Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -38,7 +38,7 @@ void __chAttackTutorial_spawnEnemy(ActorMarker *marker, s32 enemy_id){
if(marker);
}
s32 func_803871FC(Actor *this, s32 arg1){
s32 SM_func_803871FC(Actor *this, s32 arg1){
volatile s32 sp1C;
s32 tmp_v0;
@@ -82,7 +82,7 @@ void chAttackTutorial_setState(Actor * this, s32 arg1){
case 2://L803873E0
this->unk38_31 = 0;
func_803871FC(this, ++this->unk10_12);
SM_func_803871FC(this, ++this->unk10_12);
break;
case 3://L8038742C
mapSpecificFlags_set(5,1);
@@ -94,7 +94,7 @@ void chAttackTutorial_setState(Actor * this, s32 arg1){
if(!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)){
this->unk10_12 = 3;
this->unk38_31 = 1;
func_803871FC(this, this->unk10_12);
SM_func_803871FC(this, this->unk10_12);
}
break;
}//L803874A8
@@ -155,7 +155,7 @@ void func_80387690(ActorMarker *marker, enum asset_e text_id, s32 arg2){
case 0xE14:
case 0xE16:
case 0xE18:
func_803871FC(actor, actor->unk10_12);
SM_func_803871FC(actor, actor->unk10_12);
break;
case 0xE15:
ability_unlock(ABILITY_C_ROLL);