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101
src/core2/ch/code_468E0.c
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101
src/core2/ch/code_468E0.c
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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void func_802CD898(Actor *);
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void func_802CD8C0(Actor *);
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void func_802CDAC4(Actor *);
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void func_802CDB18(Actor *);
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/* .data */
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ActorInfo D_80367160 = {0x12, 0x66, 0, 0, NULL,
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func_802CD898, func_802CD8C0, func_80325340,
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0, 0, 0.0f, 0
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};
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ActorInfo D_80367184 = {0x12, 0x6C, 0, 0, NULL,
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func_802CD898, func_802CDB18, func_80325340,
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0, 0, 0.0f, 0
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};
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/* .code */
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void func_802CD870(Actor *this){
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*(s32 *)this->unkBC = TRUE;
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func_8028F918(2);
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}
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void func_802CD898(Actor *this){
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marker_despawn(this->marker);
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func_802BBC58(2);
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}
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void func_802CD8C0(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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this->marker->unk2C_1 = 1;
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this->marker->collidable = 0;
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*(s32*)this->unkBC = 0; //TODO Make struct
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if(func_803203FC(1) || func_803203FC(0x1F)){
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marker_despawn(this->marker);
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return;
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}
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if(this->unkF4_8 != 0x32 && func_8028E4A4() != this->unkF4_8){
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marker_despawn(this->marker);
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return;
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}
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if(map_get() == MAP_26_MMM_NAPPERS_ROOM){
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if(func_8031FF1C(BKPROG_1D_MMM_DINNING_ROOM_CUTSCENE)){
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marker_despawn(this->marker);
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return;
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}
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else{
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func_802CD870(this);
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func_80320004(BKPROG_1D_MMM_DINNING_ROOM_CUTSCENE, TRUE);
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}
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}
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//L802CD9C4
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if(map_get() == MAP_8E_GL_FURNACE_FUN){
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if(func_8031FF1C(BKPROG_F4_ENTER_FF_CUTSCENE)){
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marker_despawn(this->marker);
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return;
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}
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else{
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func_802CD870(this);
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}
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}
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}//L802CDA00
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if(func_80343D50(this, func_80343654(this) + 1, 20, 20)){
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func_802CDAC4(this);
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if(1.0 == this->unk48){
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this->marker->unk2C_2 = 0;
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if(*(s32*)this->unkBC)
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func_8028F918(0);
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if(map_get() == MAP_8E_GL_FURNACE_FUN){
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mapSpecificFlags_set(4, TRUE);
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}
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else{
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func_802BBC58(2);
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func_802BD0D8(0xf);
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}
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marker_despawn(this->marker);
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}
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}
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}
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void func_802CDAC4(Actor *this){
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f32 sp1C[3];
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func_802BBC58(1);
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func_8024CD88(this->position);
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sp1C[0] = this->pitch;
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sp1C[1] = this->yaw;
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sp1C[2] = 0.0f;
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func_8024CE18(sp1C);
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}
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void func_802CDB18(Actor *this){
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func_8028FBD4(0);
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func_802CD8C0(this);
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}
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