Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -14,7 +14,7 @@ typedef struct {
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}Struct_MMM_47D0_0;
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/* .code */
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void func_8038ABC0(s32 arg0) {
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void MMM_func_8038ABC0(s32 arg0) {
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if (getGameMode() != 7) {
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func_80295864(func_802957F0() & ~arg0);
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}
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@@ -22,7 +22,7 @@ void func_8038ABC0(s32 arg0) {
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void func_8038AC04(void){
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if((*(u32*)PHYS_TO_K1(0x1D0)) - 0x356BAAAE){
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func_8038ABC0(0x820);
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MMM_func_8038ABC0(0x820);
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}
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}
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@@ -61,7 +61,7 @@ bool func_8038AD4C(s32 arg0, s32 arg1) {
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&& (func_8028ECAC() == 0);
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}
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void func_8038ADF0(Struct_MMM_47D0_0 *arg0, Struct68s *arg1) {
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void MMM_func_8038ADF0(Struct_MMM_47D0_0 *arg0, Struct68s *arg1) {
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u8 sp3F;
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f32 sp38;
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Actor *jiggy;
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