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@@ -2,79 +2,96 @@
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#include "functions.h"
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#include "variables.h"
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//external
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/* extern functions */
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f32 mapModel_getFloorY(f32 *);
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void spawnQueue_bundle_f32(s32, f32, f32, f32);
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void timed_mapSpecificFlags_setTrue(f32, s32);
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void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
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//typedefs
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typedef struct ch_vegatable{
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/* typedefs and declarations */
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enum chVegetables_state_e {
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VEGETABLES_STATE_1_UNKNOWN = 1,
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VEGETABLES_STATE_2_UNKNOWN,
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VEGETABLES_STATE_3_UNKNOWN,
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VEGETABLES_STATE_4_UNKNOWN
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};
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typedef struct ch_vegetable {
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TUPLE(f32, unk0);
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s32 unkC;
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s32 vegetable_id;
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u32 pad10_31: 19;
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u32 unk10_12: 4;
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u32 pad10_8: 9;
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} ChVeg;
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//public
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Actor *func_80387DF4(ActorMarker *, Gfx**, Mtx**, Vtx **);
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void func_80388080(Actor *);
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/* public functions */
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Actor *chVegetablesDraw(ActorMarker *, Gfx **, Mtx **, Vtx **);
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void chVegetablesUpdate(Actor *);
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/* .data */
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ActorAnimationInfo chCarrotAnimations[5] = {
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{0, 0.0f},
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{0x223, 1000000.0f},
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{0x223, 1.0f},
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{0x224, 0.75f},
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{0x223, 1.0f}
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ActorAnimationInfo chTopperAnimations[5] = {
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{NULL, 0.0f},
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{ASSET_223_ANIM_TOPPER_UNKNOWN, 1000000.0f},
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{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f},
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{ASSET_224_ANIM_TOPPER_UNKNOWN, 0.75f},
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{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f}
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};
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ActorInfo D_8038AC78 = { MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, MODEL_TOPPER, 1, chCarrotAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038AC78 = {
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MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, ASSET_4ED_MODEL_TOPPER,
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1, chTopperAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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2000, 0, 1.0f, 0
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};
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ActorInfo D_8038AC9C = { MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, MODEL_TOPPER, 1, chCarrotAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038AC9C = {
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MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, ASSET_4ED_MODEL_TOPPER,
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1, chTopperAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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2000, 0, 1.0f, 0
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};
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ActorAnimationInfo chOnionAnimations[5] = {
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{0, 0.0f},
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{0x226, 1000000.0f},
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{0x226, 1.0f},
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{0x227, 0.75f},
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{0x226, 1.0f}
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ActorAnimationInfo chBawlAnimations[5] = {
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{NULL, 0.0f},
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{ASSET_226_ANIM_BAWL_UNKNOWN, 1000000.0f},
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{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f},
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{ASSET_227_ANIM_BAWL_UNKNOWN, 0.75f},
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{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f}
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};
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ActorInfo D_8038ACE8 = { MARKER_129_BAWL_A, ACTOR_165_BAWL_A, MODEL_BAWL, 1, chOnionAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038ACE8 = {
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MARKER_129_BAWL_A, ACTOR_165_BAWL_A, ASSET_4EF_MODEL_BAWL,
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1, chBawlAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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0, 0, 1.0f, 0
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};
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ActorInfo D_8038AD0C = { MARKER_1E7_BAWL_B, ACTOR_BAWL_B, MODEL_BAWL, 1, chOnionAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038AD0C = {
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MARKER_1E7_BAWL_B, ACTOR_BAWL_B, ASSET_4EF_MODEL_BAWL,
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1, chBawlAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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0, 0, 1.0f, 0
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};
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ActorAnimationInfo chCauliflowerAnimations[5] = {
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{0, 0.0f},
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{0x225, 10000000.0f},
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{0x225, 1.0f},
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{0x225, 10000000.0f},
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{0x225, 1.0f}
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ActorAnimationInfo chCollywobbleAnimations[5] = {
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{NULL, 0.0f},
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{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
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{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f},
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{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
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{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f}
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};
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ActorInfo D_8038AD58 = { MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, MODEL_COLLYWOBBLE, 1, chCauliflowerAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038AD58 = {
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MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, ASSET_4EE_MODEL_COLLYWOBBLE,
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1, chCollywobbleAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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0, 0, 2.0f, 0
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};
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ActorInfo D_8038AD7C = { MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, MODEL_COLLYWOBBLE, 1, chCauliflowerAnimations,
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func_80388080, actor_update_func_80326224, func_80387DF4,
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ActorInfo D_8038AD7C = {
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MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE,
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1, chCollywobbleAnimations,
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chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
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0, 0, 2.0f, 0
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};
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@@ -136,69 +153,72 @@ ParticleSettingsVelocityAccelerationPosition D_8038AF0C ={
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};
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/* .code */
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void func_80387910(ParticleEmitter *arg0, f32 *arg1, s32 arg2){
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void __chVegetables_emitDust(ParticleEmitter *pCtrl, f32 *pos, s32 n) {
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s32 sp24[3] = D_8038ADA0;
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particleEmitter_setRGB(arg0, sp24);
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particleEmitter_setSprite(arg0, ASSET_700_SPRITE_DUST);
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particleEmitter_setStartingFrameRange(arg0, 0, 7);
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particleEmitter_setPosition(arg0, arg1);
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particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038ADAC);
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particleEmitter_setPositionAndVelocityRanges(arg0, &D_8038ADD4);
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particleEmitter_emitN(arg0, arg2);
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particleEmitter_setRGB(pCtrl, sp24);
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particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST);
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particleEmitter_setStartingFrameRange(pCtrl, 0, 7);
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particleEmitter_setPosition(pCtrl, pos);
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particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038ADAC);
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particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038ADD4);
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particleEmitter_emitN(pCtrl, n);
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}
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void func_803879B8(ParticleEmitter *arg0, f32 *arg1, s32 arg2, enum asset_e model_id){
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particleEmitter_func_802EF9F8(arg0, 0.6f);
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particleEmitter_func_802EFA18(arg0, 2);
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particleEmitter_setModel(arg0, model_id);
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particleEmitter_setPosition(arg0, arg1);
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particleEmitter_setDrawMode(arg0, 2);
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particleEmitter_setAngularVelocityRange(arg0, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
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particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AE04);
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particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AE2C);
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particleEmitter_emitN(arg0, arg2);
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void func_803879B8(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
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particleEmitter_func_802EF9F8(pCtrl, 0.6f);
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particleEmitter_func_802EFA18(pCtrl, 2);
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particleEmitter_setModel(pCtrl, model_id);
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particleEmitter_setPosition(pCtrl, pos);
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particleEmitter_setDrawMode(pCtrl, 2);
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particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
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particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE04);
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particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE2C);
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particleEmitter_emitN(pCtrl, n);
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}
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void func_80387A80(ParticleEmitter *arg0, f32 *arg1, s32 arg2, enum asset_e model_id){
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particleEmitter_func_802EF9F8(arg0, 0.6f);
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particleEmitter_func_802EFA18(arg0, 3);
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particleEmitter_setModel(arg0, model_id);
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particleEmitter_setPosition(arg0, arg1);
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particleEmitter_setDrawMode(arg0, 2);
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particleEmitter_setAngularVelocityRange(arg0, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
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particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AE74);
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particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AE9C);
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particleEmitter_emitN(arg0, arg2);
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void func_80387A80(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
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particleEmitter_func_802EF9F8(pCtrl, 0.6f);
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particleEmitter_func_802EFA18(pCtrl, 3);
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particleEmitter_setModel(pCtrl, model_id);
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particleEmitter_setPosition(pCtrl, pos);
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particleEmitter_setDrawMode(pCtrl, 2);
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particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
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particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE74);
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particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE9C);
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particleEmitter_emitN(pCtrl, n);
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}
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void func_80387B48(ParticleEmitter *arg0, f32 arg1[3], s32 arg2, enum asset_e model_id){
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particleEmitter_func_802EF9F8(arg0, 0.7f);
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particleEmitter_func_802EFA18(arg0, 4);
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particleEmitter_setModel(arg0, model_id);
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particleEmitter_setPosition(arg0, arg1);
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particleEmitter_setDrawMode(arg0, 2);
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particleEmitter_setAngularVelocityRange(arg0, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
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particleEmitter_setSfx(arg0, SFX_1F_HITTING_AN_ENEMY_3, 8000);
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particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AEE4);
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particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AF0C);
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particleEmitter_emitN(arg0, arg2);
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void func_80387B48(ParticleEmitter *pCtrl, f32 pos[3], s32 n, enum asset_e model_id) {
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particleEmitter_func_802EF9F8(pCtrl, 0.7f);
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particleEmitter_func_802EFA18(pCtrl, 4);
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particleEmitter_setModel(pCtrl, model_id);
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particleEmitter_setPosition(pCtrl, pos);
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particleEmitter_setDrawMode(pCtrl, 2);
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particleEmitter_setAngularVelocityRange(pCtrl, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
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particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 8000);
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particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AEE4);
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particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AF0C);
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particleEmitter_emitN(pCtrl, n);
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}
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void func_80387C28(Actor * this){
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void __chVegetables_dieActor(Actor *this) {
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ChVeg *local = (ChVeg *) &this->local;
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f32 sp30[3];
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f32 pos[3];
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FUNC_8030E8B4(SFX_111_WHIPCRACK_DEATH, 1.0f, 32000, this->position, 1000, 2000);
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if(local->unkC == 3){
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sp30[0] = this->position_x;
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sp30[1] = this->position_y;
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sp30[2] = this->position_z;
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sp30[1] += 50.0f;
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func_80387B48(partEmitMgr_newEmitter(0xC), sp30, 0xC, 0x4F4);
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func_803879B8(partEmitMgr_newEmitter(4), sp30, 0x4, 0x4F2);
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func_803879B8(partEmitMgr_newEmitter(4), sp30, 0x4, 0x4F3);
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sp30[1] += 50.0f;
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func_80387910(partEmitMgr_newEmitter(8), sp30, 8);
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if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
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pos[0] = this->position_x;
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pos[1] = this->position_y;
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pos[2] = this->position_z;
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pos[1] += 50.0f;
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func_80387B48(partEmitMgr_newEmitter(12), pos, 0xC, ASSET_4F4_MODEL_UNKNOWN);
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func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F2_MODEL_UNKNOWN);
|
|
|
|
|
func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F3_MODEL_UNKNOWN);
|
|
|
|
|
|
|
|
|
|
pos[1] += 50.0f;
|
|
|
|
|
__chVegetables_emitDust(partEmitMgr_newEmitter(8), pos, 8);
|
|
|
|
|
}//L80387D18
|
|
|
|
|
|
|
|
|
|
if (this->unk38_31) {
|
|
|
|
@@ -206,10 +226,12 @@ void func_80387C28(Actor * this){
|
|
|
|
|
func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE);
|
|
|
|
|
__spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
|
|
|
|
|
}//L80387D64
|
|
|
|
|
|
|
|
|
|
timed_mapSpecificFlags_setTrue(1.5f, SM_SPECIFIC_FLAG_7);
|
|
|
|
|
actor_collisionOff(this);
|
|
|
|
|
if(local->unkC != 3){
|
|
|
|
|
subaddie_set_state_with_direction(this, 3, 0.0f, 1);
|
|
|
|
|
|
|
|
|
|
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE) {
|
|
|
|
|
subaddie_set_state_with_direction(this, VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1);
|
|
|
|
|
actor_playAnimationOnce(this);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
@@ -217,17 +239,19 @@ void func_80387C28(Actor * this){
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void func_80387DCC(ActorMarker *marker, ActorMarker *other_marker){
|
|
|
|
|
func_80387C28(marker_getActor(marker));
|
|
|
|
|
void __chVegetables_die(ActorMarker *marker, ActorMarker *other_marker) {
|
|
|
|
|
__chVegetables_dieActor(marker_getActor(marker));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Actor *func_80387DF4(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3){
|
|
|
|
|
Actor *chVegetablesDraw(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) {
|
|
|
|
|
Actor *actor = marker_getActor(marker);
|
|
|
|
|
|
|
|
|
|
if(actor->has_met_before)
|
|
|
|
|
if (actor->has_met_before) {
|
|
|
|
|
func_8033A470(3, 7);
|
|
|
|
|
else
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
func_8033A45C(3, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return actor_draw(marker, gdl, mptr, arg3);
|
|
|
|
|
}
|
|
|
|
@@ -247,13 +271,16 @@ void func_80387E64(Actor *this){
|
|
|
|
|
void func_80387F00(Actor *this) {
|
|
|
|
|
ChVeg *local = (ChVeg *) &this->local;
|
|
|
|
|
|
|
|
|
|
this->position_y += (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) ? 120.0 : 180.0;
|
|
|
|
|
this->position_y += mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 120.0 : 180.0;
|
|
|
|
|
|
|
|
|
|
local->unk0_x = this->position_x;
|
|
|
|
|
local->unk0_y = this->position_y;
|
|
|
|
|
local->unk0_z = this->position_z;
|
|
|
|
|
|
|
|
|
|
this->velocity_x = 0.0f;
|
|
|
|
|
this->velocity_y = 0.0f;
|
|
|
|
|
this->velocity_z = 0.0f;
|
|
|
|
|
|
|
|
|
|
func_80387E64(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -264,45 +291,52 @@ int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3){
|
|
|
|
|
sp18[0] = arg3;
|
|
|
|
|
sp18[1] = 0.0f;
|
|
|
|
|
sp18[2] = 0.0f;
|
|
|
|
|
|
|
|
|
|
ml_vec3f_yaw_rotate_copy(sp18, sp18, yaw - 90.0);
|
|
|
|
|
|
|
|
|
|
sp24[0] = sp18[0] + local->unk0_x;
|
|
|
|
|
sp24[1] = sp18[1] + local->unk0_y;
|
|
|
|
|
sp24[2] = sp18[2] + local->unk0_z;
|
|
|
|
|
if(func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1)
|
|
|
|
|
|
|
|
|
|
if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) {
|
|
|
|
|
return 0;
|
|
|
|
|
else
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void func_80388080(Actor *this){
|
|
|
|
|
void chVegetablesUpdate(Actor *this) {
|
|
|
|
|
f32 temp_velZ;
|
|
|
|
|
f32 temp_velX;
|
|
|
|
|
f32 temp_f0;
|
|
|
|
|
f32 sp78;
|
|
|
|
|
f32 tick;
|
|
|
|
|
f32 sp6C[3];
|
|
|
|
|
f32 sp60[3];
|
|
|
|
|
f32 sp54[3];
|
|
|
|
|
f32 position[3];
|
|
|
|
|
ChVeg *local = (ChVeg *) &this->local; //sp38
|
|
|
|
|
f32 sp30;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
f32 unused;
|
|
|
|
|
|
|
|
|
|
if (!this->initialized) {
|
|
|
|
|
switch (this->marker->id) {
|
|
|
|
|
default:
|
|
|
|
|
local->unkC = 3; //cauliflower
|
|
|
|
|
local->vegetable_id = VEGETABLE_3_COLLY_WOBBLE; //cauliflower
|
|
|
|
|
break;
|
|
|
|
|
case 0x12A: //L803880F0
|
|
|
|
|
case 0x1E6: //L803880F0
|
|
|
|
|
local->unkC = 1; //carrot
|
|
|
|
|
|
|
|
|
|
case MARKER_12A_TOPPER_A: //L803880F0
|
|
|
|
|
case MARKER_1E6_TOPPER_B: //L803880F0
|
|
|
|
|
local->vegetable_id = VEGETABLE_1_TOPPER; //carrot
|
|
|
|
|
break;
|
|
|
|
|
case 0x129: //L80388100
|
|
|
|
|
case 0x1E7: //L80388100
|
|
|
|
|
local->unkC = 2; //onion
|
|
|
|
|
|
|
|
|
|
case MARKER_129_BAWL_A: //L80388100
|
|
|
|
|
case MARKER_1E7_BAWL_B: //L80388100
|
|
|
|
|
local->vegetable_id = VEGETABLE_2_BAWL; //onion
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
actor_collisionOff(this);
|
|
|
|
|
marker_setCollisionScripts(this->marker, NULL, NULL, func_80387DCC);
|
|
|
|
|
marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_die);
|
|
|
|
|
|
|
|
|
|
this->unk1C_x = this->position_x;
|
|
|
|
|
this->unk1C_y = this->position_y;
|
|
|
|
|
this->unk1C_z = this->position_z;
|
|
|
|
@@ -310,50 +344,57 @@ void func_80388080(Actor *this){
|
|
|
|
|
|
|
|
|
|
do {//L80388154
|
|
|
|
|
temp_velX = randf2(-10.0f, 10.0f);
|
|
|
|
|
temp_f0 =(0.0f <= temp_velX) ? temp_velX : -temp_velX;
|
|
|
|
|
temp_f0 = 0.0f <= temp_velX ? temp_velX : -temp_velX;
|
|
|
|
|
} while (temp_f0 < 5.0);
|
|
|
|
|
|
|
|
|
|
do {//L803881AC
|
|
|
|
|
temp_velZ = randf2(-10.0f, 10.0f);
|
|
|
|
|
temp_f0 =(0.0f <= temp_velZ) ? temp_velZ : -temp_velZ;
|
|
|
|
|
temp_f0 = 0.0f <= temp_velZ ? temp_velZ : -temp_velZ;
|
|
|
|
|
} while (temp_f0 < 5.0);
|
|
|
|
|
|
|
|
|
|
this->velocity_x = temp_velX;
|
|
|
|
|
this->velocity_y = (local->unkC == 3) ? 90.0f : 70.0f;
|
|
|
|
|
this->velocity_y = local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 90.0f : 70.0f;
|
|
|
|
|
this->velocity_z = temp_velZ;
|
|
|
|
|
|
|
|
|
|
this->has_met_before = TRUE;
|
|
|
|
|
this->unk138_23 = 0;
|
|
|
|
|
this->unk38_0 = 0;
|
|
|
|
|
this->initialized = TRUE;
|
|
|
|
|
this->scale = 0.5;
|
|
|
|
|
}//L80388278
|
|
|
|
|
switch (this->state)
|
|
|
|
|
{
|
|
|
|
|
case 1: //L803882B0
|
|
|
|
|
if(mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12){
|
|
|
|
|
//L803882E4
|
|
|
|
|
|
|
|
|
|
switch (this->state) {
|
|
|
|
|
case VEGETABLES_STATE_1_UNKNOWN: //L803882B0
|
|
|
|
|
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(
|
|
|
|
|
VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {//L803882E4
|
|
|
|
|
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { //L8038830C
|
|
|
|
|
this->unk1C_y += (local->unkC == 3)? 120.0 : 0.0;
|
|
|
|
|
}else{//L80388350
|
|
|
|
|
this->unk1C_y += (local->unkC == 3)? 270.0 : 85.0;
|
|
|
|
|
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 120.0 : 0.0;
|
|
|
|
|
}
|
|
|
|
|
else {//L80388350
|
|
|
|
|
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 270.0 : 85.0;
|
|
|
|
|
}
|
|
|
|
|
//L80388384
|
|
|
|
|
subaddie_set_state(this, 4);
|
|
|
|
|
subaddie_set_state(this, VEGETABLES_STATE_4_UNKNOWN);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 4: //L8038839C
|
|
|
|
|
|
|
|
|
|
case VEGETABLES_STATE_4_UNKNOWN: //L8038839C
|
|
|
|
|
this->position_x = this->velocity_x + this->position_x;
|
|
|
|
|
this->position_y = this->velocity_y + this->position_y;
|
|
|
|
|
this->position_z = this->velocity_z + this->position_z;
|
|
|
|
|
|
|
|
|
|
this->velocity_y -= 5.0f;
|
|
|
|
|
this->scale = MIN(this->scale + 0.05, 1.0);
|
|
|
|
|
|
|
|
|
|
if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) {
|
|
|
|
|
this->position_y = mapModel_getFloorY(this->position);
|
|
|
|
|
if(local->unkC == 3)
|
|
|
|
|
|
|
|
|
|
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
|
|
|
|
|
func_80387F00(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
actor_collisionOn(this);
|
|
|
|
|
subaddie_set_state(this, 2);
|
|
|
|
|
subaddie_set_state(this, VEGETABLES_STATE_2_UNKNOWN);
|
|
|
|
|
}//L80388494
|
|
|
|
|
|
|
|
|
|
if (!this->unk138_23) {
|
|
|
|
@@ -363,133 +404,157 @@ void func_80388080(Actor *this){
|
|
|
|
|
this->scale = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
case 2: //L803884E4
|
|
|
|
|
|
|
|
|
|
case VEGETABLES_STATE_2_UNKNOWN: //L803884E4
|
|
|
|
|
if (this->unk38_0) {
|
|
|
|
|
if (func_80329480(this)) {
|
|
|
|
|
this->unk38_0 = 0;
|
|
|
|
|
}
|
|
|
|
|
}else{//L80388520
|
|
|
|
|
if(local->unkC == 1){
|
|
|
|
|
}
|
|
|
|
|
else {//L80388520
|
|
|
|
|
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
|
|
|
|
|
this->actor_specific_1_f = 3.0f;
|
|
|
|
|
|
|
|
|
|
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554
|
|
|
|
|
if (!func_80329030(this, 0) && func_80329480(this)) {
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
|
|
|
|
|
this->unk38_0 = 1;
|
|
|
|
|
}//L803885A0
|
|
|
|
|
|
|
|
|
|
if (func_803292E0(this)) {
|
|
|
|
|
this->yaw_ideal = func_80329784(this);
|
|
|
|
|
}
|
|
|
|
|
else{//L803885CC
|
|
|
|
|
if(randf() < 0.02){
|
|
|
|
|
}//L803885CC
|
|
|
|
|
else if (randf() < 0.02) {
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
|
|
|
|
|
}
|
|
|
|
|
}//L80388B68
|
|
|
|
|
}
|
|
|
|
|
else {//L80388618
|
|
|
|
|
this->yaw_ideal = func_80329784(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if(local->unkC == 2){//L80388634
|
|
|
|
|
else if (local->vegetable_id == VEGETABLE_2_BAWL) {//L80388634
|
|
|
|
|
this->actor_specific_1_f = 4.0f;
|
|
|
|
|
|
|
|
|
|
if (!func_80329030(this, 0) && func_80329480(this)) {
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x78, 0xB4);
|
|
|
|
|
this->unk38_0 = 1;
|
|
|
|
|
}//L80388698
|
|
|
|
|
if(mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))){
|
|
|
|
|
|
|
|
|
|
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(
|
|
|
|
|
this))) {
|
|
|
|
|
this->yaw_ideal = func_80329784(this);
|
|
|
|
|
}else{//L803886E4
|
|
|
|
|
if(randf() < 0.02){//D_8038B1D0){
|
|
|
|
|
}//L803886E4
|
|
|
|
|
else if (randf() < 0.02) {//D_8038B1D0){
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}else{//L80388730
|
|
|
|
|
sp78 = time_getDelta();
|
|
|
|
|
else {//L80388730
|
|
|
|
|
tick = time_getDelta();
|
|
|
|
|
|
|
|
|
|
sp6C[0] = this->unk1C_x - this->position_x;
|
|
|
|
|
sp6C[1] = this->unk1C_y - this->position_y;
|
|
|
|
|
sp6C[2] = this->unk1C_z - this->position_z;
|
|
|
|
|
|
|
|
|
|
if (LENGTH_VEC3F(sp6C) < 40.0f) {
|
|
|
|
|
ml_vec3f_set_length(sp6C, 400.0f);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
ml_vec3f_set_length(sp6C, 100.0f);
|
|
|
|
|
}
|
|
|
|
|
this->position_x += this->velocity_x*sp78 + sp6C[0]*sp78*sp78;
|
|
|
|
|
this->position_y += this->velocity_y*sp78 + sp6C[1]*sp78*sp78;
|
|
|
|
|
this->position_z += this->velocity_z*sp78 + sp6C[2]*sp78*sp78;
|
|
|
|
|
this->velocity_x += sp6C[0]*sp78;
|
|
|
|
|
this->velocity_y += sp6C[1]*sp78;
|
|
|
|
|
this->velocity_z += sp6C[2]*sp78;
|
|
|
|
|
if(gu_sqrtf(this->velocity_z*this->velocity_z + (this->velocity_x*this->velocity_x + this->velocity_y*this->velocity_y)) > 50.0f){
|
|
|
|
|
|
|
|
|
|
this->position_x += this->velocity_x * tick + sp6C[0] * tick * tick;
|
|
|
|
|
this->position_y += this->velocity_y * tick + sp6C[1] * tick * tick;
|
|
|
|
|
this->position_z += this->velocity_z * tick + sp6C[2] * tick * tick;
|
|
|
|
|
|
|
|
|
|
this->velocity_x += sp6C[0] * tick;
|
|
|
|
|
this->velocity_y += sp6C[1] * tick;
|
|
|
|
|
this->velocity_z += sp6C[2] * tick;
|
|
|
|
|
|
|
|
|
|
if (gu_sqrtf(SQ(this->velocity_z) + (SQ(this->velocity_x) + SQ(this->velocity_y))) > 50.0f) {
|
|
|
|
|
ml_vec3f_set_length(this->velocity, 50.0f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) {
|
|
|
|
|
func_80387E64(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this->actor_specific_1_f = 5.0f;
|
|
|
|
|
|
|
|
|
|
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C
|
|
|
|
|
if (!func_80387FA8(this, local, (s32) this->yaw, (s32) this->actor_specific_1_f)) {
|
|
|
|
|
if (func_80329480(this)) {
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
|
|
|
|
|
this->unk38_0 = 1;
|
|
|
|
|
}//L80388994
|
|
|
|
|
}else{ //L803889A0
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else { //L803889A0
|
|
|
|
|
this->position_x -= local->unk0_x;
|
|
|
|
|
this->position_y -= local->unk0_y;
|
|
|
|
|
this->position_z -= local->unk0_z;
|
|
|
|
|
|
|
|
|
|
this->unk1C_x -= local->unk0_x;
|
|
|
|
|
this->unk1C_y -= local->unk0_y;
|
|
|
|
|
this->unk1C_z -= local->unk0_z;
|
|
|
|
|
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f);
|
|
|
|
|
|
|
|
|
|
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f)
|
|
|
|
|
ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0);
|
|
|
|
|
|
|
|
|
|
local->unk0_x = sp60[0] + local->unk0_x;
|
|
|
|
|
local->unk0_y = sp60[1] + local->unk0_y;
|
|
|
|
|
local->unk0_z = sp60[2] + local->unk0_z;
|
|
|
|
|
|
|
|
|
|
this->position_x = local->unk0_x + this->position_x;
|
|
|
|
|
this->position_y = local->unk0_y + this->position_y;
|
|
|
|
|
this->position_z = local->unk0_z + this->position_z;
|
|
|
|
|
|
|
|
|
|
this->unk1C_x = local->unk0_x + this->unk1C_x;
|
|
|
|
|
this->unk1C_y = local->unk0_y + this->unk1C_y;
|
|
|
|
|
this->unk1C_z = local->unk0_z + this->unk1C_z;
|
|
|
|
|
}//L80388AD8
|
|
|
|
|
|
|
|
|
|
if (func_803292E0(this)) {
|
|
|
|
|
this->yaw_ideal = func_80329784(this);
|
|
|
|
|
}else{//L80388B04
|
|
|
|
|
if(randf() < 0.01){
|
|
|
|
|
}//L80388B04
|
|
|
|
|
else if (randf() < 0.01) {
|
|
|
|
|
func_80328CEC(this, (s32) this->yaw, 0x1e, 0x5A);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}else{
|
|
|
|
|
//L80388B50
|
|
|
|
|
else { //L80388B50
|
|
|
|
|
this->yaw_ideal = func_80329784(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}//L80388B68
|
|
|
|
|
|
|
|
|
|
func_80328FB0(this, 2.0f);
|
|
|
|
|
|
|
|
|
|
if(local->unkC != 3 && actor_animationIsAt(this, 0.3f))
|
|
|
|
|
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.3f)) {
|
|
|
|
|
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(local->unkC == 3 && actor_animationIsAt(this, 0.4f)){
|
|
|
|
|
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.4f)) {
|
|
|
|
|
FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 3: //L80388BFC
|
|
|
|
|
if(actor_animationIsAt(this, (local->unkC == 2) ? 0.4 : 0.05)){
|
|
|
|
|
sp54[0] = this->position_x;
|
|
|
|
|
sp54[1] = this->position_y;
|
|
|
|
|
sp54[2] = this->position_z;
|
|
|
|
|
if(local->unkC == 1)
|
|
|
|
|
sp54[1] += 150.0f;
|
|
|
|
|
|
|
|
|
|
case VEGETABLES_STATE_3_UNKNOWN: //L80388BFC
|
|
|
|
|
if (actor_animationIsAt(this, local->vegetable_id == VEGETABLE_2_BAWL ? 0.4 : 0.05)) {
|
|
|
|
|
position[0] = this->position_x;
|
|
|
|
|
position[1] = this->position_y;
|
|
|
|
|
position[2] = this->position_z;
|
|
|
|
|
|
|
|
|
|
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
|
|
|
|
|
position[1] += 150.0f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this->has_met_before = FALSE;
|
|
|
|
|
func_80387A80(partEmitMgr_newEmitter(3), sp54, 3, (local->unkC == 1)? 0x4f0: 0x4f1);
|
|
|
|
|
func_80387A80(partEmitMgr_newEmitter(3), position, 3,
|
|
|
|
|
local->vegetable_id == VEGETABLE_1_TOPPER ? ASSET_4F0_MODEL_UNKNOWN : ASSET_4F1_MODEL_UNKNOWN);
|
|
|
|
|
}//L80388CC4
|
|
|
|
|
|
|
|
|
|
if(actor_animationIsAt(this, 0.75f))
|
|
|
|
|
if (actor_animationIsAt(this, 0.75f)) {
|
|
|
|
|
func_80326310(this);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}//L80388CE0
|
|
|
|
|
}//*/
|
|
|
|
|