src/core1/ml.c: more consistent function names
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@@ -423,7 +423,7 @@ void BGS_func_8038E034(Actor *this) {
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sp7C[0] = (f32) local->unk10[0];
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sp7C[1] = (f32) local->unk10[1];
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sp7C[2] = (f32) local->unk10[2];
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if (ml_distance_vec3f(this->position, sp7C) < 30.0f) {
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if (ml_vec3f_distance(this->position, sp7C) < 30.0f) {
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func_8038D9D0(this, 1);
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} else {
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func_8038D9D0(this, 5);
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