Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -2,11 +2,11 @@
#include "functions.h"
#include "variables.h"
Actor *func_8038954C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
Actor *CCW_func_8038954C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_803895F4(Actor *this);
/* .data */
ActorInfo D_8038EE70 = { 0x1B3, 0x2A0, 0x483, 0x0, NULL, func_803895F4, NULL, func_8038954C, 0, 0, 0.0f, 0};
ActorInfo D_8038EE70 = { 0x1B3, 0x2A0, 0x483, 0x0, NULL, func_803895F4, NULL, CCW_func_8038954C, 0, 0, 0.0f, 0};
/* .code */
void func_80389440(Actor *this, s32 next_state) {
@@ -33,7 +33,7 @@ void func_8038950C(ActorMarker* marker, ActorMarker* other_marker) {
}
}
Actor *func_8038954C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
Actor *CCW_func_8038954C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
Actor *this;
this = marker_getActor(marker);