Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -9,7 +9,7 @@ typedef struct {
s32 unk0;
}ActorLocal_Grabba;
void func_8038BEA0(Actor *this);
void GV_func_8038BEA0(Actor *this);
/* .data */
ActorAnimationInfo D_80391120[] ={
@@ -24,7 +24,7 @@ ActorAnimationInfo D_80391120[] ={
ActorInfo D_80391158 = { MARKER_A6_GRABBA, ACTOR_118_GRABBA, ASSET_371_MODEL_GRABBA,
0x1, D_80391120,
func_8038BEA0, func_80326224, func_80325888,
GV_func_8038BEA0, func_80326224, func_80325888,
0, 0, 0.0f, 0
};
@@ -153,7 +153,7 @@ void func_8038BD8C(f32 position[3], s32 cnt){
particleEmitter_emitN(pCtrl, cnt);
}
void func_8038BEA0(Actor *this){
void GV_func_8038BEA0(Actor *this){
ActorLocal_Grabba *local = (ActorLocal_Grabba *)&this->local;
f32 sp38[3];
@@ -318,6 +318,6 @@ void func_8038BEA0(Actor *this){
}//L8038C5AC
}
s32 func_8038C5BC(void){
s32 GV_func_8038C5BC(void){
return D_80391A80;
}