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91
src/FP/ch/wozzasjig.c
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91
src/FP/ch/wozzasjig.c
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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Actor *func_8038FF00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void func_8038FF54(Actor *this);
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/* .data */
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extern ActorAnimationInfo D_803925C0[];
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extern ActorInfo D_80392628 = { MARKER_20C_WOZZAS_JIGGY, ACTOR_1F4_WOZZAS_JIGGY, ASSET_495_MODEL_WOZZAS_JIGGY,
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0x1, D_803925C0,
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func_8038FF54, func_80326224, func_8038FF00,
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0, 0, 0.0f, 0
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};
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extern struct31s D_8039264C;
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/* .code */
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Actor *func_8038FF00(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *this = marker_getActor(marker);
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if(func_8038BFA0()) return this;
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return func_80325888(marker, gfx, mtx, vtx);
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}
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void func_8038FF54(Actor *this){
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Actor *other;
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f32 sp40[3];
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ParticleEmitter *sp3C;
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if( func_8038BFA0() ) return;
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if( !actor_playerIsWithinDist(this, 4500) ) return;
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this->marker->propPtr->unk8_3 = FALSE;
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actor_collisionOff(this);
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if(this->unk100){
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other = marker_getActor(this->unk100);
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if(this->state != 9){
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if(other->state == 9){
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func_80328B8C(this, 9, 0.01f, 1);
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actor_playAnimationOnce(this);
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}
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else{
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animctrl_setIndex(this->animctrl, animctrl_getIndex(other->animctrl));
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func_8028774C(this->animctrl, animctrl_getAnimTimer(other->animctrl));
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animctrl_setDuration(this->animctrl, animctrl_getDuration(other->animctrl));
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animctrl_setSmoothTransition(this->animctrl, FALSE);
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func_802875AC(this->animctrl, "chwozzasjig.c", 0x87);
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this->position[0] = other->position[0];
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this->position[1] = other->position[1];
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this->position[2] = other->position[2];
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this->yaw = other->yaw;
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}
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}
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}//L8039008C
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if(this->state == 9){
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if(0.99999 <= animctrl_getAnimTimer(this->animctrl)){
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func_8034A174(this->marker->unk44, 5, sp40);
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sp40[0] = (f32)(s32)sp40[0];
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sp40[1] = (f32)(s32)sp40[1];
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sp40[2] = (f32)(s32)sp40[2];
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func_802C8F70(this->yaw + 90.0f);
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jiggySpawn(JIGGY_32_FP_WOZZA, sp40);
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levelSpecificFlags_set(0x26, TRUE);
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marker_despawn(this->marker);
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}
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else if(this->marker->unk14_21){//L8039016C
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sp3C = partEmitList_pushNew(1);
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func_8034A174(this->marker->unk44, 5, sp40);
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particleEmitter_setSprite(sp3C, ASSET_713_SPRITE_SPARKLE_YELLOW);
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particleEmitter_setStartingFrameRange(sp3C, 1, 6);
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particleEmitter_setPosition(sp3C, sp40);
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particleEmitter_setParticleSpawnPositionRange(sp3C,
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0.0f, 20.0f, 0.0f,
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0.0f, 20.0f, 0.0f
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);
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particleEmitter_setParticleVelocityRange(sp3C,
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-180.0f, 0.0f, -180.0f,
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180.0f, 280.0f, 180.0f
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);
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particleEmitter_setParticleAccelerationRange(sp3C,
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0.0f, -60.0f, 0.0f,
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0.0f, -90.0f, 0.0f
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);
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func_802EFB98(sp3C, &D_8039264C);
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particleEmitter_emitN(sp3C, 1);
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}
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}
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}
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