document: FILEPROG_0_TIPTUP_MINIGAME_PROGRESS, replace FILEPROG_0 usage with NULL where applicable

This commit is contained in:
Bl00D4NGEL
2024-10-03 04:25:14 +02:00
parent f7a084aa10
commit dd2611e595
6 changed files with 39 additions and 26 deletions

View File

@@ -391,6 +391,20 @@ void __baMarker_resolveCollision(Prop *other_prop){
if(func_802458E0(spAC, actor, 0x87) == 0)
return;
volatileFlag_set(VOLATILE_FLAG_1E, 1);
/**
* This should use the following fileprog flags:
*
* FILEPROG_49_PINK_CAULDRON_1_ACTIVE
* FILEPROG_4A_PINK_CAULDRON_2_ACTIVE
* FILEPROG_4B_GREEN_CAULDRON_1_ACTIVE
* FILEPROG_4C_GREEN_CAULDRON_2_ACTIVE
* FILEPROG_4D_RED_CAULDRON_1_ACTIVE
* FILEPROG_4E_RED_CAULDRON_2_ACTIVE
* FILEPROG_4F_UNUSED_CAULDRON_1_ACTIVE
* FILEPROG_50_UNUSED_CAULDRON_2_ACTIVE
* FILEPROG_51_YELLOW_CAULDRON_1_ACTIVE
* FILEPROG_52_YELLOW_CAULDRON_2_ACTIVE
*/
if(fileProgressFlag_get(((actor->unkF4_8 - 1) ^ 1) + 0x49)){
actor->unk10_12 = 2;
}