Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -78,7 +78,7 @@ void func_80387B14(Actor *this, s32 next_state){
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}
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void func_80387CF4(ActorMarker *this_marker, ActorMarker *other_marker) {
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void MMM_func_80387CF4(ActorMarker *this_marker, ActorMarker *other_marker) {
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func_8030E6D4(0x1E);
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}
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@@ -176,7 +176,7 @@ void func_80388028(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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this->unk16C_0 = TRUE;
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marker_setCollisionScripts(this->marker, NULL, func_80387CF4, func_80387D1C);
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marker_setCollisionScripts(this->marker, NULL, MMM_func_80387CF4, func_80387D1C);
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__spawnqueue_add_1(func_80387D48, this->marker);
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func_80387B14(this, (this->state < 5) ? 1 : 6);
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}//L803880B4
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