Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -9,7 +9,7 @@ typedef struct {
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s32 unk0;
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}ActorLocal_Grabba;
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void func_8038BEA0(Actor *this);
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void GV_func_8038BEA0(Actor *this);
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/* .data */
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ActorAnimationInfo D_80391120[] ={
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@@ -24,7 +24,7 @@ ActorAnimationInfo D_80391120[] ={
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ActorInfo D_80391158 = { MARKER_A6_GRABBA, ACTOR_118_GRABBA, ASSET_371_MODEL_GRABBA,
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0x1, D_80391120,
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func_8038BEA0, func_80326224, func_80325888,
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GV_func_8038BEA0, func_80326224, func_80325888,
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0, 0, 0.0f, 0
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};
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@@ -153,7 +153,7 @@ void func_8038BD8C(f32 position[3], s32 cnt){
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particleEmitter_emitN(pCtrl, cnt);
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}
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void func_8038BEA0(Actor *this){
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void GV_func_8038BEA0(Actor *this){
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ActorLocal_Grabba *local = (ActorLocal_Grabba *)&this->local;
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f32 sp38[3];
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@@ -318,6 +318,6 @@ void func_8038BEA0(Actor *this){
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}//L8038C5AC
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}
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s32 func_8038C5BC(void){
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s32 GV_func_8038C5BC(void){
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return D_80391A80;
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}
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