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21
include/assets.h
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21
include/assets.h
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#ifndef ASSETS_H
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#define ASSETS_H
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#include <ultra64.h>
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#include "structs.h"
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typedef struct asset_rom_table_head_s{
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u32 count;
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u32 unk4;
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} AssetROMHead;
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typedef struct asset_file_meta_s{
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u32 offset;
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s16 compFlag;
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s16 unk6;
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} AssetFileMeta;
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extern u8 D_5E90; //rom file asset bin;
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#endif
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