core2/code_6B030.c done

This commit is contained in:
Banjo Kazooie
2022-08-03 18:36:10 -05:00
parent d2c592eab2
commit df42c78535
5 changed files with 32 additions and 39 deletions

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@@ -17,7 +17,7 @@
<text x="22.0" y="14">core2</text> <text x="22.0" y="14">core2</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">77.1244%</text> <text x="78.5" y="15" fill="#010101" fill-opacity=".3">77.3371%</text>
<text x="77.5" y="14">77.1244%</text> <text x="77.5" y="14">77.3371%</text>
</g> </g>
</svg> </svg>

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@@ -17,7 +17,7 @@
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text> <text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">81.6669%</text> <text x="184.5" y="15" fill="#010101" fill-opacity=".3">81.7889%</text>
<text x="183.5" y="14">81.6669%</text> <text x="183.5" y="14">81.7889%</text>
</g> </g>
</svg> </svg>

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@@ -270,17 +270,16 @@ void func_802EF4AC(ParticleEmitter *this, f32 arg1[3], f32 arg2[3], s32 arg3) {
s32 temp_s4; s32 temp_s4;
s32 i; s32 i;
// temp_s4 = arg3 - 1; temp_s4 = arg3 - 1;
sp3C[0] = arg2[0] - arg1[0]; sp3C[0] = arg2[0] - arg1[0];
sp3C[1] = arg2[1] - arg1[1]; sp3C[1] = arg2[1] - arg1[1];
sp3C[2] = arg2[2] - arg1[2]; sp3C[2] = arg2[2] - arg1[2];
for(i = 0; i < arg3 - 1; i++){ for(i = 0; i < (arg3 - 1); i++){
if (this->pList_end_128 < this->pList_capacity_12C) { if (this->pList_end_128 < this->pList_capacity_12C) {
__particleEmitter_initParticle(this, this->pList_end_128); __particleEmitter_initParticle(this, this->pList_end_128);
temp_f0 = (f32)i / arg3; this->pList_end_128->position_18[0] = arg1[0] + sp3C[0]*((f32)i / arg3);
this->pList_end_128->position_18[0] = arg1[0] + sp3C[0]*temp_f0; this->pList_end_128->position_18[1] = arg1[1] + sp3C[1]*((f32)i / arg3);
this->pList_end_128->position_18[1] = arg1[1] + sp3C[1]*temp_f0; this->pList_end_128->position_18[2] = arg1[2] + sp3C[2]*((f32)i / arg3);
this->pList_end_128->position_18[2] = arg1[2] + sp3C[2]*temp_f0;
this->pList_end_128++; this->pList_end_128++;
} }
} }

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@@ -14,8 +14,8 @@ typedef struct {
}Struct_core2_6B030_1; }Struct_core2_6B030_1;
typedef struct { typedef struct {
void *unk0; BKSprite *unk0;
void *unk4; BKSprite *unk4;
}Struct_core2_6B030_0; }Struct_core2_6B030_0;
/* .data */ /* .data */
@@ -36,22 +36,19 @@ Mtx D_80380A18;
s32 D_80380A58; s32 D_80380A58;
/* .code */ /* .code */
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_6B030/func_802F1FC0.s")
#else
void func_802F1FC0(Struct65s *self, Gfx **gfx, Mtx **mtx, Vtx **vtx) { void func_802F1FC0(Struct65s *self, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
f32 temp_f2; f32 temp_f2;
s16 *temp_addr; s16 *temp_addr;
f32 spDC[3]; f32 spDC[3];
f32 spD0[3]; f32 spD0[3];
s32 temp_t1_2; s32 temp_t9;
s32 temp_s3; s32 temp_s3;
s32 spC4; s32 spC4;
s32 spC0; s32 spC0;
s32 spBC; s32 spBC;
s32 temp_s5; s32 temp_s5;
s32 spB4; s32 width;
s32 spB0; s32 height;
func_8024C5CC(spDC); func_8024C5CC(spDC);
spD0[0] = self->unk0[0] - spDC[0]; spD0[0] = self->unk0[0] - spDC[0];
@@ -83,7 +80,7 @@ void func_802F1FC0(Struct65s *self, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
} }
gSPDisplayList((*gfx)++, D_80368AC0); gSPDisplayList((*gfx)++, D_80368AC0);
func_80347FC0(gfx, D_80368AB0[1].unk0, 0, 0, 0, 0, 0, NULL, NULL, &spB4, &spB0); func_80347FC0(gfx, D_80368AB0[1].unk0, 0, 0, 0, 0, 0, NULL, NULL, &width, &height);
temp_addr = &D_803A5D00[func_8024BD80()][spC0*D_80276588 + (spC4 & 0xFFFC)]; temp_addr = &D_803A5D00[func_8024BD80()][spC0*D_80276588 + (spC4 & 0xFFFC)];
gDPSetTextureImage((*gfx)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, D_80276588, temp_addr); gDPSetTextureImage((*gfx)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, D_80276588, temp_addr);
gDPSetTile((*gfx)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 9, 0x0080, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD); gDPSetTile((*gfx)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 9, 0x0080, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
@@ -95,48 +92,45 @@ void func_802F1FC0(Struct65s *self, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
gSPVertex((*gfx)++, *vtx, 8, 0); gSPVertex((*gfx)++, *vtx, 8, 0);
gSP1Quadrangle((*gfx)++, 0, 1, 3, 2, 0); gSP1Quadrangle((*gfx)++, 0, 1, 3, 2, 0);
func_80349AD0(); func_80349AD0();
func_80347FC0(gfx, D_80368AB0[self->unk22].unk0, NULL, 0, 0, 0, 0, 2, 2, &spB4, &spB0); func_80347FC0(gfx, (D_80368AB0 + self->unk22)->unk0, 0, 0, 0, 0, 0, 2, 2, &width, &height);
if (D_80368AB0[self->unk22].unk4 != NULL) { if ((D_80368AB0 + self->unk22)->unk4 != NULL) {
func_80347FC0(gfx, D_80368AB0[self->unk22].unk4, NULL, 0x100, 1, 0, 0, 2, 2, &spB4, &spB0); func_80347FC0(gfx, (D_80368AB0 + self->unk22)->unk4, 0, 0x100, 1, 0, 0, 2, 2, &width, &height);
} }
gSPDisplayList((*gfx)++, D_80368B08); gSPDisplayList((*gfx)++, D_80368B08);
gSP2Triangles((*gfx)++, 7, 4, 5, 0, 6, 4, 7, 0); gSP2Triangles((*gfx)++, 7, 4, 5, 0, 6, 4, 7, 0);
func_80349B1C(gfx); func_80349B1C(gfx);
gDPSetTextureLOD((*gfx)++, G_TL_LOD); gDPSetTextureLOD((*gfx)++, G_TL_LOD);
temp_t1_2 = -(spBC >> 1);
temp_s3 = temp_s5 >> 1;
gSPPopMatrix((*gfx)++, G_MTX_MODELVIEW); gSPPopMatrix((*gfx)++, G_MTX_MODELVIEW);
for(spC0 = 0; spC0 < 2; spC0++){ for(spC0 = 0; spC0 < 2; spC0++){
for( spC4 = 0; spC4 < 2; spC4++){ for( spC4 = 0; spC4 < 2; spC4++){
(*vtx)->v.ob[0] = temp_t1_2 + spC4*spBC; (*vtx)->n.ob[0] = -(spBC >> 1) + spC4*spBC;
(*vtx)->v.ob[1] = temp_s3 - spC0*temp_s5; (*vtx)->n.ob[1] = (temp_s5 >> 1) - spC0*temp_s5;
(*vtx)->v.ob[2] = 0; (*vtx)->n.ob[2] = 0;
(*vtx)->v.tc[0] = (spC4*0x1F) << 6; (*vtx)->n.tc[0] = (spC4*0x1F) << 6;
(*vtx)->v.tc[1] = (spC0*0x1F) << 6; (*vtx)->n.tc[1] = (spC0*0x1F) << 6;
(*vtx)->n.n[0] = 0xB4; (*vtx)->n.n[0] = 0xB4;
(*vtx)->n.n[1] = 0xF0; (*vtx)->n.n[1] = 0xF0;
(*vtx)->n.n[2] = 0xFF; (*vtx)->n.n[2] = 0xFF;
(*vtx)->v.cn[3] = 0xA0; (*vtx)->n.a = 0xA0;
(*vtx)++; (*vtx)++;
} }
} }
for(spC0 = 0; spC0 < 2; spC0++){ for(spC0 = 0; spC0 < 2; spC0++){
for(spC4 = 0; spC4 < 2; spC4++){ for(spC4 = 0; spC4 < 2; spC4++){
(*vtx)->v.ob[0] = temp_t1_2 + spC4*spBC; (*vtx)->n.ob[0] = -(spBC >> 1) + spC4*spBC;
(*vtx)->v.ob[1] = temp_s3 - spC0*temp_s5; (*vtx)->n.ob[1] = (temp_s5 >> 1) - spC0*temp_s5;
(*vtx)->v.ob[2] = 0; (*vtx)->n.ob[2] = 0;
(*vtx)->v.tc[0] = ((spC4 ^ 1)*(spB4 - 1)) << 6; (*vtx)->n.tc[0] = ((spC4 ^ 1)*(width - 1)) << 6;
(*vtx)->v.tc[1] = (spC0*(spB0 - 1)) << 6; (*vtx)->n.tc[1] = (spC0*(height - 1)) << 6;
(*vtx)->n.n[0] = 0xFF; (*vtx)->n.n[0] = 0xFF;
(*vtx)->n.n[1] = 0xFF; (*vtx)->n.n[1] = 0xFF;
(*vtx)->n.n[2] = 0xFF; (*vtx)->n.n[2] = 0xFF;
(*vtx)->v.cn[3] = 0xFF; (*vtx)->n.a = 0xFF;
(*vtx)++; (*vtx)++;
} }
} }
} }
#endif
void func_802F2740(Struct64s *arg0) { void func_802F2740(Struct64s *arg0) {
s32 i; s32 i;

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@@ -248,12 +248,12 @@ segments:
- [0x66D90, c, code_66D90] #DONE - [0x66D90, c, code_66D90] #DONE
- [0x66FB0, c, code_66FB0] #DONE - [0x66FB0, c, code_66FB0] #DONE
- [0x67490, c, gc/bound] #DONE - [0x67490, c, gc/bound] #DONE
- [0x67650, c, code_67650] - [0x67650, c, code_67650] #DONE
- [0x679A0, c, code_679A0] - [0x679A0, c, code_679A0]
- [0x69F60, c, code_69F60] #DONE - [0x69F60, c, code_69F60] #DONE
- [0x6A4B0, c, code_6A4B0] #DONE - [0x6A4B0, c, code_6A4B0] #DONE
- [0x6AEF0, c, code_6AEF0] #DONE - [0x6AEF0, c, code_6AEF0] #DONE
- [0x6B030, c, code_6B030] - [0x6B030, c, code_6B030] #DONE
- [0x6C3E0, c, code_6C3E0] #DONE - [0x6C3E0, c, code_6C3E0] #DONE
- [0x6CD20, c, code_6CD20] #DONE - [0x6CD20, c, code_6CD20] #DONE
- [0x6CEC0, c, code_6CEC0] #DONE - [0x6CEC0, c, code_6CEC0] #DONE