label TTC actors
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23
include/core2/yaw.h
Normal file
23
include/core2/yaw.h
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@@ -0,0 +1,23 @@
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#ifndef _YAW_H_
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#define _YAW_H_
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enum yaw_state_e{
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YAW_STATE_0_NONE,
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YAW_STATE_1_DEFAULT,
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YAW_STATE_2_UNBOUNDED,
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YAW_STATE_3_BOUNDED,
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};
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void yaw_init(void);
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void yaw_update(void);
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void yaw_setUpdateState(s32);
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void yaw_setIdeal(f32 arg0);
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void yaw_set(f32 arg0);
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void yaw_applyIdeal(void);
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s32 yaw_getUpdateState(void);
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f32 yaw_get(void);
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f32 yaw_getIdeal(void);
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void yaw_setVelocityBounded(f32 arg0, f32 arg1);
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void yaw_setVelocityUnbounded(f32 arg0);
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void yaw_rotateTimed(f32 time_sec);
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#endif
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@@ -3659,6 +3659,8 @@ enum asset_e
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ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED = 0xa17,
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ASSET_A28_TEXT_LEAKY_DONE = 0xA28,
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ASSET_A6F_TEXT_CHARMER_MEET = 0xA6F,
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ASSET_A70_TEXT_CHARMER_HELPED,
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ASSET_A71_TEXT_TRUNKER_MEET,
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@@ -264,7 +264,7 @@ void func_80256E24(f32[3], f32, f32, f32, f32, f32);
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void func_8025727C(f32 x1, f32 y1, f32 z1, f32 x2, f32 y2, f32 z2, f32 *o1, f32 *o2);
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f32 func_80257A44(f32, f32);
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f32 ml_interpolate_f(f32, f32, f32);
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f32 func_80257D30(f32, f32, f32, f32, f32);
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f32 ml_mapRange_f(f32, f32, f32, f32, f32);
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int func_80257F18(f32 src[3], f32 target[3], f32 *yaw);
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bool func_8025801C(f32[3], f32*);
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@@ -353,8 +353,8 @@ void roll_setIdeal(f32);
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void roll_setAngularVelocity(f32, f32);
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void yaw_set(f32);
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void yaw_applyIdeal(void);
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void func_80299234(f32, f32);
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void func_80299254(f32);
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void yaw_setVelocityBounded(f32, f32);
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void yaw_rotateTimed(f32);
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void func_8029932C(f32);
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void func_80299594(s32, f32);
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void func_80299628(s32);
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