src/core1/ml.c: more consistent function names
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@@ -495,7 +495,7 @@ void chSmBottles_update(Actor *this) {
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(this->unkF4_8 == 8 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) ||
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(this->unkF4_8 == 8 && mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_F))
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) {//L80389C50
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if (((ml_distance_vec3f(plyr_pos, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) ||
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if (((ml_vec3f_distance(plyr_pos, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) ||
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mapSpecificFlags_get(SM_SPECIFIC_FLAG_10)
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) {//L80389C8C
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if (func_80329530(this, 0x96)) {
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@@ -475,7 +475,7 @@ void chVegetablesUpdate(Actor *this) {
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ml_vec3f_set_length(this->velocity, 50.0f);
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}
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if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) {
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if (ml_vec3f_distance(this->position, this->unk1C) < 20.0f) {
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func_80387E64(this);
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}
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