;
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this->unk38_31 = 0;
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@@ -142,7 +142,7 @@ void func_80389600(Actor *this){
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case 4: //L803898F4
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case 5: //L803898F4
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if(this->marker->unk14_21 && actor_animationIsAt(this, 0.99f)){
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func_80389530(this);
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TTC_func_80389530(this);
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for(i = 5; i < 0xe; i++){
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func_8034A174(this->marker->unk44, i, this->unk1C);
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func_802EE6CC(this->unk1C, D_8038C80C, D_8038C7FC, 1, 0.4f, 50.0f, 0xb4, 0xa0, 0);
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