Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -5,14 +5,14 @@
void func_8038BF28(Actor *this);
/* .data */
ActorInfo D_80390AE0 = {
ActorInfo RBB_D_80390AE0 = {
0x31, 0x1C9, 0x41D, 0x0, NULL,
func_8038BF28, NULL, func_80325888,
0, 0, 0.0f, 0
};
/* .code */
void func_8038BEA0(Actor *this, s32 arg1){
void RBB_func_8038BEA0(Actor *this, s32 arg1){
if(arg1 == 1)
func_80335924(this->unk148, ASSET_141_ANIM_ANCHOR_LOWERED, 0.0f, 5.5f);
@@ -31,14 +31,14 @@ void func_8038BF28(Actor *this){
this->position_z = 1460.0f;
this->marker->propPtr->unk8_3 = 1;
this->yaw = 0.0f;
func_8038BEA0(this, 1);
RBB_func_8038BEA0(this, 1);
if(jiggyscore_isSpawned(JIGGY_53_RBB_SNORKEL)){
marker_despawn(this->marker);
}
}
else{
if(this->state == 1 && mapSpecificFlags_get(8)){
func_8038BEA0(this, 2);
RBB_func_8038BEA0(this, 2);
}
}
}