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include/2.0L/PR/os_motor.h
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75
include/2.0L/PR/os_motor.h
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/*---------------------------------------------------------------------*
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Copyright (C) 1998 Nintendo.
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$RCSfile: os_motor.h,v $
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$Revision: 1.1 $
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$Date: 1998/10/09 08:01:15 $
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*---------------------------------------------------------------------*/
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#ifndef _OS_MOTOR_H_
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#define _OS_MOTOR_H_
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#ifdef _LANGUAGE_C_PLUS_PLUS
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extern "C" {
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#endif
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#include <PR/ultratypes.h>
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#include "os_message.h"
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#include "os_pfs.h"
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Type definitions
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*
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*/
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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/**************************************************************************
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*
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* Global definitions
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*
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*/
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/**************************************************************************
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*
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* Macro definitions
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*
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*/
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/**************************************************************************
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*
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* Extern variables
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*
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*/
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/**************************************************************************
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*
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* Function prototypes
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*
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*/
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/* Rumble PAK interface */
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extern s32 osMotorInit(OSMesgQueue *, OSPfs *, int);
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extern s32 osMotorStop(OSPfs *);
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extern s32 osMotorStart(OSPfs *);
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#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
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#ifdef _LANGUAGE_C_PLUS_PLUS
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}
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#endif
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#endif /* !_OS_MOTOR_H_ */
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