Document ch Vegetables

This commit is contained in:
Owlenuff
2024-10-07 20:44:57 +02:00
parent 9ad2471044
commit de99e04f6c
4 changed files with 413 additions and 341 deletions

View File

@@ -1980,7 +1980,8 @@ enum actor_e
ACTOR_166_TOPPER_A,
ACTOR_167_ATTACK_TUTORIAL,
ACTOR_16F_QUARRIE = 0x16F,
ACTOR_16E_UNKNOWN = 0x16E,
ACTOR_16F_QUARRIE,
ACTOR_172_RBB_EGG_TOLL = 0x172,
@@ -2942,6 +2943,11 @@ enum asset_e
ASSET_220_ANIM_SIR_SLUSH_DIE = 0x220,
ASSET_221_ANIM_WOZZA_IN_CAVE,
ASSET_223_ANIM_TOPPER_UNKNOWN = 0x223,
ASSET_224_ANIM_TOPPER_UNKNOWN,
ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN,
ASSET_226_ANIM_BAWL_UNKNOWN,
ASSET_227_ANIM_BAWL_UNKNOWN,
ASSET_228_ANIM_BANJO_SLED = 0x228,
ASSET_229_ANIM_WHIPCRACK_ATTACK,
ASSET_22A_ANIM_WHIPCRACK_IDLE,
@@ -3525,14 +3531,14 @@ enum asset_e
// 4ea FP Finish Banner
// 4eb FP Start Banner
// 4ec FP Race Rostrum
MODEL_TOPPER = 0x4ed,
MODEL_COLLYWOBBLE = 0x4ee,
MODEL_BAWL = 0x4ef,
// 4f0 Colliwobble Large Stem (Upon Death)
// 4f1 Colliwobble Small Stem (Upon Death)
// 4f2 Colliwobble Large Leaf (Upon Death)
// 4f3 Colliwobble Small Leaf (Upon Death)
// 4f4 Colliwobble Stem (Upon Death)
ASSET_4ED_MODEL_TOPPER = 0x4ed,
ASSET_4EE_MODEL_COLLYWOBBLE,
ASSET_4EF_MODEL_BAWL,
ASSET_4F0_MODEL_UNKNOWN, // 4f0 Colliwobble Large Stem (Upon Death)
ASSET_4F1_MODEL_UNKNOWN, // 4f1 Colliwobble Small Stem (Upon Death)
ASSET_4F2_MODEL_UNKNOWN, // 4f2 Colliwobble Large Leaf (Upon Death)
ASSET_4F3_MODEL_UNKNOWN, // 4f3 Colliwobble Small Leaf (Upon Death)
ASSET_4F4_MODEL_UNKNOWN, // 4f4 Colliwobble Stem (Upon Death)
// 4f5 CCW Spring Switch
// 4f6 CCW Summer Switch
// 4f7 CCW Autumn Switch
@@ -4878,13 +4884,15 @@ enum marker_e{
MARKER_124_BOGGY_1 = 0x124,
MARKER_126_UNKNOWN = 0x126,
MARKER_127_BAT = 0x127,
MARKER_128_COLLYWOBBLE_A,
MARKER_129_BAWL_A,
MARKER_12A_TOPPER_A,
MARKER_12B_ATTACK_TUTORIAL,
MARKER_135_QUARRIE = 0x135,
MARKER_134_UNKNOWN = 0x134,
MARKER_135_QUARRIE,
MARKER_161_GV_WITCH_SWITCH = 0x161,
MARKER_162_BGS_WITCH_SWITCH,
@@ -5160,6 +5168,11 @@ enum marker_collision_func_type_e {
MARKER_COLLISION_FUNC_2_DIE
};
enum vegetable_e {
VEGETABLE_1_TOPPER = 1,
VEGETABLE_2_BAWL,
VEGETABLE_3_COLLY_WOBBLE
};
#endif