The first commit

This commit is contained in:
Banjo Kazooie
2022-07-15 17:09:41 -05:00
commit dd13d34074
1087 changed files with 391897 additions and 0 deletions

187
src/core2/code_2240.c Normal file
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#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "animation.h"
//function declarations
void anim_setIndex(Animation *this, enum asset_e arg1);
s32 anim_802897A0(Animation *this);
s32 func_802892FC(Animation *this);
void func_8033AA50(s32, f32, s32);
void func_8033A750(s32, s32, s32, f32);
//function definitions
void func_802891D0(Animation *this, s32 arg1){
s32 *tmp;
if(func_80288400(this->unkA[arg1], &tmp) == 0){
func_8033A510(tmp);
};
}
void func_8028920C(Animation *this){
func_802891D0(this, this->unk8);
}
void func_8028922C(Animation *this){
func_802891D0(this, 2);
}
s32 func_8028924C(Animation *this, s32 arg1){
return func_80288374(this->unkA[arg1]);
}
s32 func_80289274(Animation *this){
return func_8028924C(this, this->unk8);
}
s32 func_80289294(Animation *this){
return func_8028924C(this, (this->unk8 != 0)? 0: 1);
}
s32 func_802892CC(Animation *this, s32 arg1){
s32 tmp;
func_80288400(this->unkA[arg1], &tmp);
return tmp;
}
s32 func_802892FC(Animation *this){
return func_802892CC(this, this->unk8);
}
s32 func_8028931C(Animation *this){
return func_802892CC(this, (this->unk8 != 0)? 0: 1);
}
s32 func_80289354(Animation *this){
return func_802892CC(this, 2);
}
void func_80289374(Animation *this){
if(this->unk1C == 1 && func_80289274(this)){
this->unk8 = (this->unk8)? 0 : 1;
}
this->unk1C = 0;
if( this->duration < 1.0f && func_80289294(this)){
func_8033AA50(animcache_get(this->index), this->timer, func_802892FC(this));
func_8033A750(func_802892FC(this), func_8028931C(this), func_802892FC(this), this->duration);
}
else{
func_8033AA50(animcache_get(this->index), this->timer, func_802892FC(this));
}
}
void func_8028948C(Animation *this){
if(this->unk1C == 1 && this->unk1E == 0){
if(func_80289274(this)){
this->unk8 = (this->unk8)? 0 : 1;
func_8028922C(this);
}
}
else{
if(this->unk1C == 2)
func_8028920C(this);
}
this->unk1C = 0;
if( this->duration < 1.0f && func_80289294(this) && !this->unk1E){
func_8033AA50(animcache_get(this->index), this->timer, func_80289354(this));
func_8033A750(func_802892FC(this), func_8028931C(this), func_80289354(this), this->duration);
}
else{
func_8033AA50(animcache_get(this->index), this->timer, func_802892FC(this));
if(this->unk1E && this->index)
this->unk1E = 0;
}
}
void func_802895F8(Animation *this){
if(this->unk1D == 1){
func_8028948C(this);
}
else{
func_80289374(this);
}
if(this->matrices){
(*(this->matrices))(func_802892FC(this), this->unk4);
}
anim_802897A0(this);
}
void func_80289674(Animation *this){
this->unk1C = 1;
}
s32 func_80289680(void){
return 0x20;
}
enum asset_e anim_getIndex(Animation *this){
return this->index;
}
f32 anim_getTimer(Animation *this){
return this->timer;
}
f32 anim_getDuration(Animation *this){
return this->duration;
}
void func_802896A0(Animation *this){
func_802883AC(this->unkA[0]);
func_802883AC(this->unkA[1]);
if(this->unk1D == 1){
func_802883AC(this->unkA[2]);
}
}
void func_802896EC(Animation *this, s32 arg1){
this->unk1D = arg1;
anim_setIndex(this,0);
anim_setTimer(this, 0.0f);
anim_setDuration(this, 1.0f);
anim_80289790(this, NULL);
this->unk1C = 0;
this->unk1E = 1;
this->unk8 = 0;
this->unkA[0] = func_80288330();
this->unkA[1] = func_80288330();
if(this->unk1D == 1){
this->unkA[2] = func_80288330();
}
}
void anim_setIndex(Animation *this, enum asset_e arg1){
this->index = arg1;
}
void anim_setTimer(Animation *this, f32 arg1){
this->timer = arg1;
}
void anim_80289790(Animation *this, void (*arg1)(s32, s32)){
this->matrices = arg1;
}
void anim_80289798(Animation *this, s32 arg1){
this->unk4 = arg1;
}
s32 anim_802897A0(Animation *this){
return func_8033A238(func_802892FC(this));
}
void anim_setDuration(Animation *this, f32 arg1){
this->duration = arg1;
}
void anim_802897D4(Animation *this, BKAnimationList *arg0, Animation *dst){
func_802EA1A8(this, arg0, func_802892FC(dst));
}
void anim_8028980C(Animation *this){
this->unk1C = 2;
}