Created inital yaml for decompressed rom, edited makefile to build it and fixed all undefined symbol/multiple definition errors
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@@ -22,25 +22,25 @@ ActorInfo D_80390C88 = {MARKER_6D_TANKTUP_LEG, ACTOR_E9_TANKTUP_LEG_FL, ASSET_3E
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};
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u8 pad_80390CCC[4] = {0};
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ActorAnimationInfo D_80390CB0[3] = {
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ActorAnimationInfo BGS_D_80390CB0[3] = {
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{0, 0.0f},
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{0x104, 8000000.0f},
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{0x104, 0.75f}
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};
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ActorInfo D_80390CC8 = {MARKER_6D_TANKTUP_LEG, ACTOR_EA_TANKTUP_LEG_BL, ASSET_3F0_MODEL_TANKTUP_LEG_BL, 0x01, D_80390CB0,
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ActorInfo D_80390CC8 = {MARKER_6D_TANKTUP_LEG, ACTOR_EA_TANKTUP_LEG_BL, ASSET_3F0_MODEL_TANKTUP_LEG_BL, 0x01, BGS_D_80390CB0,
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func_8038FBF8, func_80326224, func_80325888,
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0, 0x166, 0.0f, 0
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};
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u8 pad_80390CEC[4] = {0};
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ActorAnimationInfo D_80390CF0[3] = {
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ActorAnimationInfo BGS_D_80390CF0[3] = {
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{0, 0.0f},
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{0x105, 8000000.0f},
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{0x105, 0.75f}
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};
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ActorInfo D_80390D08 = {MARKER_6D_TANKTUP_LEG, ACTOR_EB_TANKTUP_LEG_FR, ASSET_3F1_MODEL_TANKTUP_LEG_FR, 0x01, D_80390CF0,
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ActorInfo D_80390D08 = {MARKER_6D_TANKTUP_LEG, ACTOR_EB_TANKTUP_LEG_FR, ASSET_3F1_MODEL_TANKTUP_LEG_FR, 0x01, BGS_D_80390CF0,
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func_8038FBF8, func_80326224, func_80325888,
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0, 0x166, 0.0f, 0
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};
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@@ -67,7 +67,7 @@ void func_8038FB40(ActorMarker *this, s32 arg1){
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FUNC_8030E624(SFX_A_BANJO_LANDING_05, 0.8f, 32750);
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}
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void func_8038FB84(ActorMarker *this, ActorMarker *other_marker){
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void BGS_func_8038FB84(ActorMarker *this, ActorMarker *other_marker){
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Actor *thisActor;
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thisActor = marker_getActor(this);
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@@ -81,7 +81,7 @@ void func_8038FBF8(Actor *this){
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if(!this->initialized){
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this->initialized = 1;
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this->marker->propPtr->unk8_3 = 1;
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marker_setCollisionScripts(this->marker, NULL, NULL, func_8038FB84);
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marker_setCollisionScripts(this->marker, NULL, NULL, BGS_func_8038FB84);
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}
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if(this->state == 2){
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if(animctrl_isAt(this->animctrl, 0.65f)){
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