The first commit

This commit is contained in:
Banjo Kazooie
2022-07-15 17:09:41 -05:00
commit dd13d34074
1087 changed files with 391897 additions and 0 deletions

93
src/core2/code_55E70.c Normal file
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#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern Actor *func_8032813C(enum actor_e, f32[3], s32);
extern void func_80325794(ActorMarker *marker);
Actor *func_802DCE00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_802DCF20(Actor *this);
/* .data */
ActorAnimationInfo D_80368150[] ={
{0, 0.0f},
{0x286, 1.1f},
{0x287, 1.6f}
};
f32 D_80368168[3] = {0.0f, 0.0f, 0.0f};
ActorInfo D_80368174 = {
0x178, 0x1DF, 0x55D,
0x0, D_80368150,
func_802DCF20, func_80326224, func_802DCE00,
0, 0, 0.0f, 0
};
/* .bss */
ActorMarker *D_8037DE90;
/* .code */
Actor *func_802DCE00(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **vptr){
Actor * actor;
f32 sp58[3];
f32 sp4C[3];
f32 sp40[3];
f32 sp34[3];
actor = marker_getActor(marker);
func_8033A2D4(func_803253A0, actor);
func_8033A2E8(func_80325794, marker);
func_8024E258();
{sp58[0] = 0.0f; sp58[1] = 0.0f; sp58[2] = 1312.5f;};
{sp4C[0] = 0.0f; sp4C[1] = 0.0f; sp4C[2] = 0.0f;};
func_8024CD88(sp58);
func_8024CE18(sp4C);
func_8024CFD4();
func_8024C904(gdl, mptr);
{sp40[0] = 0.0f; sp40[1] = 0.0f; sp40[2] = 0.0f;};
{sp34[0] = 0.0f; sp34[1] = 165.0f; sp34[2] = 0.0f;};
func_803391A4(gdl, mptr, sp40, 0, 1.0f, sp34, func_80330B1C(marker));
func_8024E2FC();
func_8024C904(gdl, mptr);
return actor;
}
void func_802DCF10(Actor *this){
D_8037DE90 = NULL;
}
void func_802DCF20(Actor *this) {
if (!this->initialized) {
this->initialized = TRUE;
this->unk124_9 = 0;
actor_collisionOff(this);
func_80328B8C(this, 1, 0.0f, 1);
actor_playAnimationOnce(this);
func_803300D8(this->marker, func_802DCF10);
}
if (animctrl_isStopped(this->animctrl) != 0) {
func_80328B8C(this, 2, 0.0f, 1);
actor_loopAnimation(this);
}
}
void func_802DCFC4(void){
if(D_8037DE90 == NULL){
D_8037DE90 = func_8032813C(0x1df, D_80368168, 0)->marker;
}
}
void func_802DD008(s32 arg0, s32 arg1){
if(D_8037DE90 == NULL){
func_802C3BF8(func_802DCFC4);
}
}
void func_802DD040(s32 arg0, s32 arg1) {
ActorMarker *temp_a0;
temp_a0 = D_8037DE90;
if (temp_a0 != 0) {
func_80326310(marker_getActor(temp_a0));
}
}