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include/2.0L/PR/os_thread.h
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154
include/2.0L/PR/os_thread.h
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/*====================================================================
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* os_thread.h
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*
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* Copyright 1995, Silicon Graphics, Inc.
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* All Rights Reserved.
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*
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* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
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* Inc.; the contents of this file may not be disclosed to third
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* parties, copied or duplicated in any form, in whole or in part,
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* without the prior written permission of Silicon Graphics, Inc.
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*
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* RESTRICTED RIGHTS LEGEND:
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* Use, duplication or disclosure by the Government is subject to
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* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
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* in Technical Data and Computer Software clause at DFARS
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* 252.227-7013, and/or in similar or successor clauses in the FAR,
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* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
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* Copyright Laws of the United States.
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*====================================================================*/
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/*---------------------------------------------------------------------*
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Copyright (C) 1998 Nintendo. (Originated by SGI)
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$RCSfile: os_thread.h,v $
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$Revision: 1.3 $
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$Date: 1999/06/15 12:39:40 $
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*---------------------------------------------------------------------*/
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#ifndef _OS_THREAD_H_
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#define _OS_THREAD_H_
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#ifdef _LANGUAGE_C_PLUS_PLUS
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extern "C" {
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#endif
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#include <PR/ultratypes.h>
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Type definitions
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*
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*/
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typedef s32 OSPri;
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typedef s32 OSId;
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typedef union { struct { f32 f_odd; f32 f_even; } f; f64 d; } __OSfp;
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typedef struct {
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u64 at, v0, v1, a0, a1, a2, a3;
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u64 t0, t1, t2, t3, t4, t5, t6, t7;
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u64 s0, s1, s2, s3, s4, s5, s6, s7;
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u64 t8, t9, gp, sp, s8, ra;
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u64 lo, hi;
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u32 sr, pc, cause, badvaddr, rcp;
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u32 fpcsr;
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__OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14;
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__OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30;
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} __OSThreadContext;
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typedef struct {
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u32 flag;
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u32 count;
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u64 time;
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} __OSThreadprofile_s;
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typedef struct OSThread_s {
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struct OSThread_s *next; /* run/mesg queue link */
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OSPri priority; /* run/mesg queue priority */
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struct OSThread_s **queue; /* queue thread is on */
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struct OSThread_s *tlnext; /* all threads queue link */
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u16 state; /* OS_STATE_* */
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u16 flags; /* flags for rmon */
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OSId id; /* id for debugging */
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int fp; /* thread has used fp unit */
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__OSThreadprofile_s *thprof; /* workarea for thread profiler */
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__OSThreadContext context; /* register/interrupt mask */
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} OSThread;
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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/**************************************************************************
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*
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* Global definitions
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*
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*/
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/* Thread states */
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#define OS_STATE_STOPPED 1
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#define OS_STATE_RUNNABLE 2
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#define OS_STATE_RUNNING 4
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#define OS_STATE_WAITING 8
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/* Recommended thread priorities for the system threads */
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#define OS_PRIORITY_MAX 255
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#define OS_PRIORITY_VIMGR 254
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#define OS_PRIORITY_RMON 250
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#define OS_PRIORITY_RMONSPIN 200
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#define OS_PRIORITY_PIMGR 150
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#define OS_PRIORITY_SIMGR 140
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#define OS_PRIORITY_APPMAX 127
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#define OS_PRIORITY_IDLE 0 /* Must be 0 */
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/* for thread profiler */
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#define THPROF_IDMAX 64
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#define THPROF_STACKSIZE 256
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Macro definitions
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*
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*/
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/**************************************************************************
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*
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* Extern variables
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*
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*/
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/**************************************************************************
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*
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* Function prototypes
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*
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*/
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/* Thread operations */
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extern void osCreateThread(OSThread *, OSId, void (*)(void *),
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void *, void *, OSPri);
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extern void osDestroyThread(OSThread *);
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extern void osYieldThread(void);
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extern void osStartThread(OSThread *);
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extern void osStopThread(OSThread *);
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extern OSId osGetThreadId(OSThread *);
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extern void osSetThreadPri(OSThread *, OSPri);
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extern OSPri osGetThreadPri(OSThread *);
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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#ifdef _LANGUAGE_C_PLUS_PLUS
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}
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#endif
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#endif /* !_OS_THREAD_H_ */
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