src/core1/ml.c: more consistent function names

This commit is contained in:
mariob92
2024-10-17 16:45:16 +02:00
parent bc6680d618
commit e19c5f75d0
78 changed files with 216 additions and 248 deletions

View File

@@ -140,7 +140,7 @@ void func_8038F6A4(Actor *this)
player_getPosition(sp48);
if (!this->has_met_before)
{
if ((((ml_distance_vec3f(local->unk18, sp48) < 250.0f) && (ml_distance_vec3f(local->unk18, sp48) > 80.0f)) && (!func_8028ECAC())) && (player_getTransformation() == TRANSFORM_1_BANJO))
if ((((ml_vec3f_distance(local->unk18, sp48) < 250.0f) && (ml_vec3f_distance(local->unk18, sp48) > 80.0f)) && (!func_8028ECAC())) && (player_getTransformation() == TRANSFORM_1_BANJO))
{
gcdialog_showText(0xC7E, 0, 0, 0, 0, 0);
this->has_met_before = TRUE;