Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors

This commit is contained in:
Mr-Wiseguy
2022-10-28 02:46:26 -04:00
parent cc8a6ffc78
commit e1bf4549e3
174 changed files with 3648 additions and 1282 deletions

View File

@@ -16,7 +16,7 @@ void func_8038687C(Actor *this);
ActorInfo D_8038EBA0 = { 0x1AD, 0x299, 0x443, 0x0, NULL, func_8038687C, NULL, func_80325888, 0, 0, 0.0f, 0};
/* .code */
void func_80386550(ActorMarker *marker){
void CCW_func_80386550(ActorMarker *marker){
Actor *this;
ActorLocal_CCW_160 *local;
@@ -69,7 +69,7 @@ void func_803865F4(Actor *this, s32 next_state) {
func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
func_80324E38(0.0f, 3);
timed_setCameraToNode(2.0f, 4);
timedFunc_set_1(2.0f, (GenMethod_1)func_80386550, (s32) this->marker);
timedFunc_set_1(2.0f, (GenMethod_1)CCW_func_80386550, (s32) this->marker);
func_80324E88(4.0f);
func_80324E38(4.0f, 0);
}