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Banjo Kazooie
2022-07-15 17:09:41 -05:00
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include/2.0L/PR/PRimage.h Normal file
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/**************************************************************************
*
* $Revision: 1.4 $
* $Date: 1997/11/26 00:30:50 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/PRimage.h,v $
*
**************************************************************************/
#ifndef __GL_IMAGE_H__
#define __GL_IMAGE_H__
#ifdef __cplusplus
extern "C" {
#endif
/*
* Defines for image files . . . .
*
* Paul Haeberli - 1984
* Look in /usr/people/4Dgifts/iristools/imgtools for example code!
*
*/
#include <stdio.h>
#define IMAGIC 0732
/* colormap of images */
#define CM_NORMAL 0 /* file contains rows of values which
* are either RGB values (zsize == 3)
* or greyramp values (zsize == 1) */
#define CM_DITHERED 1
#define CM_SCREEN 2 /* file contains data which is a screen
* image; getrow returns buffer which
* can be displayed directly with
* writepixels */
#define CM_COLORMAP 3 /* a colormap file */
#define TYPEMASK 0xff00
#define BPPMASK 0x00ff
#define ITYPE_VERBATIM 0x0000
#define ITYPE_RLE 0x0100
#define ISRLE(type) (((type) & 0xff00) == ITYPE_RLE)
#define ISVERBATIM(type) (((type) & 0xff00) == ITYPE_VERBATIM)
#define BPP(type) ((type) & BPPMASK)
#define RLE(bpp) (ITYPE_RLE | (bpp))
#define VERBATIM(bpp) (ITYPE_VERBATIM | (bpp))
#define IBUFSIZE(pixels) (((pixels)+((pixels)>>6))<<2)
#define RLE_NOP 0x00
#define ierror(p) (((p)->flags&_IOERR)!=0)
#define ifileno(p) ((p)->file)
#define getpix(p) (--(p)->cnt>=0 ? *(p)->ptr++ : ifilbuf(p))
#define putpix(p,x) (--(p)->cnt>=0 \
? ((int)(*(p)->ptr++=(unsigned)(x))) \
: iflsbuf(p,(unsigned)(x)))
typedef struct {
unsigned short imagic; /* stuff saved on disk . . */
unsigned short type;
unsigned short dim;
unsigned short xsize;
unsigned short ysize;
unsigned short zsize;
unsigned long min;
unsigned long max;
unsigned long wastebytes;
char name[80];
unsigned long colormap;
long file; /* stuff used in core only */
unsigned short flags;
short dorev;
short x;
short y;
short z;
short cnt;
unsigned short *ptr;
unsigned short *base;
unsigned short *tmpbuf;
unsigned long offset;
unsigned long rleend; /* for rle images */
unsigned long *rowstart; /* for rle images */
long *rowsize; /* for rle images */
} IMAGE;
IMAGE *icreate();
/*
* IMAGE *iopen(char *file, char *mode, unsigned int type, unsigned int dim,
* unsigned int xsize, unsigned int ysize, unsigned int zsize);
* IMAGE *fiopen(int f, char *mode, unsigned int type, unsigned int dim,
* unsigned int xsize, unsigned int ysize, unsigned int zsize);
*
* ...while iopen and fiopen can take an extended set of parameters, the
* last five are optional, so a more correct prototype would be:
*
*/
IMAGE *iopen(char *file, char *mode, ...);
IMAGE *fiopen(int f, char *mode, ...);
/*
*
* unsigned short *ibufalloc(IMAGE *image);
* int ifilbuf(IMAGE *image);
* int iflush(IMAGE *image);
* unsigned int iflsbuf(IMAGE *image, unsigned int c);
* void isetname(IMAGE *image, char *name);
* void isetcolormap(IMAGE *image, int colormap);
*/
int iclose(IMAGE *image);
int putrow(IMAGE *image, unsigned short *buffer, unsigned int y, unsigned int z);
int getrow(IMAGE *image, unsigned short *buffer, unsigned int y, unsigned int z);
/*
IMAGE *iopen();
IMAGE *icreate();
*/
unsigned short *ibufalloc();
#define IMAGEDEF /* for backwards compatibility */
#ifdef __cplusplus
}
#endif
#endif /* !__GL_IMAGE_H__ */

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include/2.0L/PR/R4300.h Normal file
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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.13 $
* $Date: 1997/02/11 08:15:34 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/R4300.h,v $
*
**************************************************************************/
#ifndef __R4300_H__
#define __R4300_H__
#include <PR/ultratypes.h>
/*
* Segment base addresses and sizes
*/
#define KUBASE 0
#define KUSIZE 0x80000000
#define K0BASE 0x80000000
#define K0SIZE 0x20000000
#define K1BASE 0xA0000000
#define K1SIZE 0x20000000
#define K2BASE 0xC0000000
#define K2SIZE 0x20000000
/*
* Exception vectors
*/
#define SIZE_EXCVEC 0x80 /* Size of an exc. vec */
#define UT_VEC K0BASE /* utlbmiss vector */
#define R_VEC (K1BASE+0x1fc00000) /* reset vector */
#define XUT_VEC (K0BASE+0x80) /* extended address tlbmiss */
#define ECC_VEC (K0BASE+0x100) /* Ecc exception vector */
#define E_VEC (K0BASE+0x180) /* Gen. exception vector */
/*
* Address conversion macros
*/
#ifdef _LANGUAGE_ASSEMBLY
#define K0_TO_K1(x) ((x)|0xA0000000) /* kseg0 to kseg1 */
#define K1_TO_K0(x) ((x)&0x9FFFFFFF) /* kseg1 to kseg0 */
#define K0_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg0 to physical */
#define K1_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg1 to physical */
#define KDM_TO_PHYS(x) ((x)&0x1FFFFFFF) /* direct mapped to physical */
#define PHYS_TO_K0(x) ((x)|0x80000000) /* physical to kseg0 */
#define PHYS_TO_K1(x) ((x)|0xA0000000) /* physical to kseg1 */
#else /* _LANGUAGE_C */
#define K0_TO_K1(x) ((u32)(x)|0xA0000000) /* kseg0 to kseg1 */
#define K1_TO_K0(x) ((u32)(x)&0x9FFFFFFF) /* kseg1 to kseg0 */
#define K0_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg0 to physical */
#define K1_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg1 to physical */
#define KDM_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* direct mapped to physical */
#define PHYS_TO_K0(x) ((u32)(x)|0x80000000) /* physical to kseg0 */
#define PHYS_TO_K1(x) ((u32)(x)|0xA0000000) /* physical to kseg1 */
#endif /* _LANGUAGE_ASSEMBLY */
/*
* Address predicates
*/
#define IS_KSEG0(x) ((u32)(x) >= K0BASE && (u32)(x) < K1BASE)
#define IS_KSEG1(x) ((u32)(x) >= K1BASE && (u32)(x) < K2BASE)
#define IS_KSEGDM(x) ((u32)(x) >= K0BASE && (u32)(x) < K2BASE)
#define IS_KSEG2(x) ((u32)(x) >= K2BASE && (u32)(x) < KPTE_SHDUBASE)
#define IS_KPTESEG(x) ((u32)(x) >= KPTE_SHDUBASE)
#define IS_KUSEG(x) ((u32)(x) < K0BASE)
/*
* TLB size constants
*/
#define NTLBENTRIES 31 /* entry 31 is reserved by rdb */
#define TLBHI_VPN2MASK 0xffffe000
#define TLBHI_VPN2SHIFT 13
#define TLBHI_PIDMASK 0xff
#define TLBHI_PIDSHIFT 0
#define TLBHI_NPID 255 /* 255 to fit in 8 bits */
#define TLBLO_PFNMASK 0x3fffffc0
#define TLBLO_PFNSHIFT 6
#define TLBLO_CACHMASK 0x38 /* cache coherency algorithm */
#define TLBLO_CACHSHIFT 3
#define TLBLO_UNCACHED 0x10 /* not cached */
#define TLBLO_NONCOHRNT 0x18 /* Cacheable non-coherent */
#define TLBLO_EXLWR 0x28 /* Exclusive write */
#define TLBLO_D 0x4 /* writeable */
#define TLBLO_V 0x2 /* valid bit */
#define TLBLO_G 0x1 /* global access bit */
#define TLBINX_PROBE 0x80000000
#define TLBINX_INXMASK 0x3f
#define TLBINX_INXSHIFT 0
#define TLBRAND_RANDMASK 0x3f
#define TLBRAND_RANDSHIFT 0
#define TLBWIRED_WIREDMASK 0x3f
#define TLBCTXT_BASEMASK 0xff800000
#define TLBCTXT_BASESHIFT 23
#define TLBCTXT_BASEBITS 9
#define TLBCTXT_VPNMASK 0x7ffff0
#define TLBCTXT_VPNSHIFT 4
#define TLBPGMASK_4K 0x0
#define TLBPGMASK_16K 0x6000
#define TLBPGMASK_64K 0x1e000
/*
* Status register
*/
#define SR_CUMASK 0xf0000000 /* coproc usable bits */
#define SR_CU3 0x80000000 /* Coprocessor 3 usable */
#define SR_CU2 0x40000000 /* Coprocessor 2 usable */
#define SR_CU1 0x20000000 /* Coprocessor 1 usable */
#define SR_CU0 0x10000000 /* Coprocessor 0 usable */
#define SR_RP 0x08000000 /* Reduced power (quarter speed) */
#define SR_FR 0x04000000 /* MIPS III FP register mode */
#define SR_RE 0x02000000 /* Reverse endian */
#define SR_ITS 0x01000000 /* Instruction trace support */
#define SR_BEV 0x00400000 /* Use boot exception vectors */
#define SR_TS 0x00200000 /* TLB shutdown */
#define SR_SR 0x00100000 /* Soft reset occured */
#define SR_CH 0x00040000 /* Cache hit for last 'cache' op */
#define SR_CE 0x00020000 /* Create ECC */
#define SR_DE 0x00010000 /* ECC of parity does not cause error */
/*
* Interrupt enable bits
* (NOTE: bits set to 1 enable the corresponding level interrupt)
*/
#define SR_IMASK 0x0000ff00 /* Interrupt mask */
#define SR_IMASK8 0x00000000 /* mask level 8 */
#define SR_IMASK7 0x00008000 /* mask level 7 */
#define SR_IMASK6 0x0000c000 /* mask level 6 */
#define SR_IMASK5 0x0000e000 /* mask level 5 */
#define SR_IMASK4 0x0000f000 /* mask level 4 */
#define SR_IMASK3 0x0000f800 /* mask level 3 */
#define SR_IMASK2 0x0000fc00 /* mask level 2 */
#define SR_IMASK1 0x0000fe00 /* mask level 1 */
#define SR_IMASK0 0x0000ff00 /* mask level 0 */
#define SR_IBIT8 0x00008000 /* bit level 8 */
#define SR_IBIT7 0x00004000 /* bit level 7 */
#define SR_IBIT6 0x00002000 /* bit level 6 */
#define SR_IBIT5 0x00001000 /* bit level 5 */
#define SR_IBIT4 0x00000800 /* bit level 4 */
#define SR_IBIT3 0x00000400 /* bit level 3 */
#define SR_IBIT2 0x00000200 /* bit level 2 */
#define SR_IBIT1 0x00000100 /* bit level 1 */
#define SR_IMASKSHIFT 8
#define SR_KX 0x00000080 /* extended-addr TLB vec in kernel */
#define SR_SX 0x00000040 /* xtended-addr TLB vec supervisor */
#define SR_UX 0x00000020 /* xtended-addr TLB vec in user mode */
#define SR_KSU_MASK 0x00000018 /* mode mask */
#define SR_KSU_USR 0x00000010 /* user mode */
#define SR_KSU_SUP 0x00000008 /* supervisor mode */
#define SR_KSU_KER 0x00000000 /* kernel mode */
#define SR_ERL 0x00000004 /* Error level, 1=>cache error */
#define SR_EXL 0x00000002 /* Exception level, 1=>exception */
#define SR_IE 0x00000001 /* interrupt enable, 1=>enable */
/*
* Cause Register
*/
#define CAUSE_BD 0x80000000 /* Branch delay slot */
#define CAUSE_CEMASK 0x30000000 /* coprocessor error */
#define CAUSE_CESHIFT 28
/* Interrupt pending bits */
#define CAUSE_IP8 0x00008000 /* External level 8 pending - COMPARE */
#define CAUSE_IP7 0x00004000 /* External level 7 pending - INT4 */
#define CAUSE_IP6 0x00002000 /* External level 6 pending - INT3 */
#define CAUSE_IP5 0x00001000 /* External level 5 pending - INT2 */
#define CAUSE_IP4 0x00000800 /* External level 4 pending - INT1 */
#define CAUSE_IP3 0x00000400 /* External level 3 pending - INT0 */
#define CAUSE_SW2 0x00000200 /* Software level 2 pending */
#define CAUSE_SW1 0x00000100 /* Software level 1 pending */
#define CAUSE_IPMASK 0x0000FF00 /* Pending interrupt mask */
#define CAUSE_IPSHIFT 8
#define CAUSE_EXCMASK 0x0000007C /* Cause code bits */
#define CAUSE_EXCSHIFT 2
/* Cause register exception codes */
#define EXC_CODE(x) ((x)<<2)
/* Hardware exception codes */
#define EXC_INT EXC_CODE(0) /* interrupt */
#define EXC_MOD EXC_CODE(1) /* TLB mod */
#define EXC_RMISS EXC_CODE(2) /* Read TLB Miss */
#define EXC_WMISS EXC_CODE(3) /* Write TLB Miss */
#define EXC_RADE EXC_CODE(4) /* Read Address Error */
#define EXC_WADE EXC_CODE(5) /* Write Address Error */
#define EXC_IBE EXC_CODE(6) /* Instruction Bus Error */
#define EXC_DBE EXC_CODE(7) /* Data Bus Error */
#define EXC_SYSCALL EXC_CODE(8) /* SYSCALL */
#define EXC_BREAK EXC_CODE(9) /* BREAKpoint */
#define EXC_II EXC_CODE(10) /* Illegal Instruction */
#define EXC_CPU EXC_CODE(11) /* CoProcessor Unusable */
#define EXC_OV EXC_CODE(12) /* OVerflow */
#define EXC_TRAP EXC_CODE(13) /* Trap exception */
#define EXC_VCEI EXC_CODE(14) /* Virt. Coherency on Inst. fetch */
#define EXC_FPE EXC_CODE(15) /* Floating Point Exception */
#define EXC_WATCH EXC_CODE(23) /* Watchpoint reference */
#define EXC_VCED EXC_CODE(31) /* Virt. Coherency on data read */
/* C0_PRID Defines */
#define C0_IMPMASK 0xff00
#define C0_IMPSHIFT 8
#define C0_REVMASK 0xff
#define C0_MAJREVMASK 0xf0
#define C0_MAJREVSHIFT 4
#define C0_MINREVMASK 0xf
/*
* Coprocessor 0 operations
*/
#define C0_READI 0x1 /* read ITLB entry addressed by C0_INDEX */
#define C0_WRITEI 0x2 /* write ITLB entry addressed by C0_INDEX */
#define C0_WRITER 0x6 /* write ITLB entry addressed by C0_RAND */
#define C0_PROBE 0x8 /* probe for ITLB entry addressed by TLBHI */
#define C0_RFE 0x10 /* restore for exception */
/*
* 'cache' instruction definitions
*/
/* Target cache */
#define CACH_PI 0x0 /* specifies primary inst. cache */
#define CACH_PD 0x1 /* primary data cache */
#define CACH_SI 0x2 /* secondary instruction cache */
#define CACH_SD 0x3 /* secondary data cache */
/* Cache operations */
#define C_IINV 0x0 /* index invalidate (inst, 2nd inst) */
#define C_IWBINV 0x0 /* index writeback inval (d, sd) */
#define C_ILT 0x4 /* index load tag (all) */
#define C_IST 0x8 /* index store tag (all) */
#define C_CDX 0xc /* create dirty exclusive (d, sd) */
#define C_HINV 0x10 /* hit invalidate (all) */
#define C_HWBINV 0x14 /* hit writeback inv. (d, sd) */
#define C_FILL 0x14 /* fill (i) */
#define C_HWB 0x18 /* hit writeback (i, d, sd) */
#define C_HSV 0x1c /* hit set virt. (si, sd) */
/*
* Cache size definitions
*/
#define ICACHE_SIZE 0x4000 /* 16K */
#define ICACHE_LINESIZE 32 /* 8 words */
#define ICACHE_LINEMASK (ICACHE_LINESIZE-1)
#define DCACHE_SIZE 0x2000 /* 8K */
#define DCACHE_LINESIZE 16 /* 4 words */
#define DCACHE_LINEMASK (DCACHE_LINESIZE-1)
/*
* C0_CONFIG register definitions
*/
#define CONFIG_CM 0x80000000 /* 1 == Master-Checker enabled */
#define CONFIG_EC 0x70000000 /* System Clock ratio */
#define CONFIG_EC_1_1 0x6 /* System Clock ratio 1 :1 */
#define CONFIG_EC_3_2 0x7 /* System Clock ratio 1.5 :1 */
#define CONFIG_EC_2_1 0x0 /* System Clock ratio 2 :1 */
#define CONFIG_EC_3_1 0x1 /* System Clock ratio 3 :1 */
#define CONFIG_EP 0x0f000000 /* Transmit Data Pattern */
#define CONFIG_SB 0x00c00000 /* Secondary cache block size */
#define CONFIG_SS 0x00200000 /* Split scache: 0 == I&D combined */
#define CONFIG_SW 0x00100000 /* scache port: 0==128, 1==64 */
#define CONFIG_EW 0x000c0000 /* System Port width: 0==64, 1==32 */
#define CONFIG_SC 0x00020000 /* 0 -> 2nd cache present */
#define CONFIG_SM 0x00010000 /* 0 -> Dirty Shared Coherency enabled*/
#define CONFIG_BE 0x00008000 /* Endian-ness: 1 --> BE */
#define CONFIG_EM 0x00004000 /* 1 -> ECC mode, 0 -> parity */
#define CONFIG_EB 0x00002000 /* Block order:1->sequent,0->subblock */
#define CONFIG_IC 0x00000e00 /* Primary Icache size */
#define CONFIG_DC 0x000001c0 /* Primary Dcache size */
#define CONFIG_IB 0x00000020 /* Icache block size */
#define CONFIG_DB 0x00000010 /* Dcache block size */
#define CONFIG_CU 0x00000008 /* Update on Store-conditional */
#define CONFIG_K0 0x00000007 /* K0SEG Coherency algorithm */
#define CONFIG_UNCACHED 0x00000002 /* K0 is uncached */
#define CONFIG_NONCOHRNT 0x00000003
#define CONFIG_COHRNT_EXLWR 0x00000005
#define CONFIG_SB_SHFT 22 /* shift SB to bit position 0 */
#define CONFIG_IC_SHFT 9 /* shift IC to bit position 0 */
#define CONFIG_DC_SHFT 6 /* shift DC to bit position 0 */
#define CONFIG_BE_SHFT 15 /* shift BE to bit position 0 */
/*
* C0_TAGLO definitions for setting/getting cache states and physaddr bits
*/
#define SADDRMASK 0xFFFFE000 /* 31..13 -> scache paddr bits 35..17 */
#define SVINDEXMASK 0x00000380 /* 9..7: prim virt index bits 14..12 */
#define SSTATEMASK 0x00001c00 /* bits 12..10 hold scache line state */
#define SINVALID 0x00000000 /* invalid --> 000 == state 0 */
#define SCLEANEXCL 0x00001000 /* clean exclusive --> 100 == state 4 */
#define SDIRTYEXCL 0x00001400 /* dirty exclusive --> 101 == state 5 */
#define SECC_MASK 0x0000007f /* low 7 bits are ecc for the tag */
#define SADDR_SHIFT 4 /* shift STagLo (31..13) to 35..17 */
#define PADDRMASK 0xFFFFFF00 /* PTagLo31..8->prim paddr bits35..12 */
#define PADDR_SHIFT 4 /* roll bits 35..12 down to 31..8 */
#define PSTATEMASK 0x00C0 /* bits 7..6 hold primary line state */
#define PINVALID 0x0000 /* invalid --> 000 == state 0 */
#define PCLEANEXCL 0x0080 /* clean exclusive --> 10 == state 2 */
#define PDIRTYEXCL 0x00C0 /* dirty exclusive --> 11 == state 3 */
#define PPARITY_MASK 0x0001 /* low bit is parity bit (even). */
/*
* C0_CACHE_ERR definitions.
*/
#define CACHERR_ER 0x80000000 /* 0: inst ref, 1: data ref */
#define CACHERR_EC 0x40000000 /* 0: primary, 1: secondary */
#define CACHERR_ED 0x20000000 /* 1: data error */
#define CACHERR_ET 0x10000000 /* 1: tag error */
#define CACHERR_ES 0x08000000 /* 1: external ref, e.g. snoop*/
#define CACHERR_EE 0x04000000 /* error on SysAD bus */
#define CACHERR_EB 0x02000000 /* complicated, see spec. */
#define CACHERR_EI 0x01000000 /* complicated, see spec. */
#define CACHERR_SIDX_MASK 0x003ffff8 /* secondary cache index */
#define CACHERR_PIDX_MASK 0x00000007 /* primary cache index */
#define CACHERR_PIDX_SHIFT 12 /* bits 2..0 are paddr14..12 */
/* R4000 family supports hardware watchpoints:
* C0_WATCHLO:
* bits 31..3 are bits 31..3 of physaddr to watch
* bit 2: reserved; must be written as 0.
* bit 1: when set causes a watchpoint trap on load accesses to paddr.
* bit 0: when set traps on stores to paddr;
* C0_WATCHHI
* bits 31..4 are reserved and must be written as zeros.
* bits 3..0 are bits 35..32 of the physaddr to watch
*/
#define WATCHLO_WTRAP 0x00000001
#define WATCHLO_RTRAP 0x00000002
#define WATCHLO_ADDRMASK 0xfffffff8
#define WATCHLO_VALIDMASK 0xfffffffb
#define WATCHHI_VALIDMASK 0x0000000f
/*
* Coprocessor 0 registers
*/
#ifdef _LANGUAGE_ASSEMBLY
#define C0_INX $0
#define C0_RAND $1
#define C0_ENTRYLO0 $2
#define C0_ENTRYLO1 $3
#define C0_CONTEXT $4
#define C0_PAGEMASK $5 /* page mask */
#define C0_WIRED $6 /* # wired entries in tlb */
#define C0_BADVADDR $8
#define C0_COUNT $9 /* free-running counter */
#define C0_ENTRYHI $10
#define C0_SR $12
#define C0_CAUSE $13
#define C0_EPC $14
#define C0_PRID $15 /* revision identifier */
#define C0_COMPARE $11 /* counter comparison reg. */
#define C0_CONFIG $16 /* hardware configuration */
#define C0_LLADDR $17 /* load linked address */
#define C0_WATCHLO $18 /* watchpoint */
#define C0_WATCHHI $19 /* watchpoint */
#define C0_ECC $26 /* S-cache ECC and primary parity */
#define C0_CACHE_ERR $27 /* cache error status */
#define C0_TAGLO $28 /* cache operations */
#define C0_TAGHI $29 /* cache operations */
#define C0_ERROR_EPC $30 /* ECC error prg. counter */
# else /* ! _LANGUAGE_ASSEMBLY */
#define C0_INX 0
#define C0_RAND 1
#define C0_ENTRYLO0 2
#define C0_ENTRYLO1 3
#define C0_CONTEXT 4
#define C0_PAGEMASK 5 /* page mask */
#define C0_WIRED 6 /* # wired entries in tlb */
#define C0_BADVADDR 8
#define C0_COUNT 9 /* free-running counter */
#define C0_ENTRYHI 10
#define C0_SR 12
#define C0_CAUSE 13
#define C0_EPC 14
#define C0_PRID 15 /* revision identifier */
#define C0_COMPARE 11 /* counter comparison reg. */
#define C0_CONFIG 16 /* hardware configuration */
#define C0_LLADDR 17 /* load linked address */
#define C0_WATCHLO 18 /* watchpoint */
#define C0_WATCHHI 19 /* watchpoint */
#define C0_ECC 26 /* S-cache ECC and primary parity */
#define C0_CACHE_ERR 27 /* cache error status */
#define C0_TAGLO 28 /* cache operations */
#define C0_TAGHI 29 /* cache operations */
#define C0_ERROR_EPC 30 /* ECC error prg. counter */
#endif /* _LANGUAGE_ASSEMBLY */
/*
* floating-point status register
*/
#define FPCSR_FS 0x01000000 /* flush denorm to zero */
#define FPCSR_C 0x00800000 /* condition bit */
#define FPCSR_CE 0x00020000 /* cause: unimplemented operation */
#define FPCSR_CV 0x00010000 /* cause: invalid operation */
#define FPCSR_CZ 0x00008000 /* cause: division by zero */
#define FPCSR_CO 0x00004000 /* cause: overflow */
#define FPCSR_CU 0x00002000 /* cause: underflow */
#define FPCSR_CI 0x00001000 /* cause: inexact operation */
#define FPCSR_EV 0x00000800 /* enable: invalid operation */
#define FPCSR_EZ 0x00000400 /* enable: division by zero */
#define FPCSR_EO 0x00000200 /* enable: overflow */
#define FPCSR_EU 0x00000100 /* enable: underflow */
#define FPCSR_EI 0x00000080 /* enable: inexact operation */
#define FPCSR_FV 0x00000040 /* flag: invalid operation */
#define FPCSR_FZ 0x00000020 /* flag: division by zero */
#define FPCSR_FO 0x00000010 /* flag: overflow */
#define FPCSR_FU 0x00000008 /* flag: underflow */
#define FPCSR_FI 0x00000004 /* flag: inexact operation */
#define FPCSR_RM_MASK 0x00000003 /* rounding mode mask */
#define FPCSR_RM_RN 0x00000000 /* round to nearest */
#define FPCSR_RM_RZ 0x00000001 /* round to zero */
#define FPCSR_RM_RP 0x00000002 /* round to positive infinity */
#define FPCSR_RM_RM 0x00000003 /* round to negative infinity */
#endif /* __R4300_H */

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#ifndef _ABI_H_
#define _ABI_H_
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.32 $
* $Date: 1997/02/11 08:16:37 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/abi.h,v $
*
**************************************************************************/
/*
* Header file for the Audio Binary Interface.
* This is included in the Media Binary Interface file
* mbi.h.
*
* This file follows the framework used for graphics.
*
*/
/* Audio commands: */
#define A_SPNOOP 0
#define A_ADPCM 1
#define A_CLEARBUFF 2
#define A_ENVMIXER 3
#define A_LOADBUFF 4
#define A_RESAMPLE 5
#define A_SAVEBUFF 6
#define A_SEGMENT 7
#define A_SETBUFF 8
#define A_SETVOL 9
#define A_DMEMMOVE 10
#define A_LOADADPCM 11
#define A_MIXER 12
#define A_INTERLEAVE 13
#define A_POLEF 14
#define A_SETLOOP 15
#define ACMD_SIZE 32
/*
* Audio flags
*/
#define A_INIT 0x01
#define A_CONTINUE 0x00
#define A_LOOP 0x02
#define A_OUT 0x02
#define A_LEFT 0x02
#define A_RIGHT 0x00
#define A_VOL 0x04
#define A_RATE 0x00
#define A_AUX 0x08
#define A_NOAUX 0x00
#define A_MAIN 0x00
#define A_MIX 0x10
/*
* BEGIN C-specific section: (typedef's)
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*
* Data Structures.
*/
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int gain:16;
unsigned int addr;
} Aadpcm;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int gain:16;
unsigned int addr;
} Apolef;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int pad1:16;
unsigned int addr;
} Aenvelope;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:8;
unsigned int dmem:16;
unsigned int pad2:16;
unsigned int count:16;
} Aclearbuff;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:8;
unsigned int pad2:16;
unsigned int inL:16;
unsigned int inR:16;
} Ainterleave;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:24;
unsigned int addr;
} Aloadbuff;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int pad1:16;
unsigned int addr;
} Aenvmixer;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int gain:16;
unsigned int dmemi:16;
unsigned int dmemo:16;
} Amixer;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int dmem2:16;
unsigned int addr;
} Apan;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int pitch:16;
unsigned int addr;
} Aresample;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int pad1:16;
unsigned int addr;
} Areverb;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:24;
unsigned int addr;
} Asavebuff;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:24;
unsigned int pad2:2;
unsigned int number:4;
unsigned int base:24;
} Asegment;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int dmemin:16;
unsigned int dmemout:16;
unsigned int count:16;
} Asetbuff;
typedef struct {
unsigned int cmd:8;
unsigned int flags:8;
unsigned int vol:16;
unsigned int voltgt:16;
unsigned int volrate:16;
} Asetvol;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:8;
unsigned int dmemin:16;
unsigned int dmemout:16;
unsigned int count:16;
} Admemmove;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:8;
unsigned int count:16;
unsigned int addr;
} Aloadadpcm;
typedef struct {
unsigned int cmd:8;
unsigned int pad1:8;
unsigned int pad2:16;
unsigned int addr;
} Asetloop;
/*
* Generic Acmd Packet
*/
typedef struct {
unsigned int w0;
unsigned int w1;
} Awords;
typedef union {
Awords words;
Aadpcm adpcm;
Apolef polef;
Aclearbuff clearbuff;
Aenvelope envelope;
Ainterleave interleave;
Aloadbuff loadbuff;
Aenvmixer envmixer;
Aresample resample;
Areverb reverb;
Asavebuff savebuff;
Asegment segment;
Asetbuff setbuff;
Asetvol setvol;
Admemmove dmemmove;
Aloadadpcm loadadpcm;
Amixer mixer;
Asetloop setloop;
long long int force_union_align; /* dummy, force alignment */
} Acmd;
/*
* ADPCM State
*/
#define ADPCMVSIZE 8
#define ADPCMFSIZE 16
typedef short ADPCM_STATE[ADPCMFSIZE];
/*
* Pole filter state
*/
typedef short POLEF_STATE[4];
/*
* Resampler state
*/
typedef short RESAMPLE_STATE[16];
/*
* Resampler constants
*/
#define UNITY_PITCH 0x8000
#define MAX_RATIO 1.99996 /* within .03 cents of +1 octave */
/*
* Enveloper/Mixer state
*/
typedef short ENVMIX_STATE[40];
/*
* Macros to assemble the audio command list
*/
#define aADPCMdec(pkt, f, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(f, 16, 8); \
_a->words.w1 = (unsigned int)(s); \
}
#define aPoleFilter(pkt, f, g, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(g, 0, 16)); \
_a->words.w1 = (unsigned int)(s); \
}
#define aClearBuffer(pkt, d, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_CLEARBUFF, 24, 8) | _SHIFTL(d, 0, 24); \
_a->words.w1 = (unsigned int)(c); \
}
#define aEnvMixer(pkt, f, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8); \
_a->words.w1 = (unsigned int)(s); \
}
#define aInterleave(pkt, l, r) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \
_a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \
}
#define aLoadBuffer(pkt, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8); \
_a->words.w1 = (unsigned int)(s); \
}
#define aMix(pkt, f, g, i, o) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(g, 0, 16)); \
_a->words.w1 = _SHIFTL(i,16, 16) | _SHIFTL(o, 0, 16); \
}
#define aPan(pkt, f, d, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_PAN, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(d, 0, 16)); \
_a->words.w1 = (unsigned int)(s); \
}
#define aResample(pkt, f, p, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(f, 16, 8) |\
_SHIFTL(p, 0, 16)); \
_a->words.w1 = (unsigned int)(s); \
}
#define aSaveBuffer(pkt, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8); \
_a->words.w1 = (unsigned int)(s); \
}
#define aSegment(pkt, s, b) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_SEGMENT, 24, 8); \
_a->words.w1 = _SHIFTL(s, 24, 8) | _SHIFTL(b, 0, 24); \
}
#define aSetBuffer(pkt, f, i, o, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SETBUFF, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(i, 0, 16)); \
_a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \
}
#define aSetVolume(pkt, f, v, t, r) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 16) | \
_SHIFTL(v, 0, 16)); \
_a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \
}
#define aSetLoop(pkt, a) \
{ \
Acmd *_a = (Acmd *)pkt; \
_a->words.w0 = _SHIFTL(A_SETLOOP, 24, 8); \
_a->words.w1 = (unsigned int)(a); \
}
#define aDMEMMove(pkt, i, o, c) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_DMEMMOVE, 24, 8) | _SHIFTL(i, 0, 24); \
_a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \
}
#define aLoadADPCM(pkt, c, d) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \
_a->words.w1 = (unsigned int) d; \
}
#endif /* _LANGUAGE_C */
#endif /* !_ABI_H_ */

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/*---------------------------------------------------------------------
Copyright (C) 1997, Nintendo.
File gs2dex.h
Coded by Yoshitaka Yasumoto. Jul 31, 1997.
Modified by
Comments Header file for S2DEX ucode.
$Id: gs2dex.h,v 1.21 1998/05/28 00:14:49 has Exp $
---------------------------------------------------------------------*/
#ifndef _GS2DEX_H_
#define _GS2DEX_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
/*===========================================================================*
* Macro
*===========================================================================*/
#define GS_CALC_DXT(line) (((1<< G_TX_DXT_FRAC)-1)/(line)+1)
#define GS_PIX2TMEM(pix, siz) ((pix)>>(4-(siz)))
#define GS_PIX2DXT(pix, siz) GS_CALC_DXT(GS_PIX2TMEM((pix), (siz)))
/*===========================================================================*
* Data structures for S2DEX microcode
*===========================================================================*/
/*---------------------------------------------------------------------------*
* Background
*---------------------------------------------------------------------------*/
#define G_BGLT_LOADBLOCK 0x0033
#define G_BGLT_LOADTILE 0xfff4
#define G_BG_FLAG_FLIPS 0x01
#define G_BG_FLAG_FLIPT 0x10
/* Non scalable background plane */
typedef struct {
u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */
u16 imageW; /* width of the texture (u10.2) */
s16 frameX; /* upper-left position of transferred frame (s10.2) */
u16 frameW; /* width of transferred frame (u10.2) */
u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */
u16 imageH; /* height of the texture (u10.2) */
s16 frameY; /* upper-left position of transferred frame (s10.2) */
u16 frameH; /* height of transferred frame (u10.2) */
u64 *imagePtr; /* texture source address on DRAM */
u16 imageLoad; /* which to use, LoadBlock or LoadTile */
u8 imageFmt; /* format of texel - G_IM_FMT_* */
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
u16 imagePal; /* pallet number */
u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */
/* The following is set in the initialization routine guS2DInitBg(). There is no need for the user to set it. */
u16 tmemW; /* TMEM width and Word size of frame 1 line.
At LoadBlock, GS_PIX2TMEM(imageW/4,imageSiz)
At LoadTile GS_PIX2TMEM(frameW/4,imageSiz)+1 */
u16 tmemH; /* height of TMEM loadable at a time (s13.2) 4 times value
When the normal texture, 512/tmemW*4
When the CI texture, 256/tmemW*4 */
u16 tmemLoadSH; /* SH value
At LoadBlock, tmemSize/2-1
At LoadTile, tmemW*16-1 */
u16 tmemLoadTH; /* TH value or Stride value
At LoadBlock, GS_CALC_DXT(tmemW)
At LoadTile, tmemH-1 */
u16 tmemSizeW; /* skip value of imagePtr for image 1-line
At LoadBlock, tmemW*2
At LoadTile, GS_PIX2TMEM(imageW/4,imageSiz)*2 */
u16 tmemSize; /* skip value of imagePtr for 1-loading
= tmemSizeW*tmemH */
} uObjBg_t; /* 40 bytes */
/* Scalable background plane */
typedef struct {
u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */
u16 imageW; /* width of texture (u10.2) */
s16 frameX; /* upper-left position of transferred frame (s10.2) */
u16 frameW; /* width of transferred frame (u10.2) */
u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */
u16 imageH; /* height of texture (u10.2) */
s16 frameY; /* upper-left position of transferred frame (s10.2) */
u16 frameH; /* height of transferred frame (u10.2) */
u64 *imagePtr; /* texture source address on DRAM */
u16 imageLoad; /* Which to use, LoadBlock or LoadTile? */
u8 imageFmt; /* format of texel - G_IM_FMT_* */
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
u16 imagePal; /* pallet number */
u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */
u16 scaleW; /* scale value of X-direction (u5.10) */
u16 scaleH; /* scale value of Y-direction (u5.10) */
s32 imageYorig; /* start point of drawing on image (s20.5) */
u8 padding[4];
} uObjScaleBg_t; /* 40 bytes */
typedef union {
uObjBg_t b;
uObjScaleBg_t s;
long long int force_structure_alignment;
} uObjBg;
/*---------------------------------------------------------------------------*
* 2D Objects
*---------------------------------------------------------------------------*/
#define G_OBJ_FLAG_FLIPS 1<<0 /* inversion to S-direction */
#define G_OBJ_FLAG_FLIPT 1<<4 /* nversion to T-direction */
typedef struct {
s16 objX; /* s10.2 OBJ x-coordinate of upper-left end */
u16 scaleW; /* u5.10 Scaling of u5.10 width direction */
u16 imageW; /* u10.5 width of u10.5 texture (length of S-direction) */
u16 paddingX; /* Unused - Always 0 */
s16 objY; /* s10.2 OBJ y-coordinate of s10.2 OBJ upper-left end */
u16 scaleH; /* u5.10 Scaling of u5.10 height direction */
u16 imageH; /* u10.5 height of u10.5 texture (length of T-direction) */
u16 paddingY; /* Unused - Always 0 */
u16 imageStride; /* folding width of texel (In units of 64bit word) */
u16 imageAdrs; /* texture header position in TMEM (In units of 64bit word) */
u8 imageFmt; /* format of texel - G_IM_FMT_* */
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
u8 imagePal; /* pallet number (0-7) */
u8 imageFlags; /* The display flag - G_OBJ_FLAG_FLIP* */
} uObjSprite_t; /* 24 bytes */
typedef union {
uObjSprite_t s;
long long int force_structure_alignment;
} uObjSprite;
/*---------------------------------------------------------------------------*
* 2D Matrix
*---------------------------------------------------------------------------*/
typedef struct {
s32 A, B, C, D; /* s15.16 */
s16 X, Y; /* s10.2 */
u16 BaseScaleX; /* u5.10 */
u16 BaseScaleY; /* u5.10 */
} uObjMtx_t; /* 24 bytes */
typedef union {
uObjMtx_t m;
long long int force_structure_alignment;
} uObjMtx;
typedef struct {
s16 X, Y; /* s10.2 */
u16 BaseScaleX; /* u5.10 */
u16 BaseScaleY; /* u5.10 */
} uObjSubMtx_t; /* 8 bytes */
typedef union {
uObjSubMtx_t m;
long long int force_structure_alignment;
} uObjSubMtx;
/*---------------------------------------------------------------------------*
* Loading into TMEM
*---------------------------------------------------------------------------*/
#define G_OBJLT_TXTRBLOCK 0x00001033
#define G_OBJLT_TXTRTILE 0x00fc1034
#define G_OBJLT_TLUT 0x00000030
#define GS_TB_TSIZE(pix,siz) (GS_PIX2TMEM((pix),(siz))-1)
#define GS_TB_TLINE(pix,siz) (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz))))
typedef struct {
u32 type; /* G_OBJLT_TXTRBLOCK divided into types */
u64 *image; /* texture source address on DRAM */
u16 tmem; /* loaded TMEM word address (8byteWORD) */
u16 tsize; /* Texture size, Specified by macro GS_TB_TSIZE() */
u16 tline; /* width of Texture 1-line, Specified by macro GS_TB_TLINE() */
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */
u32 flag; /* STATE flag */
u32 mask; /* STATE mask */
} uObjTxtrBlock_t; /* 24 bytes */
#define GS_TT_TWIDTH(pix,siz) ((GS_PIX2TMEM((pix), (siz))<<2)-1)
#define GS_TT_THEIGHT(pix,siz) (((pix)<<2)-1)
typedef struct {
u32 type; /* G_OBJLT_TXTRTILE divided into types */
u64 *image; /* texture source address on DRAM */
u16 tmem; /* loaded TMEM word address (8byteWORD)*/
u16 twidth; /* width of Texture (Specified by macro GS_TT_TWIDTH()) */
u16 theight; /* height of Texture (Specified by macro GS_TT_THEIGHT()) */
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */
u32 flag; /* STATE flag */
u32 mask; /* STATE mask */
} uObjTxtrTile_t; /* 24 bytes */
#define GS_PAL_HEAD(head) ((head)+256)
#define GS_PAL_NUM(num) ((num)-1)
typedef struct {
u32 type; /* G_OBJLT_TLUT divided into types */
u64 *image; /* texture source address on DRAM */
u16 phead; /* pallet number of load header (Between 256 and 511) */
u16 pnum; /* loading pallet number -1 */
u16 zero; /* Assign 0 all the time */
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12)*/
u32 flag; /* STATE flag */
u32 mask; /* STATE mask */
} uObjTxtrTLUT_t; /* 24 bytes */
typedef union {
uObjTxtrBlock_t block;
uObjTxtrTile_t tile;
uObjTxtrTLUT_t tlut;
long long int force_structure_alignment;
} uObjTxtr;
/*---------------------------------------------------------------------------*
* Loading into TMEM & 2D Objects
*---------------------------------------------------------------------------*/
typedef struct {
uObjTxtr txtr;
uObjSprite sprite;
} uObjTxSprite; /* 48 bytes */
/*===========================================================================*
* GBI Commands for S2DEX microcode
*===========================================================================*/
/* GBI Header */
#ifdef F3DEX_GBI_2
#define G_OBJ_RECTANGLE_R 0xda
#define G_OBJ_MOVEMEM 0xdc
#define G_RDPHALF_0 0xe4
#define G_OBJ_RECTANGLE 0x01
#define G_OBJ_SPRITE 0x02
#define G_SELECT_DL 0x04
#define G_OBJ_LOADTXTR 0x05
#define G_OBJ_LDTX_SPRITE 0x06
#define G_OBJ_LDTX_RECT 0x07
#define G_OBJ_LDTX_RECT_R 0x08
#define G_BG_1CYC 0x09
#define G_BG_COPY 0x0a
#define G_OBJ_RENDERMODE 0x0b
#else
#define G_BG_1CYC 0x01
#define G_BG_COPY 0x02
#define G_OBJ_RECTANGLE 0x03
#define G_OBJ_SPRITE 0x04
#define G_OBJ_MOVEMEM 0x05
#define G_SELECT_DL 0xb0
#define G_OBJ_RENDERMODE 0xb1
#define G_OBJ_RECTANGLE_R 0xb2
#define G_OBJ_LOADTXTR 0xc1
#define G_OBJ_LDTX_SPRITE 0xc2
#define G_OBJ_LDTX_RECT 0xc3
#define G_OBJ_LDTX_RECT_R 0xc4
#define G_RDPHALF_0 0xe4
#endif
/*---------------------------------------------------------------------------*
* Background wrapped screen
*---------------------------------------------------------------------------*/
#define gSPBgRectangle(pkt, m, mptr) gDma0p((pkt),(m),(mptr),0)
#define gsSPBgRectangle(m, mptr) gsDma0p( (m),(mptr),0)
#define gSPBgRectCopy(pkt, mptr) gSPBgRectangle((pkt), G_BG_COPY, (mptr))
#define gsSPBgRectCopy(mptr) gsSPBgRectangle( G_BG_COPY, (mptr))
#define gSPBgRect1Cyc(pkt, mptr) gSPBgRectangle((pkt), G_BG_1CYC, (mptr))
#define gsSPBgRect1Cyc(mptr) gsSPBgRectangle( G_BG_1CYC, (mptr))
/*---------------------------------------------------------------------------*
* 2D Objects
*---------------------------------------------------------------------------*/
#define gSPObjSprite(pkt, mptr) gDma0p((pkt),G_OBJ_SPRITE, (mptr),0)
#define gsSPObjSprite(mptr) gsDma0p( G_OBJ_SPRITE, (mptr),0)
#define gSPObjRectangle(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0)
#define gsSPObjRectangle(mptr) gsDma0p( G_OBJ_RECTANGLE, (mptr),0)
#define gSPObjRectangleR(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0)
#define gsSPObjRectangleR(mptr) gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0)
/*---------------------------------------------------------------------------*
* 2D Matrix
*---------------------------------------------------------------------------*/
#define gSPObjMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23)
#define gsSPObjMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23)
#define gSPObjSubMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7)
#define gsSPObjSubMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7)
/*---------------------------------------------------------------------------*
* Loading into TMEM
*---------------------------------------------------------------------------*/
#define gSPObjLoadTxtr(pkt, tptr) gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23)
#define gsSPObjLoadTxtr(tptr) gsDma0p( G_OBJ_LOADTXTR, (tptr),23)
#define gSPObjLoadTxSprite(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47)
#define gsSPObjLoadTxSprite(tptr) gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47)
#define gSPObjLoadTxRect(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47)
#define gsSPObjLoadTxRect(tptr) gsDma0p( G_OBJ_LDTX_RECT, (tptr),47)
#define gSPObjLoadTxRectR(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47)
#define gsSPObjLoadTxRectR(tptr) gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47)
/*---------------------------------------------------------------------------*
* Select Display List
*---------------------------------------------------------------------------*/
#define gSPSelectDL(pkt, mptr, sid, flag, mask) \
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
#define gsSPSelectDL(mptr, sid, flag, mask) \
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
#define gSPSelectBranchDL(pkt, mptr, sid, flag, mask) \
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
#define gsSPSelectBranchDL(mptr, sid, flag, mask) \
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
/*---------------------------------------------------------------------------*
* Set general status
*---------------------------------------------------------------------------*/
#define G_MW_GENSTAT 0x08 /* Note that it is the same value of G_MW_FOG */
#define gSPSetStatus(pkt, sid, val) \
gMoveWd((pkt), G_MW_GENSTAT, (sid), (val))
#define gsSPSetStatus(sid, val) \
gsMoveWd( G_MW_GENSTAT, (sid), (val))
/*---------------------------------------------------------------------------*
* Set Object Render Mode
*---------------------------------------------------------------------------*/
#define G_OBJRM_NOTXCLAMP 0x01
#define G_OBJRM_XLU 0x02 /* Ignored */
#define G_OBJRM_ANTIALIAS 0x04 /* Ignored */
#define G_OBJRM_BILERP 0x08
#define G_OBJRM_SHRINKSIZE_1 0x10
#define G_OBJRM_SHRINKSIZE_2 0x20
#define G_OBJRM_WIDEN 0x40
#define gSPObjRenderMode(pkt, mode) gImmp1((pkt),G_OBJ_RENDERMODE,(mode))
#define gsSPObjRenderMode(mode) gsImmp1( G_OBJ_RENDERMODE,(mode))
/*===========================================================================*
* Render Mode Macro
*===========================================================================*/
#define RM_RA_SPRITE(clk) \
AA_EN | CVG_DST_CLAMP | \
CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \
GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA)
#define G_RM_SPRITE G_RM_OPA_SURF
#define G_RM_SPRITE2 G_RM_OPA_SURF2
#define G_RM_RA_SPRITE RM_RA_SPRITE(1)
#define G_RM_RA_SPRITE2 RM_RA_SPRITE(2)
#define G_RM_AA_SPRITE G_RM_AA_TEX_TERR
#define G_RM_AA_SPRITE2 G_RM_AA_TEX_TERR2
#define G_RM_XLU_SPRITE G_RM_XLU_SURF
#define G_RM_XLU_SPRITE2 G_RM_XLU_SURF2
#define G_RM_AA_XLU_SPRITE G_RM_AA_XLU_SURF
#define G_RM_AA_XLU_SPRITE2 G_RM_AA_XLU_SURF2
/*===========================================================================*
* External functions
*===========================================================================*/
extern u64 gspS2DEX_fifoTextStart[], gspS2DEX_fifoTextEnd[];
extern u64 gspS2DEX_fifoDataStart[], gspS2DEX_fifoDataEnd[];
extern u64 gspS2DEX_fifo_dTextStart[], gspS2DEX_fifo_dTextEnd[];
extern u64 gspS2DEX_fifo_dDataStart[], gspS2DEX_fifo_dDataEnd[];
extern u64 gspS2DEX2_fifoTextStart[], gspS2DEX2_fifoTextEnd[];
extern u64 gspS2DEX2_fifoDataStart[], gspS2DEX2_fifoDataEnd[];
extern u64 gspS2DEX2_xbusTextStart[], gspS2DEX2_xbusTextEnd[];
extern u64 gspS2DEX2_xbusDataStart[], gspS2DEX2_xbusDataEnd[];
extern void guS2DInitBg(uObjBg *);
#ifdef F3DEX_GBI_2
# define guS2DEmuBgRect1Cyc guS2D2EmuBgRect1Cyc /*Wrapper*/
# define guS2DEmuSetScissor guS2D2EmuSetScissor /*Wrapper*/
extern void guS2D2EmuSetScissor(u32, u32, u32, u32, u8);
extern void guS2D2EmuBgRect1Cyc(Gfx **, uObjBg *);
#else
extern void guS2DEmuSetScissor(u32, u32, u32, u32, u8);
extern void guS2DEmuBgRect1Cyc(Gfx **, uObjBg *);
#endif
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* _GS2DEX_H_ */
/*======== End of gs2dex.h ========*/

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/*
* Copyright 1995, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
*
* UNPUBLISHED -- Rights reserved under the copyright laws of the United
* States. Use of a copyright notice is precautionary only and does not
* imply publication or disclosure.
*
* U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
* in similar or successor clauses in the FAR, or the DOD or NASA FAR
* Supplement. Contractor/manufacturer is Silicon Graphics, Inc.,
* 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
*
* THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
* INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
* DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
* PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
* GRAPHICS, INC.
*
*/
/*
* File: gt.h
* Creator: hsa@sgi.com
* Create Date: Thu Oct 12 15:48:14 PDT 1995
*
* This file defines the GBI for the TURBO 3D graphics microcode.
* The turbo microcode is a special FEATURE-LIMITED microcode designed
* for specific applications. It is not for general use.
*
* (see XXX for more information)
*
*/
/**************************************************************************
*
* $Revision: 1.16 $
* $Date: 1998/05/28 00:14:50 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gt.h,v $
*
**************************************************************************/
#ifndef _GT_H_
#define _GT_H_
/* this file should be #included AFTER gbi.h */
#include "sptask.h"
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif /* _LANGUAGE_C_PLUS_PLUS */
#include <PR/ultratypes.h>
/* the following #defines seem out of order, but we need them
* for the microcode.
*/
/*
* object state field: rendState
*
* This flag word is built up out of the bits from a
* subset of the G_SETGEOMETRYMODE flags from gbi.h.
*
* When each of these bits is '1', the comments below explain
* the effect on the triangles.
*/
#define GT_ZBUFFER G_ZBUFFER
#define GT_TEXTURE G_TEXTURE_ENABLE /* texture ON */
#define GT_CULL_BACK G_CULL_BACK /* reject backfaces */
#define GT_SHADING_SMOOTH G_SHADING_SMOOTH /* smooth shade ON */
/*
* object state field: textureState
*
* The lower 3 bits of this flag word contain the texture tile number
* to be used. All triangles of an object are rendered with the same
* texture tile.
*/
/*
* object state field: flag
*
* This is a group of what would be pad bits. We use them for some
* flag bits.
*/
#define GT_FLAG_NOMTX 0x01 /* don't load the matrix */
#define GT_FLAG_NO_XFM 0x02 /* load vtx, use verbatim */
#define GT_FLAG_XFM_ONLY 0x04 /* xform vtx, write to *TriN */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* turbo 3D ucode: */
extern long long int gspTurbo3DTextStart[], gspTurbo3DTextEnd[];
extern long long int gspTurbo3DDataStart[], gspTurbo3DDataEnd[];
extern long long int gspTurbo3D_dramTextStart[], gspTurbo3D_dramTextEnd[];
extern long long int gspTurbo3D_dramDataStart[], gspTurbo3D_dramDataEnd[];
extern long long int gspTurbo3D_fifoTextStart[], gspTurbo3D_fifoTextEnd[];
extern long long int gspTurbo3D_fifoDataStart[], gspTurbo3D_fifoDataEnd[];
/*
* This is the global state structure. It's definition carefully
* matches the ucode, so if this structure changes, you must also change
* the ucode.
*/
typedef struct {
u16 perspNorm; /* persp normalization */
u16 pad0;
u32 flag;
Gfx rdpOthermode;
u32 segBases[16]; /* table of segment base addrs (SEE NOTE!) */
Vp viewport; /* the viewport to use */
Gfx *rdpCmds; /* block of RDP data, process if !NULL
* block terminated by gDPEndDisplayList()
* (This is a segment address)
*/
} gtGlobState_t;
/* NOTE:
* Although there are 16 segment table entries, the first one (segment 0)
* is reserved for physical memory mapping. You should not segment 0
* to anything other than 0x0.
*/
typedef union {
gtGlobState_t sp;
long long int force_structure_alignment;
} gtGlobState;
/*
* This is the 'state' structure associated with each object
* to be rendered. It's definition carefully matches the
* ucode, so if this structure changes, you must also change
* the gtoff.c tool and the ucode.
*/
typedef struct {
u32 renderState; /* render state */
u32 textureState; /* texture state */
u8 vtxCount; /* how many verts? */
u8 vtxV0; /* where to load verts? */
u8 triCount; /* how many tris? */
u8 flag;
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
Gfx rdpOthermode;
Mtx transform; /* the transform matrix to use */
} gtState_t;
typedef union {
gtState_t sp;
long long int force_structure_alignment;
} gtState;
/* gtStateLite : same as gtState, but no matrix (see flags below) */
/* this structure must be identical to gtState! (bad) */
typedef struct {
u32 renderState; /* render state */
u32 textureState; /* texture state */
u8 vtxCount; /* how many verts? */
u8 vtxV0; /* where to load verts? */
u8 triCount; /* how many tris? */
u8 flag;
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
Gfx rdpOthermode;
} gtStateL_t;
typedef union {
gtStateL_t sp;
long long int force_structure_alignment;
} gtStateL;
/*
* The vertex list for the turbo display list uses the
* Vtx struct in gbi.h
*
*/
/*
* This structure represents a single triangle, part of the
* triangle list of the object to be rendered.
*
* NOTE: The triangle list MUST be aligned to an 8-byte boundary.
* Since this structure is only 4 bytes, we are REQUIRING that
* this structure only be used as an array of triangles, and we
* depend on the MIPS C compiler (which always aligns arrays to
* 8-byte boundaries). THIS IS DANGEROUS!!!!
*
*/
typedef struct {
u8 v0, v1, v2, flag; /* flag is which one for flat shade */
} gtTriN;
/*
* This structure represents the transformed points. It is the format
* of the points written out when GT_FLAG_XFM_ONLY is set, as well as
* the format expected when GT_FLAG_NO_XFM is used.
*
* NOTE: The size and layout of these points is very similar to Vtx,
* except the screen coordinates overwrite the x,y,z,pad fields.
* (we could consider adding to the Vtx union, but we want to keep
* turbo stuff out of gbi.h)
*
* NOTE: The z is a special format. It can be used to compare vertices
* for sorting, but it should not be used for other purposes. If modified,
* the z-buffer hardware might not understand the data.
*
*/
typedef struct {
short int xscrn; /* x,y screen coordinates are SSSS10.2 */
short int yscrn;
int zscrn; /* z screen is S15.16 */
short int s; /* transformed texture coord, S10.5 */
short int t;
u8 r; /* color (or normal) */
u8 g;
u8 b;
u8 a;
} gtVtxOut_t;
/* see "Data Structure" comment in gbi.h for information about why
* we use this union.
*/
typedef union {
gtVtxOut_t v;
long long int force_structure_alignment;
} gtVtxOut;
/*
* state field: rdpOthermode
*
* This is one of the trickier state fields. The turbo interface
* requires the RDP othermode command to be cached by the host,
* therefore we provide a different interface in libultra to help cache
* this in the gt state (this word is just bits, you could pack them
* on your own).
*
* gtStateSetOthermode() accomplishs this, taking as arguments
* the state, one of the following mode enums, and a piece of data
* (othermode parameters from gbi.h).
*
* By definition, the othermode word from the gt state structure is sent
* to the RDP *before* any RDP commands from the rdpCmds[] field. The
* othermode is *always* sent.
*
* Stated another way, NONE of the gbi RDP othermode commands equivalent
* to those listed here are allowed in the rdpCmd[] field of the
* gt state structure.
*
* Notice also that many of these commands do not make sense for
* the turbo ucode (they control features not supported, like mip-mapping).
* They are only included here for completeness.
*
*/
typedef enum {
GT_CLEAR, /* special gt mode, clears othermode state */
GT_ALPHACOMPARE,
GT_ZSRCSEL,
GT_RENDERMODE,
GT_ALPHADITHER,
GT_RGBDITHER,
GT_COMBKEY,
GT_TEXTCONV,
GT_TEXTFILT,
GT_TEXTLUT,
GT_TEXTLOD,
GT_TEXTDETAIL,
GT_TEXTPERSP,
GT_CYCLETYPE,
GT_PIPELINE
} gtStateOthermode_t;
/*
* This call builds up an othermode command word. The 'mode' is one of
* the above modes, the 'data' field comes from gbi.h, it is the data
* field for the equivalent gbi setothermode macro.
*/
extern void gtStateSetOthermode(Gfx *om, gtStateOthermode_t mode, int data);
/*
* This call dumps a turbo display list for use with gbi2mem and RSPSIM
*/
#define GT_DUMPTURBO_HANGAFTER 64
#define GT_DUMPTURBO_NOTEXTURES 128
extern void gtDumpTurbo(OSTask *tp,u8 flags);
/*
* Special macros to init othermode words to all 0's, a good default
* value.
*/
#define gDPClearOtherMode(pkt) \
{ \
Gfx *_g = (Gfx *)(pkt); \
\
_g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE, 24, 8); \
_g->words.w1 = 0x0; \
}
#define gsDPClearOtherMode() \
{ \
_SHIFTL(G_RDPSETOTHERMODE, 24, 8), 0x0 \
}
/*
* Special macros to end DP blocks (see above). These commands
* generate all 0's, which the turbo ucode looks for. They *aren't*
* real DP commands!
*/
#define gDPEndDisplayList(pkt) gSPNoOp(pkt)
#define gsDPEndDisplayList() gsSPNoOp()
/*
* This structure is a turbo 'object', the turbo display list is
* simply a list of these.
*
* NOTE: All pointers are segment addresses
*
* NOTE: If (statep->flag & GT_FLAG_XFM_ONLY), the trip field is
* interpreted as a pointer to gtVtxOut[] that can be used to store
* the transformed points. (statep->triCount should be 0, else bad
* things could happen...)
*
* NOTE: If (statep->flag & GT_FLAG_NO_XFM), the vtxp field is
* interpreted as a pointer to gtVtxOut[] that can be used to load
* pre-transformed points.
*
*/
typedef struct {
gtGlobState *gstatep; /* global state, usually NULL */
gtState *statep; /* if this is NULL, end object processing */
Vtx *vtxp; /* if this is NULL, use points in buffer */
gtTriN *trip; /* if this is NULL, use tris in buffer */
} gtGfx_t;
typedef union {
gtGfx_t obj;
long long int force_structure_alignment;
} gtGfx;
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_ASSEMBLY
#include <PR/gtoff.h>
#endif /* _LANGUAGE_ASSEMBLY */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif /* _LANGUAGE_C_PLUS_PLUS */
#ifdef _LANGUAGE_MAKEROM
#endif /* _LANGUAGE_MAKEROM */
#endif /* _GT_H_ */

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#ifndef _GU_H_
#define _GU_H_
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.48 $
* $Date: 1999/07/13 08:00:20 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gu.h,v $
*
**************************************************************************/
#include <PR/mbi.h>
#include <PR/ultratypes.h>
#include <PR/sptask.h>
#ifndef MAX
#define MAX(a,b) (((a)>(b))?(a):(b))
#endif
#ifndef MIN
#define MIN(a,b) (((a)<(b))?(a):(b))
#endif
#define M_PI 3.14159265358979323846
#define M_DTOR (3.14159265358979323846/180.0)
#define FTOFIX32(x) (long)((x) * (float)0x00010000)
#define FIX32TOF(x) ((float)(x) * (1.0f / (float)0x00010000))
#define FTOFRAC8(x) ((int) MIN(((x) * (128.0f)), 127.0f) & 0xff)
#define FILTER_WRAP 0
#define FILTER_CLAMP 1
#define RAND(x) (guRandom()%x) /* random number between 0 to x */
/*
* Data Structures
*/
typedef struct {
unsigned char *base;
int fmt, siz;
int xsize, ysize;
int lsize;
/* current tile info */
int addr;
int w, h;
int s, t;
} Image;
typedef struct {
float col[3];
float pos[3];
float a1, a2; /* actual color = col/(a1*dist + a2) */
} PositionalLight;
/*
* Function Prototypes
*/
extern int guLoadTextureBlockMipMap(Gfx **glist, unsigned char *tbuf, Image *im,
unsigned char startTile, unsigned char pal, unsigned char cms,
unsigned char cmt, unsigned char masks, unsigned char maskt,
unsigned char shifts, unsigned char shiftt, unsigned char cfs,
unsigned char cft);
extern int guGetDPLoadTextureTileSz (int ult, int lrt);
extern void guDPLoadTextureTile (Gfx *glistp, void *timg,
int texl_fmt, int texl_size,
int img_width, int img_height,
int uls, int ult, int lrs, int lrt,
int palette,
int cms, int cmt,
int masks, int maskt,
int shifts, int shiftt);
/*
* matrix operations:
*
* The 'F' version is floating point, in case the application wants
* to do matrix manipulations and convert to fixed-point at the last
* minute.
*/
extern void guMtxIdent(Mtx *m);
extern void guMtxIdentF(float mf[4][4]);
extern void guOrtho(Mtx *m, float l, float r, float b, float t,
float n, float f, float scale);
extern void guOrthoF(float mf[4][4], float l, float r, float b, float t,
float n, float f, float scale);
extern void guFrustum(Mtx *m, float l, float r, float b, float t,
float n, float f, float scale);
extern void guFrustumF(float mf[4][4], float l, float r, float b, float t,
float n, float f, float scale);
extern void guPerspective(Mtx *m, u16 *perspNorm, float fovy,
float aspect, float near, float far, float scale);
extern void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy,
float aspect, float near, float far, float scale);
extern void guLookAt(Mtx *m,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp);
extern void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp);
extern void guLookAtReflect(Mtx *m, LookAt *l,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp);
extern void guLookAtReflectF(float mf[4][4], LookAt *l,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp);
extern void guLookAtHilite(Mtx *m, LookAt *l, Hilite *h,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp,
float xl1, float yl1, float zl1,
float xl2, float yl2, float zl2,
int twidth, int theight);
extern void guLookAtHiliteF(float mf[4][4], LookAt *l, Hilite *h,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp,
float xl1, float yl1, float zl1,
float xl2, float yl2, float zl2,
int twidth, int theight);
extern void guLookAtStereo(Mtx *m,
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp,
float eyedist);
extern void guLookAtStereoF(float mf[4][4],
float xEye, float yEye, float zEye,
float xAt, float yAt, float zAt,
float xUp, float yUp, float zUp,
float eyedist);
extern void guRotate(Mtx *m, float a, float x, float y, float z);
extern void guRotateF(float mf[4][4], float a, float x, float y, float z);
extern void guRotateRPY(Mtx *m, float r, float p, float y);
extern void guRotateRPYF(float mf[4][4], float r, float p, float h);
extern void guAlign(Mtx *m, float a, float x, float y, float z);
extern void guAlignF(float mf[4][4], float a, float x, float y, float z);
extern void guScale(Mtx *m, float x, float y, float z);
extern void guScaleF(float mf[4][4], float x, float y, float z);
extern void guTranslate(Mtx *m, float x, float y, float z);
extern void guTranslateF(float mf[4][4], float x, float y, float z);
extern void guPosition(Mtx *m, float r, float p, float h, float s,
float x, float y, float z);
extern void guPositionF(float mf[4][4], float r, float p, float h, float s,
float x, float y, float z);
extern void guMtxF2L(float mf[4][4], Mtx *m);
extern void guMtxL2F(float mf[4][4], Mtx *m);
extern void guMtxCatF(float m[4][4], float n[4][4], float r[4][4]);
extern void guMtxCatL(Mtx *m, Mtx *n, Mtx *res);
extern void guMtxXFMF(float mf[4][4], float x, float y, float z,
float *ox, float *oy, float *oz);
extern void guMtxXFML(Mtx *m, float x, float y, float z,
float *ox, float *oy, float *oz);
/* vector utility: */
extern void guNormalize(float *x, float *y, float *z);
/* light utilities: */
void guPosLight(PositionalLight *pl, Light *l,
float xOb, float yOb, float zOb);
void guPosLightHilite(PositionalLight *pl1, PositionalLight *pl2,
Light *l1, Light *l2,
LookAt *l, Hilite *h,
float xEye, float yEye, float zEye,
float xOb, float yOb, float zOb,
float xUp, float yUp, float zUp,
int twidth, int theight);
extern int guRandom(void);
/*
* Math functions
*/
extern float sinf(float angle);
extern float cosf(float angle);
extern signed short sins (unsigned short angle);
extern signed short coss (unsigned short angle);
extern float sqrtf(float value);
#ifdef __sgi
#pragma intrinsic(sqrtf);
#endif
/*
* Dump routines for low-level display lists
*/
/* flag values for guParseRdpDL() */
#define GU_PARSERDP_VERBOSE 1
#define GU_PARSERDP_PRAREA 2
#define GU_PARSERDP_PRHISTO 4
#define GU_PARSERDP_DUMPONLY 32 /* doesn't need to be same as */
/* GU_PARSEGBI_DUMPOLNY, but this */
/* allows app to use interchangeably */
extern void guParseRdpDL(u64 *rdp_dl, u64 nbytes, u8 flags);
extern void guParseString(char *StringPointer, u64 nbytes);
/*
* NO LONGER SUPPORTED,
* use guParseRdpDL with GU_PARSERDP_DUMPONLY flags
*/
/* extern void guDumpRawRdpDL(u64 *rdp_dl, u64 nbytes); */
/* flag values for guBlinkRdpDL() */
#define GU_BLINKRDP_HILITE 1
#define GU_BLINKRDP_EXTRACT 2
extern void
guBlinkRdpDL(u64 *rdp_dl_in, u64 nbytes_in,
u64 *rdp_dl_out, u64 *nbytes_out,
u32 x, u32 y, u32 radius,
u8 red, u8 green, u8 blue,
u8 flags);
/* flag values for guParseGbiDL() */
#define GU_PARSEGBI_ROWMAJOR 1
#define GU_PARSEGBI_NONEST 2
#define GU_PARSEGBI_FLTMTX 4
#define GU_PARSEGBI_SHOWDMA 8
#define GU_PARSEGBI_ALLMTX 16
#define GU_PARSEGBI_DUMPONLY 32
/*
#define GU_PARSEGBI_HANGAFTER 64
#define GU_PARSEGBI_NOTEXTURES 128
*/
extern void guParseGbiDL(u64 *gbi_dl, u32 nbytes, u8 flags);
extern void guDumpGbiDL(OSTask *tp,u8 flags);
#define GU_PARSE_GBI_TYPE 1
#define GU_PARSE_RDP_TYPE 2
#define GU_PARSE_READY 3
#define GU_PARSE_MEM_BLOCK 4
#define GU_PARSE_ABI_TYPE 5
#define GU_PARSE_STRING_TYPE 6
typedef struct {
int dataSize;
int dlType;
int flags;
u32 paddr;
} guDLPrintCB;
void guSprite2DInit(uSprite *SpritePointer,
void *SourceImagePointer,
void *TlutPointer,
int Stride,
int SubImageWidth,
int SubImageHeight,
int SourceImageType,
int SourceImageBitSize,
int SourceImageOffsetS,
int SourceImageOffsetT);
#endif /* !_GU_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: leo.h,v $
$Revision: 1.29 $
$Date: 1998/12/21 07:30:15 $
*---------------------------------------------------------------------*/
#ifndef _LEO_H_
#define _LEO_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#include <PR/leoappli.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 LEOError;
typedef u8 LEOSpdlMode;
typedef u8 LEOStatus;
typedef struct
{
u8 drive; /* version of hw */
u8 driver; /* version of sw */
u8 deviceType; /* dev type, always 00 */
u8 ndevices; /* # of devices, always 01 */
} LEOVersion;
typedef struct
{
u32 startLBA;
u32 endLBA;
u32 nbytes;
} LEOCapacity;
typedef struct
{
u8 pad;
u8 yearhi;
u8 yearlo;
u8 month;
u8 day;
u8 hour;
u8 minute;
u8 second;
} LEODiskTime;
typedef struct
{
u64 lineNumber;
LEODiskTime time;
} LEOSerialNum;
typedef struct
{
u8 gameName[4];
u8 gameVersion;
u8 diskNumber;
u8 ramUsage;
u8 diskUsage;
LEOSerialNum serialNumber;
u8 company[2];
u8 freeArea[6];
} LEODiskID;
typedef struct
{
LEOCmdHeader header;
union
{
struct
{
u32 lba;
u32 xfer_blks;
void *buff_ptr;
u32 rw_bytes;
#ifdef _LONGCMD
u32 size;
#endif
} readwrite;
struct
{
u32 lba;
} seek;
struct
{
void *buffer_pointer;
} readdiskid;
LEODiskTime time;
struct
{
u8 reserve1;
u8 reserve2;
u8 standby_time;
u8 sleep_time;
u32 reserve3;
} modeselect;
} data;
} LEOCmd;
#define _nbytes readwrite.rw_bytes
#define _result header.status
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#define LEO_SW_VERSION 6 /* This will be returned by */
/* LeoInquiry command */
#define OS_PRIORITY_LEOMGR OS_PRIORITY_PIMGR
/*
* Drive Rom offset address
*/
#define DDROM_FONT_START 0x000a0000
#define DDROM_WAVEDATA_START 0x00140000
/*
* Definition for osLeoSpdlMotor()
*/
#define ACTIVE 0
#define STANDBY 1
#define SLEEP 2
#define BRAKE 4
#define LEO_MOTOR_ACTIVE 0
#define LEO_MOTOR_STANDBY 1
#define LEO_MOTOR_SLEEP 2
#define LEO_MOTOR_BRAKE 4
#define NUM_LBAS 4292 /* total number of LBAs */
#define BLK_SIZE_ZONE0 19720
#define BLK_SIZE_ZONE1 18360
#define BLK_SIZE_ZONE2 17680
#define BLK_SIZE_ZONE3 16320
#define BLK_SIZE_ZONE4 14960
#define BLK_SIZE_ZONE5 13600
#define BLK_SIZE_ZONE6 12240
#define BLK_SIZE_ZONE7 10880
#define BLK_SIZE_ZONE8 9520
#define MAX_BLK_SIZE BLK_SIZE_ZONE0
#define MIN_BLK_SIZE BLK_SIZE_ZONE8
/*
* Error codes
*/
#define LEO_ERROR_GOOD 0
#define LEO_ERROR_DRIVE_NOT_READY 1
#define LEO_ERROR_DIAGNOSTIC_FAILURE 2
#define LEO_ERROR_COMMAND_PHASE_ERROR 3
#define LEO_ERROR_DATA_PHASE_ERROR 4
#define LEO_ERROR_REAL_TIME_CLOCK_FAILURE 5
#define LEO_ERROR_BUSY 8
#define LEO_ERROR_INCOMPATIBLE_MEDIUM_INSTALLED 11
#define LEO_ERROR_UNKNOWN_FORMAT 11
#define LEO_ERROR_NO_SEEK_COMPLETE 21
#define LEO_ERROR_WRITE_FAULT 22
#define LEO_ERROR_UNRECOVERED_READ_ERROR 23
#define LEO_ERROR_NO_REFERENCE_POSITION_FOUND 24
#define LEO_ERROR_TRACK_FOLLOWING_ERROR 25
#define LEO_ERROR_TRACKING_OR_SPDL_SERVO_FAILURE 25
#define LEO_ERROR_INVALID_COMMAND_OPERATION_CODE 31
#define LEO_ERROR_LBA_OUT_OF_RANGE 32
#define LEO_ERROR_WRITE_PROTECT_ERROR 33
#define LEO_ERROR_COMMAND_CLEARED_BY_HOST 34
#define LEO_ERROR_COMMAND_TERMINATED 34
#define LEO_ERROR_QUEUE_FULL 35
#define LEO_ERROR_ILLEGAL_TIMER_VALUE 36
#define LEO_ERROR_WAITING_NMI 37
#define LEO_ERROR_DEVICE_COMMUNICATION_FAILURE 41
#define LEO_ERROR_MEDIUM_NOT_PRESENT 42
#define LEO_ERROR_POWERONRESET_DEVICERESET_OCCURED 43
#define LEO_ERROR_RAMPACK_NOT_CONNECTED 44
#define LEO_ERROR_MEDIUM_MAY_HAVE_CHANGED 47
#define LEO_ERROR_EJECTED_ILLEGALLY_RESUME 49
/*
* Reserved
*/
#define LEO_ERROR_NOT_BOOTED_DISK 45
#define LEO_ERROR_DIDNOT_CHANGED_DISK_AS_EXPECTED 46
/*
* Error codes only used in IPL
*/
#define LEO_ERROR_RTC_NOT_SET_CORRECTLY 48
#define LEO_ERROR_DIAGNOSTIC_FAILURE_RESET 50
#define LEO_ERROR_EJECTED_ILLEGALLY_RESET 51
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
#define GET_ERROR(x) ((x).header.sense)
/**************************************************************************
*
* Extern variables
*
*/
extern LEODiskID leoBootID;
extern OSPiHandle *__osDiskHandle; /* For exceptasm to get disk info*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Initialize routine */
extern s32 LeoCreateLeoManager(OSPri comPri, OSPri intPri,
OSMesg *cmdBuf, s32 cmdMsgCnt);
extern s32 LeoCJCreateLeoManager(OSPri comPri, OSPri intPri,
OSMesg *cmdBuf, s32 cmdMsgCnt);
extern s32 LeoCACreateLeoManager(OSPri comPri, OSPri intPri,
OSMesg *cmdBuf, s32 cmdMsgCnt);
extern u32 LeoDriveExist(void);
/* Synchronous functions */
extern s32 LeoClearQueue(void);
extern s32 LeoByteToLBA(s32 startLBA, u32 nbytes, s32 *lbas);
extern s32 LeoLBAToByte(s32 startLBA, u32 nLBAs, s32 *bytes);
extern s32 LeoReadCapacity(LEOCapacity *cap, s32 dir);
extern s32 LeoInquiry(LEOVersion *ver);
extern s32 LeoTestUnitReady(LEOStatus *status);
/* Asynchronous functions */
extern s32 LeoSpdlMotor(LEOCmd *cmdBlock, LEOSpdlMode mode, OSMesgQueue *mq);
extern s32 LeoSeek(LEOCmd *cmdBlock, u32 lba, OSMesgQueue *mq);
extern s32 LeoRezero(LEOCmd *cmdBlock, OSMesgQueue *mq);
extern s32 LeoReadWrite(LEOCmd *cmdBlock, s32 direction,
u32 LBA, void *vAddr, u32 nLBAs, OSMesgQueue *mq);
extern s32 LeoReadDiskID(LEOCmd *cmdBlock, LEODiskID *vaddr, OSMesgQueue *mq);
extern s32 LeoSetRTC(LEOCmd *cmdBlock, LEODiskTime *RTCdata, OSMesgQueue *mq);
extern s32 LeoReadRTC(LEOCmd *cmdBlock, OSMesgQueue *mq);
extern s32 LeoModeSelectAsync(LEOCmd *cmdBlock, u32 standby,
u32 sleep, OSMesgQueue *mq);
/* Font routines */
extern int LeoGetKAdr(int sjis);
extern int LeoGetAAdr(int code,int *dx,int *dy, int *cy);
extern int LeoGetAAdr2(u32 ccode,int *dx,int *dy, int *cy);
/* Boot function */
extern void LeoBootGame(void *entry);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_LEO_H */

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/*
* F i l e N a m e : l e o a p p l i . h
*
****************************************************************************
* (C) Copyright ALPS Electric Co., Ltd. 1995-1997
****************************************************************************
* Version
*
* ver Date
* ---- --------
* 1.01 '97-11-18 Add MOTOR BRAKE definition for control bit.
****************************************************************************
*/
/*-----------------------------------*/
/* DRIVE PARAMETER */
/*-----------------------------------*/
#define LEO_DISK_TYPE_MIN 0
#define LEO_DISK_TYPE_MAX 6
#define LEO_LBA_MIN 0
#define LEO_LBA_MAX 4291
#define LEO_LBA_ROM_TOP LEO_LBA_MIN
#define LEO_LBA_ROM_END0 1417
#define LEO_LBA_ROM_END1 1965
#define LEO_LBA_ROM_END2 2513
#define LEO_LBA_ROM_END3 3061
#define LEO_LBA_ROM_END4 3609
#define LEO_LBA_ROM_END5 4087
#define LEO_LBA_ROM_END6 LEO_LBA_MAX
#define LEO_LBA_RAM_TOP0 (LEO_LBA_ROM_END0+1)
#define LEO_LBA_RAM_TOP1 (LEO_LBA_ROM_END1+1)
#define LEO_LBA_RAM_TOP2 (LEO_LBA_ROM_END2+1)
#define LEO_LBA_RAM_TOP3 (LEO_LBA_ROM_END3+1)
#define LEO_LBA_RAM_TOP4 (LEO_LBA_ROM_END4+1)
#define LEO_LBA_RAM_TOP5 (LEO_LBA_ROM_END5+1)
#define LEO_LBA_RAM_TOP6 (LEO_LBA_ROM_END6+1)
#define LEO_LBA_RAM_END6 LEO_LBA_MAX
/*-----------------------------------*/
/* LEO FUNCTION DEFINITIONS */
/*-----------------------------------*/
extern void leoInitialize(OSPri PRI_WRK, OSPri PRI_INT, OSMesg *command_que_buf, u32 cmd_buff_size);
extern void leoCommand(void *CDB);
extern void LeoReset(void);
extern s32 LeoResetClear(void);
/*-----------------------------------*/
/* THREAD PRIORITY */
/*-----------------------------------*/
#define LEO_PRIORITY_WRK (OS_PRIORITY_PIMGR-1)
#define LEO_PRIORITY_INT OS_PRIORITY_PIMGR
/*-----------------------------------*/
/* COMMAND CODE */
/*-----------------------------------*/
#define LEO_COMMAND_CLEAR_QUE 0x01
#define LEO_COMMAND_INQUIRY 0x02
#define LEO_COMMAND_TEST_UNIT_READY 0x03
#define LEO_COMMAND_REZERO 0x04
#define LEO_COMMAND_READ 0x05
#define LEO_COMMAND_WRITE 0x06
#define LEO_COMMAND_SEEK 0x07
#define LEO_COMMAND_START_STOP 0x08
#define LEO_COMMAND_READ_CAPACITY 0x09
#define LEO_COMMAND_TRANSLATE 0x0a
#define LEO_COMMAND_MODE_SELECT 0x0b
#define LEO_COMMAND_READ_DISK_ID 0x0c
#define LEO_COMMAND_READ_TIMER 0x0d
#define LEO_COMMAND_SET_TIMER 0x0e
/*-----------------------------------*/
/* CONTROL BIT */
/*-----------------------------------*/
#define LEO_CONTROL_POST 0x80 /* ENABLE POST QUEUE */
#define LEO_CONTROL_START 0x01 /* START COMMAND */
#define LEO_CONTROL_STBY 0x02 /* STAND-BY MODE(NOT SLEEP MODE) */
#define LEO_CONTROL_WRT 0x01 /* READ RE-WRITE-ABLE CAPACITY */
#define LEO_CONTROL_TBL 0x01 /* TRANSLATE BYTE TO LBA */
#define LEO_CONTROL_BRAKE 0x04 /* SLEEP MODE(BRAKE ON) */
/*-----------------------------------*/
/* BIT FIELD PARAMETER */
/*-----------------------------------*/
#define LEO_TEST_UNIT_MR 0x01 /* MEDIUM REMOVED */
#define LEO_TEST_UNIT_RE 0x02 /* HEAD RETRACTED */
#define LEO_TEST_UNIT_SS 0x04 /* SPINDLE STOPPED */
/*-----------------------------------*/
/* STATUS */
/*-----------------------------------*/
#define LEO_STATUS_GOOD 0x00
#define LEO_STATUS_CHECK_CONDITION 0x02
#define LEO_STATUS_BUSY 0x08
/*-----------------------------------*/
/* SENSE CODE */
/*-----------------------------------*/
#define LEO_SENSE_NO_ADDITIONAL_SENSE_INFOMATION 00
#define LEO_SENSE_DRIVE_NOT_READY 01
#define LEO_SENSE_DIAGNOSTIC_FAILURE 02
#define LEO_SENSE_COMMAND_PHASE_ERROR 03
#define LEO_SENSE_DATA_PHASE_ERROR 04
#define LEO_SENSE_REAL_TIME_CLOCK_FAILURE 05
#define LEO_SENSE_INCOMPATIBLE_MEDIUM_INSTALLED 11
#define LEO_SENSE_UNKNOWN_FORMAT 11
#define LEO_SENSE_NO_SEEK_COMPLETE 21
#define LEO_SENSE_WRITE_FAULT 22
#define LEO_SENSE_UNRECOVERED_READ_ERROR 23
#define LEO_SENSE_NO_REFERENCE_POSITION_FOUND 24
#define LEO_SENSE_TRACK_FOLLOWING_ERROR 25
#define LEO_SENSE_TRACKING_OR_SPDL_SERVO_FAILURE 25
#define LEO_SENSE_INVALID_COMMAND_OPERATION_CODE 31
#define LEO_SENSE_LBA_OUT_OF_RANGE 32
#define LEO_SENSE_WRITE_PROTECT_ERROR 33
#define LEO_SENSE_COMMAND_TERMINATED 34
#define LEO_SENSE_QUEUE_FULL 35
#define LEO_SENSE_ILLEGAL_TIMER_VALUE 36
#define LEO_SENSE_WAITING_NMI 37
#define LEO_SENSE_DEVICE_COMMUNICATION_FAILURE 41
#define LEO_SENSE_MEDIUM_NOT_PRESENT 42
#define LEO_SENSE_POWERONRESET_DEVICERESET_OCCURED 43
#define LEO_SENSE_MEDIUM_MAY_HAVE_CHANGED 47
#define LEO_SENSE_EJECTED_ILLEGALLY_RESUME 49
/*-----------------------------------*/
/* Command Block Header */
/*-----------------------------------*/
typedef struct{
u8 command;
u8 reserve1;
u8 control;
u8 reserve3;
u8 status;
u8 sense;
u8 reserve6;
u8 reserve7;
OSMesgQueue *post;
} LEOCmdHeader;
/*-----------------------------------*/
/* CLEAR QUEUE(01H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
} LEOCmdClearQue;
/*-----------------------------------*/
/* INQUIRY(02H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u8 dev_type;
u8 version;
u8 dev_num;
u8 leo_bios_ver;
u32 reserve5;
} LEOCmdInquiry;
/*-----------------------------------*/
/* TEST UNIT READY(03H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u8 test;
u8 reserve2;
u8 reserve3;
u8 reserve4;
} LEOCmdTestUnitReady;
/*-----------------------------------*/
/* REZERO(04H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
} LEOCmdRezero;
/*-----------------------------------*/
/* READ(05H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u32 lba;
u32 xfer_blks;
void *buff_ptr;
u32 rw_bytes;
} LEOCmdRead;
/*-----------------------------------*/
/* WRITE(06H) command */
/*-----------------------------------*/
typedef LEOCmdRead LEOCmdWrite;
/*-----------------------------------*/
/* SEEK(07H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u32 lba;
} LEOCmdSeek;
/*-----------------------------------*/
/* START/STOP(08H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
} LEOCmdStartStop;
/*-----------------------------------*/
/* READ CAPACITY(09H) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u32 start_lba;
u32 end_lba;
u32 capa_bytes;
} LEOCmdReadCapacity;
/*-----------------------------------*/
/* TRANSLATE(0AH) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u32 start_lba;
u32 in_param;
u32 out_param;
} LEOCmdTranslate;
/*-----------------------------------*/
/* MODE SELECT(0BH) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u8 page_code;
u8 reserve1;
u8 standby_time;
u8 sleep_time;
u8 led_on_time;
u8 led_off_time;
u8 reserve18;
u8 reserve19;
} LEOCmdModeSelect;
/*-----------------------------------*/
/* READ DISK ID(0CH) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
void *buffer_pointer;
} LEOCmdReadDiskId;
/*-----------------------------------*/
/* READ TIMER(0DH) command */
/*-----------------------------------*/
typedef struct {
LEOCmdHeader header;
u8 reserve12;
u8 reserve13;
u8 year;
u8 month;
u8 day;
u8 hour;
u8 minute;
u8 second;
} LEOCmdReadTimer;
/*-----------------------------------*/
/* SET TIMER(0EH) command */
/*-----------------------------------*/
typedef LEOCmdReadTimer LEOCmdSetTimer;
/*-------end of leoappli.h--------------------------*/

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/*====================================================================
* libaudio.h
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/**************************************************************************
*
* $Revision: 1.173 $
* $Date: 1997/12/01 12:42:21 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/libaudio.h,v $
*
**************************************************************************/
#ifndef __LIB_AUDIO__
#define __LIB_AUDIO__
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include <PR/mbi.h>
/***********************************************************************
* misc defines
***********************************************************************/
#ifndef _EMULATOR
# ifdef AUD_PROFILE
#define PROFILE_AUD(num, cnt, max, min) \
{ \
u32 currCnt = osGetCount(); \
currCnt -= lastCnt[cnt_index]; \
cnt_index--; \
cnt += currCnt; \
num++; \
\
if ( currCnt > max ) max = currCnt; \
if ( currCnt < min ) min = currCnt; \
}
# endif /* AUD_PROFILE */
#endif /* EMULATOR */
#ifndef NULL
#define NULL 0
#endif
#define AL_FX_BUFFER_SIZE 8192
#define AL_FRAME_INIT -1
#define AL_USEC_PER_FRAME 16000
#define AL_MAX_PRIORITY 127
#define AL_GAIN_CHANGE_TIME 1000
typedef s32 ALMicroTime;
typedef u8 ALPan;
#define AL_PAN_CENTER 64
#define AL_PAN_LEFT 0
#define AL_PAN_RIGHT 127
#define AL_VOL_FULL 127
#define AL_KEY_MIN 0
#define AL_KEY_MAX 127
#define AL_DEFAULT_FXMIX 0
#define AL_SUSTAIN 63
/***********************************************************************
* Error handling
***********************************************************************/
#ifdef _DEBUG
#define ALFailIf(condition, error) \
if (condition) { \
__osError(error, 0); \
return; }
#else
#define ALFailIf(condition, error) \
if (condition) { \
return; }
#endif
#ifdef _DEBUG
#define ALFlagFailIf(condition, flag, error) \
if (condition) { \
if(flag) __osError(error, 0); \
return; }
#else
#define ALFlagFailIf(condition, flag, error) \
if (condition) { \
return; }
#endif
/***********************************************************************
* Audio Library global routines
***********************************************************************/
typedef struct ALLink_s {
struct ALLink_s *next;
struct ALLink_s *prev;
} ALLink;
void alUnlink(ALLink *element);
void alLink(ALLink *element, ALLink *after);
typedef s32 (*ALDMAproc)(s32 addr, s32 len, void *state);
typedef ALDMAproc (*ALDMANew)(void *state);
void alCopy(void *src, void *dest, s32 len);
typedef struct {
u8 *base;
u8 *cur;
s32 len;
s32 count;
} ALHeap;
#define AL_HEAP_DEBUG 1
#define AL_HEAP_MAGIC 0x20736a73
#define AL_HEAP_INIT 0
void alHeapInit(ALHeap *hp, u8 *base, s32 len);
void *alHeapDBAlloc(u8 *file, s32 line, ALHeap *hp, s32 num, s32 size);
s32 alHeapCheck(ALHeap *hp);
#ifdef _DEBUG
#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc((u8 *) __FILE__,__LINE__,(hp),(elem),(size))
#else
#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc(0, 0,(hp),(elem),(size))
#endif
/***********************************************************************
* FX Stuff
***********************************************************************/
#define AL_FX_NONE 0
#define AL_FX_SMALLROOM 1
#define AL_FX_BIGROOM 2
#define AL_FX_CHORUS 3
#define AL_FX_FLANGE 4
#define AL_FX_ECHO 5
#define AL_FX_CUSTOM 6
typedef u8 ALFxId;
typedef void *ALFxRef;
/***********************************************************************
* data structures for sound banks
***********************************************************************/
#define AL_BANK_VERSION 0x4231 /* 'B1' */
/* Possible wavetable types */
enum {AL_ADPCM_WAVE = 0,
AL_RAW16_WAVE};
typedef struct {
s32 order;
s32 npredictors;
s16 book[1]; /* Actually variable size. Must be 8-byte aligned */
} ALADPCMBook;
typedef struct {
u32 start;
u32 end;
u32 count;
ADPCM_STATE state;
} ALADPCMloop;
typedef struct {
u32 start;
u32 end;
u32 count;
} ALRawLoop;
typedef struct {
ALMicroTime attackTime;
ALMicroTime decayTime;
ALMicroTime releaseTime;
u8 attackVolume;
u8 decayVolume;
} ALEnvelope;
typedef struct {
u8 velocityMin;
u8 velocityMax;
u8 keyMin;
u8 keyMax;
u8 keyBase;
s8 detune;
} ALKeyMap;
typedef struct {
ALADPCMloop *loop;
ALADPCMBook *book;
} ALADPCMWaveInfo;
typedef struct {
ALRawLoop *loop;
} ALRAWWaveInfo;
typedef struct ALWaveTable_s {
u8 *base; /* ptr to start of wave data */
s32 len; /* length of data in bytes */
u8 type; /* compression type */
u8 flags; /* offset/address flags */
union {
ALADPCMWaveInfo adpcmWave;
ALRAWWaveInfo rawWave;
} waveInfo;
} ALWaveTable;
typedef struct ALSound_s {
ALEnvelope *envelope;
ALKeyMap *keyMap;
ALWaveTable *wavetable; /* offset to wavetable struct */
ALPan samplePan;
u8 sampleVolume;
u8 flags;
} ALSound;
typedef struct {
u8 volume; /* overall volume for this instrument */
ALPan pan; /* 0 = hard left, 127 = hard right */
u8 priority; /* voice priority for this instrument */
u8 flags;
u8 tremType; /* the type of tremelo osc. to use */
u8 tremRate; /* the rate of the tremelo osc. */
u8 tremDepth; /* the depth of the tremelo osc */
u8 tremDelay; /* the delay for the tremelo osc */
u8 vibType; /* the type of tremelo osc. to use */
u8 vibRate; /* the rate of the tremelo osc. */
u8 vibDepth; /* the depth of the tremelo osc */
u8 vibDelay; /* the delay for the tremelo osc */
s16 bendRange; /* pitch bend range in cents */
s16 soundCount; /* number of sounds in this array */
ALSound *soundArray[1];
} ALInstrument;
typedef struct ALBank_s {
s16 instCount; /* number of programs in this bank */
u8 flags;
u8 pad;
s32 sampleRate; /* e.g. 44100, 22050, etc... */
ALInstrument *percussion; /* default percussion for GM */
ALInstrument *instArray[1]; /* ARRAY of instruments */
} ALBank;
typedef struct { /* Note: sizeof won't be correct */
s16 revision; /* format revision of this file */
s16 bankCount; /* number of banks */
ALBank *bankArray[1]; /* ARRAY of bank offsets */
} ALBankFile;
void alBnkfNew(ALBankFile *f, u8 *table);
/***********************************************************************
* Sequence Files
***********************************************************************/
#define AL_SEQBANK_VERSION 'S1'
typedef struct {
u8 *offset;
s32 len;
} ALSeqData;
typedef struct { /* Note: sizeof won't be correct */
s16 revision; /* format revision of this file */
s16 seqCount; /* number of sequences */
ALSeqData seqArray[1]; /* ARRAY of sequence info */
} ALSeqFile;
void alSeqFileNew(ALSeqFile *f, u8 *base);
/***********************************************************************
* Synthesis driver stuff
***********************************************************************/
typedef ALMicroTime (*ALVoiceHandler)(void *);
typedef struct {
s32 maxVVoices; /* obsolete */
s32 maxPVoices;
s32 maxUpdates;
s32 maxFXbusses;
void *dmaproc;
ALHeap *heap;
s32 outputRate; /* output sample rate */
ALFxId fxType;
s32 *params;
} ALSynConfig;
typedef struct ALPlayer_s {
struct ALPlayer_s *next;
void *clientData; /* storage for client callback */
ALVoiceHandler handler; /* voice handler for player */
ALMicroTime callTime; /* usec requested callback */
s32 samplesLeft; /* usec remaining to callback */
} ALPlayer;
typedef struct ALVoice_s {
ALLink node;
struct PVoice_s *pvoice;
ALWaveTable *table;
void *clientPrivate;
s16 state;
s16 priority;
s16 fxBus;
s16 unityPitch;
} ALVoice;
typedef struct ALVoiceConfig_s {
s16 priority; /* voice priority */
s16 fxBus; /* bus assignment */
u8 unityPitch; /* unity pitch flag */
} ALVoiceConfig;
typedef struct {
ALPlayer *head; /* client list head */
ALLink pFreeList; /* list of free physical voices */
ALLink pAllocList; /* list of allocated physical voices */
ALLink pLameList; /* list of voices ready to be freed */
s32 paramSamples;
s32 curSamples; /* samples from start of game */
ALDMANew dma;
ALHeap *heap;
struct ALParam_s *paramList;
struct ALMainBus_s *mainBus;
struct ALAuxBus_s *auxBus; /* ptr to array of aux bus structs */
struct ALFilter_s *outputFilter; /* last filter in the filter chain */
s32 numPVoices;
s32 maxAuxBusses;
s32 outputRate; /* output sample rate */
s32 maxOutSamples; /* Maximum samples rsp can generate
at one time at output rate */
} ALSynth;
void alSynNew(ALSynth *s, ALSynConfig *config);
void alSynDelete(ALSynth *s);
void alSynAddPlayer(ALSynth *s, ALPlayer *client);
void alSynRemovePlayer(ALSynth *s, ALPlayer *client);
s32 alSynAllocVoice(ALSynth *s, ALVoice *v, ALVoiceConfig *vc);
void alSynFreeVoice(ALSynth *s, ALVoice *voice);
void alSynStartVoice(ALSynth *s, ALVoice *voice, ALWaveTable *w);
void alSynStartVoiceParams(ALSynth *s, ALVoice *voice, ALWaveTable *w,
f32 pitch, s16 vol, ALPan pan, u8 fxmix,
ALMicroTime t);
void alSynStopVoice(ALSynth *s, ALVoice *voice);
void alSynSetVol(ALSynth *s, ALVoice *v, s16 vol, ALMicroTime delta);
void alSynSetPitch(ALSynth *s, ALVoice *voice, f32 ratio);
void alSynSetPan(ALSynth *s, ALVoice *voice, ALPan pan);
void alSynSetFXMix(ALSynth *s, ALVoice *voice, u8 fxmix);
void alSynSetPriority(ALSynth *s, ALVoice *voice, s16 priority);
s16 alSynGetPriority(ALSynth *s, ALVoice *voice);
ALFxRef *alSynAllocFX(ALSynth *s, s16 bus, ALSynConfig *c, ALHeap *hp);
ALFxRef alSynGetFXRef(ALSynth *s, s16 bus, s16 index);
void alSynFreeFX(ALSynth *s, ALFxRef *fx);
void alSynSetFXParam(ALSynth *s, ALFxRef fx, s16 paramID, void *param);
/***********************************************************************
* Audio Library (AL) stuff
***********************************************************************/
typedef struct {
ALSynth drvr;
} ALGlobals;
extern ALGlobals *alGlobals;
void alInit(ALGlobals *glob, ALSynConfig *c);
void alClose(ALGlobals *glob);
Acmd *alAudioFrame(Acmd *cmdList, s32 *cmdLen, s16 *outBuf, s32 outLen);
/***********************************************************************
* Sequence Player stuff
***********************************************************************/
/*
* Play states
*/
#define AL_STOPPED 0
#define AL_PLAYING 1
#define AL_STOPPING 2
#define AL_DEFAULT_PRIORITY 5
#define AL_DEFAULT_VOICE 0
#define AL_MAX_CHANNELS 16
/*
* Audio Library event type definitions
*/
enum ALMsg {
AL_SEQ_REF_EVT, /* Reference to a pending event in the sequence. */
AL_SEQ_MIDI_EVT,
AL_SEQP_MIDI_EVT,
AL_TEMPO_EVT,
AL_SEQ_END_EVT,
AL_NOTE_END_EVT,
AL_SEQP_ENV_EVT,
AL_SEQP_META_EVT,
AL_SEQP_PROG_EVT,
AL_SEQP_API_EVT,
AL_SEQP_VOL_EVT,
AL_SEQP_LOOP_EVT,
AL_SEQP_PRIORITY_EVT,
AL_SEQP_SEQ_EVT,
AL_SEQP_BANK_EVT,
AL_SEQP_PLAY_EVT,
AL_SEQP_STOP_EVT,
AL_SEQP_STOPPING_EVT,
AL_TRACK_END,
AL_CSP_LOOPSTART,
AL_CSP_LOOPEND,
AL_CSP_NOTEOFF_EVT,
AL_TREM_OSC_EVT,
AL_VIB_OSC_EVT,
AL_UNK18_EVT
};
/*
* Midi event definitions
*/
#define AL_EVTQ_END 0x7fffffff
enum AL_MIDIstatus {
/* For distinguishing channel number from status */
AL_MIDI_ChannelMask = 0x0F,
AL_MIDI_StatusMask = 0xF0,
/* Channel voice messages */
AL_MIDI_ChannelVoice = 0x80,
AL_MIDI_NoteOff = 0x80,
AL_MIDI_NoteOn = 0x90,
AL_MIDI_PolyKeyPressure = 0xA0,
AL_MIDI_ControlChange = 0xB0,
AL_MIDI_ChannelModeSelect = 0xB0,
AL_MIDI_ProgramChange = 0xC0,
AL_MIDI_ChannelPressure = 0xD0,
AL_MIDI_PitchBendChange = 0xE0,
/* System messages */
AL_MIDI_SysEx = 0xF0, /* System Exclusive */
/* System common */
AL_MIDI_SystemCommon = 0xF1,
AL_MIDI_TimeCodeQuarterFrame = 0xF1,
AL_MIDI_SongPositionPointer = 0xF2,
AL_MIDI_SongSelect = 0xF3,
AL_MIDI_Undefined1 = 0xF4,
AL_MIDI_Undefined2 = 0xF5,
AL_MIDI_TuneRequest = 0xF6,
AL_MIDI_EOX = 0xF7, /* End of System Exclusive */
/* System real time */
AL_MIDI_SystemRealTime = 0xF8,
AL_MIDI_TimingClock = 0xF8,
AL_MIDI_Undefined3 = 0xF9,
AL_MIDI_Start = 0xFA,
AL_MIDI_Continue = 0xFB,
AL_MIDI_Stop = 0xFC,
AL_MIDI_Undefined4 = 0xFD,
AL_MIDI_ActiveSensing = 0xFE,
AL_MIDI_SystemReset = 0xFF,
AL_MIDI_Meta = 0xFF /* MIDI Files only */
};
enum AL_MIDIctrl {
AL_MIDI_VOLUME_CTRL = 0x07,
AL_MIDI_PAN_CTRL = 0x0A,
AL_MIDI_PRIORITY_CTRL = 0x10, /* use general purpose controller for priority */
AL_MIDI_FX_CTRL_0 = 0x14,
AL_MIDI_FX_CTRL_1 = 0x15,
AL_MIDI_FX_CTRL_2 = 0x16,
AL_MIDI_FX_CTRL_3 = 0x17,
AL_MIDI_FX_CTRL_4 = 0x18,
AL_MIDI_FX_CTRL_5 = 0x19,
AL_MIDI_FX_CTRL_6 = 0x1A,
AL_MIDI_FX_CTRL_7 = 0x1B,
AL_MIDI_FX_CTRL_8 = 0x1C,
AL_MIDI_FX_CTRL_9 = 0x1D,
AL_MIDI_SUSTAIN_CTRL = 0x40,
AL_MIDI_FX1_CTRL = 0x5B,
AL_MIDI_FX3_CTRL = 0x5D
};
enum AL_MIDImeta {
AL_MIDI_META_TEMPO = 0x51,
AL_MIDI_META_EOT = 0x2f
};
#define AL_CMIDI_BLOCK_CODE 0xFE
#define AL_CMIDI_LOOPSTART_CODE 0x2E
#define AL_CMIDI_LOOPEND_CODE 0x2D
#define AL_CMIDI_CNTRL_LOOPSTART 102
#define AL_CMIDI_CNTRL_LOOPEND 103
#define AL_CMIDI_CNTRL_LOOPCOUNT_SM 104
#define AL_CMIDI_CNTRL_LOOPCOUNT_BIG 105
typedef struct {
u8 *curPtr; /* ptr to the next event */
s32 lastTicks; /* sequence clock ticks (used by alSeqSetLoc) */
s32 curTicks; /* sequence clock ticks of next event (used by loop end test) */
s16 lastStatus; /* the last status msg */
} ALSeqMarker;
typedef struct {
s32 ticks; /* MIDI, Tempo and End events must start with ticks */
u8 status;
u8 byte1;
u8 byte2;
u32 duration;
} ALMIDIEvent;
typedef struct {
s32 ticks;
u8 status;
u8 type;
u8 len;
u8 byte1;
u8 byte2;
u8 byte3;
} ALTempoEvent;
typedef struct {
s32 ticks;
u8 status;
u8 type;
u8 len;
} ALEndEvent;
typedef struct {
struct ALVoice_s *voice;
} ALNoteEvent;
typedef struct {
struct ALVoice_s *voice;
ALMicroTime delta;
u8 vol;
} ALVolumeEvent;
typedef struct {
s16 vol;
} ALSeqpVolEvent;
typedef struct {
ALSeqMarker *start;
ALSeqMarker *end;
s32 count;
} ALSeqpLoopEvent;
typedef struct {
u8 chan;
u8 priority;
} ALSeqpPriorityEvent;
typedef struct {
void *seq; /* pointer to a seq (could be an ALSeq or an ALCSeq). */
} ALSeqpSeqEvent;
typedef struct {
ALBank *bank;
} ALSeqpBankEvent;
typedef struct {
struct ALVoiceState_s *vs;
void *oscState;
u8 chan;
} ALOscEvent;
typedef struct {
float unk0;
float unk4;
} ALUnk18Event;
typedef struct {
struct struct_81_s * unk0;
s32 unk4;
} ALUnk_Core1_3A70_Event;
typedef struct {
ALVoice voice;
ALSound *sound; /* sound referenced here */
s16 priority;
f32 pitch; /* current playback pitch */
s32 state; /* play state for this sound */
s16 vol; /* volume - combined with volume from bank */
ALPan pan; /* pan - 0 = left, 127 = right */
u8 fxMix; /* wet/dry mix - 0 = dry, 127 = wet */
} ALSoundState;
typedef struct {
s16 type;
union {
ALMIDIEvent midi;
ALTempoEvent tempo;
ALEndEvent end;
ALNoteEvent note;
ALVolumeEvent vol;
ALSeqpLoopEvent loop;
ALSeqpVolEvent spvol;
ALSeqpPriorityEvent sppriority;
ALSeqpSeqEvent spseq;
ALSeqpBankEvent spbank;
ALOscEvent osc;
ALUnk18Event unk18;
ALUnk_Core1_3A70_Event unk3A70;
} msg;
} ALEvent;
typedef struct {
ALLink node;
ALMicroTime delta;
ALEvent evt;
} ALEventListItem;
typedef struct {
ALLink freeList;
ALLink allocList;
s32 eventCount;
} ALEventQueue;
void alEvtqNew(ALEventQueue *evtq, ALEventListItem *items,
s32 itemCount);
ALMicroTime alEvtqNextEvent(ALEventQueue *evtq, ALEvent *evt);
void alEvtqPostEvent(ALEventQueue *evtq, ALEvent *evt,
ALMicroTime delta);
void alEvtqFlush(ALEventQueue *evtq);
void alEvtqFlushType(ALEventQueue *evtq, s16 type);
#define AL_PHASE_ATTACK 0
#define AL_PHASE_NOTEON 0
#define AL_PHASE_DECAY 1
#define AL_PHASE_SUSTAIN 2
#define AL_PHASE_RELEASE 3
#define AL_PHASE_SUSTREL 4
typedef struct ALVoiceState_s {
struct ALVoiceState_s *next;/* MUST be first */
ALVoice voice;
ALSound *sound;
ALMicroTime envEndTime; /* time of envelope segment end */
f32 pitch; /* currect pitch ratio */
f32 vibrato; /* current value of the vibrato */
u8 envGain; /* current envelope gain */
u8 channel; /* channel assignment */
u8 key; /* note on key number */
u8 velocity; /* note on velocity */
u8 envPhase; /* what envelope phase */
u8 phase;
u8 tremelo; /* current value of the tremelo */
u8 flags; /* bit 0 tremelo flag
bit 1 vibrato flag */
} ALVoiceState;
typedef struct {
ALInstrument *instrument; /* instrument assigned to this chan */
s16 bendRange; /* pitch bend range in cents */
ALFxId fxId; /* type of fx assigned to this chan */
ALPan pan; /* overall pan for this chan */
u8 priority; /* priority for this chan */
u8 vol; /* current volume for this chan */
u8 unk9;
u8 fxmix; /* current fx mix for this chan */
u8 sustain; /* current sustain pedal state */
f32 pitchBend; /* current pitch bend val in cents */
} ALChanState;
typedef struct ALSeq_s {
u8 *base; /* ptr to start of sequence file */
u8 *trackStart; /* ptr to first MIDI event */
u8 *curPtr; /* ptr to next event to read */
s32 lastTicks; /* MIDI ticks for last event */
s32 len; /* length of sequence in bytes */
f32 qnpt; /* qrter notes / tick (1/division) */
s16 division; /* ticks per quarter note */
s16 lastStatus; /* for running status */
} ALSeq;
typedef struct {
u32 trackOffset[16];
u32 division;
} ALCMidiHdr;
typedef struct ALCSeq_s {
ALCMidiHdr *base; /* ptr to start of sequence file */
u32 validTracks; /* set of flags, showing valid tracks */
f32 qnpt; /* qrter notes / tick (1/division) */
u32 lastTicks; /* keep track of ticks incase app wants */
u32 lastDeltaTicks; /* number of delta ticks of last event */
u32 deltaFlag; /* flag: set if delta's not subtracted */
u8 *curLoc[16]; /* ptr to current track location, */
/* may point to next event, or may point */
/* to a backup code */
u8 *curBUPtr[16]; /* ptr to next event if in backup mode */
u8 curBULen[16]; /* if > 0, then in backup mode */
u8 lastStatus[16]; /* for running status */
u32 evtDeltaTicks[16]; /* delta time to next event */
} ALCSeq;
typedef struct {
u32 validTracks;
s32 lastTicks;
u32 lastDeltaTicks;
u8 *curLoc[16];
u8 *curBUPtr[16];
u8 curBULen[16];
u8 lastStatus[16];
u32 evtDeltaTicks[16];
} ALCSeqMarker;
#define NO_SOUND_ERR_MASK 0x01
#define NOTE_OFF_ERR_MASK 0x02
#define NO_VOICE_ERR_MASK 0x04
typedef struct {
s32 maxVoices; /* max number of voices to alloc */
s32 maxEvents; /* max internal events to support */
u8 maxChannels; /* max MIDI channels to support (16)*/
u8 debugFlags; /* control which error get reported */
ALHeap *heap; /* ptr to initialized heap */
void *initOsc;
void *updateOsc;
void *stopOsc;
} ALSeqpConfig;
typedef ALMicroTime (*ALOscInit)(void **oscState,f32 *initVal, u8 oscType,
u8 oscRate, u8 oscDepth, u8 oscDelay);
typedef ALMicroTime (*ALOscUpdate)(void *oscState, f32 *updateVal);
typedef void (*ALOscStop)(void *oscState);
typedef struct {
ALPlayer node; /* note: must be first in structure */
ALSynth *drvr; /* reference to the client driver */
ALSeq *target; /* current sequence */
ALMicroTime curTime;
ALBank *bank; /* current ALBank */
s32 uspt; /* microseconds per tick */
s32 nextDelta; /* microseconds to next callback */
s32 state;
u16 chanMask; /* active channels */
s16 vol; /* overall sequence volume */
u8 maxChannels; /* number of MIDI channels */
u8 debugFlags; /* control which error get reported */
ALEvent nextEvent;
ALEventQueue evtq;
ALMicroTime frameTime;
ALChanState *chanState; /* 16 channels for MIDI */
ALVoiceState *vAllocHead; /* list head for allocated voices */
ALVoiceState *vAllocTail; /* list tail for allocated voices */
ALVoiceState *vFreeList; /* list of free voice state structs */
ALOscInit initOsc;
ALOscUpdate updateOsc;
ALOscStop stopOsc;
ALSeqMarker *loopStart;
ALSeqMarker *loopEnd;
s32 loopCount; /* -1 = loop forever, 0 = no loop */
} ALSeqPlayer;
typedef struct {
ALPlayer node; /* note: must be first in structure */
ALSynth *drvr; /* reference to the client driver */
ALCSeq *target; /* current sequence */
ALMicroTime curTime;
ALBank *bank; /* current ALBank */
s32 uspt; /* microseconds per tick */
s32 nextDelta; /* microseconds to next callback */
s32 state;
u16 chanMask; /* active channels */
s16 vol; /* overall sequence volume */
u8 maxChannels; /* number of MIDI channels */
u8 debugFlags; /* control which error get reported */
ALEvent nextEvent;
ALEventQueue evtq;
ALMicroTime frameTime;
ALChanState *chanState; /* 16 channels for MIDI */
ALVoiceState *vAllocHead; /* list head for allocated voices */
ALVoiceState *vAllocTail; /* list tail for allocated voices */
ALVoiceState *vFreeList; /* list of free voice state structs */
ALOscInit initOsc;
ALOscUpdate updateOsc;
ALOscStop stopOsc;
} ALCSPlayer;
/*
* Sequence data representation routines
*/
void alSeqNew(ALSeq *seq, u8 *ptr, s32 len);
void alSeqNextEvent(ALSeq *seq, ALEvent *event);
s32 alSeqGetTicks(ALSeq *seq);
f32 alSeqTicksToSec(ALSeq *seq, s32 ticks, u32 tempo);
u32 alSeqSecToTicks(ALSeq *seq, f32 sec, u32 tempo);
void alSeqNewMarker(ALSeq *seq, ALSeqMarker *m, u32 ticks);
void alSeqSetLoc(ALSeq *seq, ALSeqMarker *marker);
void alSeqGetLoc(ALSeq *seq, ALSeqMarker *marker);
/*
* Compact Sequence data representation routines
*/
void alCSeqNew(ALCSeq *seq, u8 *ptr);
void alCSeqNextEvent(ALCSeq *seq,ALEvent *evt);
s32 alCSeqGetTicks(ALCSeq *seq);
f32 alCSeqTicksToSec(ALCSeq *seq, s32 ticks, u32 tempo);
u32 alCSeqSecToTicks(ALCSeq *seq, f32 sec, u32 tempo);
void alCSeqNewMarker(ALCSeq *seq, ALCSeqMarker *m, u32 ticks);
void alCSeqSetLoc(ALCSeq *seq, ALCSeqMarker *marker);
void alCSeqGetLoc(ALCSeq *seq, ALCSeqMarker *marker);
/*
* Sequence Player routines
*/
f32 alCents2Ratio(s32 cents);
void alSeqpNew(ALSeqPlayer *seqp, ALSeqpConfig *config);
void alSeqpDelete(ALSeqPlayer *seqp);
void alSeqpSetSeq(ALSeqPlayer *seqp, ALSeq *seq);
ALSeq *alSeqpGetSeq(ALSeqPlayer *seqp);
void alSeqpPlay(ALSeqPlayer *seqp);
void alSeqpStop(ALSeqPlayer *seqp);
s32 alSeqpGetState(ALSeqPlayer *seqp);
void alSeqpSetBank(ALSeqPlayer *seqp, ALBank *b);
void alSeqpSetTempo(ALSeqPlayer *seqp, s32 tempo);
s32 alSeqpGetTempo(ALSeqPlayer *seqp);
s16 alSeqpGetVol(ALSeqPlayer *seqp); /* Master volume control */
void alSeqpSetVol(ALSeqPlayer *seqp, s16 vol);
void alSeqpLoop(ALSeqPlayer *seqp, ALSeqMarker *start, ALSeqMarker *end, s32 count);
void alSeqpSetChlProgram(ALSeqPlayer *seqp, u8 chan, u8 prog);
s32 alSeqpGetChlProgram(ALSeqPlayer *seqp, u8 chan);
void alSeqpSetChlFXMix(ALSeqPlayer *seqp, u8 chan, u8 fxmix);
u8 alSeqpGetChlFXMix(ALSeqPlayer *seqp, u8 chan);
void alSeqpSetChlVol(ALSeqPlayer *seqp, u8 chan, u8 vol);
u8 alSeqpGetChlVol(ALSeqPlayer *seqp, u8 chan);
void alSeqpSetChlPan(ALSeqPlayer *seqp, u8 chan, ALPan pan);
ALPan alSeqpGetChlPan(ALSeqPlayer *seqp, u8 chan);
void alSeqpSetChlPriority(ALSeqPlayer *seqp, u8 chan, u8 priority);
u8 alSeqpGetChlPriority(ALSeqPlayer *seqp, u8 chan);
void alSeqpSendMidi(ALSeqPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2);
/* Maintain backwards compatibility with old routine names. */
#define alSeqpSetProgram alSeqpSetChlProgram
#define alSeqpGetProgram alSeqpGetChlProgram
#define alSeqpSetFXMix alSeqpSetChlFXMix
#define alSeqpGetFXMix alSeqpGetChlFXMix
#define alSeqpSetPan alSeqpSetChlPan
#define alSeqpGetPan alSeqpGetChlPan
#define alSeqpSetChannelPriority alSeqpSetChlPriority
#define alSeqpGetChannelPriority alSeqpGetChlPriority
/*
* Compressed Sequence Player routines
*/
void alCSPNew(ALCSPlayer *seqp, ALSeqpConfig *config);
void alCSPDelete(ALCSPlayer *seqp);
void alCSPSetSeq(ALCSPlayer *seqp, ALCSeq *seq);
ALCSeq *alCSPGetSeq(ALCSPlayer *seqp);
void alCSPPlay(ALCSPlayer *seqp);
void alCSPStop(ALCSPlayer *seqp);
s32 alCSPGetState(ALCSPlayer *seqp);
void alCSPSetBank(ALCSPlayer *seqp, ALBank *b);
void alCSPSetTempo(ALCSPlayer *seqp, s32 tempo);
s32 alCSPGetTempo(ALCSPlayer *seqp);
s16 alCSPGetVol(ALCSPlayer *seqp);
void alCSPSetVol(ALCSPlayer *seqp, s16 vol);
void alCSPSetChlProgram(ALCSPlayer *seqp, u8 chan, u8 prog);
s32 alCSPGetChlProgram(ALCSPlayer *seqp, u8 chan);
void alCSPSetChlFXMix(ALCSPlayer *seqp, u8 chan, u8 fxmix);
u8 alCSPGetChlFXMix(ALCSPlayer *seqp, u8 chan);
void alCSPSetChlPan(ALCSPlayer *seqp, u8 chan, ALPan pan);
ALPan alCSPGetChlPan(ALCSPlayer *seqp, u8 chan);
void alCSPSetChlVol(ALCSPlayer *seqp, u8 chan, u8 vol);
u8 alCSPGetChlVol(ALCSPlayer *seqp, u8 chan);
void alCSPSetChlPriority(ALCSPlayer *seqp, u8 chan, u8 priority);
u8 alCSPGetChlPriority(ALCSPlayer *seqp, u8 chan);
void alCSPSendMidi(ALCSPlayer *seqp, s32 ticks, u8 status,
u8 byte1, u8 byte2);
/* Maintain backwards compatibility with old routine names. */
#define alCSPSetProgram alCSPSetChlProgram
#define alCSPGetProgram alCSPGetChlProgram
#define alCSPSetFXMix alCSPSetChlFXMix
#define alCSPGetFXMix alCSPGetChlFXMix
#define alCSPSetPan alCSPSetChlPan
#define alCSPGetPan alCSPGetChlPan
#define alCSPSetChannelPriority alCSPSetChlPriority
#define alCSPGetChannelPriority alCSPGetChlPriority
/***********************************************************************
* Sound Player stuff
***********************************************************************/
typedef struct {
s32 maxSounds;
s32 maxEvents;
ALHeap *heap;
} ALSndpConfig;
typedef struct {
ALPlayer node; /* note: must be first in structure */
ALEventQueue evtq;
ALEvent nextEvent;
ALSynth *drvr; /* reference to the client driver */
s32 target;
void *sndState;
s32 maxSounds;
ALMicroTime frameTime;
ALMicroTime nextDelta; /* microseconds to next callback */
ALMicroTime curTime;
} ALSndPlayer;
typedef s16 ALSndId;
void alSndpNew(ALSndPlayer *sndp, ALSndpConfig *c);
void alSndpDelete(ALSndPlayer *sndp);
ALSndId alSndpAllocate(ALSndPlayer *sndp, ALSound *sound);
void alSndpDeallocate(ALSndPlayer *sndp, ALSndId id);
void alSndpSetSound(ALSndPlayer *sndp, ALSndId id);
ALSndId alSndpGetSound(ALSndPlayer *sndp);
void alSndpPlay(ALSndPlayer *sndp);
void alSndpPlayAt(ALSndPlayer *sndp, ALMicroTime delta);
void alSndpStop(ALSndPlayer *sndp);
void alSndpSetVol(ALSndPlayer *sndp, s16 vol);
void alSndpSetPitch(ALSndPlayer *sndp, f32 pitch);
void alSndpSetPan(ALSndPlayer *sndp, ALPan pan);
void alSndpSetPriority(ALSndPlayer *sndp, ALSndId id, u8 priority);
void alSndpSetFXMix(ALSndPlayer *sndp, u8 mix);
s32 alSndpGetState(ALSndPlayer *sndp);
#ifndef _FINALROM
void alParseAbiCL(Acmd *cmdList, u32 nbytes);
#endif
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !__LIB_AUDIO__ */

100
include/2.0L/PR/mbi.h Normal file
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@@ -0,0 +1,100 @@
#ifndef _MBI_H_
#define _MBI_H_
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.136 $
* $Date: 1999/01/05 13:04:00 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/mbi.h,v $
*
**************************************************************************/
/*
* Header file for the Media Binary Interface
*
* NOTE: This file is included by the RSP microcode, so any C-specific
* constructs must be bracketed by #ifdef _LANGUAGE_C
*
*/
/*
* the SHIFT macros are used to build display list commands, inserting
* bit-fields into a 32-bit word. They take a value, a shift amount,
* and a width.
*
* For the left shift, the lower bits of the value are masked,
* then shifted left.
*
* For the right shift, the value is shifted right, then the lower bits
* are masked.
*
* (NOTE: _SHIFTL(v, 0, 32) won't work, just use an assignment)
*
*/
#define _SHIFTL(v, s, w) \
((unsigned int) (((unsigned int)(v) & ((0x01 << (w)) - 1)) << (s)))
#define _SHIFTR(v, s, w) \
((unsigned int)(((unsigned int)(v) >> (s)) & ((0x01 << (w)) - 1)))
#define _SHIFT _SHIFTL /* old, for compatibility only */
#define G_ON (1)
#define G_OFF (0)
/**************************************************************************
*
* Graphics Binary Interface
*
**************************************************************************/
#include <PR/gbi.h>
/**************************************************************************
*
* Audio Binary Interface
*
**************************************************************************/
#include <PR/abi.h>
/**************************************************************************
*
* Task list
*
**************************************************************************/
#define M_GFXTASK 1
#define M_AUDTASK 2
#define M_VIDTASK 3
#define M_HVQTASK 6
#define M_HVQMTASK 7
/**************************************************************************
*
* Segment macros and definitions
*
**************************************************************************/
#define NUM_SEGMENTS (16)
#define SEGMENT_OFFSET(a) ((unsigned int)(a) & 0x00ffffff)
#define SEGMENT_NUMBER(a) (((unsigned int)(a) << 4) >> 28)
#define SEGMENT_ADDR(num, off) (((num) << 24) + (off))
#ifndef NULL
#define NULL 0
#endif
#endif /* !_MBI_H_ */

122
include/2.0L/PR/n_abi.h Normal file
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/*====================================================================
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#ifndef __N_ABI__
#define __N_ABI__
/*
* BEGIN C-specific section: (typedef's)
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*
* Macros to assemble the audio command list
*/
#define n_aADPCMdec(pkt, s, f, c, a, d) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(s, 0, 24)); \
_a->words.w1 = (_SHIFTL(f, 28, 4) | _SHIFTL(c, 16, 12) | \
_SHIFTL(a, 12, 4) | _SHIFTL(d, 0, 12)); \
}
#define n_aPoleFilter(pkt, f, g, t, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(g, 0, 16)); \
_a->words.w1 = (_SHIFTL(t, 24, 8) | \
_SHIFTL((unsigned int)(s), 0, 24)); \
}
#define n_aEnvMixer(pkt, f, t, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8) |\
_SHIFTL(t, 0, 16)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aInterleave(pkt) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \
}
#define n_aLoadBuffer(pkt, c, d, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_LOADBUFF, 24, 8) | _SHIFTL(c, 12, 12)|\
_SHIFTL(d, 0, 12)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aResample(pkt, s, f, p, i, o) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(s, 0, 24));\
_a->words.w1 = (_SHIFTL(f, 30, 2) | _SHIFTL(p, 14, 16) | \
_SHIFTL(i, 2, 12) | _SHIFTL(o, 0, 2)); \
}
#define n_aSaveBuffer(pkt, c, d, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SAVEBUFF, 24, 8) | _SHIFTL(c, 12, 12)|\
_SHIFTL(d, 0, 12)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aSetVolume(pkt, f, v, t, r) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(v, 0, 16)); \
_a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \
}
#define n_aLoadADPCM(pkt, c, d) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \
_a->words.w1 = (unsigned int) d; \
}
#endif /* _LANGUAGE_C */
#endif /* __N_ABI__ */

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/*====================================================================
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#ifndef __N_LIBAUDIO__
#define __N_LIBAUDIO__
#include <PR/libaudio.h>
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include <PR/mbi.h>
/*
* Synthesis driver stuff
*/
typedef struct N_ALVoice_s {
ALLink node;
struct N_PVoice_s *pvoice;
ALWaveTable *table;
void *clientPrivate;
s16 state;
s16 priority;
s16 fxBus;
s16 unityPitch;
} N_ALVoice;
typedef struct {
ALPlayer *head; /* client list head */
ALPlayer *n_seqp1; /* for fade in / fade out */
ALPlayer *n_seqp2;
ALPlayer *n_sndp;
ALLink pFreeList; /* list of free physical voices */
ALLink pAllocList; /* list of allocated physical voices */
ALLink pLameList; /* list of voices ready to be freed */
s32 paramSamples;
s32 curSamples; /* samples from start of game */
ALDMANew dma;
ALHeap *heap;
struct ALParam_s *paramList;
struct N_ALMainBus_s *mainBus;
struct N_ALAuxBus_s *auxBus;
s32 numPVoices;
s32 maxAuxBusses;
s32 outputRate;
s32 maxOutSamples;
s32 sv_dramout;
s32 sv_first;
ALPlayer *unk5C;
ALPlayer *unk60;
ALPlayer *unk64;
ALPlayer *unk68;
ALPlayer *unk6C;
ALPlayer *unk70;
} N_ALSynth;
void n_alSynAddPlayer(ALPlayer *client);
void n_alSynAddSndPlayer(ALPlayer *client);
void n_alSynAddSeqPlayer(ALPlayer *client);
ALFxRef n_alSynAllocFX( s16 bus,ALSynConfig *c, ALHeap *hp);
s32 n_alSynAllocVoice( N_ALVoice *voice, ALVoiceConfig *vc);
void n_alSynFreeVoice(N_ALVoice *voice);
ALFxRef n_alSynGetFXRef( s16 bus, s16 index);
s16 n_alSynGetPriority( N_ALVoice *voice);
void n_alSynRemovePlayer( ALPlayer *client);
void n_alSynSetFXMix(N_ALVoice *v, u8 fxmix);
void n_alSynSetFXParam(ALFxRef fx, s16 paramID, void *param);
void n_alSynFreeFX(ALFxRef *fx);
void n_alSynSetPan(N_ALVoice *v, u8 pan);
void n_alSynSetPitch( N_ALVoice *v, f32 pitch);
void n_alSynSetPriority( N_ALVoice *voice, s16 priority);
void n_alSynSetVol( N_ALVoice *v, s16 volume, ALMicroTime t);
void n_alSynStartVoice(N_ALVoice *v, ALWaveTable *table);
void n_alSynStartVoiceParams(N_ALVoice *v, ALWaveTable *w,f32 pitch, s16 vol,
ALPan pan, u8 fxmix, ALMicroTime t);
void n_alSynStopVoice( N_ALVoice *v);
void n_alSynNew(ALSynConfig *c);
void n_alSynDelete(void);
/*
* Audio Library (AL) stuff
*/
typedef struct {
N_ALSynth drvr;
} N_ALGlobals;
extern N_ALGlobals *n_alGlobals;
// extern N_ALSynth *n_syn;
void n_alInit(N_ALGlobals *g, ALSynConfig *c);
void n_alClose(N_ALGlobals *glob);
Acmd *n_alAudioFrame(Acmd *cmdList, s32 *cmdLen,
s16 *outBuf, s32 outLen);
/*
* Sequence Player stuff
*/
typedef struct {
struct N_ALVoice_s *voice;
} N_ALNoteEvent;
typedef struct {
struct N_ALVoice_s *voice;
ALMicroTime delta;
u8 vol;
} N_ALVolumeEvent;
typedef struct {
struct N_ALVoiceState_s *vs;
void *oscState;
u8 chan;
} N_ALOscEvent;
typedef struct {
s16 type;
union {
ALMIDIEvent midi;
ALTempoEvent tempo;
ALEndEvent end;
N_ALNoteEvent note;
N_ALVolumeEvent vol;
ALSeqpLoopEvent loop;
ALSeqpVolEvent spvol;
ALSeqpPriorityEvent sppriority;
ALSeqpSeqEvent spseq;
ALSeqpBankEvent spbank;
N_ALOscEvent osc;
} msg;
} N_ALEvent;
typedef struct {
ALLink node;
ALMicroTime delta;
N_ALEvent evt;
} N_ALEventListItem;
void n_alEvtqNew(ALEventQueue *evtq, N_ALEventListItem *items, s32 itemCount);
ALMicroTime n_alEvtqNextEvent(ALEventQueue *evtq, N_ALEvent *evt);
void n_alEvtqPostEvent(ALEventQueue *evtq, N_ALEvent *evt, ALMicroTime delta, s32 foo);
void n_alEvtqFlushType(ALEventQueue *evtq, s16 type);
//N_ALVoiceState?
typedef struct struct_81_s{
ALLink node;
ALSound *unk8;
N_ALVoice voice;
f32 unk28; //pitch?
f32 unk2C; //vibrato?
struct struct_81_s **unk30;
s16 unk34;
s8 unk36;
u8 pad37[1];
s32 unk38;
u8 envPhase;
u8 unk3D;
u8 unk3E;
u8 unk3F; //key
u8 unk40;
u8 pad41[3];
f32 unk44; //volume
ALMicroTime unk48; //time_remaining?
s32 unk4C;
} Struct81s;
typedef struct N_ALVoiceState_s {
struct N_ALVoiceState_s *next;/* MUST be first */
N_ALVoice voice;
ALSound *sound;
ALMicroTime envEndTime; /* time of envelope segment end */
f32 pitch; /* currect pitch ratio */
f32 vibrato; /* current value of the vibrato */
u8 envGain; /* current envelope gain */
u8 channel; /* channel assignment */
u8 key; /* note on key number */
u8 velocity; /* note on velocity */
u8 envPhase; /* what envelope phase */
u8 phase;
u8 tremelo; /* current value of the tremelo */
u8 flags; /* bit 0 tremelo flag
bit 1 vibrato flag */
} N_ALVoiceState;
typedef struct {
ALPlayer node; /* note: must be first in structure */
N_ALSynth *drvr; /* reference to the client driver */
ALSeq *target; /* current sequence */
ALMicroTime curTime;
ALBank *bank; /* current ALBank */
s32 uspt; /* microseconds per tick */
s32 nextDelta; /* microseconds to next callback */
s32 state;
u16 chanMask; /* active channels */
s16 vol; /* overall sequence volume */
u8 maxChannels; /* number of MIDI channels */
u8 debugFlags; /* control which error get reported */
N_ALEvent nextEvent;
ALEventQueue evtq;
ALMicroTime frameTime;
ALChanState *chanState; /* 16 channels for MIDI */
N_ALVoiceState *vAllocHead; /* list head for allocated voices */
N_ALVoiceState *vAllocTail; /* list tail for allocated voices */
N_ALVoiceState *vFreeList; /* list of free voice state structs */
ALOscInit initOsc;
ALOscUpdate updateOsc;
ALOscStop stopOsc;
ALSeqMarker *loopStart;
ALSeqMarker *loopEnd;
s32 loopCount; /* -1 = loop forever, 0 = no loop */
} N_ALSeqPlayer;
typedef struct {
ALPlayer node; /* note: must be first in structure */
N_ALSynth *drvr; /* reference to the client driver */
ALCSeq *target; /* current sequence */
ALMicroTime curTime;
ALBank *bank; /* current ALBank */
s32 uspt; /* microseconds per tick */
s32 nextDelta; /* microseconds to next callback */
s32 state;
u16 chanMask; /* active channels */
s16 vol; /* overall sequence volume */
u8 maxChannels; /* number of MIDI channels */
u8 debugFlags; /* control which error get reported */
N_ALEvent nextEvent;
ALEventQueue evtq;
ALMicroTime frameTime;
ALChanState *chanState; /* 16 channels for MIDI */
N_ALVoiceState *vAllocHead; /* list head for allocated voices */
N_ALVoiceState *vAllocTail; /* list tail for allocated voices */
N_ALVoiceState *vFreeList; /* list of free voice state structs */
ALOscInit initOsc;
ALOscUpdate updateOsc;
ALOscStop stopOsc;
} N_ALCSPlayer;
/*
* Sequence data representation routines
*/
void n_alSeqNextEvent(ALSeq *seq, N_ALEvent *event);
void n_alSeqNewMarker(ALSeq *seq, ALSeqMarker *m, u32 ticks);
void n_alCSeqNew(ALCSeq *seq, u8 *ptr);
void n_alCSeqNextEvent(ALCSeq *seq, N_ALEvent *evt);
void n_alCSeqNewMarker(ALCSeq *seq, ALCSeqMarker *m, u32 ticks);
/*
* Sequence Player routines
*/
void n_alSeqpNew(N_ALSeqPlayer *seqp, ALSeqpConfig *config);
void n_alSeqpDelete(N_ALSeqPlayer *seqp);
u8 n_alSeqpGetChlVol(N_ALSeqPlayer *seqp, u8 chan);
u8 n_alSeqpGetChlFXMix(N_ALSeqPlayer *seqp, u8 chan);
ALPan n_alSeqpGetChlPan(N_ALSeqPlayer *seqp, u8 chan);
u8 n_alSeqpGetChlPriority(N_ALSeqPlayer *seqp, u8 chan);
s32 n_alSeqpGetChlProgram(N_ALSeqPlayer *seqp, u8 chan);
ALSeq *n_alSeqpGetSeq(N_ALSeqPlayer *seqp);
s32 n_alSeqpGetState(N_ALSeqPlayer *seqp);
s32 n_alSeqpGetTempo(N_ALSeqPlayer *seqp);
s16 n_alSeqpGetVol(N_ALSeqPlayer *seqp); /* Master volume control */
void n_alSeqpPlay(N_ALSeqPlayer *seqp);
void n_alSeqpSendMidi(N_ALSeqPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2);
void n_alSeqpSetBank(N_ALSeqPlayer *seqp, ALBank *b);
void n_alSeqpSetChlVol(N_ALSeqPlayer *seqp, u8 chan, u8 vol);
void n_alSeqpSetChlFXMix(N_ALSeqPlayer *seqp, u8 chan, u8 fxmix);
void n_alSeqpSetChlPan(N_ALSeqPlayer *seqp, u8 chan, ALPan pan);
void n_alSeqpSetChlPriority(N_ALSeqPlayer *seqp, u8 chan, u8 priority);
void n_alSeqpSetChlProgram(N_ALSeqPlayer *seqp, u8 chan, u8 prog);
void n_alSeqpSetSeq(N_ALSeqPlayer *seqp, ALSeq *seq);
void n_alSeqpSetTempo(N_ALSeqPlayer *seqp, s32 tempo);
void n_alSeqpSetVol(N_ALSeqPlayer *seqp, s16 vol);
void n_alSeqpStop(N_ALSeqPlayer *seqp);
void n_alSeqpLoop(N_ALSeqPlayer *seqp, ALSeqMarker *start, ALSeqMarker *end, s32 count);
/*
* Compressed Sequence Player routines
*/
void n_alCSPNew(N_ALCSPlayer *seqp, ALSeqpConfig *config);
void n_alCSPDelete(N_ALCSPlayer *seqp);
u8 n_alCSPGetChlVol(N_ALCSPlayer *seqp, u8 chan);
u8 n_alCSPGetChlFXMix(N_ALCSPlayer *seqp, u8 chan);
ALPan n_alCSPGetChlPan(N_ALCSPlayer *seqp, u8 chan);
u8 n_alCSPGetChlPriority(N_ALCSPlayer *seqp, u8 chan);
s32 n_alCSPGetChlProgram(N_ALCSPlayer *seqp, u8 chan);
ALCSeq *n_alCSPGetSeq(N_ALCSPlayer *seqp);
s32 n_alCSPGetState(N_ALCSPlayer *seqp);
s32 n_alCSPGetTempo(N_ALCSPlayer *seqp);
s16 n_alCSPGetVol(N_ALCSPlayer *seqp);
void n_alCSPPlay(N_ALCSPlayer *seqp);
void n_alCSPSendMidi(N_ALCSPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2);
void n_alCSPSetBank(N_ALCSPlayer *seqp, ALBank *b);
void n_alCSPSetChlVol(N_ALCSPlayer *seqp, u8 chan, u8 vol);
void n_alCSPSetChlFXMix(N_ALCSPlayer *seqp, u8 chan, u8 fxmix);
void n_alCSPSetChlPan(N_ALCSPlayer *seqp, u8 chan, ALPan pan);
void n_alCSPSetChlPriority(N_ALCSPlayer *seqp, u8 chan, u8 priority);
void n_alCSPSetChlProgram(N_ALCSPlayer *seqp, u8 chan, u8 prog);
void n_alCSPSetSeq(N_ALCSPlayer *seqp, ALCSeq *seq);
void n_(N_ALCSPlayer *seqp, s32 tempo);
void n_alCSPSetVol(N_ALCSPlayer *seqp, s16 vol);
void n_alCSPStop(N_ALCSPlayer *seqp);
/*
* Sound Player stuff
*/
typedef struct {
ALPlayer node; /* note: must be first in structure */
ALEventQueue evtq;
N_ALEvent nextEvent;
N_ALSynth *drvr; /* reference to the client driver */
s32 target;
void *sndState;
s32 maxSounds;
ALMicroTime frameTime;
ALMicroTime nextDelta; /* microseconds to next callback */
ALMicroTime curTime;
} N_ALSndPlayer;
void n_alSndpNew(N_ALSndPlayer *sndp, ALSndpConfig *c);
void n_alSndpDelete(void);
ALSndId n_alSndpAllocate(ALSound *sound);
void n_alSndpDeallocate(ALSndId id);
s32 n_alSndpGetState(void);
void n_alSndpPlay(void);
void n_alSndpPlayAt(ALMicroTime delta);
void n_alSndpSetFXMix(u8 mix);
void n_alSndpSetPan(ALPan pan);
void n_alSndpSetPitch(f32 pitch);
void n_alSndpSetPriority(ALSndId id, u8 priority);
void n_alSndpSetVol(s16 vol);
void n_alSndpStop(void);
ALSndId n_alSndpGetSound(void);
void n_alSndpSetSound(ALSndId id);
/*
* for n_audio micro code
*/
extern long long int n_aspMainTextStart[], n_aspMainTextEnd[];
extern long long int n_aspMainDataStart[], n_aspMainDataEnd[];
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* __N_LIBAUDIO__ */

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#define ALVoice N_ALVoice
#define ALSynth N_ALSynth
#define ALGlobals N_ALGlobals
#define n_alSynAddPlayer( a, b) n_alSynAddPlayer( b)
#define alSynAllocFX( a, b, c, d) n_alSynAllocFX( b, c, d)
#define alSynAllocVoice( a, b, c) n_alSynAllocVoice( b, c)
#define alSynDelete( a) n_alSynDelete()
#define alSynFreeVoice( a, b) n_alSynFreeVoice( b)
#define alSynGetFXRef( a, b, c) n_alSynGetFXRef( b, c)
#define alSynGetPriority( a, b) n_alSynGetPriority( b)
#define alSynRemovePlayer( a, b) n_alSynRemovePlayer( b)
#define alSynSetFXMix( a, b, c) n_alSynSetFXMix( b, c)
#define alSynSetFXParam( a, b, c, d) n_alSynSetFXParam( b, c, d)
#define alSynFreeFX( a, b) n_alSynFreeFX( b)
#define alSynSetPan( a, b, c) n_alSynSetPan( b, c)
#define alSynSetPitch( a, b, c) n_alSynSetPitch( b, c)
#define alSynSetPriority( a, b, c) n_alSynSetPriority( b, c)
#define alSynSetVol( a, b, c, d) n_alSynSetVol( b, c, d)
#define alSynStartVoice( a, b, c) n_alSynStartVoice( b, c)
#define n_alSynStartVoiceParams( a, b, c, d, e, f, g, h) \
n_n_alSynStartVoiceParams( b, c, d, e, f, g, h)
#define alSynStopVoice( a, b) n_alSynStopVoice( b)
#define alSynNew( a, b) n_alSynNew( b)
#define alInit n_alInit
#define alClose n_alClose
#define alAudioFrame n_alAudioFrame
#define ALVoiceState N_ALVoiceState
#define ALSeqPlayer N_ALSeqPlayer
#define ALCSPlayer N_ALCSPlayer
#define alSeqNextEvent n_alSeqNextEvent
#define alSeqNewMarker n_alSeqNewMarker
#define alCSeqNew n_alCSeqNew
#define alCSeqNextEvent n_alCSeqNextEvent
#define alCSeqNewMarker n_alCSeqNewMarker
#define alSeqpNew n_alSeqpNew
#define alSeqpDelete n_alSeqpDelete
#define alSeqpGetChlVol n_alSeqpGetChlVol
#define alSeqpGetChlFXMix n_alSeqpGetChlFXMix
#define alSeqpGetChlPan n_alSeqpGetChlPan
#define alSeqpGetChlPriority n_alSeqpGetChlPriority
#define alSeqpGetChlProgram n_alSeqpGetChlProgram
#define alSeqpGetSeq n_alSeqpGetSeq
#define alSeqpGetState n_alSeqpGetState
#define alSeqpGetTempo n_alSeqpGetTempo
#define alSeqpGetVol n_alSeqpGetVol
#define alSeqpPlay n_alSeqpPlay
#define alSeqpSendMidi n_alSeqpSendMidi
#define alSeqpSetBank n_alSeqpSetBank
#define alSeqpSetChlVol n_alSeqpSetChlVol
#define alSeqpSetChlFXMix n_alSeqpSetChlFXMix
#define alSeqpSetChlPan n_alSeqpSetChlPan
#define alSeqpSetChlPriority n_alSeqpSetChlPriority
#define alSeqpSetChlProgram n_alSeqpSetChlProgram
#define alSeqpSetSeq n_alSeqpSetSeq
#define alSeqpSetTempo n_alSeqpSetTempo
#define alSeqpSetVol n_alSeqpSetVol
#define alSeqpStop n_alSeqpStop
#define alSeqpLoop n_alSeqpLoop
#define alCSPNew n_alCSPNew
#define alCSPDelete n_alCSPDelete
#define alCSPGetChlVol n_alCSPGetChlVol
#define alCSPGetChlFXMix n_alCSPGetChlFXMix
#define alCSPGetChlPan n_alCSPGetChlPan
#define alCSPGetChlPriority n_alCSPGetChlPriority
#define alCSPGetChlProgram n_alCSPGetChlProgram
#define alCSPGetSeq n_alCSPGetSeq
#define alCSPGetState n_alCSPGetState
#define alCSPGetTempo n_alCSPGetTempo
#define alCSPGetVol n_alCSPGetVol
#define alCSPPlay n_alCSPPlay
#define alCSPSendMidi n_alCSPSendMidi
#define alCSPSetBank n_alCSPSetBank
#define alCSPSetChlVol n_alCSPSetChlVol
#define alCSPSetChlFXMix n_alCSPSetChlFXMix
#define alCSPSetChlPan n_alCSPSetChlPan
#define alCSPSetChlPriority n_alCSPSetChlPriority
#define alCSPSetChlProgram n_alCSPSetChlProgram
#define alCSPSetSeq n_alCSPSetSeq
#define n_
#define alCSPSetVol n_alCSPSetVol
#define alCSPStop n_alCSPStop
#define ALSoundState N_ALSoundState
#define ALSndpEvent N_ALSndpEvent
#define ALSndPlayer N_ALSndPlayer
#define alSndpNew( a, b) n_alSndpNew( a, b)
#define alSndpDelete( a) n_alSndpDelete()
#define alSndpAllocate( a, b) n_alSndpAllocate( b)
#define alSndpDeallocate( a, b) n_alSndpDeallocate( b)
#define alSndpGetState( a) n_alSndpGetState()
#define alSndpPlay( a) n_alSndpPlay()
#define alSndpPlayAt( a, b) n_alSndpPlayAt( b)
#define alSndpSetFXMix( a, b) n_alSndpSetFXMix( b)
#define alSndpSetPan( a, b) n_alSndpSetPan( b)
#define alSndpSetPitch( a, b) n_alSndpSetPitch( b)
#define alSndpSetPriority( a, b, c) n_alSndpSetPriority( b, c)
#define alSndpSetVol( a, b) n_alSndpSetVol( b)
#define alSndpStop( a) n_alSndpStop()
#define alSndpGetSound( a) n_alSndpGetSound()
#define alSndpSetSound( a, b) n_alSndpSetSound( b)
#define alEvtqNew n_alEvtqNew
#define alEvtqNextEvent n_alEvtqNextEvent
#define alEvtqPostEvent n_alEvtqPostEvent
#define alEvtqFlushType n_alEvtqFlushType
#define alEvtqPrintEvtQueue n_alEvtqPrintEvtQueue
#define alEvtqPrintAllocEvts n_alEvtqPrintAllocEvts

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/*====================================================================
* os.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os.h,v $
$Revision: 1.168 $
$Date: 2000/06/15 06:24:52 $
*---------------------------------------------------------------------*/
#ifndef _OS_H_
#define _OS_H_
#include <PR/os_thread.h>
#include <PR/os_message.h>
#include <PR/os_exception.h>
#include <PR/os_tlb.h>
#include <PR/os_pi.h>
#include <PR/os_vi.h>
#include <PR/os_ai.h>
#include <PR/os_si.h>
#include <PR/os_time.h>
#include <PR/os_cont.h>
#include <PR/os_pfs.h>
#include <PR/os_gbpak.h>
#include <PR/os_voice.h>
#include <PR/os_cache.h>
#include <PR/os_debug.h>
#include <PR/os_error.h>
#include <PR/os_gio.h>
#include <PR/os_reg.h>
#include <PR/os_system.h>
#include <PR/os_eeprom.h>
#include <PR/os_flash.h>
#include <PR/os_host.h>
#include <PR/os_convert.h>
#include <PR/os_rdp.h>
#include <PR/os_rsp.h>
#include <PR/os_motor.h>
#include <PR/os_libc.h>
#include <PR/os_version.h>
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
/**************************************************************************
*
* Global definitions
*
*/
/*
* Stack size for I/O device managers: PIM (PI Manager), VIM (VI Manager),
* SIM (SI Manager)
*
*/
#define OS_PIM_STACKSIZE 4096
#define OS_VIM_STACKSIZE 4096
#define OS_SIM_STACKSIZE 4096
#define OS_MIN_STACKSIZE 72
/*
* Leo Disk
*/
/* transfer mode */
#define LEO_BLOCK_MODE 1
#define LEO_TRACK_MODE 2
#define LEO_SECTOR_MODE 3
/*
* Boot addresses
*/
#define BOOT_ADDRESS_ULTRA 0x80000400
#define BOOT_ADDRESS_COSIM 0x80002000
#define BOOT_ADDRESS_EMU 0x20010000
#define BOOT_ADDRESS_INDY 0x88100000
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_H */

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/*====================================================================
* os_ai.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_ai.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:04 $
*---------------------------------------------------------------------*/
#ifndef _OS_AI_H_
#define _OS_AI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Audio interface (Ai) */
extern u32 osAiGetStatus(void);
extern u32 osAiGetLength(void);
extern s32 osAiSetFrequency(u32);
extern s32 osAiSetNextBuffer(void *, u32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_AI_H_ */

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/*====================================================================
* os_cache.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_cache.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:04 $
*---------------------------------------------------------------------*/
#ifndef _OS_CACHE_H_
#define _OS_CACHE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10))
#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10))
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Cache operations and macros */
extern void osInvalDCache(void *, s32);
extern void osInvalICache(void *, s32);
extern void osWritebackDCache(void *, s32);
extern void osWritebackDCacheAll(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CACHE_H_ */

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/*====================================================================
* os_cont.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_cont.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:05 $
*---------------------------------------------------------------------*/
#ifndef _OS_CONT_H_
#define _OS_CONT_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for controllers
*/
typedef struct {
u16 type; /* Controller Type */
u8 status; /* Controller status */
u8 errno;
}OSContStatus;
typedef struct {
u16 button;
s8 stick_x; /* -80 <= stick_x <= 80 */
s8 stick_y; /* -80 <= stick_y <= 80 */
u8 errno;
} OSContPad;
typedef struct {
void *address; /* Ram pad Address: 11 bits */
u8 databuffer[32]; /* address of the data buffer */
u8 addressCrc; /* CRC code for address */
u8 dataCrc; /* CRC code for data */
u8 errno;
} OSContRamIo;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Controllers number
*/
#ifndef _HW_VERSION_1
#define MAXCONTROLLERS 4
#else
#define MAXCONTROLLERS 6
#endif
/* controller errors */
#define CONT_NO_RESPONSE_ERROR 0x8
#define CONT_OVERRUN_ERROR 0x4
#ifdef _HW_VERSION_1
#define CONT_FRAME_ERROR 0x2
#define CONT_COLLISION_ERROR 0x1
#endif
/* Controller type */
#define CONT_ABSOLUTE 0x0001
#define CONT_RELATIVE 0x0002
#define CONT_JOYPORT 0x0004
#define CONT_EEPROM 0x8000
#define CONT_EEP16K 0x4000
#define CONT_TYPE_MASK 0x1f07
#define CONT_TYPE_NORMAL 0x0005
#define CONT_TYPE_MOUSE 0x0002
#define CONT_TYPE_VOICE 0x0100
/* Controller status */
#define CONT_CARD_ON 0x01
#define CONT_CARD_PULL 0x02
#define CONT_ADDR_CRC_ER 0x04
#define CONT_EEPROM_BUSY 0x80
/* Buttons */
#define CONT_A 0x8000
#define CONT_B 0x4000
#define CONT_G 0x2000
#define CONT_START 0x1000
#define CONT_UP 0x0800
#define CONT_DOWN 0x0400
#define CONT_LEFT 0x0200
#define CONT_RIGHT 0x0100
#define CONT_L 0x0020
#define CONT_R 0x0010
#define CONT_E 0x0008
#define CONT_D 0x0004
#define CONT_C 0x0002
#define CONT_F 0x0001
/* Nintendo's official button names */
#define A_BUTTON CONT_A
#define B_BUTTON CONT_B
#define L_TRIG CONT_L
#define R_TRIG CONT_R
#define Z_TRIG CONT_G
#define START_BUTTON CONT_START
#define U_JPAD CONT_UP
#define L_JPAD CONT_LEFT
#define R_JPAD CONT_RIGHT
#define D_JPAD CONT_DOWN
#define U_CBUTTONS CONT_E
#define L_CBUTTONS CONT_C
#define R_CBUTTONS CONT_F
#define D_CBUTTONS CONT_D
/* Controller error number */
#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */
#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */
#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */
#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */
#define CONT_ERR_NOT_READY 12
#define CONT_ERR_VOICE_MEMORY 13
#define CONT_ERR_VOICE_WORD 14
#define CONT_ERR_VOICE_NO_RESPONSE 15
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Controller interface */
extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *);
extern s32 osContReset(OSMesgQueue *, OSContStatus *);
extern s32 osContStartQuery(OSMesgQueue *);
extern s32 osContStartReadData(OSMesgQueue *);
#ifndef _HW_VERSION_1
extern s32 osContSetCh(u8);
#endif
extern void osContGetQuery(OSContStatus *);
extern void osContGetReadData(OSContPad *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CONT_H_ */

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/*====================================================================
* os_convert.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_convert.h,v $
$Revision: 1.2 $
$Date: 1999/04/21 02:53:11 $
*---------------------------------------------------------------------*/
#ifndef _OS_CONVERT_H_
#define _OS_CONVERT_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#define OS_CLOCK_RATE 62500000LL
#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL))
#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL))
#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL))
#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL))
/* OS_K?_TO_PHYSICAL macro bug fix for CodeWarrior */
#ifndef __MWERKS__
#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000))
#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000))
#else
#define OS_K0_TO_PHYSICAL(x) ((char *)(x)-0x80000000)
#define OS_K1_TO_PHYSICAL(x) ((char *)(x)-0xa0000000)
#endif
#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000))
#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000))
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Address translation routines and macros */
extern u32 osVirtualToPhysical(void *);
extern void * osPhysicalToVirtual(u32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CONVERT_H_ */

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/*====================================================================
* os_debug.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_debug.h,v $
$Revision: 1.4 $
$Date: 1999/06/30 03:04:08 $
*---------------------------------------------------------------------*/
#ifndef _OS_DEBUG_H_
#define _OS_DEBUG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for Profiler
*/
typedef struct {
u16 *histo_base; /* histogram base */
u32 histo_size; /* histogram size */
u32 *text_start; /* start of text segment */
u32 *text_end; /* end of text segment */
} OSProf;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Profiler constants
*/
#define PROF_MIN_INTERVAL 50 /* microseconds */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Profiler Interface */
extern void osProfileInit(OSProf *, u32 profcnt);
extern void osProfileStart(u32);
extern void osProfileFlush(void);
extern void osProfileStop(void);
/* Thread Profiler Interface */
extern void osThreadProfileClear(OSId);
extern void osThreadProfileInit(void);
extern void osThreadProfileStart(void);
extern void osThreadProfileStop(void);
extern u32 osThreadProfileReadCount(OSId);
extern u32 osThreadProfileReadCountTh(OSThread*);
extern OSTime osThreadProfileReadTime(OSId);
extern OSTime osThreadProfileReadTimeTh(OSThread*);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_DEBUG_H_ */

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/*====================================================================
* os_eeprom.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_eeprom.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_EEPROM_H_
#define _OS_EEPROM_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* EEPROM TYPE */
#define EEPROM_TYPE_4K 0x01
#define EEPROM_TYPE_16K 0x02
/* definition for EEPROM */
#define EEPROM_MAXBLOCKS 64
#define EEP16K_MAXBLOCKS 256
#define EEPROM_BLOCK_SIZE 8
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* EEPROM interface */
extern s32 osEepromProbe(OSMesgQueue *);
extern s32 osEepromRead(OSMesgQueue *, u8, u8 *);
extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *);
extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, int);
extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, int);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_EEPROM_H_ */

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/*====================================================================
* os_error.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_error.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_ERROR_H_
#define _OS_ERROR_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_ERROR_H_ */

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/*====================================================================
* os_exception.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_exception.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:07 $
*---------------------------------------------------------------------*/
#ifndef _OS_EXCEPTION_H_
#define _OS_EXCEPTION_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 OSIntMask;
typedef u32 OSHWIntr;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Flags for debugging purpose */
#define OS_FLAG_CPU_BREAK 1 /* Break exception has occurred */
#define OS_FLAG_FAULT 2 /* CPU fault has occurred */
/* Interrupt masks */
#define OS_IM_NONE 0x00000001
#define OS_IM_SW1 0x00000501
#define OS_IM_SW2 0x00000601
#define OS_IM_CART 0x00000c01
#define OS_IM_PRENMI 0x00001401
#define OS_IM_RDBWRITE 0x00002401
#define OS_IM_RDBREAD 0x00004401
#define OS_IM_COUNTER 0x00008401
#define OS_IM_CPU 0x0000ff01
#define OS_IM_SP 0x00010401
#define OS_IM_SI 0x00020401
#define OS_IM_AI 0x00040401
#define OS_IM_VI 0x00080401
#define OS_IM_PI 0x00100401
#define OS_IM_DP 0x00200401
#define OS_IM_ALL 0x003fff01
#define RCP_IMASK 0x003f0000
#define RCP_IMASKSHIFT 16
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Interrupt operations */
extern OSIntMask osGetIntMask(void);
extern OSIntMask osSetIntMask(OSIntMask);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_EXCEPTION_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_flash.h,v $
$Revision: 1.1 $
$Date: 2000/06/15 06:24:55 $
*---------------------------------------------------------------------*/
#ifndef _OS_FLASH_H_
#define _OS_FLASH_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*
* defines for FLASH
*/
#define FLASH_START_ADDR 0x08000000
#define FLASH_SIZE 0x20000
#define FLASH_LATENCY 0x5
#define FLASH_PULSE 0x0c
#define FLASH_PAGE_SIZE 0xf
#define FLASH_REL_DURATION 0x2
#define DEVICE_TYPE_FLASH 8
#define FLASH_VERSION_MX_PROTO_A 0x00c20000
#define FLASH_VERSION_MX_A 0x00c20001
#define FLASH_VERSION_MX_C 0x00c2001e
#define FLASH_VERSION_MX_B_AND_D 0x00c2001d
#define FLASH_VERSION_MEI 0x003200f1
#define OLD_FLASH 0
#define NEW_FLASH 1
/* OLD_FLASH is MX_PROTO_A, MX_A and MX_C */
/* NEW_FLASH is MX_B_AND_D and MATSUSHITA flash */
#define FLASH_STATUS_ERASE_BUSY 2
#define FLASH_STATUS_ERASE_ERROR -1
#define FLASH_STATUS_ERASE_OK 0
extern OSPiHandle *osFlashReInit(u8 latency, u8 pulse,
u8 page_size, u8 rel_duration, u32 start);
extern OSPiHandle *osFlashInit(void);
extern void osFlashReadStatus(u8 *flash_status);
extern void osFlashReadId(u32 *flash_type, u32 *flash_maker);
extern void osFlashClearStatus(void);
extern s32 osFlashAllErase(void);
extern s32 osFlashSectorErase(u32 page_num);
extern s32 osFlashWriteBuffer(OSIoMesg *mb, s32 priority,
void *dramAddr, OSMesgQueue *mq);
extern s32 osFlashWriteArray(u32 page_num);
extern s32 osFlashReadArray(OSIoMesg *mb, s32 priority, u32 page_num,
void *dramAddr, u32 n_pages, OSMesgQueue *mq);
extern void osFlashChange(u32 flash_num);
extern void osFlashAllEraseThrough(void);
extern void osFlashSectorEraseThrough(u32 page_num);
extern s32 osFlashCheckEraseEnd(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_FLASH_H_ */

107
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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_gbpak.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:07 $
*---------------------------------------------------------------------*/
#ifndef _OS_GBPAK_H_
#define _OS_GBPAK_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#include "os_pfs.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef struct {
u16 fixed1;
u16 start_address;
u8 nintendo_chr[0x30];
u8 game_title[16];
u16 company_code;
u8 body_code;
u8 cart_type;
u8 rom_size;
u8 ram_size;
u8 country_code;
u8 fixed2;
u8 version;
u8 isum;
u16 sum;
} OSGbpakId;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* definition for 64GB-PAK */
#define OS_GBPAK_POWER 0x01
#define OS_GBPAK_RSTB_DETECTION 0x04
#define OS_GBPAK_RSTB_STATUS 0x08
#define OS_GBPAK_GBCART_PULL 0x40
#define OS_GBPAK_GBCART_ON 0x80
#define OS_GBPAK_POWER_OFF 0x00 /* power of 64GB-PAK */
#define OS_GBPAK_POWER_ON 0x01
#define OS_GBPAK_ROM_ID_SIZE 0x50 /* ID size of GB cartridge */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* 64GB-PAK */
extern s32 osGbpakInit(OSMesgQueue *, OSPfs *, int);
extern s32 osGbpakPower(OSPfs *, s32);
extern s32 osGbpakGetStatus(OSPfs *, u8 *);
extern s32 osGbpakReadWrite(OSPfs *, u16, u16, u8 *, u16);
extern s32 osGbpakReadId(OSPfs *, OSGbpakId *, u8 *);
extern s32 osGbpakCheckConnector(OSPfs *, u8 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_GBPAK_H_ */

86
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/*====================================================================
* os_gio.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_gio.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:08 $
*---------------------------------------------------------------------*/
#ifndef _OS_GIO_H_
#define _OS_GIO_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_GIO_H_ */

161
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@@ -0,0 +1,161 @@
/*====================================================================
* os_host.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_host.h,v $
$Revision: 1.3 $
$Date: 1999/06/24 09:23:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_HOST_H_
#define _OS_HOST_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
extern void __osInitialize_common(void);
#if defined(_FINALROM)
#define osInitialize() __osInitialize_common()
#else
/* PARTNER-N64 */
#if defined(PTN64)
extern void __osInitialize_kmc(void);
#define osReadHost osReadHost_pt
#define osWriteHost osWriteHost_pt
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_kmc(); \
}
/* MONEGI SMART PACK A */
#elif defined(MWN64)
extern void __osInitialize_msp(void);
#define osReadHost osReadHost_pt
#define osWriteHost osWriteHost_pt
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_msp(); \
}
/* IS-Viewer(for Debugger) */
#elif defined(ISV64)
extern void __osInitialize_isv(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_isv(); \
}
/* Emulation board for INDY */
#elif defined(EMU64)
extern void __osInitialize_emu(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_emu(); \
}
#else
/* Default (auto detect) */
extern void __osInitialize_autodetect(void);
extern void __osInitialize_msp(void);
extern void __osInitialize_kmc(void);
extern void __osInitialize_isv(void);
extern void __osInitialize_emu(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_autodetect(); \
}
#endif
#endif /* _FINAL_ROM */
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Game <> Host data transfer functions */
extern s32 osTestHost(void);
extern void osReadHost(void *, u32);
extern void osWriteHost(void *, u32);
extern void osAckRamromRead(void);
extern void osAckRamromWrite(void);
/* RDB port operations */
extern void osInitRdb(u8 *sendBuf, u32 sendSize);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_HOST_H_ */

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@@ -0,0 +1,49 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal.h,v $
$Revision: 1.20 $
$Date: 1998/10/09 08:01:09 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_H_
#define _OS_INTERNAL_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
#include "os_internal_reg.h"
#include "os_internal_exception.h"
#include "os_internal_tlb.h"
#include "os_internal_si.h"
#include "os_internal_rsp.h"
#include "os_internal_error.h"
#include "os_internal_gio.h"
#include "os_internal_thread.h"
#include "os_internal_debug.h"
#include "os_internal_host.h"
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_H */

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@@ -0,0 +1,43 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_debug.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:09 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_DEBUG_H_
#define _OS_INTERNAL_DEBUG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Debug port */
extern void __osSyncPutChars(int, int, const char *);
extern int __osAtomicDec(unsigned int *p);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_DEBUG_H */

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@@ -0,0 +1,45 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_error.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:10 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_ERROR_H_
#define _OS_INTERNAL_ERROR_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Error handling */
extern void __osError(s16, s16, ...);
extern OSThread * __osGetCurrFaultedThread(void);
extern OSThread * __osGetNextFaultedThread(OSThread *);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_ERROR_H */

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@@ -0,0 +1,49 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_exception.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:10 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_EXCEPTION_H_
#define _OS_INTERNAL_EXCEPTION_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Routine for HW interrupt "handler" */
extern void __osSetHWIntrRoutine(OSHWIntr interrupt,
s32 (*handler)(void)); // no stackEnd
extern void __osGetHWIntrRoutine(OSHWIntr interrupt,
s32 (**handler)(void), void **stackEnd);
/* Routine for global interrupt mask */
extern void __osSetGlobalIntMask(OSHWIntr);
extern void __osResetGlobalIntMask(OSHWIntr);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_EXCEPTION_H */

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@@ -0,0 +1,45 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_gio.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:11 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_GIO_H_
#define _OS_INTERNAL_GIO_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Development board functions */
extern void __osGIOInit(s32);
extern void __osGIOInterrupt(s32);
extern void __osGIORawInterrupt(s32);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_GIO_H */

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@@ -0,0 +1,42 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_host.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:11 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_HOST_H_
#define _OS_INTERNAL_HOST_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* routine for rdb port */
extern u32 __osRdbSend(u8 *buf, u32 size, u32 type);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_HOST_H */

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@@ -0,0 +1,59 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_reg.h,v $
$Revision: 1.2 $
$Date: 1999/03/10 12:19:14 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_REG_H_
#define _OS_INTERNAL_REG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Routines to get/fetch coprocessor 0 registers */
extern u32 __osGetCause(void);
extern void __osSetCause(u32);
extern u32 __osGetCompare(void);
extern void __osSetCompare(u32);
extern u32 __osGetConfig(void);
extern void __osSetConfig(u32);
extern void __osSetCount(u32);
extern u32 __osGetSR(void);
extern void __osSetSR(u32);
extern u32 __osDisableInt(void);
extern void __osRestoreInt(u32);
extern u32 __osGetWatchLo(void);
extern void __osSetWatchLo(u32);
/* Routines to get/set floating-point control and status register */
extern u32 __osSetFpcCsr(u32);
extern u32 __osGetFpcCsr(void);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_REG_H */

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@@ -0,0 +1,48 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_rsp.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:12 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_RSP_H_
#define _OS_INTERNAL_RSP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Signal processor interface (Sp) */
extern u32 __osSpGetStatus(void);
extern void __osSpSetStatus(u32);
extern s32 __osSpSetPc(u32);
extern s32 __osSpRawWriteIo(u32, u32);
extern s32 __osSpRawReadIo(u32, u32 *);
extern s32 __osSpRawStartDma(s32, u32, void *, u32);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_RSP_H */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_si.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:13 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_SI_H_
#define _OS_INTERNAL_SI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Serial interface (Si) */
extern u32 __osSiGetStatus(void);
extern s32 __osSiRawWriteIo(u32, u32);
extern s32 __osSiRawReadIo(u32, u32 *);
extern s32 __osSiRawStartDma(s32, void *);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_SI_H */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_thread.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:13 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_THREAD_H_
#define _OS_INTERNAL_THREAD_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* For debugger use */
extern OSThread * __osGetActiveQueue(void);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_THREAD_H */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_internal_tlb.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:14 $
*---------------------------------------------------------------------*/
#ifndef _OS_INTERNAL_TLB_H_
#define _OS_INTERNAL_TLB_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Routines for fetch TLB info */
extern u32 __osGetTLBASID(void);
extern u32 __osGetTLBPageMask(s32);
extern u32 __osGetTLBHi(s32);
extern u32 __osGetTLBLo0(s32);
extern u32 __osGetTLBLo1(s32);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_TLB_H */

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/*====================================================================
* os_libc.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_libc.h,v $
$Revision: 1.3 $
$Date: 1999/07/13 01:43:47 $
*---------------------------------------------------------------------*/
#ifndef _OS_LIBC_H_
#define _OS_LIBC_H_
#include "os_pfs.h"
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* byte string operations */
extern void bcopy(const void *, void *, int);
extern int bcmp(const void *, const void *, int);
extern void bzero(void *, int);
/* Printf */
extern int sprintf(char *s, const char *fmt, ...);
extern void osSyncPrintf(const char *fmt, ...);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_LIBC_H_ */

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/*====================================================================
* os_message.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_message.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:15 $
*---------------------------------------------------------------------*/
#ifndef _OS_MESSAGE_H_
#define _OS_MESSAGE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 OSEvent;
/*
* Structure for message
*/
typedef void * OSMesg;
/*
* Structure for message queue
*/
typedef struct OSMesgQueue_s {
OSThread *mtqueue; /* Queue to store threads blocked
on empty mailboxes (receive) */
OSThread *fullqueue; /* Queue to store threads blocked
on full mailboxes (send) */
s32 validCount; /* Contains number of valid message */
s32 first; /* Points to first valid message */
s32 msgCount; /* Contains total # of messages */
OSMesg *msg; /* Points to message buffer array */
} OSMesgQueue;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Events */
#ifdef _FINALROM
#define OS_NUM_EVENTS 15
#else
#define OS_NUM_EVENTS 23
#endif
#define OS_EVENT_SW1 0 /* CPU SW1 interrupt */
#define OS_EVENT_SW2 1 /* CPU SW2 interrupt */
#define OS_EVENT_CART 2 /* Cartridge interrupt: used by rmon */
#define OS_EVENT_COUNTER 3 /* Counter int: used by VI/Timer Mgr */
#define OS_EVENT_SP 4 /* SP task done interrupt */
#define OS_EVENT_SI 5 /* SI (controller) interrupt */
#define OS_EVENT_AI 6 /* AI interrupt */
#define OS_EVENT_VI 7 /* VI interrupt: used by VI/Timer Mgr */
#define OS_EVENT_PI 8 /* PI interrupt: used by PI Manager */
#define OS_EVENT_DP 9 /* DP full sync interrupt */
#define OS_EVENT_CPU_BREAK 10 /* CPU breakpoint: used by rmon */
#define OS_EVENT_SP_BREAK 11 /* SP breakpoint: used by rmon */
#define OS_EVENT_FAULT 12 /* CPU fault event: used by rmon */
#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */
#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */
#ifndef _FINALROM
#define OS_EVENT_RDB_READ_DONE 15 /* RDB read ok event: used by rmon */
#define OS_EVENT_RDB_LOG_DONE 16 /* read of log data complete */
#define OS_EVENT_RDB_DATA_DONE 17 /* read of hostio data complete */
#define OS_EVENT_RDB_REQ_RAMROM 18 /* host needs ramrom access */
#define OS_EVENT_RDB_FREE_RAMROM 19 /* host is done with ramrom access */
#define OS_EVENT_RDB_DBG_DONE 20
#define OS_EVENT_RDB_FLUSH_PROF 21
#define OS_EVENT_RDB_ACK_PROF 22
#endif
/* Flags to turn blocking on/off when sending/receiving message */
#define OS_MESG_NOBLOCK 0
#define OS_MESG_BLOCK 1
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/* Get count of valid messages in queue */
#define MQ_GET_COUNT(mq) ((mq)->validCount)
/* Figure out if message queue is empty or full */
#define MQ_IS_EMPTY(mq) (MQ_GET_COUNT(mq) == 0)
#define MQ_IS_FULL(mq) (MQ_GET_COUNT(mq) >= (mq)->msgCount)
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Message operations */
extern void osCreateMesgQueue(OSMesgQueue *, OSMesg *, s32);
extern s32 osSendMesg(OSMesgQueue *, OSMesg, s32);
extern s32 osJamMesg(OSMesgQueue *, OSMesg, s32);
extern s32 osRecvMesg(OSMesgQueue *, OSMesg *, s32);
/* Event operations */
extern void osSetEventMesg(OSEvent, OSMesgQueue *, OSMesg);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_MESSAGE_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_motor.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:15 $
*---------------------------------------------------------------------*/
#ifndef _OS_MOTOR_H_
#define _OS_MOTOR_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#include "os_pfs.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Rumble PAK interface */
extern s32 osMotorInit(OSMesgQueue *, OSPfs *, int);
extern s32 osMotorStop(OSPfs *);
extern s32 osMotorStart(OSPfs *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_MOTOR_H_ */

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/*====================================================================
* os_pfs.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_pfs.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_PFS_H_
#define _OS_PFS_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for file system
*/
typedef struct {
int status;
OSMesgQueue *queue;
int channel;
u8 id[32];
u8 label[32];
int version;
int dir_size;
int inode_table; /* block location */
int minode_table; /* mirrioring inode_table */
int dir_table; /* block location */
int inode_start_page; /* page # */
u8 banks;
u8 activebank;
} OSPfs;
typedef struct {
u32 file_size; /* bytes */
u32 game_code;
u16 company_code;
char ext_name[4];
char game_name[16];
} OSPfsState;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* File System size */
#define OS_PFS_VERSION 0x0200
#define OS_PFS_VERSION_HI (OS_PFS_VERSION >> 8)
#define OS_PFS_VERSION_LO (OS_PFS_VERSION & 255)
#define PFS_FILE_NAME_LEN 16
#define PFS_FILE_EXT_LEN 4
#define BLOCKSIZE 32 /* bytes */
#define PFS_ONE_PAGE 8 /* blocks */
#define PFS_MAX_BANKS 62
/* File System flag */
#define PFS_READ 0
#define PFS_WRITE 1
#define PFS_CREATE 2
/* File System status */
#define PFS_INITIALIZED 0x1
#define PFS_CORRUPTED 0x2 /* File system was corrupted */
#define PFS_ID_BROKEN 0x4
#define PFS_MOTOR_INITIALIZED 0x8
#define PFS_GBPAK_INITIALIZED 0x10
/* File System error number */
#define PFS_ERR_NOPACK 1 /* no memory card is plugged or */
#define PFS_ERR_NEW_PACK 2 /* ram pack has been changed to a */
/* different one */
#define PFS_ERR_INCONSISTENT 3 /* need to run Pfschecker */
#define PFS_ERR_CONTRFAIL CONT_OVERRUN_ERROR
#define PFS_ERR_INVALID 5 /* invalid parameter or file not exist*/
#define PFS_ERR_BAD_DATA 6 /* the data read from pack are bad*/
#define PFS_DATA_FULL 7 /* no free pages on ram pack */
#define PFS_DIR_FULL 8 /* no free directories on ram pack*/
#define PFS_ERR_EXIST 9 /* file exists */
#define PFS_ERR_ID_FATAL 10 /* dead ram pack */
#define PFS_ERR_DEVICE 11 /* wrong device type*/
#define PFS_ERR_NO_GBCART 12 /* no gb cartridge (64GB-PAK) */
#define PFS_ERR_NEW_GBCART 13 /* gb cartridge may be changed */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* file system interface */
extern s32 osPfsInitPak(OSMesgQueue *, OSPfs *, int);
extern s32 osPfsRepairId(OSPfs *);
extern s32 osPfsInit(OSMesgQueue *, OSPfs *, int);
extern s32 osPfsReFormat(OSPfs *, OSMesgQueue *, int);
extern s32 osPfsChecker(OSPfs *);
extern s32 osPfsAllocateFile(OSPfs *, u16, u32, u8 *, u8 *, int, s32 *);
extern s32 osPfsFindFile(OSPfs *, u16, u32, u8 *, u8 *, s32 *);
extern s32 osPfsDeleteFile(OSPfs *, u16, u32, u8 *, u8 *);
extern s32 osPfsReadWriteFile(OSPfs *, s32, u8, int, int, u8 *);
extern s32 osPfsFileState(OSPfs *, s32, OSPfsState *);
extern s32 osPfsGetLabel(OSPfs *, u8 *, int *);
extern s32 osPfsSetLabel(OSPfs *, u8 *);
extern s32 osPfsIsPlug(OSMesgQueue *, u8 *);
extern s32 osPfsFreeBlocks(OSPfs *, s32 *);
extern s32 osPfsNumFiles(OSPfs *, s32 *, s32 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_PFS_H_ */

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/*====================================================================
* os_pi.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_pi.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_PI_H_
#define _OS_PI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_thread.h"
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for Enhanced PI interface
*/
/*
* OSTranxInfo is set up for Leo Disk DMA. This info will be maintained
* by exception handler. This is how the PIMGR and the ISR communicate.
*/
typedef struct {
u32 errStatus; /* error status */
void *dramAddr; /* RDRAM buffer address (DMA) */
void *C2Addr; /* C2 buffer address */
u32 sectorSize; /* size of transfering sector */
u32 C1ErrNum; /* total # of C1 errors */
u32 C1ErrSector[4]; /* error sectors */
} __OSBlockInfo;
typedef struct {
u32 cmdType; /* for disk only */
u16 transferMode; /* Block, Track, or sector? */
u16 blockNum; /* which block is transfering */
s32 sectorNum; /* which sector is transfering */
u32 devAddr; /* Device buffer address */
u32 bmCtlShadow; /* asic bm_ctl(510) register shadow ram */
u32 seqCtlShadow; /* asic seq_ctl(518) register shadow ram */
__OSBlockInfo block[2]; /* bolck transfer info */
} __OSTranxInfo;
typedef struct OSPiHandle_s {
struct OSPiHandle_s *next; /* point to next handle on the table */
u8 type; /* DEVICE_TYPE_BULK for disk */
u8 latency; /* domain latency */
u8 pageSize; /* domain page size */
u8 relDuration; /* domain release duration */
u8 pulse; /* domain pulse width */
u8 domain; /* which domain */
u32 baseAddress; /* Domain address */
u32 speed; /* for roms only */
/* The following are "private" elements" */
__OSTranxInfo transferInfo; /* for disk only */
} OSPiHandle;
typedef struct {
u8 type;
u32 address;
} OSPiInfo;
/*
* Structure for I/O message block
*/
typedef struct {
u16 type; /* Message type */
u8 pri; /* Message priority (High or Normal) */
u8 status; /* Return status */
OSMesgQueue *retQueue; /* Return message queue to notify I/O
* completion */
} OSIoMesgHdr;
typedef struct {
OSIoMesgHdr hdr; /* Message header */
void * dramAddr; /* RDRAM buffer address (DMA) */
u32 devAddr; /* Device buffer address (DMA) */
u32 size; /* DMA transfer size in bytes */
OSPiHandle *piHandle; /* PI device handle */
} OSIoMesg;
/*
* Structure for device manager block
*/
typedef struct {
s32 active; /* Status flag */
OSThread *thread; /* Calling thread */
OSMesgQueue *cmdQueue; /* Command queue */
OSMesgQueue *evtQueue; /* Event queue */
OSMesgQueue *acsQueue; /* Access queue */
/* Raw DMA routine */
s32 (*dma)(s32, u32, void *, u32);
s32 (*edma)(OSPiHandle *, s32, u32, void *, u32);
} OSDevMgr;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Flags to indicate direction of data transfer */
#define OS_READ 0 /* device -> RDRAM */
#define OS_WRITE 1 /* device <- RDRAM */
#define OS_OTHERS 2 /* for Leo disk only */
/*
* I/O message types
*/
#define OS_MESG_TYPE_BASE (10)
#define OS_MESG_TYPE_LOOPBACK (OS_MESG_TYPE_BASE+0)
#define OS_MESG_TYPE_DMAREAD (OS_MESG_TYPE_BASE+1)
#define OS_MESG_TYPE_DMAWRITE (OS_MESG_TYPE_BASE+2)
#define OS_MESG_TYPE_VRETRACE (OS_MESG_TYPE_BASE+3)
#define OS_MESG_TYPE_COUNTER (OS_MESG_TYPE_BASE+4)
#define OS_MESG_TYPE_EDMAREAD (OS_MESG_TYPE_BASE+5)
#define OS_MESG_TYPE_EDMAWRITE (OS_MESG_TYPE_BASE+6)
/*
* I/O message priority
*/
#define OS_MESG_PRI_NORMAL 0
#define OS_MESG_PRI_HIGH 1
/*
* PI/EPI
*/
#define PI_DOMAIN1 0
#define PI_DOMAIN2 1
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern OSPiHandle *__osPiTable; /* The head of OSPiHandle link list */
/**************************************************************************
*
* Function prototypes
*
*/
/* Peripheral interface (Pi) */
extern u32 osPiGetStatus(void);
extern s32 osPiGetDeviceType(void);
extern s32 osPiWriteIo(u32, u32);
extern s32 osPiReadIo(u32, u32 *);
extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32,
OSMesgQueue *);
extern void osCreatePiManager(OSPri, OSMesgQueue *, OSMesg *, s32);
extern s32 osEPiRawStartDma(OSPiHandle *, s32 , u32 , void *, u32 );
/* Enhanced PI interface */
extern OSPiHandle *osCartRomInit(void);
extern OSPiHandle *osLeoDiskInit(void);
extern OSPiHandle *osDriveRomInit(void);
extern s32 osEPiDeviceType(OSPiHandle *, OSPiInfo *);
extern s32 osEPiWriteIo(OSPiHandle *, u32 , u32 );
extern s32 osEPiReadIo(OSPiHandle *, u32 , u32 *);
extern s32 osEPiStartDma(OSPiHandle *, OSIoMesg *, s32);
extern s32 osEPiLinkHandle(OSPiHandle *);
extern s32 osPiRawStartDma(s32, u32, void *, u32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_PI_H_ */

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/*====================================================================
* os_rdp.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_rdp.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_RDP_H_
#define _OS_RDP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Display processor interface (Dp) */
extern u32 osDpGetStatus(void);
extern void osDpSetStatus(u32);
extern void osDpGetCounters(u32 *);
extern s32 osDpSetNextBuffer(void *, u64);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_RDP_H_ */

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/*====================================================================
* os_reg.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_reg.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:17 $
*---------------------------------------------------------------------*/
#ifndef _OS_REG_H_
#define _OS_REG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Miscellaneous operations */
extern u32 osGetCount(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_REG_H_ */

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/*====================================================================
* os_rsp.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_rsp.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:17 $
*---------------------------------------------------------------------*/
#ifndef _OS_RSP_H_
#define _OS_RSP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_RSP_H_ */

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/*====================================================================
* os_si.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_si.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:18 $
*---------------------------------------------------------------------*/
#ifndef _OS_SI_H_
#define _OS_SI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_SI_H_ */

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/*====================================================================
* os_system.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_system.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:18 $
*---------------------------------------------------------------------*/
#ifndef _OS_SYSTEM_H_
#define _OS_SYSTEM_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Values for osTvType
*/
#define OS_TV_PAL 0
#define OS_TV_NTSC 1
#define OS_TV_MPAL 2
/*
* Size of buffer the retains contents after NMI
*/
#define OS_APP_NMI_BUFSIZE 64
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern s32 osRomType; /* Bulk or cartridge ROM. 0=cartridge 1=bulk */
extern void *osRomBase; /* Rom base address of the game image */
extern s32 osTvType; /* 0 = PAL, 1 = NTSC, 2 = MPAL */
extern s32 osResetType; /* 0 = cold reset, 1 = NMI */
extern s32 osCicId;
extern s32 osVersion;
extern u32 osMemSize; /* Memory Size */
extern s32 osAppNMIBuffer[];
extern u64 osClockRate;
extern OSIntMask __OSGlobalIntMask; /* global interrupt mask */
/**************************************************************************
*
* Function prototypes
*
*/
extern void osInitialize(void);
extern void osExit(void);
extern u32 osGetMemSize(void);
/* pre-NMI */
extern s32 osAfterPreNMI(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_SYSTEM_H_ */

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/*====================================================================
* os_thread.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_thread.h,v $
$Revision: 1.3 $
$Date: 1999/06/15 12:39:40 $
*---------------------------------------------------------------------*/
#ifndef _OS_THREAD_H_
#define _OS_THREAD_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef s32 OSPri;
typedef s32 OSId;
typedef union { struct { f32 f_odd; f32 f_even; } f; f64 d; } __OSfp;
typedef struct {
u64 at, v0, v1, a0, a1, a2, a3;
u64 t0, t1, t2, t3, t4, t5, t6, t7;
u64 s0, s1, s2, s3, s4, s5, s6, s7;
u64 t8, t9, gp, sp, s8, ra;
u64 lo, hi;
u32 sr, pc, cause, badvaddr, rcp;
u32 fpcsr;
__OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14;
__OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30;
} __OSThreadContext;
typedef struct {
u32 flag;
u32 count;
u64 time;
} __OSThreadprofile_s;
typedef struct OSThread_s {
struct OSThread_s *next; /* run/mesg queue link */
OSPri priority; /* run/mesg queue priority */
struct OSThread_s **queue; /* queue thread is on */
struct OSThread_s *tlnext; /* all threads queue link */
u16 state; /* OS_STATE_* */
u16 flags; /* flags for rmon */
OSId id; /* id for debugging */
int fp; /* thread has used fp unit */
__OSThreadprofile_s *thprof; /* workarea for thread profiler */
__OSThreadContext context; /* register/interrupt mask */
} OSThread;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Thread states */
#define OS_STATE_STOPPED 1
#define OS_STATE_RUNNABLE 2
#define OS_STATE_RUNNING 4
#define OS_STATE_WAITING 8
/* Recommended thread priorities for the system threads */
#define OS_PRIORITY_MAX 255
#define OS_PRIORITY_VIMGR 254
#define OS_PRIORITY_RMON 250
#define OS_PRIORITY_RMONSPIN 200
#define OS_PRIORITY_PIMGR 150
#define OS_PRIORITY_SIMGR 140
#define OS_PRIORITY_APPMAX 127
#define OS_PRIORITY_IDLE 0 /* Must be 0 */
/* for thread profiler */
#define THPROF_IDMAX 64
#define THPROF_STACKSIZE 256
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Thread operations */
extern void osCreateThread(OSThread *, OSId, void (*)(void *),
void *, void *, OSPri);
extern void osDestroyThread(OSThread *);
extern void osYieldThread(void);
extern void osStartThread(OSThread *);
extern void osStopThread(OSThread *);
extern OSId osGetThreadId(OSThread *);
extern void osSetThreadPri(OSThread *, OSPri);
extern OSPri osGetThreadPri(OSThread *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_THREAD_H_ */

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/*====================================================================
* os_time.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_time.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:19 $
*---------------------------------------------------------------------*/
#ifndef _OS_TIME_H_
#define _OS_TIME_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for time value
*/
typedef u64 OSTime;
/*
* Structure for interval timer
*/
typedef struct OSTimer_s {
struct OSTimer_s *next; /* point to next timer in list */
struct OSTimer_s *prev; /* point to previous timer in list */
OSTime interval; /* duration set by user */
OSTime value; /* time remaining before */
/* timer fires */
OSMesgQueue *mq; /* Message Queue */
OSMesg msg; /* Message to send */
} OSTimer;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Timer interface */
extern OSTime osGetTime(void);
extern void osSetTime(OSTime);
extern int osSetTimer(OSTimer *, OSTime, OSTime,
OSMesgQueue *, OSMesg);
extern int osStopTimer(OSTimer *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_TIME_H_ */

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/*====================================================================
* os_tlb.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_tlb.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:20 $
*---------------------------------------------------------------------*/
#ifndef _OS_TLB_H_
#define _OS_TLB_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 OSPageMask;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Page size argument for TLB routines
*/
#define OS_PM_4K 0x0000000
#define OS_PM_16K 0x0006000
#define OS_PM_64K 0x001e000
#define OS_PM_256K 0x007e000
#define OS_PM_1M 0x01fe000
#define OS_PM_4M 0x07fe000
#define OS_PM_16M 0x1ffe000
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* TLB management routines */
extern void osMapTLB(s32, OSPageMask, void *, u32, u32, s32);
extern void osMapTLBRdb(void);
extern void osUnmapTLB(s32);
extern void osUnmapTLBAll(void);
extern void osSetTLBASID(s32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_TLB_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_version.h,v $
$Revision: 1.2 $
$Date: 1999/06/17 01:33:01 $
*---------------------------------------------------------------------*/
#ifndef _OS_VERSION_H_
#define _OS_VERSION_H_
#define OS_MAJOR_VERSION "2.0K" /* major version */
#define OS_MINOR_VERSION 0 /* patch level */
#endif /* !_OS_VERSION_H_ */

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/*====================================================================
* os_vi.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_vi.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:20 $
*---------------------------------------------------------------------*/
#ifndef _OS_VI_H_
#define _OS_VI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_thread.h"
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure to store VI register values that remain the same between 2 fields
*/
typedef struct {
u32 ctrl;
u32 width;
u32 burst;
u32 vSync;
u32 hSync;
u32 leap;
u32 hStart;
u32 xScale;
u32 vCurrent;
} OSViCommonRegs;
/*
* Structure to store VI register values that change between fields
*/
typedef struct {
u32 origin;
u32 yScale;
u32 vStart;
u32 vBurst;
u32 vIntr;
} OSViFieldRegs;
/*
* Structure for VI mode
*/
typedef struct {
u8 type; /* Mode type */
OSViCommonRegs comRegs; /* Common registers for both fields */
OSViFieldRegs fldRegs[2]; /* Registers for Field 1 & 2 */
} OSViMode;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Video Interface (VI) mode type
*/
#define OS_VI_NTSC_LPN1 0 /* NTSC */
#define OS_VI_NTSC_LPF1 1
#define OS_VI_NTSC_LAN1 2
#define OS_VI_NTSC_LAF1 3
#define OS_VI_NTSC_LPN2 4
#define OS_VI_NTSC_LPF2 5
#define OS_VI_NTSC_LAN2 6
#define OS_VI_NTSC_LAF2 7
#define OS_VI_NTSC_HPN1 8
#define OS_VI_NTSC_HPF1 9
#define OS_VI_NTSC_HAN1 10
#define OS_VI_NTSC_HAF1 11
#define OS_VI_NTSC_HPN2 12
#define OS_VI_NTSC_HPF2 13
#define OS_VI_PAL_LPN1 14 /* PAL */
#define OS_VI_PAL_LPF1 15
#define OS_VI_PAL_LAN1 16
#define OS_VI_PAL_LAF1 17
#define OS_VI_PAL_LPN2 18
#define OS_VI_PAL_LPF2 19
#define OS_VI_PAL_LAN2 20
#define OS_VI_PAL_LAF2 21
#define OS_VI_PAL_HPN1 22
#define OS_VI_PAL_HPF1 23
#define OS_VI_PAL_HAN1 24
#define OS_VI_PAL_HAF1 25
#define OS_VI_PAL_HPN2 26
#define OS_VI_PAL_HPF2 27
#define OS_VI_MPAL_LPN1 28 /* MPAL - mainly Brazil */
#define OS_VI_MPAL_LPF1 29
#define OS_VI_MPAL_LAN1 30
#define OS_VI_MPAL_LAF1 31
#define OS_VI_MPAL_LPN2 32
#define OS_VI_MPAL_LPF2 33
#define OS_VI_MPAL_LAN2 34
#define OS_VI_MPAL_LAF2 35
#define OS_VI_MPAL_HPN1 36
#define OS_VI_MPAL_HPF1 37
#define OS_VI_MPAL_HAN1 38
#define OS_VI_MPAL_HAF1 39
#define OS_VI_MPAL_HPN2 40
#define OS_VI_MPAL_HPF2 41
#define OS_VI_FPAL_LPN1 42 /* FPAL - Full screen PAL */
#define OS_VI_FPAL_LPF1 43
#define OS_VI_FPAL_LAN1 44
#define OS_VI_FPAL_LAF1 45
#define OS_VI_FPAL_LPN2 46
#define OS_VI_FPAL_LPF2 47
#define OS_VI_FPAL_LAN2 48
#define OS_VI_FPAL_LAF2 49
#define OS_VI_FPAL_HPN1 50
#define OS_VI_FPAL_HPF1 51
#define OS_VI_FPAL_HAN1 52
#define OS_VI_FPAL_HAF1 53
#define OS_VI_FPAL_HPN2 54
#define OS_VI_FPAL_HPF2 55
/*
* Video Interface (VI) special features
*/
#define OS_VI_GAMMA_ON 0x0001
#define OS_VI_GAMMA_OFF 0x0002
#define OS_VI_GAMMA_DITHER_ON 0x0004
#define OS_VI_GAMMA_DITHER_OFF 0x0008
#define OS_VI_DIVOT_ON 0x0010
#define OS_VI_DIVOT_OFF 0x0020
#define OS_VI_DITHER_FILTER_ON 0x0040
#define OS_VI_DITHER_FILTER_OFF 0x0080
/*
* Video Interface (VI) mode attribute bit
*/
#define OS_VI_BIT_NONINTERLACE 0x0001 /* lo-res */
#define OS_VI_BIT_INTERLACE 0x0002 /* lo-res */
#define OS_VI_BIT_NORMALINTERLACE 0x0004 /* hi-res */
#define OS_VI_BIT_DEFLICKINTERLACE 0x0008 /* hi-res */
#define OS_VI_BIT_ANTIALIAS 0x0010
#define OS_VI_BIT_POINTSAMPLE 0x0020
#define OS_VI_BIT_16PIXEL 0x0040
#define OS_VI_BIT_32PIXEL 0x0080
#define OS_VI_BIT_LORES 0x0100
#define OS_VI_BIT_HIRES 0x0200
#define OS_VI_BIT_NTSC 0x0400
#define OS_VI_BIT_PAL 0x0800
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern OSViMode osViModeTable[]; /* Global VI mode table */
extern OSViMode osViModeNtscLpn1; /* Individual VI NTSC modes */
extern OSViMode osViModeNtscLpf1;
extern OSViMode osViModeNtscLan1;
extern OSViMode osViModeNtscLaf1;
extern OSViMode osViModeNtscLpn2;
extern OSViMode osViModeNtscLpf2;
extern OSViMode osViModeNtscLan2;
extern OSViMode osViModeNtscLaf2;
extern OSViMode osViModeNtscHpn1;
extern OSViMode osViModeNtscHpf1;
extern OSViMode osViModeNtscHan1;
extern OSViMode osViModeNtscHaf1;
extern OSViMode osViModeNtscHpn2;
extern OSViMode osViModeNtscHpf2;
extern OSViMode osViModePalLpn1; /* Individual VI PAL modes */
extern OSViMode osViModePalLpf1;
extern OSViMode osViModePalLan1;
extern OSViMode osViModePalLaf1;
extern OSViMode osViModePalLpn2;
extern OSViMode osViModePalLpf2;
extern OSViMode osViModePalLan2;
extern OSViMode osViModePalLaf2;
extern OSViMode osViModePalHpn1;
extern OSViMode osViModePalHpf1;
extern OSViMode osViModePalHan1;
extern OSViMode osViModePalHaf1;
extern OSViMode osViModePalHpn2;
extern OSViMode osViModePalHpf2;
extern OSViMode osViModeMpalLpn1; /* Individual VI MPAL modes */
extern OSViMode osViModeMpalLpf1;
extern OSViMode osViModeMpalLan1;
extern OSViMode osViModeMpalLaf1;
extern OSViMode osViModeMpalLpn2;
extern OSViMode osViModeMpalLpf2;
extern OSViMode osViModeMpalLan2;
extern OSViMode osViModeMpalLaf2;
extern OSViMode osViModeMpalHpn1;
extern OSViMode osViModeMpalHpf1;
extern OSViMode osViModeMpalHan1;
extern OSViMode osViModeMpalHaf1;
extern OSViMode osViModeMpalHpn2;
extern OSViMode osViModeMpalHpf2;
extern OSViMode osViModeFpalLpn1; /* Individual VI FPAL modes */
extern OSViMode osViModeFpalLpf1;
extern OSViMode osViModeFpalLan1;
extern OSViMode osViModeFpalLaf1;
extern OSViMode osViModeFpalLpn2;
extern OSViMode osViModeFpalLpf2;
extern OSViMode osViModeFpalLan2;
extern OSViMode osViModeFpalLaf2;
extern OSViMode osViModeFpalHpn1;
extern OSViMode osViModeFpalHpf1;
extern OSViMode osViModeFpalHan1;
extern OSViMode osViModeFpalHaf1;
extern OSViMode osViModeFpalHpn2;
extern OSViMode osViModeFpalHpf2;
/**************************************************************************
*
* Function prototypes
*
*/
/* Video interface (Vi) */
extern u32 osViGetStatus(void);
extern u32 osViGetCurrentMode(void);
extern u32 osViGetCurrentLine(void);
extern u32 osViGetCurrentField(void);
extern void *osViGetCurrentFramebuffer(void);
extern void *osViGetNextFramebuffer(void);
extern void osViSetXScale(f32);
extern void osViSetYScale(f32);
extern void osViExtendVStart(u32);
extern void osViSetSpecialFeatures(u32);
extern void osViSetMode(OSViMode *);
extern void osViSetEvent(OSMesgQueue *, OSMesg, u32);
extern void osViSwapBuffer(void *);
extern void osViBlack(u8);
extern void osViFade(u8, u16);
extern void osViRepeatLine(u8);
extern void osCreateViManager(OSPri);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_VI_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_voice.h,v $
$Revision: 1.2 $
$Date: 1999/07/13 08:36:42 $
*---------------------------------------------------------------------*/
#ifndef _OS_VOICE_H_
#define _OS_VOICE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef struct { /* Voice Recognition System */
OSMesgQueue *__mq; /* SI Message Queue */
int __channel; /* Controller Port # */
s32 __mode;
u8 cmd_status; /* Command Status */
} OSVoiceHandle;
typedef struct { /* Voice Recognition System */
u16 warning;
u16 answer_num; /* 0...5 */
u16 voice_level;
u16 voice_sn;
u16 voice_time;
u16 answer[5];
u16 distance[5];
} OSVoiceData;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* definition for Voice Recognition System */
#define VOICE_WARN_TOO_SMALL 0x0400
#define VOICE_WARN_TOO_LARGE 0x0800
#define VOICE_WARN_NOT_FIT 0x4000
#define VOICE_WARN_TOO_NOISY 0x8000
#define VOICE_STATUS_READY 0
#define VOICE_STATUS_START 1
#define VOICE_STATUS_CANCEL 3
#define VOICE_STATUS_BUSY 5
#define VOICE_STATUS_END 7
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Voice Recognition System */
extern s32 osVoiceInit(OSMesgQueue *, OSVoiceHandle *, int);
extern s32 osVoiceCheckWord(u8 *data);
extern s32 osVoiceClearDictionary(OSVoiceHandle *, u8);
extern s32 osVoiceControlGain(OSVoiceHandle *, s32, s32);
extern s32 osVoiceSetWord(OSVoiceHandle *, u8 *);
extern s32 osVoiceStartReadData(OSVoiceHandle *);
extern s32 osVoiceStopReadData(OSVoiceHandle *);
extern s32 osVoiceGetReadData(OSVoiceHandle *, OSVoiceData *);
extern s32 osVoiceMaskDictionary(OSVoiceHandle *, u8 *, int);
extern void osVoiceCountSyllables(u8 *, u32 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_VOICE_H_ */

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#ifndef _RAMROM_H
#define _RAMROM_H
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.20 $
* $Date: 1997/02/11 08:26:47 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ramrom.h,v $
*
**************************************************************************/
/*
* Defines for the GIO card in the Nintendo Development Station
*
* The RAM on the GIO card acts as ROM for the game
* Interrupts available between the game and the Indy host
*
* The last part of the ramrom is used for communication between
* game and host. There are 6 4K buffers defined:
* log, printf, rmon to indy, rmon from indy, app to indy, app from indy
* The last 8 bytes of the buffer are used in the emulator environment
*/
#define RAMROM_SIZE (0x1000000)
#define RAMROM_BUF_SIZE (4096)
#define RAMROM_MSG_SIZE (RAMROM_BUF_SIZE*6)
#define RAMROM_MSG_ADDR (RAMROM_SIZE - RAMROM_MSG_SIZE)
#define RAMROM_MSG_HDR_SIZE (3*sizeof(long))
#define RAMROM_USER_DATA_SIZE (RAMROM_MSG_SIZE-RAMROM_MSG_HDR_SIZE)
#define RAMROM_APP_READ_ADDR (RAMROM_MSG_ADDR + (0*RAMROM_BUF_SIZE))
#define RAMROM_APP_WRITE_ADDR (RAMROM_MSG_ADDR + (1*RAMROM_BUF_SIZE))
#define RAMROM_RMON_READ_ADDR (RAMROM_MSG_ADDR + (2*RAMROM_BUF_SIZE))
#define RAMROM_RMON_WRITE_ADDR (RAMROM_MSG_ADDR + (3*RAMROM_BUF_SIZE))
#define RAMROM_PRINTF_ADDR (RAMROM_MSG_ADDR + (4*RAMROM_BUF_SIZE))
#define RAMROM_LOG_ADDR (RAMROM_MSG_ADDR + (5*RAMROM_BUF_SIZE))
/*#define RAMROM_GIO_INTERRUPT (RAMROM_MSG_ADDR + RAMROM_MSG_SIZE - 4)*/
/*
* For the initial round of PIF bringup, we will load in a bootstrap loader
* 0x400 bytes into the ramrom, and the rom will be loaded at 0x2000
*/
#ifndef _HW_VERSION_1
#define RAMROM_BOOTSTRAP_OFFSET 0x40
#define RAMROM_GAME_OFFSET 0x1000
#define RAMROM_FONTDATA_OFFSET 0xb70
#define RAMROM_FONTDATA_SIZE 1152
#else
#define RAMROM_BOOTSTRAP_OFFSET 0x400
#define RAMROM_GAME_OFFSET 0x2000
#endif
#define RAMROM_CLOCKRATE_OFFSET 0x4
#define RAMROM_CLOCKRATE_MASK 0xfffffff0
#define RAMROM_BOOTADDR_OFFSET 0x8
#define RAMROM_RELEASE_OFFSET 0xc
/*
* Second version of the PIF jumps to location 0x1000, and we'll put a jump to
* location 0x400 into the ramrom (for backwards compatibility).
*/
#define RAMROM_PIF2BOOTSTRAP_OFFSET 0x1000
typedef struct {
long type;
long length; /* in bytes of userdata */
long magic;
char userdata[RAMROM_USER_DATA_SIZE];
} RamRomBuffer;
/*
* Interrupt values (must fit in 6 bits!)
* values are used for both request & response
* Transactions initiated by the host start with HOST
* and those initiated by the target start with GAME.
*/
#define HOST_PIACCESS_REQ 1
#define HOST_DBG_CMD_READY 2
#define GAME_DBG_DATA_SEND 3
#define HOST_DBG_DATA_ACK 4
#define GAME_PRINTF_SEND 5
#define HOST_PRINTF_ACK 6
#define GAME_LOG_SEND 7
#define HOST_LOG_ACK 8
#define HOST_APP_CMD_READY 9
#define GAME_APP_DATA_READY 10
#define HOST_PROF_REQ 11
#define GAME_PROF_SEND 12
#define HOST_PROF_ACK 13
#define GAME_FAULT_SEND 14
#define HOST_FAULT_ACK 15
#define GAME_EXIT 16
#define HOST_DATA_ACK 17
#ifdef _EMULATOR
void __RamRomInit(int key, void *romaddr);
void __RamRomDestroy(int key);
#endif /* _EMULATOR */
#endif /* !_RAMROM_H */

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#ifndef _RCP_H_
#define _RCP_H_
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* File: rcp.h
*
* This file contains register and bit definitions for RCP memory map.
* $Revision: 1.22 $
* $Date: 1999/05/20 03:01:49 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rcp.h,v $
*
**************************************************************************/
#include <PR/R4300.h>
#include <PR/ultratypes.h>
/**********************************************************************
*
* Here is a quick overview of the RCP memory map:
*
0x0000_0000 .. 0x03ef_ffff RDRAM memory
0x03f0_0000 .. 0x03ff_ffff RDRAM registers
RCP registers (see below)
0x0400_0000 .. 0x040f_ffff SP registers
0x0410_0000 .. 0x041f_ffff DP command registers
0x0420_0000 .. 0x042f_ffff DP span registers
0x0430_0000 .. 0x043f_ffff MI registers
0x0440_0000 .. 0x044f_ffff VI registers
0x0450_0000 .. 0x045f_ffff AI registers
0x0460_0000 .. 0x046f_ffff PI registers
0x0470_0000 .. 0x047f_ffff RI registers
0x0480_0000 .. 0x048f_ffff SI registers
0x0490_0000 .. 0x04ff_ffff unused
0x0500_0000 .. 0x05ff_ffff cartridge domain 2
0x0600_0000 .. 0x07ff_ffff cartridge domain 1
0x0800_0000 .. 0x0fff_ffff cartridge domain 2
0x1000_0000 .. 0x1fbf_ffff cartridge domain 1
0x1fc0_0000 .. 0x1fc0_07bf PIF Boot Rom (1984 bytes)
0x1fc0_07c0 .. 0x1fc0_07ff PIF (JoyChannel) RAM (64 bytes)
0x1fc0_0800 .. 0x1fcf_ffff Reserved
0x1fd0_0000 .. 0x7fff_ffff cartridge domain 1
0x8000_0000 .. 0xffff_ffff external SysAD device
The Indy development board use cartridge domain 1:
0x1000_0000 .. 0x10ff_ffff RAMROM
0x1800_0000 .. 0x1800_0003 GIO interrupt (6 bits valid in 4 bytes)
0x1800_0400 .. 0x1800_0403 GIO sync (6 bits valid in 4 bytes)
0x1800_0800 .. 0x1800_0803 CART interrupt (6 bits valid in 4 bytes)
**************************************************************************/
/*************************************************************************
* RDRAM Memory (Assumes that maximum size is 4 MB)
*/
#define RDRAM_0_START 0x00000000
#define RDRAM_0_END 0x001FFFFF
#define RDRAM_1_START 0x00200000
#define RDRAM_1_END 0x003FFFFF
#define RDRAM_START RDRAM_0_START
#define RDRAM_END RDRAM_1_END
/*************************************************************************
* Address predicates
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
#define IS_RDRAM(x) ((unsigned)(x) >= RDRAM_START && \
(unsigned)(x) < RDRAM_END)
#endif
/*************************************************************************
* RDRAM Registers (0x03f0_0000 .. 0x03ff_ffff)
*/
#define RDRAM_BASE_REG 0x03F00000
#define RDRAM_CONFIG_REG (RDRAM_BASE_REG+0x00)
#define RDRAM_DEVICE_TYPE_REG (RDRAM_BASE_REG+0x00)
#define RDRAM_DEVICE_ID_REG (RDRAM_BASE_REG+0x04)
#define RDRAM_DELAY_REG (RDRAM_BASE_REG+0x08)
#define RDRAM_MODE_REG (RDRAM_BASE_REG+0x0c)
#define RDRAM_REF_INTERVAL_REG (RDRAM_BASE_REG+0x10)
#define RDRAM_REF_ROW_REG (RDRAM_BASE_REG+0x14)
#define RDRAM_RAS_INTERVAL_REG (RDRAM_BASE_REG+0x18)
#define RDRAM_MIN_INTERVAL_REG (RDRAM_BASE_REG+0x1c)
#define RDRAM_ADDR_SELECT_REG (RDRAM_BASE_REG+0x20)
#define RDRAM_DEVICE_MANUF_REG (RDRAM_BASE_REG+0x24)
#define RDRAM_0_DEVICE_ID 0
#define RDRAM_1_DEVICE_ID 1
#define RDRAM_RESET_MODE 0
#define RDRAM_ACTIVE_MODE 1
#define RDRAM_STANDBY_MODE 2
#define RDRAM_LENGTH (2*512*2048)
#define RDRAM_0_BASE_ADDRESS (RDRAM_0_DEVICE_ID*RDRAM_LENGTH)
#define RDRAM_1_BASE_ADDRESS (RDRAM_1_DEVICE_ID*RDRAM_LENGTH)
#define RDRAM_0_CONFIG 0x00000
#define RDRAM_1_CONFIG 0x00400
#define RDRAM_GLOBAL_CONFIG 0x80000
/*************************************************************************
* PIF Physical memory map (total size = 2 KB)
*
* Size Description Mode
* 1FC007FF +-------+-----------------+-----+
* | 64 B | JoyChannel RAM | R/W |
* 1FC007C0 +-------+-----------------+-----+
* |1984 B | Boot ROM | * | * = Reserved
* 1FC00000 +-------+-----------------+-----+
*
*/
#define PIF_ROM_START 0x1FC00000
#define PIF_ROM_END 0x1FC007BF
#define PIF_RAM_START 0x1FC007C0
#define PIF_RAM_END 0x1FC007FF
/*************************************************************************
* Controller channel
* Each game controller channel has 4 error bits that are defined in bit 6-7 of
* the Rx and Tx data size area bytes. Programmers need to clear these bits
* when setting the Tx/Rx size area values for a channel
*/
#define CHNL_ERR_NORESP 0x80 /* Bit 7 (Rx): No response error */
#define CHNL_ERR_OVERRUN 0x40 /* Bit 6 (Rx): Overrun error */
#define CHNL_ERR_FRAME 0x80 /* Bit 7 (Tx): Frame error */
#define CHNL_ERR_COLLISION 0x40 /* Bit 6 (Tx): Collision error */
#define CHNL_ERR_MASK 0xC0 /* Bit 6-7: channel errors */
/*************************************************************************
* External device info
*/
#define DEVICE_TYPE_CART 0 /* ROM cartridge */
#define DEVICE_TYPE_BULK 1 /* ROM bulk */
#define DEVICE_TYPE_64DD 2 /* 64 Disk Drive */
#define DEVICE_TYPE_SRAM 3 /* SRAM */
/* 4-6 are reserved */
#define DEVICE_TYPE_INIT 7 /* initial value */
/* 8-14 are reserved */
/*************************************************************************
* SP Memory
*/
#define SP_DMEM_START 0x04000000 /* read/write */
#define SP_DMEM_END 0x04000FFF
#define SP_IMEM_START 0x04001000 /* read/write */
#define SP_IMEM_END 0x04001FFF
/*************************************************************************
* SP CP0 Registers
*/
#define SP_BASE_REG 0x04040000
/* SP memory address (R/W): [11:0] DMEM/IMEM address; [12] 0=DMEM,1=IMEM */
#define SP_MEM_ADDR_REG (SP_BASE_REG+0x00) /* Master */
/* SP DRAM DMA address (R/W): [23:0] RDRAM address */
#define SP_DRAM_ADDR_REG (SP_BASE_REG+0x04) /* Slave */
/* SP read DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */
/* direction: I/DMEM <- RDRAM */
#define SP_RD_LEN_REG (SP_BASE_REG+0x08) /* R/W: read len */
/* SP write DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */
/* direction: I/DMEM -> RDRAM */
#define SP_WR_LEN_REG (SP_BASE_REG+0x0C) /* R/W: write len */
/* SP status (R/W): [14:0] valid bits; see below for write/read mode */
#define SP_STATUS_REG (SP_BASE_REG+0x10)
/* SP DMA full (R): [0] valid bit; dma full */
#define SP_DMA_FULL_REG (SP_BASE_REG+0x14)
/* SP DMA busy (R): [0] valid bit; dma busy */
#define SP_DMA_BUSY_REG (SP_BASE_REG+0x18)
/* SP semaphore (R/W): Read: [0] semaphore flag (set on read) */
/* Write: [] clear semaphore flag */
#define SP_SEMAPHORE_REG (SP_BASE_REG+0x1C)
/* SP PC (R/W): [11:0] program counter */
#define SP_PC_REG 0x04080000
/* SP MEM address: bit 12 specifies if address is IMEM or DMEM */
#define SP_DMA_DMEM 0x0000 /* Bit 12: 0=DMEM, 1=IMEM */
#define SP_DMA_IMEM 0x1000 /* Bit 12: 0=DMEM, 1=IMEM */
/*
* Values to clear/set bit in status reg (SP_STATUS_REG - write)
*/
#define SP_CLR_HALT 0x00001 /* Bit 0: clear halt */
#define SP_SET_HALT 0x00002 /* Bit 1: set halt */
#define SP_CLR_BROKE 0x00004 /* Bit 2: clear broke */
#define SP_CLR_INTR 0x00008 /* Bit 3: clear intr */
#define SP_SET_INTR 0x00010 /* Bit 4: set intr */
#define SP_CLR_SSTEP 0x00020 /* Bit 5: clear sstep */
#define SP_SET_SSTEP 0x00040 /* Bit 6: set sstep */
#define SP_CLR_INTR_BREAK 0x00080 /* Bit 7: clear intr on break */
#define SP_SET_INTR_BREAK 0x00100 /* Bit 8: set intr on break */
#define SP_CLR_SIG0 0x00200 /* Bit 9: clear signal 0 */
#define SP_SET_SIG0 0x00400 /* Bit 10: set signal 0 */
#define SP_CLR_SIG1 0x00800 /* Bit 11: clear signal 1 */
#define SP_SET_SIG1 0x01000 /* Bit 12: set signal 1 */
#define SP_CLR_SIG2 0x02000 /* Bit 13: clear signal 2 */
#define SP_SET_SIG2 0x04000 /* Bit 14: set signal 2 */
#define SP_CLR_SIG3 0x08000 /* Bit 15: clear signal 3 */
#define SP_SET_SIG3 0x10000 /* Bit 16: set signal 3 */
#define SP_CLR_SIG4 0x20000 /* Bit 17: clear signal 4 */
#define SP_SET_SIG4 0x40000 /* Bit 18: set signal 4 */
#define SP_CLR_SIG5 0x80000 /* Bit 19: clear signal 5 */
#define SP_SET_SIG5 0x100000 /* Bit 20: set signal 5 */
#define SP_CLR_SIG6 0x200000 /* Bit 21: clear signal 6 */
#define SP_SET_SIG6 0x400000 /* Bit 22: set signal 6 */
#define SP_CLR_SIG7 0x800000 /* Bit 23: clear signal 7 */
#define SP_SET_SIG7 0x1000000 /* Bit 24: set signal 7 */
/*
* Patterns to interpret status reg (SP_STATUS_REG - read)
*/
#define SP_STATUS_HALT 0x001 /* Bit 0: halt */
#define SP_STATUS_BROKE 0x002 /* Bit 1: broke */
#define SP_STATUS_DMA_BUSY 0x004 /* Bit 2: dma busy */
#define SP_STATUS_DMA_FULL 0x008 /* Bit 3: dma full */
#define SP_STATUS_IO_FULL 0x010 /* Bit 4: io full */
#define SP_STATUS_SSTEP 0x020 /* Bit 5: single step */
#define SP_STATUS_INTR_BREAK 0x040 /* Bit 6: interrupt on break */
#define SP_STATUS_SIG0 0x080 /* Bit 7: signal 0 set */
#define SP_STATUS_SIG1 0x100 /* Bit 8: signal 1 set */
#define SP_STATUS_SIG2 0x200 /* Bit 9: signal 2 set */
#define SP_STATUS_SIG3 0x400 /* Bit 10: signal 3 set */
#define SP_STATUS_SIG4 0x800 /* Bit 11: signal 4 set */
#define SP_STATUS_SIG5 0x1000 /* Bit 12: signal 5 set */
#define SP_STATUS_SIG6 0x2000 /* Bit 13: signal 6 set */
#define SP_STATUS_SIG7 0x4000 /* Bit 14: signal 7 set */
/*
* Use of SIG bits
*/
#define SP_CLR_YIELD SP_CLR_SIG0
#define SP_SET_YIELD SP_SET_SIG0
#define SP_STATUS_YIELD SP_STATUS_SIG0
#define SP_CLR_YIELDED SP_CLR_SIG1
#define SP_SET_YIELDED SP_SET_SIG1
#define SP_STATUS_YIELDED SP_STATUS_SIG1
#define SP_CLR_TASKDONE SP_CLR_SIG2
#define SP_SET_TASKDONE SP_SET_SIG2
#define SP_STATUS_TASKDONE SP_STATUS_SIG2
#define SP_CLR_RSPSIGNAL SP_CLR_SIG3
#define SP_SET_RSPSIGNAL SP_SET_SIG3
#define SP_STATUS_RSPSIGNAL SP_STATUS_SIG3
#define SP_CLR_CPUSIGNAL SP_CLR_SIG4
#define SP_SET_CPUSIGNAL SP_SET_SIG4
#define SP_STATUS_CPUSIGNAL SP_STATUS_SIG4
/* SP IMEM BIST REG (R/W): [6:0] BIST status bits; see below for detail */
#define SP_IBIST_REG 0x04080004
/*
* Patterns to interpret status reg (SP_BIST_REG - write)
*/
#define SP_IBIST_CHECK 0x01 /* Bit 0: BIST check */
#define SP_IBIST_GO 0x02 /* Bit 1: BIST go */
#define SP_IBIST_CLEAR 0x04 /* Bit 2: BIST clear */
/*
* Patterns to interpret status reg (SP_BIST_REG - read)
*/
/* First 2 bits are same as in write mode:
* Bit 0: BIST check; Bit 1: BIST go
*/
#define SP_IBIST_DONE 0x04 /* Bit 2: BIST done */
#define SP_IBIST_FAILED 0x78 /* Bit [6:3]: BIST fail */
/*************************************************************************
* DP Command Registers
*/
#define DPC_BASE_REG 0x04100000
/* DP CMD DMA start (R/W): [23:0] DMEM/RDRAM start address */
#define DPC_START_REG (DPC_BASE_REG+0x00)
/* DP CMD DMA end (R/W): [23:0] DMEM/RDRAM end address */
#define DPC_END_REG (DPC_BASE_REG+0x04)
/* DP CMD DMA end (R): [23:0] DMEM/RDRAM current address */
#define DPC_CURRENT_REG (DPC_BASE_REG+0x08)
/* DP CMD status (R/W): [9:0] valid bits - see below for definitions */
#define DPC_STATUS_REG (DPC_BASE_REG+0x0C)
/* DP clock counter (R): [23:0] clock counter */
#define DPC_CLOCK_REG (DPC_BASE_REG+0x10)
/* DP buffer busy counter (R): [23:0] clock counter */
#define DPC_BUFBUSY_REG (DPC_BASE_REG+0x14)
/* DP pipe busy counter (R): [23:0] clock counter */
#define DPC_PIPEBUSY_REG (DPC_BASE_REG+0x18)
/* DP TMEM load counter (R): [23:0] clock counter */
#define DPC_TMEM_REG (DPC_BASE_REG+0x1C)
/*
* Values to clear/set bit in status reg (DPC_STATUS_REG - write)
*/
#define DPC_CLR_XBUS_DMEM_DMA 0x0001 /* Bit 0: clear xbus_dmem_dma */
#define DPC_SET_XBUS_DMEM_DMA 0x0002 /* Bit 1: set xbus_dmem_dma */
#define DPC_CLR_FREEZE 0x0004 /* Bit 2: clear freeze */
#define DPC_SET_FREEZE 0x0008 /* Bit 3: set freeze */
#define DPC_CLR_FLUSH 0x0010 /* Bit 4: clear flush */
#define DPC_SET_FLUSH 0x0020 /* Bit 5: set flush */
#define DPC_CLR_TMEM_CTR 0x0040 /* Bit 6: clear tmem ctr */
#define DPC_CLR_PIPE_CTR 0x0080 /* Bit 7: clear pipe ctr */
#define DPC_CLR_CMD_CTR 0x0100 /* Bit 8: clear cmd ctr */
#define DPC_CLR_CLOCK_CTR 0x0200 /* Bit 9: clear clock ctr */
/*
* Patterns to interpret status reg (DPC_STATUS_REG - read)
*/
#define DPC_STATUS_XBUS_DMEM_DMA 0x001 /* Bit 0: xbus_dmem_dma */
#define DPC_STATUS_FREEZE 0x002 /* Bit 1: freeze */
#define DPC_STATUS_FLUSH 0x004 /* Bit 2: flush */
/*#define DPC_STATUS_FROZEN 0x008*/ /* Bit 3: frozen */
#define DPC_STATUS_START_GCLK 0x008 /* Bit 3: start gclk */
#define DPC_STATUS_TMEM_BUSY 0x010 /* Bit 4: tmem busy */
#define DPC_STATUS_PIPE_BUSY 0x020 /* Bit 5: pipe busy */
#define DPC_STATUS_CMD_BUSY 0x040 /* Bit 6: cmd busy */
#define DPC_STATUS_CBUF_READY 0x080 /* Bit 7: cbuf ready */
#define DPC_STATUS_DMA_BUSY 0x100 /* Bit 8: dma busy */
#define DPC_STATUS_END_VALID 0x200 /* Bit 9: end valid */
#define DPC_STATUS_START_VALID 0x400 /* Bit 10: start valid */
/*************************************************************************
* DP Span Registers
*/
#define DPS_BASE_REG 0x04200000
/* DP tmem bist (R/W): [10:0] BIST status bits; see below for detail */
#define DPS_TBIST_REG (DPS_BASE_REG+0x00)
/* DP span test mode (R/W): [0] Span buffer test access enable */
#define DPS_TEST_MODE_REG (DPS_BASE_REG+0x04)
/* DP span buffer test address (R/W): [6:0] bits; see below for detail */
#define DPS_BUFTEST_ADDR_REG (DPS_BASE_REG+0x08)
/* DP span buffer test data (R/W): [31:0] span buffer data */
#define DPS_BUFTEST_DATA_REG (DPS_BASE_REG+0x0C)
/*
* Patterns to interpret status reg (DPS_TMEM_BIST_REG - write)
*/
#define DPS_TBIST_CHECK 0x01 /* Bit 0: BIST check */
#define DPS_TBIST_GO 0x02 /* Bit 1: BIST go */
#define DPS_TBIST_CLEAR 0x04 /* Bit 2: BIST clear */
/*
* Patterns to interpret status reg (DPS_TMEM_BIST_REG - read)
*/
/* First 2 bits are same as in write mode:
* Bit 0: BIST check; Bit 1: BIST go
*/
#define DPS_TBIST_DONE 0x004 /* Bit 2: BIST done */
#define DPS_TBIST_FAILED 0x7F8 /* Bit [10:3]: BIST fail */
/*************************************************************************
* MIPS Interface (MI) Registers
*/
#define MI_BASE_REG 0x04300000
/*
* MI init mode (W): [6:0] init length, [7] clear init mode, [8] set init mode
* [9/10] clear/set ebus test mode, [11] clear DP interrupt
* (R): [6:0] init length, [7] init mode, [8] ebus test mode
*/
#define MI_INIT_MODE_REG (MI_BASE_REG+0x00)
#define MI_MODE_REG MI_INIT_MODE_REG
/*
* Values to clear/set bit in mode reg (MI_MODE_REG - write)
*/
#define MI_CLR_INIT 0x0080 /* Bit 7: clear init mode */
#define MI_SET_INIT 0x0100 /* Bit 8: set init mode */
#define MI_CLR_EBUS 0x0200 /* Bit 9: clear ebus test */
#define MI_SET_EBUS 0x0400 /* Bit 10: set ebus test mode */
#define MI_CLR_DP_INTR 0x0800 /* Bit 11: clear dp interrupt */
#define MI_CLR_RDRAM 0x1000 /* Bit 12: clear RDRAM reg */
#define MI_SET_RDRAM 0x2000 /* Bit 13: set RDRAM reg mode */
/*
* Patterns to interpret mode reg (MI_MODE_REG - read)
*/
#define MI_MODE_INIT 0x0080 /* Bit 7: init mode */
#define MI_MODE_EBUS 0x0100 /* Bit 8: ebus test mode */
#define MI_MODE_RDRAM 0x0200 /* Bit 9: RDRAM reg mode */
/* MI version (R): [7:0] io, [15:8] rac, [23:16] rdp, [31:24] rsp */
#define MI_VERSION_REG (MI_BASE_REG+0x04)
#define MI_NOOP_REG MI_VERSION_REG
/* MI interrupt (R): [5:0] valid bits - see below for bit patterns */
#define MI_INTR_REG (MI_BASE_REG+0x08)
/*
* MI interrupt mask (W): [11:0] valid bits - see below for bit patterns
* (R): [5:0] valid bits - see below for bit patterns
*/
#define MI_INTR_MASK_REG (MI_BASE_REG+0x0C)
/*
* The following are values to check for interrupt setting (MI_INTR_REG)
*/
#define MI_INTR_SP 0x01 /* Bit 0: SP intr */
#define MI_INTR_SI 0x02 /* Bit 1: SI intr */
#define MI_INTR_AI 0x04 /* Bit 2: AI intr */
#define MI_INTR_VI 0x08 /* Bit 3: VI intr */
#define MI_INTR_PI 0x10 /* Bit 4: PI intr */
#define MI_INTR_DP 0x20 /* Bit 5: DP intr */
/*
* The following are values to clear/set various interrupt bit mask
* They can be ORed together to manipulate multiple bits
* (MI_INTR_MASK_REG - write)
*/
#define MI_INTR_MASK_CLR_SP 0x0001 /* Bit 0: clear SP mask */
#define MI_INTR_MASK_SET_SP 0x0002 /* Bit 1: set SP mask */
#define MI_INTR_MASK_CLR_SI 0x0004 /* Bit 2: clear SI mask */
#define MI_INTR_MASK_SET_SI 0x0008 /* Bit 3: set SI mask */
#define MI_INTR_MASK_CLR_AI 0x0010 /* Bit 4: clear AI mask */
#define MI_INTR_MASK_SET_AI 0x0020 /* Bit 5: set AI mask */
#define MI_INTR_MASK_CLR_VI 0x0040 /* Bit 6: clear VI mask */
#define MI_INTR_MASK_SET_VI 0x0080 /* Bit 7: set VI mask */
#define MI_INTR_MASK_CLR_PI 0x0100 /* Bit 8: clear PI mask */
#define MI_INTR_MASK_SET_PI 0x0200 /* Bit 9: set PI mask */
#define MI_INTR_MASK_CLR_DP 0x0400 /* Bit 10: clear DP mask */
#define MI_INTR_MASK_SET_DP 0x0800 /* Bit 11: set DP mask */
/*
* The following are values to check for interrupt mask setting
* (MI_INTR_MASK_REG - read)
*/
#define MI_INTR_MASK_SP 0x01 /* Bit 0: SP intr mask */
#define MI_INTR_MASK_SI 0x02 /* Bit 1: SI intr mask */
#define MI_INTR_MASK_AI 0x04 /* Bit 2: AI intr mask */
#define MI_INTR_MASK_VI 0x08 /* Bit 3: VI intr mask */
#define MI_INTR_MASK_PI 0x10 /* Bit 4: PI intr mask */
#define MI_INTR_MASK_DP 0x20 /* Bit 5: DP intr mask */
/*************************************************************************
* Video Interface (VI) Registers
*/
#define VI_BASE_REG 0x04400000
/* VI status/control (R/W): [15-0] valid bits:
* [1:0] = type[1:0] (pixel size)
* 0: blank (no data, no sync)
* 1: reserved
* 2: 5/5/5/3 ("16" bit)
* 3: 8/8/8/8 (32 bit)
* [2] = gamma_dither_enable (normally on, unless "special effect")
* [3] = gamma_enable (normally on, unless MPEG/JPEG)
* [4] = divot_enable (normally on if antialiased, unless decal lines)
* [5] = reserved - always off
* [6] = serrate (always on if interlaced, off if not)
* [7] = reserved - diagnostics only
* [9:8] = anti-alias (aa) mode[1:0]
* 0: aa & resamp (always fetch extra lines)
* 1: aa & resamp (fetch extra lines if needed)
* 2: resamp only (treat as all fully covered)
* 3: neither (replicate pixels, no interpolate)
* [11] = reserved - diagnostics only
* [15:12] = reserved
*
*/
#define VI_STATUS_REG (VI_BASE_REG+0x00)
#define VI_CONTROL_REG VI_STATUS_REG
/* VI origin (R/W): [23:0] frame buffer origin in bytes */
#define VI_ORIGIN_REG (VI_BASE_REG+0x04)
#define VI_DRAM_ADDR_REG VI_ORIGIN_REG
/* VI width (R/W): [11:0] frame buffer line width in pixels */
#define VI_WIDTH_REG (VI_BASE_REG+0x08)
#define VI_H_WIDTH_REG VI_WIDTH_REG
/* VI vertical intr (R/W): [9:0] interrupt when current half-line = V_INTR */
#define VI_INTR_REG (VI_BASE_REG+0x0C)
#define VI_V_INTR_REG VI_INTR_REG
/*
* VI current vertical line (R/W): [9:0] current half line, sampled once per
* line (the lsb of V_CURRENT is constant within a field, and in
* interlaced modes gives the field number - which is constant for non-
* interlaced modes)
* - Any write to this register will clear interrupt line
*/
#define VI_CURRENT_REG (VI_BASE_REG+0x10)
#define VI_V_CURRENT_LINE_REG VI_CURRENT_REG
/*
* VI video timing (R/W): [ 7: 0] horizontal sync width in pixels,
* [15: 8] color burst width in pixels,
* [19:16] vertical sync width in half lines,
* [29:20] start of color burst in pixels from h-sync
*/
#define VI_BURST_REG (VI_BASE_REG+0x14)
#define VI_TIMING_REG VI_BURST_REG
/* VI vertical sync (R/W): [9:0] number of half-lines per field */
#define VI_V_SYNC_REG (VI_BASE_REG+0x18)
/* VI horizontal sync (R/W): [11: 0] total duration of a line in 1/4 pixel
* [20:16] a 5-bit leap pattern used for PAL only
* (h_sync_period)
*/
#define VI_H_SYNC_REG (VI_BASE_REG+0x1C)
/*
* VI horizontal sync leap (R/W): [11: 0] identical to h_sync_period
* [27:16] identical to h_sync_period
*/
#define VI_LEAP_REG (VI_BASE_REG+0x20)
#define VI_H_SYNC_LEAP_REG VI_LEAP_REG
/*
* VI horizontal video (R/W): [ 9: 0] end of active video in screen pixels
* : [25:16] start of active video in screen pixels
*/
#define VI_H_START_REG (VI_BASE_REG+0x24)
#define VI_H_VIDEO_REG VI_H_START_REG
/*
* VI vertical video (R/W): [ 9: 0] end of active video in screen half-lines
* : [25:16] start of active video in screen half-lines
*/
#define VI_V_START_REG (VI_BASE_REG+0x28)
#define VI_V_VIDEO_REG VI_V_START_REG
/*
* VI vertical burst (R/W): [ 9: 0] end of color burst enable in half-lines
* : [25:16] start of color burst enable in half-lines
*/
#define VI_V_BURST_REG (VI_BASE_REG+0x2C)
/* VI x-scale (R/W): [11: 0] 1/horizontal scale up factor (2.10 format)
* [27:16] horizontal subpixel offset (2.10 format)
*/
#define VI_X_SCALE_REG (VI_BASE_REG+0x30)
/* VI y-scale (R/W): [11: 0] 1/vertical scale up factor (2.10 format)
* [27:16] vertical subpixel offset (2.10 format)
*/
#define VI_Y_SCALE_REG (VI_BASE_REG+0x34)
/*
* Patterns to interpret VI_CONTROL_REG
*/
#define VI_CTRL_TYPE_16 0x00002 /* Bit [1:0] pixel size: 16 bit */
#define VI_CTRL_TYPE_32 0x00003 /* Bit [1:0] pixel size: 32 bit */
#define VI_CTRL_GAMMA_DITHER_ON 0x00004 /* Bit 2: default = on */
#define VI_CTRL_GAMMA_ON 0x00008 /* Bit 3: default = on */
#define VI_CTRL_DIVOT_ON 0x00010 /* Bit 4: default = on */
#define VI_CTRL_SERRATE_ON 0x00040 /* Bit 6: on if interlaced */
#define VI_CTRL_ANTIALIAS_MASK 0x00300 /* Bit [9:8] anti-alias mode */
#define VI_CTRL_DITHER_FILTER_ON 0x10000 /* Bit 16: dither-filter mode */
/*
* Possible video clocks (NTSC or PAL)
*/
#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */
#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */
#define VI_MPAL_CLOCK 48628316 /* Hz = 48.628316 MHz */
/*************************************************************************
* Audio Interface (AI) Registers
*
* The address and length registers are double buffered; that is, they
* can be written twice before becoming full.
* The address must be written before the length.
*/
#define AI_BASE_REG 0x04500000
/* AI DRAM address (W): [23:0] starting RDRAM address (8B-aligned) */
#define AI_DRAM_ADDR_REG (AI_BASE_REG+0x00) /* R0: DRAM address */
/* AI length (R/W): [14:0] transfer length (v1.0) - Bottom 3 bits are ignored */
/* [17:0] transfer length (v2.0) - Bottom 3 bits are ignored */
#define AI_LEN_REG (AI_BASE_REG+0x04) /* R1: Length */
/* AI control (W): [0] DMA enable - if LSB == 1, DMA is enabled */
#define AI_CONTROL_REG (AI_BASE_REG+0x08) /* R2: DMA Control */
/*
* AI status (R): [31]/[0] ai_full (addr & len buffer full), [30] ai_busy
* Note that a 1->0 transition in ai_full will set interrupt
* (W): clear audio interrupt
*/
#define AI_STATUS_REG (AI_BASE_REG+0x0C) /* R3: Status */
/*
* AI DAC sample period register (W): [13:0] dac rate
* - vid_clock/(dperiod + 1) is the DAC sample rate
* - (dperiod + 1) >= 66 * (aclockhp + 1) must be true
*/
#define AI_DACRATE_REG (AI_BASE_REG+0x10) /* R4: DAC rate 14-lsb*/
/*
* AI bit rate (W): [3:0] bit rate (abus clock half period register - aclockhp)
* - vid_clock/(2 * (aclockhp + 1)) is the DAC clock rate
* - The abus clock stops if aclockhp is zero
*/
#define AI_BITRATE_REG (AI_BASE_REG+0x14) /* R5: Bit rate 4-lsb */
/* Value for control register */
#define AI_CONTROL_DMA_ON 0x01 /* LSB = 1: DMA enable*/
#define AI_CONTROL_DMA_OFF 0x00 /* LSB = 1: DMA enable*/
/* Value for status register */
#define AI_STATUS_FIFO_FULL 0x80000000 /* Bit 31: full */
#define AI_STATUS_DMA_BUSY 0x40000000 /* Bit 30: busy */
/* DAC rate = video clock / audio frequency
* - DAC rate >= (66 * Bit rate) must be true
*/
#define AI_MAX_DAC_RATE 16384 /* 14-bit+1 */
#define AI_MIN_DAC_RATE 132
/* Bit rate <= (DAC rate / 66) */
#define AI_MAX_BIT_RATE 16 /* 4-bit+1 */
#define AI_MIN_BIT_RATE 2
/*
* Maximum and minimum values for audio frequency based on video clocks
* max frequency = (video clock / min dac rate)
* min frequency = (video clock / max dac rate)
*/
#define AI_NTSC_MAX_FREQ 368000 /* 368 KHz */
#define AI_NTSC_MIN_FREQ 3000 /* 3 KHz ~ 2971 Hz */
#define AI_PAL_MAX_FREQ 376000 /* 376 KHz */
#define AI_PAL_MIN_FREQ 3050 /* 3 KHz ~ 3031 Hz */
#define AI_MPAL_MAX_FREQ 368000 /* 368 KHz */
#define AI_MPAL_MIN_FREQ 3000 /* 3 KHz ~ 2968 Hz */
/*************************************************************************
* Peripheral Interface (PI) Registers
*/
#define PI_BASE_REG 0x04600000
/* PI DRAM address (R/W): [23:0] starting RDRAM address */
#define PI_DRAM_ADDR_REG (PI_BASE_REG+0x00) /* DRAM address */
/* PI pbus (cartridge) address (R/W): [31:0] starting AD16 address */
#define PI_CART_ADDR_REG (PI_BASE_REG+0x04)
/* PI read length (R/W): [23:0] read data length */
#define PI_RD_LEN_REG (PI_BASE_REG+0x08)
/* PI write length (R/W): [23:0] write data length */
#define PI_WR_LEN_REG (PI_BASE_REG+0x0C)
/*
* PI status (R): [0] DMA busy, [1] IO busy, [2], error
* (W): [0] reset controller (and abort current op), [1] clear intr
*/
#define PI_STATUS_REG (PI_BASE_REG+0x10)
/* PI dom1 latency (R/W): [7:0] domain 1 device latency */
#define PI_BSD_DOM1_LAT_REG (PI_BASE_REG+0x14)
/* PI dom1 pulse width (R/W): [7:0] domain 1 device R/W strobe pulse width */
#define PI_BSD_DOM1_PWD_REG (PI_BASE_REG+0x18)
/* PI dom1 page size (R/W): [3:0] domain 1 device page size */
#define PI_BSD_DOM1_PGS_REG (PI_BASE_REG+0x1C) /* page size */
/* PI dom1 release (R/W): [1:0] domain 1 device R/W release duration */
#define PI_BSD_DOM1_RLS_REG (PI_BASE_REG+0x20)
/* PI dom2 latency (R/W): [7:0] domain 2 device latency */
#define PI_BSD_DOM2_LAT_REG (PI_BASE_REG+0x24) /* Domain 2 latency */
/* PI dom2 pulse width (R/W): [7:0] domain 2 device R/W strobe pulse width */
#define PI_BSD_DOM2_PWD_REG (PI_BASE_REG+0x28) /* pulse width */
/* PI dom2 page size (R/W): [3:0] domain 2 device page size */
#define PI_BSD_DOM2_PGS_REG (PI_BASE_REG+0x2C) /* page size */
/* PI dom2 release (R/W): [1:0] domain 2 device R/W release duration */
#define PI_BSD_DOM2_RLS_REG (PI_BASE_REG+0x30) /* release duration */
#define PI_DOMAIN1_REG PI_BSD_DOM1_LAT_REG
#define PI_DOMAIN2_REG PI_BSD_DOM2_LAT_REG
#define PI_DOM_LAT_OFS 0x00
#define PI_DOM_PWD_OFS 0x04
#define PI_DOM_PGS_OFS 0x08
#define PI_DOM_RLS_OFS 0x0C
/*
* PI status register has 3 bits active when read from (PI_STATUS_REG - read)
* Bit 0: DMA busy - set when DMA is in progress
* Bit 1: IO busy - set when IO is in progress
* Bit 2: Error - set when CPU issues IO request while DMA is busy
*/
#define PI_STATUS_ERROR 0x04
#define PI_STATUS_IO_BUSY 0x02
#define PI_STATUS_DMA_BUSY 0x01
/* PI status register has 2 bits active when written to:
* Bit 0: When set, reset PIC
* Bit 1: When set, clear interrupt flag
* The values of the two bits can be ORed together to both reset PIC and
* clear interrupt at the same time.
*
* Note:
* - The PIC does generate an interrupt at the end of each DMA. CPU
* needs to clear the interrupt flag explicitly (from an interrupt
* handler) by writing into the STATUS register with bit 1 set.
*
* - When a DMA completes, the interrupt flag is set. CPU can issue
* another request even while the interrupt flag is set (as long as
* PIC is idle). However, it is the CPU's responsibility for
* maintaining accurate correspondence between DMA completions and
* interrupts.
*
* - When PIC is reset, if PIC happens to be busy, an interrupt will
* be generated as PIC returns to idle. Otherwise, no interrupt will
* be generated and PIC remains idle.
*/
/*
* Values to clear interrupt/reset PIC (PI_STATUS_REG - write)
*/
#define PI_STATUS_RESET 0x01
#define PI_SET_RESET PI_STATUS_RESET
#define PI_STATUS_CLR_INTR 0x02
#define PI_CLR_INTR PI_STATUS_CLR_INTR
#define PI_DMA_BUFFER_SIZE 128
#define PI_DOM1_ADDR1 0x06000000 /* to 0x07FFFFFF */
#define PI_DOM1_ADDR2 0x10000000 /* to 0x1FBFFFFF */
#define PI_DOM1_ADDR3 0x1FD00000 /* to 0x7FFFFFFF */
#define PI_DOM2_ADDR1 0x05000000 /* to 0x05FFFFFF */
#define PI_DOM2_ADDR2 0x08000000 /* to 0x0FFFFFFF */
/*************************************************************************
* RDRAM Interface (RI) Registers
*/
#define RI_BASE_REG 0x04700000
/* RI mode (R/W): [1:0] operating mode, [2] stop T active, [3] stop R active */
#define RI_MODE_REG (RI_BASE_REG+0x00)
/* RI config (R/W): [5:0] current control input, [6] current control enable */
#define RI_CONFIG_REG (RI_BASE_REG+0x04)
/* RI current load (W): [] any write updates current control register */
#define RI_CURRENT_LOAD_REG (RI_BASE_REG+0x08)
/* RI select (R/W): [2:0] receive select, [2:0] transmit select */
#define RI_SELECT_REG (RI_BASE_REG+0x0C)
/* RI refresh (R/W): [7:0] clean refresh delay, [15:8] dirty refresh delay,
* [16] refresh bank, [17] refresh enable
* [18] refresh optimize
*/
#define RI_REFRESH_REG (RI_BASE_REG+0x10)
#define RI_COUNT_REG RI_REFRESH_REG
/* RI latency (R/W): [3:0] DMA latency/overlap */
#define RI_LATENCY_REG (RI_BASE_REG+0x14)
/* RI error (R): [0] nack error, [1] ack error */
#define RI_RERROR_REG (RI_BASE_REG+0x18)
/* RI error (W): [] any write clears all error bits */
#define RI_WERROR_REG (RI_BASE_REG+0x1C)
/*************************************************************************
* Serial Interface (SI) Registers
*/
#define SI_BASE_REG 0x04800000
/* SI DRAM address (R/W): [23:0] starting RDRAM address */
#define SI_DRAM_ADDR_REG (SI_BASE_REG+0x00) /* R0: DRAM address */
/* SI address read 64B (W): [] any write causes a 64B DMA write */
#define SI_PIF_ADDR_RD64B_REG (SI_BASE_REG+0x04) /* R1: 64B PIF->DRAM */
/* Address SI_BASE_REG + (0x08, 0x0c, 0x14) are reserved */
/* SI address write 64B (W): [] any write causes a 64B DMA read */
#define SI_PIF_ADDR_WR64B_REG (SI_BASE_REG+0x10) /* R4: 64B DRAM->PIF */
/*
* SI status (W): [] any write clears interrupt
* (R): [0] DMA busy, [1] IO read busy, [2] reserved
* [3] DMA error, [12] interrupt
*/
#define SI_STATUS_REG (SI_BASE_REG+0x18) /* R6: Status */
/* SI status register has the following bits active:
* 0: DMA busy - set when DMA is in progress
* 1: IO busy - set when IO access is in progress
* 3: DMA error - set when there are overlapping DMA requests
* 12: Interrupt - Interrupt set
*/
#define SI_STATUS_DMA_BUSY 0x0001
#define SI_STATUS_RD_BUSY 0x0002
#define SI_STATUS_DMA_ERROR 0x0008
#define SI_STATUS_INTERRUPT 0x1000
/*************************************************************************
* Development Board GIO Control Registers
*/
#define GIO_BASE_REG 0x18000000
/* Game to Host Interrupt */
#define GIO_GIO_INTR_REG (GIO_BASE_REG+0x000)
/* Game to Host SYNC */
#define GIO_GIO_SYNC_REG (GIO_BASE_REG+0x400)
/* Host to Game Interrupt */
#define GIO_CART_INTR_REG (GIO_BASE_REG+0x800)
/*************************************************************************
* Common macros
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
#define IO_READ(addr) (*(vu32 *)PHYS_TO_K1(addr))
#define IO_WRITE(addr,data) (*(vu32 *)PHYS_TO_K1(addr)=(u32)(data))
#define RCP_STAT_PRINT \
rmonPrintf("current=%x start=%x end=%x dpstat=%x spstat=%x\n", \
IO_READ(DPC_CURRENT_REG), \
IO_READ(DPC_START_REG), \
IO_READ(DPC_END_REG), \
IO_READ(DPC_STATUS_REG), \
IO_READ(SP_STATUS_REG))
#endif
#endif /* _RCP_H_ */

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include/2.0L/PR/rdb.h Normal file
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@@ -0,0 +1,93 @@
/**************************************************************************
*
* $Revision: 1.6 $
* $Date: 1997/02/11 08:29:31 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rdb.h,v $
*
**************************************************************************/
#ifndef _RDB_H
#define _RDB_H
/* U64 side address */
#define RDB_BASE_REG 0xc0000000
#define RDB_WRITE_INTR_REG (RDB_BASE_REG + 0x8)
#define RDB_READ_INTR_REG (RDB_BASE_REG + 0xc)
#define RDB_BASE_VIRTUAL_ADDR 0x80000000
/* packet type Have six bits, so can have up to 63 types */
#define RDB_TYPE_INVALID 0
#define RDB_TYPE_GtoH_PRINT 1
#define RDB_TYPE_GtoH_FAULT 2
#define RDB_TYPE_GtoH_LOG_CT 3
#define RDB_TYPE_GtoH_LOG 4
#define RDB_TYPE_GtoH_READY_FOR_DATA 5
#define RDB_TYPE_GtoH_DATA_CT 6
#define RDB_TYPE_GtoH_DATA 7
#define RDB_TYPE_GtoH_DEBUG 8
#define RDB_TYPE_GtoH_RAMROM 9
#define RDB_TYPE_GtoH_DEBUG_DONE 10
#define RDB_TYPE_GtoH_DEBUG_READY 11
#define RDB_TYPE_GtoH_KDEBUG 12
#define RDB_TYPE_GtoH_PROF_DATA 22
#define RDB_TYPE_HtoG_LOG_DONE 13
#define RDB_TYPE_HtoG_DEBUG 14
#define RDB_TYPE_HtoG_DEBUG_CT 15
#define RDB_TYPE_HtoG_DATA 16
#define RDB_TYPE_HtoG_DATA_DONE 17
#define RDB_TYPE_HtoG_REQ_RAMROM 18
#define RDB_TYPE_HtoG_FREE_RAMROM 19
#define RDB_TYPE_HtoG_KDEBUG 20
#define RDB_TYPE_HtoG_PROF_SIGNAL 21
#define RDB_PROF_ACK_SIG 1
#define RDB_PROF_FLUSH_SIG 2
#define PROF_BLOCK_SIZE 2048
#define RDB_LOG_MAX_BLOCK_SIZE 0x8000
#define RDB_DATA_MAX_BLOCK_SIZE 0x8000
/* GIO side address */
#define GIO_RDB_BASE_REG 0xbf480000
#define GIO_RDB_WRITE_INTR_REG (GIO_RDB_BASE_REG + 0x8)
#define GIO_RDB_READ_INTR_REG (GIO_RDB_BASE_REG + 0xc)
/* minor device number */
#define GIO_RDB_PRINT_MINOR 1
#define GIO_RDB_DEBUG_MINOR 2
/* interrupt bit */
#define GIO_RDB_WRITE_INTR_BIT 0x80000000
#define GIO_RDB_READ_INTR_BIT 0x40000000
/* debug command */
#define DEBUG_COMMAND_NULL 0
#define DEBUG_COMMAND_MEMORY 1
#define DEBUG_COMMAND_REGISTER 2
#define DEBUG_COMMAND_INVALID 255
/* debug state */
#define DEBUG_STATE_NULL 0
#define DEBUG_STATE_RECEIVE 1
#define DEBUG_STATE_INVALID 255
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Structure for debug port */
typedef struct {
unsigned type : 6; /* 0: invalid, 1: print, 2: debug */
unsigned length : 2; /* 1, 2, or 3 */
char buf[3]; /* character buffer */
} rdbPacket;
extern unsigned int __osRdbWriteOK;
extern unsigned int __osRdbSendMessage;
#endif /* _LANGUAGE_C */
#endif /* !_RDB_H */

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/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* Module: region.h
*
* $Revision: 1.8 $
* $Date: 1997/11/26 00:30:56 $
* $Author: mitu $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/region.h,v $
*
* Description:
* This file contains macros and structure definitions for the region
* library.
*
**************************************************************************/
#ifndef _REGION_H_
#define _REGION_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
/***************************************
*
* Global defines
*
*/
/* Alignment sizes */
#define ALIGNSZ (sizeof(long long)) /* 8 bytes */
#define ALIGNOFFST (ALIGNSZ-1)
/* size for storing index to free buffer */
#define BUF_CTRL_SIZE ALIGNSZ
/* Max bufcount = 32K */
#define MAX_BUFCOUNT 0x8000
/* code for last free buffer */
#define BUF_FREE_WO_NEXT 0x8000
/*
* Global defines for alignment size (default is 8-byte alignment)
*/
#define OS_RG_ALIGN_2B 2 /* 2 bytes = 16-bit alignment */
#define OS_RG_ALIGN_4B 4 /* 4 bytes = 32-bit alignment */
#define OS_RG_ALIGN_8B 8 /* 8 bytes = 64-bit alignment */
#define OS_RG_ALIGN_16B 16 /* 16 bytes = 128-bit alignment */
#define OS_RG_ALIGN_DEFAULT OS_RG_ALIGN_8B
/***************************************
*
* Macro definitions
*
*/
/* Perform alignment on input 's' */
#define ALIGN(s, align) (((u32)(s) + ((align)-1)) & ~((align)-1))
/***************************************
*
* Typedefs & structure definitions
*
*/
/*
* Structure for region header/control area
*/
typedef struct _Region_s {
u8 *r_startBufferAddress; /* start address to data buffer */
u8 *r_endAddress; /* end address of region */
s32 r_bufferSize; /* size of buffers for this region */
s32 r_bufferCount; /* up to 32K entries; MSB is used for
setting end-of-list/used */
u16 r_freeList; /* point to array index of first
available memory buffer */
u16 r_alignSize; /* alignment size (# of bytes) */
} OSRegion;
/*
* Macro to simplify accessing region header structure
*/
#define RP(x) rp->r_##x
/***************************************
*
* Function prototypes
*
*/
extern void *osCreateRegion(void *, u32, u32, u32);
extern void *osMalloc(void *);
extern void osFree(void *, void *);
extern s32 osGetRegionBufCount(void *);
extern s32 osGetRegionBufSize(void *);
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* _REGION_H_ */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.6 $
* $Date: 1997/02/11 08:30:08 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rmon.h,v $
*
**************************************************************************/
#ifndef _RMON_H_
#define _RMON_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#define RMON_DBG_BUF_SIZE 2048
#define RMON_STACKSIZE 0x1000
extern void rmonMain( void * );
extern void rmonPrintf( const char *, ... );
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_H */

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/*====================================================================
* sched.h
*
* Synopsis:
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/**************************************************************************
*
* $Revision: 1.7 $
* $Date: 1997/02/11 08:32:02 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sched.h,v $
*
**************************************************************************/
#ifndef __sched__
#define __sched__
#include <ultra64.h>
#define OS_SC_STACKSIZE 0x2000
#define OS_SC_RETRACE_MSG 1
#define OS_SC_DONE_MSG 2
#define OS_SC_RDP_DONE_MSG 3
#define OS_SC_PRE_NMI_MSG 4
#define OS_SC_LAST_MSG 4 /* this should have highest number */
#define OS_SC_MAX_MESGS 8
typedef struct {
short type;
char misc[30];
} OSScMsg;
typedef struct OSScTask_s {
struct OSScTask_s *next; /* note: this must be first */
u32 state;
u32 flags;
void *framebuffer; /* used by graphics tasks */
OSTask list;
OSMesgQueue *msgQ;
OSMesg msg;
#ifndef _FINALROM /* all #ifdef items should */
OSTime startTime; /* remain at the end!!, or */
OSTime totalTime; /* possible conflict if */
#endif /* FINALROM library used with */
} OSScTask; /* non FINALROM code */
/*
* OSScTask flags:
*/
#define OS_SC_NEEDS_RDP 0x0001 /* uses the RDP */
#define OS_SC_NEEDS_RSP 0x0002 /* uses the RSP */
#define OS_SC_DRAM_DLIST 0x0004 /* SP & DP communicate through DRAM */
#define OS_SC_PARALLEL_TASK 0x0010 /* must be first gfx task on list */
#define OS_SC_LAST_TASK 0x0020 /* last task in queue for frame */
#define OS_SC_SWAPBUFFER 0x0040 /* swapbuffers when gfx task done */
#define OS_SC_RCP_MASK 0x0003 /* mask for needs bits */
#define OS_SC_TYPE_MASK 0x0007 /* complete type mask */
/*
* OSScClient:
*
* Data structure used by threads that wish to communicate to the
* scheduling thread
*
*/
typedef struct SCClient_s {
struct SCClient_s *next; /* next client in the list */
OSMesgQueue *msgQ; /* where to send the frame msg */
} OSScClient;
typedef struct {
OSScMsg retraceMsg;
OSScMsg prenmiMsg;
OSMesgQueue interruptQ;
OSMesg intBuf[OS_SC_MAX_MESGS];
OSMesgQueue cmdQ;
OSMesg cmdMsgBuf[OS_SC_MAX_MESGS];
OSThread thread;
OSScClient *clientList;
OSScTask *audioListHead;
OSScTask *gfxListHead;
OSScTask *audioListTail;
OSScTask *gfxListTail;
OSScTask *curRSPTask;
OSScTask *curRDPTask;
u32 frameCount;
s32 doAudio;
} OSSched;
void osCreateScheduler(OSSched *s, void *stack, OSPri priority,
u8 mode, u8 numFields);
void osScAddClient(OSSched *s, OSScClient *c, OSMesgQueue *msgQ);
void osScRemoveClient(OSSched *s, OSScClient *c);
OSMesgQueue *osScGetCmdQ(OSSched *s);
#endif

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/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* Sprite library include file
*
* $Revision: 1.16 $
* $Date: 1998/04/17 05:03:46 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sp.h,v $
*
**************************************************************************/
#ifndef _SP_H_
#define _SP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/mbi.h>
#include <PR/ultratypes.h>
struct bitmap {
s16 width; /* Size across to draw in texels */
/* Done if width = 0 */
s16 width_img; /* Size across of bitmap in texels */
/* Done if width = 0 */
s16 s; /* Horizontal offset into bitmap */
/* if (s > width), then load only! */
s16 t; /* Vertical offset into base */
void *buf; /* Pointer to bitmap data */
/* Don't re-load if new buf */
/* is the same as the old one */
/* Skip if NULL */
s16 actualHeight; /* True Height of this bitmap piece */
s16 LUToffset; /* LUT base index */
};
typedef struct bitmap Bitmap;
struct sprite {
s16 x,y; /* Target position */
s16 width, height; /* Target size */
f32 scalex, scaley; /* Texel to Pixel scale factor */
s16 expx, expy; /* Explosion spacing */
u16 attr; /* Attribute Flags */
s16 zdepth; /* Z Depth */
u8 red; /* Red component */
u8 green; /* Green component */
u8 blue; /* Blue component */
u8 alpha; /* Alpha component */
s16 startTLUT; /* Lookup Table Entry Starting index */
s16 nTLUT; /* Total number of Lookup Table Entries */
int *LUT; /* Pointer to Lookup Table */
s16 istart; /* Starting bitmap index */
s16 istep; /* Bitmaps index step (see SP_INCY) */
/* if 0, then variable width bitmaps */
s16 nbitmaps; /* Total number of bitmaps */
s16 ndisplist; /* Total number of display-list words */
s16 bmheight; /* Bitmap Texel height (Used) */
s16 bmHreal; /* Bitmap Texel height (Real) */
u8 bmfmt; /* Bitmap Format */
u8 bmsiz; /* Bitmap Texel Size */
Bitmap *bitmap; /* Pointer to first bitmap */
Gfx *rsp_dl; /* Pointer to RSP display list */
Gfx *rsp_dl_next; /* Pointer to next RSP display entry */
s16 frac_s, /* Fractional Texture offsets */
frac_t; /* These have 5 fraction bits */
};
typedef struct sprite Sprite;
/*
* DANGER!
* This is bad programming. Where the *heck* do these numbers come
* from?
*
* They are obviously 'maximums' from the sprite library, but since
* the sprite library is built on top of gbi.h, which includes macros
* that decode into multiple macros, etc., it is nearly impossible to
* know what these maximums should be.
*
* Worse, there are some gbi macros (texture alignment mostly) that
* decode into *many* macros, so if we choose that as a maximum, we
* are wasting TONS of space...
*
* These numbers work for "reasonable" sprite library usage, and
* there is an assert() in the library to detect when they aren't
* enough. (use the debug version)
*/
#define DL_BM_OVERHEAD (12)
#define DL_SPRITE_OVERHEAD (24)
#define NUM_DL(nb) ((nb)*DL_BM_OVERHEAD +DL_SPRITE_OVERHEAD)
/*
* Misc constants
*/
#ifndef NULL
#define NULL 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
/*
* For sprite->attr
*/
#define SP_TRANSPARENT 0x00000001
#define SP_CUTOUT 0x00000002
#define SP_HIDDEN 0x00000004
#define SP_Z 0x00000008
#define SP_SCALE 0x00000010
#define SP_FASTCOPY 0x00000020
#define SP_OVERLAP 0x00000040
#define SP_TEXSHIFT 0x00000080
#define SP_FRACPOS 0x00000100
#define SP_TEXSHUF 0x00000200
#define SP_EXTERN 0x00000400
/*
* Function wrapper
*/
#if defined(F3DEX_GBI_2)
#define spMove spX2Move
#define spSetZ spX2SetZ
#define spScissor spX2Scissor
#define spDraw spX2Draw
#define spInit spX2Init
#define spFinish spX2Finish
#elif defined(F3DEX_GBI)
#define spMove spXMove
#define spSetZ spXSetZ
#define spScissor spXScissor
#define spDraw spXDraw
#define spInit spXInit
#define spFinish spXFinish
#endif
/*
* Function prototypes
*/
void spSetAttribute (Sprite *sp, s32 attr);
void spClearAttribute (Sprite *sp, s32 attr);
void spMove (Sprite *sp, s32 x, s32 y);
void spScale (Sprite *sp, f32 sx, f32 sy);
void spSetZ (Sprite *sp, s32 z );
void spColor (Sprite *sp, u8 red, u8 green, u8 blue, u8 alpha);
Gfx *spDraw (Sprite *sp);
void spInit( Gfx **glistp );
void spScissor( s32 xmin, s32 xmax, s32 ymin, s32 ymax );
void spFinish( Gfx **glistp );
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* _SP_H_ */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.9 $
* $Date: 1998/03/05 06:40:29 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sptask.h,v $
*
**************************************************************************/
#ifndef _SPTASK_H_
#define _SPTASK_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Task List Structure.
*
* Things an app might pass to the SP via the task list.
* Not every task ucode would need/use every field, but
*
* - type (audio, gfx, video, ...)
* - flags
* - wait for DP to drain before running new task
* - SEE BIT DEFINITIONS UNDER "Task Flags field"
* - pointer to boot ucode
* - size of boot ucode
* - pointer to ucode
* - size of ucode
* - pointer to initial DMEM data
* - size of initial DMEM data
* - pointer to DRAM stack
* - size of DRAM stack (max)
* - pointer to output buffer
* - pointer to store output buffer length
* - generic data pointer (for display list, etc.)
* - generic data length (for display list, etc.)
* - pointer to buffer where to store saved DMEM (in yield case)
* - size of buffer to store saved DMEM.
*
* IMPORTANT!!! Watch alignment issues.
*
* IMPORTANT!!! Watch data cache issues. The RCP may write data into the
* dram_stack, output_buff, output_buff_size, and the yield_data_ptr areas.
* These buffers should be cache aligned and use the entire line (16 bytes) to
* avoid corruption by writebacks by the CPU (cache tearing).
*
* IMPORTANT!!! all addresses are virtual addresses. Library does
* any necessary translation.
*
*/
typedef struct {
u32 type;
u32 flags;
u64 *ucode_boot;
u32 ucode_boot_size;
u64 *ucode;
u32 ucode_size;
u64 *ucode_data;
u32 ucode_data_size;
u64 *dram_stack;
u32 dram_stack_size;
u64 *output_buff;
u64 *output_buff_size;
u64 *data_ptr;
u32 data_size;
u64 *yield_data_ptr;
u32 yield_data_size;
} OSTask_t;
typedef union {
OSTask_t t;
long long int force_structure_alignment;
} OSTask;
typedef u32 OSYieldResult;
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_ASSEMBLY
/*
* For the RSP ucode:
* offsets into the task structure
*/
#include <PR/sptaskoff.h>
#endif
/*
* Task Flags field
*/
#define OS_TASK_YIELDED 0x0001
#define OS_TASK_DP_WAIT 0x0002
#define OS_TASK_LOADABLE 0x0004
#define OS_TASK_SP_ONLY 0x0008
#define OS_TASK_USR0 0x0010
#define OS_TASK_USR1 0x0020
#define OS_TASK_USR2 0x0040
#define OS_TASK_USR3 0x0080
/*
* Size of Yield buffer. The taskHdrPtr->t.yield_data_ptr must point to a
* buffer of this size. (The size is in bytes). ONLY If the task will NEVER
* yield it may be a null pointer. The buffer must be aligned to a 64 bit
* boundary. The taskHdrPtr->t.yield_data_ptr must be set to point to the
* buffer BEFORE the task is started.
*/
#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)||defined(F3DEX_GBI_2))
#define OS_YIELD_DATA_SIZE 0xc00
#else
#define OS_YIELD_DATA_SIZE 0x900
#endif
#define OS_YIELD_AUDIO_SIZE 0x400
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/*
* this macro simulates atomic action.
*/
#define osSpTaskStart(tp) \
{ \
osSpTaskLoad((tp)); \
osSpTaskStartGo((tp)); \
}
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/*
* break this up into two steps for debugging.
*/
extern void osSpTaskLoad(OSTask *tp);
extern void osSpTaskStartGo(OSTask *tp);
extern void osSpTaskYield(void);
extern OSYieldResult osSpTaskYielded(OSTask *tp);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_SPTASK_H */

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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.15 $
* $Date: 1998/03/31 07:58:57 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ucode.h,v $
*
**************************************************************************/
#ifndef _UCODE_H_
#define _UCODE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/*
* This is the recommended size of the SP DRAM stack area, used
* by the graphics ucode. This stack is used primarily for the
* matrix stack, so it needs to be AT LEAST (10 * 64bytes) in size.
*/
#define SP_DRAM_STACK_SIZE8 (1024)
#define SP_DRAM_STACK_SIZE64 (SP_DRAM_STACK_SIZE8 >> 3)
/*
* This is the size of the IMEM, which is also the size of the
* graphics microcode. (other ucode might be less)
* This value is used in apps to tell the OS how much ucode to
* load.
*/
#define SP_UCODE_SIZE 4096
/*
* This is 1/2 the size of DMEM, which is the maximum amount of
* initialized DMEM data any of the ucode tasks need to start up.
* This value is dependent on all of the task ucodes, and is therefore
* fixed per release.
*/
#define SP_UCODE_DATA_SIZE 2048
/**************************************************************************
*
* Extern variables
*
*/
/*
* Symbols generated by "rsp2elf", included by "makerom" that indicate
* the location and size of the SP microcode objects. The ucode objects
* are loaded as part of the codesegment (arbitrary, could do other
* ways)
*
*/
/* standard boot ucode: */
extern long long int rspbootTextStart[], rspbootTextEnd[];
/* standard 3D ucode: */
extern long long int gspFast3DTextStart[], gspFast3DTextEnd[];
extern long long int gspFast3DDataStart[], gspFast3DDataEnd[];
/* 3D ucode with output to DRAM: */
extern long long int gspFast3D_dramTextStart[], gspFast3D_dramTextEnd[];
extern long long int gspFast3D_dramDataStart[], gspFast3D_dramDataEnd[];
/* 3D ucode with output through DRAM FIFO to RDP: */
extern long long int gspFast3D_fifoTextStart[], gspFast3D_fifoTextEnd[];
extern long long int gspFast3D_fifoDataStart[], gspFast3D_fifoDataEnd[];
/* 3D ucode without nearclip: */
extern long long int gspF3DNoNTextStart[], gspF3DNoNTextEnd[];
extern long long int gspF3DNoNDataStart[], gspF3DNoNDataEnd[];
/* 3D ucode without nearclip with output to DRAM: */
extern long long int gspF3DNoN_dramTextStart[];
extern long long int gspF3DNoN_dramTextEnd[];
extern long long int gspF3DNoN_dramDataStart[];
extern long long int gspF3DNoN_dramDataEnd[];
/* 3D ucode without nearclip with output through DRAM FIFO to RDP: */
extern long long int gspF3DNoN_fifoTextStart[];
extern long long int gspF3DNoN_fifoTextEnd[];
extern long long int gspF3DNoN_fifoDataStart[];
extern long long int gspF3DNoN_fifoDataEnd[];
/* 3D line ucode: */
extern long long int gspLine3DTextStart[], gspLine3DTextEnd[];
extern long long int gspLine3DDataStart[], gspLine3DDataEnd[];
/* 3D line ucode with output to DRAM: */
extern long long int gspLine3D_dramTextStart[], gspLine3D_dramTextEnd[];
extern long long int gspLine3D_dramDataStart[], gspLine3D_dramDataEnd[];
/* 3D line ucode with output through DRAM FIFO to RDP: */
extern long long int gspLine3D_fifoTextStart[], gspLine3D_fifoTextEnd[];
extern long long int gspLine3D_fifoDataStart[], gspLine3D_fifoDataEnd[];
/* 2D sprite ucode: */
extern long long int gspSprite2DTextStart[], gspSprite2DTextEnd[];
extern long long int gspSprite2DDataStart[], gspSprite2DDataEnd[];
/* 2D sprite ucode with output to DRAM: */
extern long long int gspSprite2D_dramTextStart[], gspSprite2D_dramTextEnd[];
extern long long int gspSprite2D_dramDataStart[], gspSprite2D_dramDataEnd[];
/* 2D sprite ucode with output through DRAM FIFO to RDP: */
extern long long int gspSprite2D_fifoTextStart[], gspSprite2D_fifoTextEnd[];
extern long long int gspSprite2D_fifoDataStart[], gspSprite2D_fifoDataEnd[];
/* basic audio ucode: */
extern long long int aspMainTextStart[], aspMainTextEnd[];
extern long long int aspMainDataStart[], aspMainDataEnd[];
/*========== F3DEX/F3DLX/F3DLP/L3DEX ==========*/
/* FIFO version only */
extern long long int gspF3DEX_fifoTextStart[], gspF3DEX_fifoTextEnd[];
extern long long int gspF3DEX_fifoDataStart[], gspF3DEX_fifoDataEnd[];
extern long long int gspF3DEX_NoN_fifoTextStart[], gspF3DEX_NoN_fifoTextEnd[];
extern long long int gspF3DEX_NoN_fifoDataStart[], gspF3DEX_NoN_fifoDataEnd[];
extern long long int gspF3DLX_fifoTextStart[], gspF3DLX_fifoTextEnd[];
extern long long int gspF3DLX_fifoDataStart[], gspF3DLX_fifoDataEnd[];
extern long long int gspF3DLX_NoN_fifoTextStart[], gspF3DLX_NoN_fifoTextEnd[];
extern long long int gspF3DLX_NoN_fifoDataStart[], gspF3DLX_NoN_fifoDataEnd[];
extern long long int gspF3DLX_Rej_fifoTextStart[], gspF3DLX_Rej_fifoTextEnd[];
extern long long int gspF3DLX_Rej_fifoDataStart[], gspF3DLX_Rej_fifoDataEnd[];
extern long long int gspF3DLP_Rej_fifoTextStart[], gspF3DLP_Rej_fifoTextEnd[];
extern long long int gspF3DLP_Rej_fifoDataStart[], gspF3DLP_Rej_fifoDataEnd[];
extern long long int gspL3DEX_fifoTextStart[], gspL3DEX_fifoTextEnd[];
extern long long int gspL3DEX_fifoDataStart[], gspL3DEX_fifoDataEnd[];
/*========== F3DEX2/F3DLX2/F3DLP2/L3DEX2 ==========*/
/* FIFO version */
extern long long int gspF3DEX2_fifoTextStart[], gspF3DEX2_fifoTextEnd[];
extern long long int gspF3DEX2_fifoDataStart[], gspF3DEX2_fifoDataEnd[];
extern long long int gspF3DEX2_NoN_fifoTextStart[],gspF3DEX2_NoN_fifoTextEnd[];
extern long long int gspF3DEX2_NoN_fifoDataStart[],gspF3DEX2_NoN_fifoDataEnd[];
extern long long int gspF3DEX2_Rej_fifoTextStart[],gspF3DEX2_Rej_fifoTextEnd[];
extern long long int gspF3DEX2_Rej_fifoDataStart[],gspF3DEX2_Rej_fifoDataEnd[];
extern long long int gspF3DLX2_Rej_fifoTextStart[],gspF3DLX2_Rej_fifoTextEnd[];
extern long long int gspF3DLX2_Rej_fifoDataStart[],gspF3DLX2_Rej_fifoDataEnd[];
extern long long int gspL3DEX2_fifoTextStart[], gspL3DEX2_fifoTextEnd[];
extern long long int gspL3DEX2_fifoDataStart[], gspL3DEX2_fifoDataEnd[];
/* XBUS version */
extern long long int gspF3DEX2_xbusTextStart[], gspF3DEX2_xbusTextEnd[];
extern long long int gspF3DEX2_xbusDataStart[], gspF3DEX2_xbusDataEnd[];
extern long long int gspF3DEX2_NoN_xbusTextStart[],gspF3DEX2_NoN_xbusTextEnd[];
extern long long int gspF3DEX2_NoN_xbusDataStart[],gspF3DEX2_NoN_xbusDataEnd[];
extern long long int gspF3DEX2_Rej_xbusTextStart[],gspF3DEX2_Rej_xbusTextEnd[];
extern long long int gspF3DEX2_Rej_xbusDataStart[],gspF3DEX2_Rej_xbusDataEnd[];
extern long long int gspF3DLX2_Rej_xbusTextStart[],gspF3DLX2_Rej_xbusTextEnd[];
extern long long int gspF3DLX2_Rej_xbusDataStart[],gspF3DLX2_Rej_xbusDataEnd[];
extern long long int gspL3DEX2_xbusTextStart[], gspL3DEX2_xbusTextEnd[];
extern long long int gspL3DEX2_xbusDataStart[], gspL3DEX2_xbusDataEnd[];
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_UCODE_H */

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/*---------------------------------------------------------------------*
Copyright (C) 1998, Nintendo.
File ucode_debug.h
Coded by Yoshitaka Yasumoto. Nov 15, 1998.
$Id: ucode_debug.h,v 1.1 1998/12/25 01:06:21 has Exp $
*---------------------------------------------------------------------*/
#ifndef _UCODE_DEBUG_H_
#define _UCODE_DEBUG_H_
#define DEBUG_DL_PTR() IO_READ(SP_DMEM_START+0xfc0)
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*========== F3DEX2/F3DLX2/L3DEX2/S2DEX2 ==========*/
/* FIFO version */
extern long long int gspF3DEX2d_fifoTextStart[], gspF3DEX2d_fifoTextEnd[];
extern long long int gspF3DEX2d_fifoDataStart[], gspF3DEX2d_fifoDataEnd[];
extern long long int gspF3DEX2d_NoN_fifoTextStart[],gspF3DEX2d_NoN_fifoTextEnd[];
extern long long int gspF3DEX2d_NoN_fifoDataStart[],gspF3DEX2d_NoN_fifoDataEnd[];
extern long long int gspF3DEX2d_Rej_fifoTextStart[],gspF3DEX2d_Rej_fifoTextEnd[];
extern long long int gspF3DEX2d_Rej_fifoDataStart[],gspF3DEX2d_Rej_fifoDataEnd[];
extern long long int gspF3DLX2d_Rej_fifoTextStart[],gspF3DLX2d_Rej_fifoTextEnd[];
extern long long int gspF3DLX2d_Rej_fifoDataStart[],gspF3DLX2d_Rej_fifoDataEnd[];
extern long long int gspL3DEX2d_fifoTextStart[], gspL3DEX2d_fifoTextEnd[];
extern long long int gspL3DEX2d_fifoDataStart[], gspL3DEX2d_fifoDataEnd[];
extern long long int gspS2DEX2d_fifoTextStart[], gspS2DEX2d_fifoTextEnd[];
extern long long int gspS2DEX2d_fifoDataStart[], gspS2DEX2d_fifoDataEnd[];
/* XBUS version */
extern long long int gspF3DEX2d_xbusTextStart[], gspF3DEX2d_xbusTextEnd[];
extern long long int gspF3DEX2d_xbusDataStart[], gspF3DEX2d_xbusDataEnd[];
extern long long int gspF3DEX2d_NoN_xbusTextStart[],gspF3DEX2d_NoN_xbusTextEnd[];
extern long long int gspF3DEX2d_NoN_xbusDataStart[],gspF3DEX2d_NoN_xbusDataEnd[];
extern long long int gspF3DEX2d_Rej_xbusTextStart[],gspF3DEX2d_Rej_xbusTextEnd[];
extern long long int gspF3DEX2d_Rej_xbusDataStart[],gspF3DEX2d_Rej_xbusDataEnd[];
extern long long int gspF3DLX2d_Rej_xbusTextStart[],gspF3DLX2d_Rej_xbusTextEnd[];
extern long long int gspF3DLX2d_Rej_xbusDataStart[],gspF3DLX2d_Rej_xbusDataEnd[];
extern long long int gspL3DEX2d_xbusTextStart[], gspL3DEX2d_xbusTextEnd[];
extern long long int gspL3DEX2d_xbusDataStart[], gspL3DEX2d_xbusDataEnd[];
extern long long int gspS2DEX2d_xbusTextStart[], gspS2DEX2d_xbusTextEnd[];
extern long long int gspS2DEX2d_xbusDataStart[], gspS2DEX2d_xbusDataEnd[];
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_UCODE_DEBUG_H */
/*======== End of ucode_debug.h ========*/

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/*====================================================================
* ultraerror.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/**************************************************************************
*
* $Revision: 1.27 $
* $Date: 1999/07/14 02:44:00 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultraerror.h,v $
*
**************************************************************************/
#ifndef __ULTRAERROR_H__
#define __ULTRAERROR_H__
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#define OS_ERROR_FMT "/usr/lib/PR/error.fmt"
#define OS_ERROR_MAGIC 0x6b617479
/* OS error codes */
#define ERR_OSCREATETHREAD_SP 1
#define ERR_OSCREATETHREAD_PRI 2
#define ERR_OSSTARTTHREAD 3
#define ERR_OSSETTHREADPRI 4
#define ERR_OSCREATEMESGQUEUE 5
#define ERR_OSSENDMESG 6
#define ERR_OSJAMMESG 7
#define ERR_OSRECVMESG 8
#define ERR_OSSETEVENTMESG 9
#define ERR_OSMAPTLB_INDEX 10
#define ERR_OSMAPTLB_ASID 11
#define ERR_OSUNMAPTLB 12
#define ERR_OSSETTLBASID 13
#define ERR_OSAISETFREQUENCY 14
#define ERR_OSAISETNEXTBUFFER_ADDR 15
#define ERR_OSAISETNEXTBUFFER_SIZE 16
#define ERR_OSDPSETNEXTBUFFER_ADDR 17
#define ERR_OSDPSETNEXTBUFFER_SIZE 18
#define ERR_OSPIRAWREADIO 19
#define ERR_OSPIRAWWRITEIO 20
#define ERR_OSPIRAWSTARTDMA_DIR 21
#define ERR_OSPIRAWSTARTDMA_DEVADDR 22
#define ERR_OSPIRAWSTARTDMA_ADDR 23
#define ERR_OSPIRAWSTARTDMA_SIZE 24
#define ERR_OSPIRAWSTARTDMA_RANGE 25
#define ERR_OSPIREADIO 26
#define ERR_OSPIWRITEIO 27
#define ERR_OSPISTARTDMA_PIMGR 28
#define ERR_OSPISTARTDMA_PRI 29
#define ERR_OSPISTARTDMA_DIR 30
#define ERR_OSPISTARTDMA_DEVADDR 31
#define ERR_OSPISTARTDMA_ADDR 32
#define ERR_OSPISTARTDMA_SIZE 33
#define ERR_OSPISTARTDMA_RANGE 34
#define ERR_OSCREATEPIMANAGER 35
#define ERR_OSVIGETCURRENTMODE 36
#define ERR_OSVIGETCURRENTFRAMEBUFFER 37
#define ERR_OSVIGETNEXTFRAMEBUFFER 38
#define ERR_OSVISETXSCALE_VALUE 39
#define ERR_OSVISETXSCALE_VIMGR 40
#define ERR_OSVISETYSCALE_VALUE 41
#define ERR_OSVISETYSCALE_VIMGR 42
#define ERR_OSVISETSPECIAL_VALUE 43
#define ERR_OSVISETSPECIAL_VIMGR 44
#define ERR_OSVISETMODE 45
#define ERR_OSVISETEVENT 46
#define ERR_OSVISWAPBUFFER_ADDR 47
#define ERR_OSVISWAPBUFFER_VIMGR 48
#define ERR_OSCREATEVIMANAGER 49
#define ERR_OSCREATEREGION_ALIGN 50
#define ERR_OSCREATEREGION_SIZE 51
#define ERR_OSMALLOC 52
#define ERR_OSFREE_REGION 53
#define ERR_OSFREE_ADDR 54
#define ERR_OSGETREGIONBUFCOUNT 55
#define ERR_OSGETREGIONBUFSIZE 56
#define ERR_OSSPTASKLOAD_DRAM 57
#define ERR_OSSPTASKLOAD_OUT 58
#define ERR_OSSPTASKLOAD_OUTSIZE 59
#define ERR_OSSPTASKLOAD_YIELD 60
#define ERR_OSPROFILEINIT_STR 61
#define ERR_OSPROFILEINIT_CNT 62
#define ERR_OSPROFILEINIT_ALN 63
#define ERR_OSPROFILEINIT_ORD 64
#define ERR_OSPROFILEINIT_SIZ 65
#define ERR_OSPROFILESTART_TIME 66
#define ERR_OSPROFILESTART_FLAG 67
#define ERR_OSPROFILESTOP_FLAG 68
#define ERR_OSPROFILESTOP_TIMER 69
#define ERR_OSREADHOST_ADDR 70
#define ERR_OSREADHOST_SIZE 71
#define ERR_OSWRITEHOST_ADDR 72
#define ERR_OSWRITEHOST_SIZE 73
#define ERR_OSGETTIME 74
#define ERR_OSSETTIME 75
#define ERR_OSSETTIMER 76
#define ERR_OSSTOPTIMER 77
#define ERR_ALSEQP_NO_SOUND 100
#define ERR_ALSEQP_NO_VOICE 101
#define ERR_ALSEQP_MAP_VOICE 102
#define ERR_ALSEQP_OFF_VOICE 103
#define ERR_ALSEQP_POLY_VOICE 104
#define ERR_ALSNDP_NO_VOICE 105
#define ERR_ALSYN_NO_UPDATE 106
#define ERR_ALSNDPDEALLOCATE 107
#define ERR_ALSNDPDELETE 108
#define ERR_ALSNDPPLAY 109
#define ERR_ALSNDPSETSOUND 110
#define ERR_ALSNDPSETPRIORITY 111
#define ERR_ALSNDPSETPAR 112
#define ERR_ALBNKFNEW 113
#define ERR_ALSEQNOTMIDI 114
#define ERR_ALSEQNOTMIDI0 115
#define ERR_ALSEQNUMTRACKS 116
#define ERR_ALSEQTIME 117
#define ERR_ALSEQTRACKHDR 118
#define ERR_ALSEQSYSEX 119
#define ERR_ALSEQMETA 120
#define ERR_ALSEQPINVALIDPROG 121
#define ERR_ALSEQPUNKNOWNMIDI 122
#define ERR_ALSEQPUNMAP 123
#define ERR_ALEVENTNOFREE 124
#define ERR_ALHEAPNOFREE 125
#define ERR_ALHEAPCORRUPT 126
#define ERR_ALHEAPFIRSTBLOCK 127
#define ERR_ALCSEQZEROSTATUS 128
#define ERR_ALCSEQZEROVEL 129
#define ERR_ALCSPVNOTFREE 130
#define ERR_ALSEQOVERRUN 131
#define ERR_OSAISETNEXTBUFFER_ENDADDR 132
#define ERR_ALMODDELAYOVERFLOW 133
#define ERR_OSVIEXTENDVSTART_VIMGR 134
#define ERR_OSVIEXTENDVSTART_VALUE 135
#define ERR_OSTHPROFILESTART_FLAG 136
#define ERR_OSTHPROFILESTART_START 137
#define ERR_OSTHPROFILESTOP_FLAG 138
#define ERR_OSTHPROFILEREADCOUNT_FLAG 139
#define ERR_OSTHPROFILEREADTIME_FLAG 140
#define ERR_OSTHPROFILEREADCOUNTTH_FLAG 141
#define ERR_OSTHPROFILEREADTIMETH_FLAG 142
#define ERR_OSTHPROFILEREADCOUNT_LAR 143
#define ERR_OSTHPROFILEREADTIME_LAR 144
#define ERR_OSTHPROFILEREADCOUNTTH_LAR 145
#define ERR_OSTHPROFILEREADTIMETH_LAR 146
#define ERR_OSTHPROFILESTOP_LAR 147
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
typedef void (*OSErrorHandler)(s16, s16, ...);
OSErrorHandler osSetErrorHandler(OSErrorHandler);
#endif
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* __ULTRAERROR_H__ */

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/*====================================================================
* ultralog.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/**************************************************************************
*
* $Revision: 1.6 $
* $Date: 1997/02/11 08:39:05 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultralog.h,v $
*
**************************************************************************/
#ifndef __log__
#define __log__
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#define OS_LOG_MAX_ARGS 16
#define OS_LOG_MAGIC 0x20736a73
#define OS_LOG_FLOAT(x) (*(int *) &(x))
#define OS_LOG_VERSION 1
typedef struct {
u32 magic; /* log identifier */
u32 len; /* length of log data + log structure */
u32 *base; /* starting addr array */
s32 startCount; /* read offset from dataBase */
s32 writeOffset; /* write offset from dataBase */
} OSLog;
typedef struct {
u32 magic;
u32 timeStamp;
u16 argCount;
u16 eventID;
} OSLogItem;
typedef struct {
u32 magic; /* log identifier */
u32 version; /* 1 */
} OSLogFileHdr;
void osCreateLog(OSLog *log, u32 *base, s32 len);
void osLogEvent(OSLog *log, s16 code, s16 numArgs, ...);
void osFlushLog(OSLog *log);
u32 osLogFloat(f32);
extern void osDelay(int count);
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif

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#ifndef _ULTRATYPES_H_
#define _ULTRATYPES_H_
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*************************************************************************
*
* File: ultratypes.h
*
* This file contains various types used in Ultra64 interfaces.
*
* $Revision: 1.6 $
* $Date: 1997/12/17 04:02:06 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultratypes.h,v $
*
**************************************************************************/
/**********************************************************************
* General data types for R4300
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
typedef unsigned char u8; /* unsigned 8-bit */
typedef unsigned short u16; /* unsigned 16-bit */
typedef unsigned long u32; /* unsigned 32-bit */
typedef unsigned long long u64; /* unsigned 64-bit */
typedef signed char s8; /* signed 8-bit */
typedef short s16; /* signed 16-bit */
typedef long s32; /* signed 32-bit */
typedef long long s64; /* signed 64-bit */
typedef volatile unsigned char vu8; /* unsigned 8-bit */
typedef volatile unsigned short vu16; /* unsigned 16-bit */
typedef volatile unsigned long vu32; /* unsigned 32-bit */
typedef volatile unsigned long long vu64; /* unsigned 64-bit */
typedef volatile signed char vs8; /* signed 8-bit */
typedef volatile short vs16; /* signed 16-bit */
typedef volatile long vs32; /* signed 32-bit */
typedef volatile long long vs64; /* signed 64-bit */
typedef float f32; /* single prec floating point */
typedef double f64; /* double prec floating point */
#if !defined(_SIZE_T) && !defined(_SIZE_T_) && !defined(_SIZE_T_DEF)
#define _SIZE_T
#define _SIZE_T_DEF /* exeGCC size_t define label */
#if (_MIPS_SZLONG == 32)
typedef unsigned int size_t;
#endif
#if (_MIPS_SZLONG == 64)
typedef unsigned long size_t;
#endif
#endif
#endif /* _LANGUAGE_C */
/*************************************************************************
* Common definitions
*/
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef NULL
#define NULL 0
#endif
#endif /* _ULTRATYPES_H_ */

134
include/2.0L/PR/uportals.h Normal file
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/*====================================================================
* uportals.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/**************************************************************************
*
* uportals.h - header file for the ultraportals library
*
* $Revision: 1.12 $
* $Date: 1997/02/11 08:40:49 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/uportals.h,v $
*
**************************************************************************/
#ifndef __ULTRAPORTALS_H__
#define __ULTRAPORTALS_H__
#include <ultra64.h>
#include "matrix.h"
#include "vector.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef ENABLEPORTALS
#define ENABLEPORTALS
#endif
#define UP_MAXPVERTS 16 /* max number of portal verts */
#define UP_MAXCELLS 50 /* max number of cells */
#define UP_CELLNL 32 /* max length of cell names */
#define UP_OBNL 32 /* max length of obejct names */
typedef struct
{
vec3 min, max; /* min and max pts of the box */
} upBox;
typedef struct _upPortalData * _portalptr;
typedef struct _upCellData * _cellptr;
typedef struct _upObjectData * _objectptr;
typedef struct _upPortalData
{
int numverts; /* number of verts in the portal*/
_cellptr attached_cell; /* cell on the 'other side' */
vec3 verts[UP_MAXPVERTS]; /* the actual vertices */
#ifdef MVTVIEW
int mvt_id; /* if has mvt, this is the id */
#endif
} upPortalData;
typedef struct _upCellData
{
int numportals; /* number of portals */
int numobjects; /* number of objects */
int rendered; /* last frame number rendered */
_portalptr *portals; /* array for the actual portals */
_objectptr *objects; /* array for 'detail' objects */
upBox bbox; /* bounding box of the cell */
Gfx *dlist; /* associated display list */
char name[UP_CELLNL]; /* name of the cell */
float eyeheight; /* height to constrain eyept to */
int zone; /* current zone number */
} upCellData;
typedef struct _upObjectData
{
int rendered; /* last frame number rendered */
upBox bbox; /* bounding box for the object */
Gfx *dlist; /* associated display list */
char name[UP_OBNL]; /* name of the object */
} upObjectData;
typedef struct
{
int numcells; /* how many cells are there? */
upCellData cells[UP_MAXCELLS]; /* the actual cells */
Gfx *rootdlist; /* display list for all cells */
vec2 portalmin, portalmax; /* XY bbox used by upCheckCells */
float near, far; /* near, far clipping planes */
FMatrix viewmat; /* viewing matrix (world->eye) */
FMatrix projmat; /* proj matrix (eye->screen) */
FMatrix compmat; /* view * proj (world->screen) */
int portaldepth; /* depth of the portal stack */
int framecount; /* current frame number */
} upLocateData;
/*
* Functions:
*/
extern void upInit(); /* generated automatically by flt2walk */
extern Gfx *upAddVisibleCells(Gfx * glistp, vec3 eyept);
extern void upTogglePortalBounds();
extern void upToggleScissorBox();
/*
* Globals:
*/
extern upLocateData upLocator; /* also extern by test_portals.h */
/*
* Macros:
*/
#define UP_HUGEVAL 3.40282347e+37
#define PT_IN_BOX(p,box) ((p)[0] > (box).min[0] && (p)[0] < (box).max[0] &&\
(p)[1] > (box).min[1] && (p)[1] < (box).max[1] &&\
(p)[2] > (box).min[2] && (p)[2] < (box).max[2])
#ifdef __Cplusplus
}
#endif
#endif

54
include/2.0L/assert.h Normal file
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#ifndef __ASSERT_H__
#define __ASSERT_H__
#ifdef __cplusplus
extern "C" {
#endif
/**************************************************************************
* *
* Copyright (C) 1984, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/* Copyright (c) 1984 AT&T */
/* All Rights Reserved */
/* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF AT&T */
/* The copyright notice above does not evidence any */
/* actual or intended publication of such source code. */
#ident "$Revision: 1.17 $"
/* ANSI C Notes:
*
* - THE IDENTIFIERS APPEARING OUTSIDE OF #ifdef __EXTENSIONS__ IN THIS
* standard header ARE SPECIFIED BY ANSI! CONFORMANCE WILL BE ALTERED
* IF ANY NEW IDENTIFIERS ARE ADDED TO THIS AREA UNLESS THEY ARE IN ANSI's
* RESERVED NAMESPACE. (i.e., unless they are prefixed by __[a-z] or
* _[A-Z]. For external objects, identifiers with the prefix _[a-z]
* are also reserved.)
*/
#ifdef NDEBUG
#undef assert
#define assert(EX) ((void)0)
#else
extern void func_8033F000(const char *, const char *, int);
#ifdef __ANSI_CPP__
#define assert(EX) ((EX)?((void)0):func_8033F000( # EX , __FILE__, __LINE__))
#else
#define assert(EX) ((EX)?((void)0):func_8033F000("EX", __FILE__, __LINE__))
#endif
#endif /* NDEBUG */
#ifdef __cplusplus
}
#endif
#endif /* !__ASSERT_H__ */

40
include/2.0L/ultra64.h Normal file
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/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/**************************************************************************
*
* $Revision: 1.10 $
* $Date: 1997/02/11 08:37:33 $
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultra64.h,v $
*
**************************************************************************/
#ifndef _ULTRA64_H_
#define _ULTRA64_H_
#include <PR/ultratypes.h>
#include <PR/rcp.h>
#include <PR/os.h>
#include <PR/region.h>
#include <PR/rmon.h>
#include <PR/sptask.h>
#include <PR/mbi.h>
#include <PR/libaudio.h>
#include <PR/gu.h>
#include <PR/ramrom.h>
#include <PR/sp.h>
#include <PR/ucode.h>
#include <PR/ultraerror.h>
#include <PR/ultralog.h>
#endif

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#ifndef __SNS_H__
#define __SNS_H__
#include <ultra64.h>
/**
* sns sets
*/
// Flag set used when collecting an already-unlocked Stop 'n' Swop item in-game
#define SNS_COLLECTED (0)
// Flag set used when making a Stop 'n' Swop item visible and collectable in-game
#define SNS_UNLOCKED (1)
/**
* sns mode (read FROM other game, or write TO other game)
*/
#define SNS_MODE_READ (0)
#define SNS_MODE_WRITE (1)
/**
* sns item keys
*/
#define SNS_ITEM_COLLECTED_EggYellow (0x100)
#define SNS_ITEM_COLLECTED_EggRed (0x101)
#define SNS_ITEM_COLLECTED_EggGreen (0x102)
#define SNS_ITEM_COLLECTED_EggBlue (0x103)
#define SNS_ITEM_COLLECTED_EggPink (0x104)
#define SNS_ITEM_COLLECTED_EggCyan (0x105)
#define SNS_ITEM_COLLECTED_IceKey (0x106)
/* 0x107 unknown */
#define SNS_ITEM_UNLOCKED_EggYellow (0x108)
#define SNS_ITEM_UNLOCKED_EggRed (0x109)
#define SNS_ITEM_UNLOCKED_EggGreen (0x10A)
#define SNS_ITEM_UNLOCKED_EggBlue (0x10B)
#define SNS_ITEM_UNLOCKED_EggPink (0x10C)
#define SNS_ITEM_UNLOCKED_EggCyan (0x10D)
#define SNS_ITEM_UNLOCKED_IceKey (0x10E)
#define SNS_NUM_FLAGS (14)
#define SNS_PAYLOAD_DATALEN (0x1C)
#define SNS_HEADER_MAGIC (('2B1K' << 2 | 3)) /* 0xC908C52F */
enum StopNSwop_Item {
SNS_ITEM_NULL,
SNS_ITEM_EGG_YELLOW,
SNS_ITEM_EGG_RED,
SNS_ITEM_EGG_GREEN,
SNS_ITEM_EGG_BLUE,
SNS_ITEM_EGG_PINK,
SNS_ITEM_EGG_CYAN,
SNS_ITEM_ICE_KEY,
SNS_ITEM_length
};
struct StopNSwop_Bitfield {
/* Flags to record that the item is UNLOCKED and can be collected */
u32 uEggYellow : 1;
u32 uEggRed : 1;
u32 uEggGreen : 1;
u32 uEggBlue : 1;
u32 uEggPink : 1;
u32 uEggCyan : 1;
u32 uIceKey : 1;
/* Flags to record that the item was COLLECTED */
u32 cEggYellow : 1;
u32 cEggRed : 1;
u32 cEggGreen : 1;
u32 cEggBlue : 1;
u32 cEggPink : 1;
u32 cEggCyan : 1;
u32 cIceKey : 1;
u32 : 18;
};
typedef u32 StopNSwop_Data[SNS_PAYLOAD_DATALEN];
struct SnsPayload {
u32 magic;
StopNSwop_Data data;
u32 pad;
u32 checksum[2];
};
struct GlobalSave {
union {
struct StopNSwop_Bitfield sns;
u32 snsw;
};
u8 UNUSED[0x18];
u32 crc;
};
/**
* Global save data area.
*
* It's saved to the cartridge in a special area at
* the end of the EEPROM which is shared by all
* three in-game save slots.
*
* Only the first two bytes are ever used in the
* game, and it's for saving the Stop 'n' Swop items.
*/
extern struct GlobalSave gSaveData;
/**
* An array of keys that were read in from a payload
* at boot.
*/
extern StopNSwop_Data snsParsedKeys;
extern s32 snsMinKeyToParse;
extern s32 snsMaxKeyToParse;
extern s32 snsParsedCurrPos;
extern bool snsToRestoreItems;
extern u32 snsBackedUpItems;
// the 4 base areas that outgoing payloads are written to
extern struct SnsPayload *snsBasePayloadPtr1;
extern struct SnsPayload *snsBasePayloadPtr2;
extern struct SnsPayload *snsBasePayloadPtr3;
extern struct SnsPayload *snsBasePayloadPtr4;
struct SnsPayload *snspayload_find_payload_in_ram (void);
struct SnsPayload *snspayload_init_new_payload (struct SnsPayload *payload);
void sns_unlock_parsed_items (void);
void sns_stub (void);
void snspayload_append_key_to_outgoing_payload (struct SnsPayload *payload, s32 key);
void snspayload_calc_checksum (struct SnsPayload *payload);
#endif

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#ifndef ANIMATION_H
#define ANIMATION_H
#include "prop.h"
s32 func_80289680(void);
enum asset_e anim_getIndex(Animation *this);
f32 anim_getTimer(Animation *this);
f32 anim_getDuration(Animation *this);
void func_802896EC(Animation *this, s32 arg1);
void anim_setTimer(Animation *this, f32 arg1);
void anim_80289790(Animation* this, void (*arg1)(s32, s32));
void anim_80289798(Animation *this, s32 arg1);
void anim_setDuration(Animation *this, f32 arg1);
typedef struct {
u8 pad0[40];
}Struct_B1400;
typedef union
{
struct{
u16 unk0_15: 2;
u16 unk0_13: 14;
s16 unk2;
};
}AnimationFileData;
typedef struct animation_file_elem_s{
u16 unk0_15:12;
u16 unk0_3:4;
s16 data_cnt;
AnimationFileData data[];
}AnimationFileElement;
typedef struct animation_file_s{
s16 unk0;
s16 unk2;
s16 elem_cnt;
u8 pad6[2];
} AnimationFile;
typedef struct animation_cache_s{
AnimationFile *unk0;
u16 unk4_15:15;
u16 unk4_0:1;
u8 pad6[2];
}AnimationCache;
#endif

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#ifndef ASSETS_H
#define ASSETS_H
#include <ultra64.h>
#include "structs.h"
typedef struct asset_rom_table_head_s{
u32 count;
u32 unk4;
} AssetROMHead;
typedef struct asset_file_meta_s{
u32 offset;
s16 compFlag;
s16 unk6;
} AssetFileMeta;
extern u8 D_5E90; //rom file asset bin;
#endif

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#ifndef __BS_FUNCS__
#define __BS_FUNCS__
//interrupt
void func_802B5350(void);
void func_80296608(void);
void func_80296590(void); //bsow
//bsstand
void bsstand_init(void);
void bsstand_update(void);
void bsstand_end(void);
//bswalkslow
void bswalk_slow_init(void);
void bswalk_slow_upate(void);
//bswalk
void bswalk_init(void);
void bswalk_update(void);
//bswalkfast
void bswalk_fast_init(void);
void bswalk_fast_update(void);
void bswalk_fast_end(void);
//bsjump
void bsjump_init(void);
void bsjump_update(void);
void bsjump_end(void);
//bspunch
int bsclaw_hitboxActive(void);
void bsclaw_init(void);
void bsclaw_update(void);
void bsclaw_end(void);
//bscrouch
void bscrouch_init(void);
void bscrouch_update(void);
void bscrouch_end(void);
//bsbtrotjump
void bsbtrot_jump_init(void);
void bsbtrot_jump_update(void);
void bsbtrot_jump_end(void);
//bsskid
void bsturn_init(void);
void bsturn_update(void);
void bsturn_end(void);
//0xd
void func_802B63F8(void);
void func_802B64D0(void);
void func_802B6500(void);
//bsow
void bsow_init(void);
void bsow_update(void);
void bsow_end(void);
//bsbuster
void bsbbuster_init(void);
void bsbbuster_update(void);
void bsbbuster_end(void);
//bsflap
void bsbflap_init(void);
void bsbflap_update(void);
void bsbflap_end(void);
//bsbpeck
void bsbpeck_init(void);
void bsbpeck_update(void);
void bsbpeck_end(void);
//bsbflip
void bsbflip_init(void);
void bsbflip_update(void);
void bsbflip_end(void);
//bsbbarge
void bsbarge_init(void);
void bsbarge_update(void);
void bsbarge_end(void);
//bsbtrot_enter
void bsbtrot_enter_init(void);
void bsbtrot_enter_update(void);
void bsbtrot_enter_end(void);
//bsbtrot_idle
void bsbtrot_stand_init(void);
void bsbtrot_stand_update(void);
void bsbtrot_stand_end(void);
//bsbtrot_walk
void bsbtrot_walk_init(void);
void bsbtrot_walk_update(void);
void bsbtrot_walk_end(void);
//bsbtrot_exit
void bsbtrot_exit_init(void);
void bsbtrot_exit_update(void);
void bsbtrot_exit_end(void);
//bsfly_knockback
void func_802A4D90(void);
void func_802A4EC8(void);
void func_802A4F44(void);
//BS_1A_WONDERWING_ENTER
void bsbwhirl_enter_init(void);
void bsbwhirl_enter_update(void);
void bsbwhirl_enter_end(void);
//BS_1B_WONDERWING_IDLE
void bsbwhirl_stand_init(void);
void bsbwhirl_stand_update(void);
void bsbwhirl_stand_end(void);
//BS_1C_WONDERWING_WALK,
void bsbwhirl_walk_init(void);
void bsbwhirl_walk_update(void);
void bsbwhirl_walk_end(void);
//BS_1D_WONDERWING_JUMP
void bsbwhirl_jump_init(void);
void bsbwhirl_jump_update(void);
void bsbwhirl_jump_end(void);
//BS_1E_WONDERWING_EXIT
void bsbwhirl_exit_init(void);
void bsbwhirl_exit_update(void);
void bsbwhirl_exit_end(void);
//BS_9_EGG_HEAD
void bsegghead_init(void);
void bsegghead_update(void);
void bsegghead_end(void);
//BS_A_EGG_ASS
void bseggass_init(void);
void bseggass_update(void);
void bseggass_end(void);
//BS_WALK_CREEP(void);
void bswalk_creep_init(void);
void bswalk_creep_update(void);
//BS_20_LANDING(void);
void bsstand_landing_init(void);
void bsstand_landing_update(void);
//BS_BSHOCK_CHARGE(void);
void bsbshock_charge_init(void);
void bsbshock_charge_update(void);
void bsbshock_charge_end(void);
//BS_BSHOCK_JUMP(void);
void bsbshock_init(void);
void bsbshock_update(void);
void bsbshock_end(void);
//BS_23_FLY_ENTER(void);
void bsbfly_enter_init(void);
void bsbfly_enter_update(void);
void bsbfly_enter_end(void);
void func_802A505C(void);
//BS_FLY(void);
void bsbfly_init(void);
void bsbfly_update(void);
void func_802A3F70(void);
//BS_25_LONGLEG_ENTER(void);
void bsblongleg_enter_init(void);
void bsblongleg_enter_update(void);
void bsblongleg_enter_end(void);
//BS_26_LONGLEG_IDLE(void);
void bsblongleg_stand_enter(void);
void bsblongleg_stand_update(void);
void bsblongleg_stand_end(void);
//BS_LONGLEG_WALK(void);
void bsblongleg_walk_init(void);
void bsblongleg_walk_update(void);
void bsblongleg_walk_end(void);
//BS_LONGLEG_JUMP(void);
void bsblongleg_jump_init(void);
void bsblongleg_jump_update(void);
void bsblongleg_jump_end(void);
//BS_LONGLEG_EXIT(void);
void bsblongleg_exit_init(void);
void bsblongleg_exit_update(void);
void bsblongleg_exit_end(void);
//BS_BOMB(void);
void func_802A3F9C(void);
void func_802A411C(void);
void func_802A4404(void);
//BS_2B_DIVE_IDLE(void);
void func_802A762C(void);
void func_802A7674(void);
void func_802A7718(void);
//BS_2C_DIVE_B(void);
void func_802A7738(void);
void func_802A7838(void);
void func_802A7A2C(void);
//BS_2D_SWIM_IDLE,
void func_802B5774(void);
void func_802B5950(void);
void func_802B5AF8(void);
//BS_2E_SWIM(void);
void func_802B5B18(void);
void func_802B5C40(void);
void func_802B5E10(void);
//BS_2F_FALL(void);
void bsjump_fall_init(void);
void bsjump_fall_update(void);
void bsjump_fall_end(void);
//BS_30_DIVE_ENTER
void func_802A7DAC(void);
void func_802A7E2C(void);
void func_802A7F4C(void);
//BS_ROLL(void);
int bstwirl_hitboxActive(void);
void bstwirl_init(void);
void bstwirl_update(void);
void bstwirl_end(void);
//BS_SLIDE
void bsslide_init(void);
void bsslide_update(void);
void bsslide_end(void);
//0x33(void);
void func_802B9ACC(void);
void func_802B9B14(void);
void func_802B9AAC(void);
void func_802B9D00(void);
//BS_34_JIG_NOTEDOOR(void);
void bsjig_notedoor_init(void);
void bsjig_notedoor_update(void);
void bsjig_notedoor_end(void);
//BS_35_ANT_IDLE
void bsant_idle_init(void);
void bsant_idle_update(void);
void bsant_idle_end(void);
//BS_ANT_WALK
void bsant_walk_init(void);
void bsant_walk_update(void);
void bsant_walk_end(void);
//BS_ANT_JUMP
void bsant_jump_init(void);
void bsant_jump_update(void);
void bsant_jump_end(void);
//BS_39_DIVE_A
void func_802A7A54(void);
void func_802A7AB0(void);
void func_802A7BA8(void);
//BS_3A_CARRY_IDLE(void);
void bscarry_idle_init(void);
void bscarry_idle_update(void);
void bscarry_idle_end(void);
void bscarry_interrupt(void);
//BS_CARRY_WALK(void);
void bscarry_walk_init(void);
void bscarry_walk_update(void);
void bscarry_walk_end(void);
//0x3C (void);
void func_802B6130(void);
void func_802B61E0(void);
void func_802B6218(void);
void func_802B6220(void);
//BS_3D_FALL_TUMBLING(void);
void bsjump_tumble_init(void);
void bsjump_tumble_update(void);
void bsjump_tumble_end(void);
//BS_38_ANT_FALL(void);
void bsant_fall_init(void);
void bsant_fall_update(void);
void bsant_fall_end(void);
//BS_3E_ANT_OW
void bsant_ow_init(void);
void bsant_ow_update(void);
void bsant_ow_end(void);
//0x3F
void func_802B1BF4(void);
void func_802B1CF8(void);
void func_802B1DA4(void);
//0x40
void func_802B2BF0(void);
void func_802B2C58(void);
void func_802B2D50(void);
//BS_41_DIE
void bsdie_init(void);
void bsdie_update(void);
void bsdie_end(void);
//BS_42_DINGPOT
void func_802A5120(void);
void func_802A5190(void);
void func_802A51C0(void);
//BS_43_ANT_DIE
void bsant_die_init(void);
void bsant_die_update(void);
void bsant_die_end(void);
//BS_44_JIG_JIGGY
void bsjig_jiggy_init(void);
void bsjig_jiggy_update(void);
void bsjig_jiggy_end(void);
void bsjig_jiggy_interrupt(void);
//BS_45_BTROT_SLIDE
void bsbtrot_slide_init(void);
void bsbtrot_slide_update(void);
void bsbtrot_slide_end(void);
//0x46
void func_802A2098(void);
void func_802A2130(void);
void func_802A2054(void);
//BS_48_PUMPKIN_IDLE
void func_802B2384(void);
void func_802B242C(void);
void func_802B24AC(void);
//BS_49_PUMPKIN_WALK
void func_802B24D4(void);
void func_802B2580(void);
void func_802B2610(void);
//BS_4A_PUMPKIN_JUMP
void func_802B2638(void);
void func_802B2750(void);
void func_802B2990(void);
//BS_4B_PUMPKIN_FALL
void func_802B29C0(void);
void func_802B2A5C(void);
void func_802B2BD0(void);
//BS_4C_LANDING_IN_WATER
void func_802A846C(void);
void func_802A85EC(void);
void func_802A872C(void);
//BS_4D_PUMPKIN_OW
void func_802B2FDC(void);
void func_802B2FFC(void);
void func_802B301C(void);
//BS_4E_PUMPKIN_DIE
void func_802B309C(void);
void func_802B3240(void);
void func_802B3448(void);
//BS_4F_CLIMB_IDLE
void bsclimb_idle_init(void);
void bsclimb_idle_update(void);
void bsclimb_idle_end(void);
void func_802ABD60(void);
//BS_50_CLIMB_MOVE
void bsclimb_move_init(void);
void bsclimb_move_update(void);
void bsclimb_move_end(void);
//BS_51_CLIMB_EXIT
void func_802B1928(void);
void func_802B1A54(void);
void func_802B1BCC(void);
//0x52
void func_802B5FD0(void);
void func_802B6064(void);
void func_802B60D0(void);
void func_802B60D8(void);
//0x53
void func_802B6270(void);
void func_802B6314(void);
void func_802B63C8(void);
//0x55
void bsblongleg_slide_init(void);
void bsblongleg_slide_update(void);
void bsblongleg_slide_end(void);
//0x56
void func_802B3868(void);
void func_802B3954(void);
void func_802B3A20(void);
//0x57
void func_802A4430(void);
void func_802A4548(void);
void func_802A4664(void);
void func_802A505C(void);
//0x58
void func_802A4748(void);
void func_802A48B4(void);
void func_802A4A40(void);
//0x59
void func_802A4CD0(void);
void func_802A4CF0(void);
void func_802A4D10(void);
void func_802A505C(void);
//0x54
void func_802A7F6C(void);
void func_802A8098(void);
void func_802A82D4(void);
//0x5B
void bsthrow_init(void);
void bsthrow_update(void);
void bsthrow_end(void);
void bsthrow_interrupt(void);
//0x5E
void bscroc_idle_init(void);
void bscroc_idle_update(void);
void bscroc_idle_end(void);
//0x5F
void bscroc_walk_init(void);
void bscroc_walk_update(void);
void bscroc_walk_end(void);
//0x60
void bscroc_jump_init(void);
void bscroc_jump_update(void);
void bscroc_jump_end(void);
//0x61
void bscroc_fall_init(void);
void bscroc_fall_update(void);
void bscroc_fall_end(void);
//0x62
void func_802A6394(void);
void func_802A63F0(void);
void func_802A6450(void);
//0x63
void bscroc_ow_init(void);
void bscroc_ow_update(void);
void bscroc_ow_end(void);
//0x64
void bscroc_die_init(void);
void bscroc_die_update(void);
void bscroc_die_end(void);
//0x67
void bswalrus_idle_init(void);
void bswalrus_idle_update(void);
void bswalrus_idle_end(void);
//0x68
void bswalrus_walk_init(void);
void bswalrus_walk_update(void);
void bswalrus_walk_end(void);
//0x69
void bswalrus_jump_init(void);
void bswalrus_jump_update(void);
void bswalrus_jump_end(void);
//0x6A
void bswalrus_fall_init(void);
void bswalrus_fall_update(void);
void bswalrus_fall_end(void);
//0x6B
void func_802A1F6C(void);
void func_802A1FC8(void);
void func_802A2014(void);
//0x0000006C
void bswalrus_ow_init(void);
void bswalrus_ow_update(void);
void bswalrus_ow_end(void);
//0x0000006D
void bswalrus_die_init(void);
void bswalrus_die_update(void);
void bswalrus_die_end(void);
//0x0000006E
void bscroc_bite_init(void);
void bscroc_bite_update(void);
void bscroc_bite_end(void);
//0x0000006F
void bscroc_eat_bad_init(void);
void bscroc_eat_bad_update(void);
void bscroc_eat_bad_end(void);
//0x00000070
void bscroc_eat_good_init(void);
void bscroc_eat_good_update(void);
void bscroc_eat_good_end(void);
//0x00000071
void bsbtrot_fall_init(void);
void bsbtrot_fall_update(void);
void bsbtrot_fall_end(void);
//0x00000072
void bssplat_init(void);
void bssplat_update(void);
void bssplat_end(void);
//0x00000073
void func_802B3CEC(void);
void func_802B3D1C(void);
void func_802B3D6C(void);
//0x00000074
void func_802B3E2C(void);
void func_802B3E64(void);
void func_802B3EF4(void);
//0x00000075
void func_802B3D8C(void);
void func_802B3DBC(void);
void func_802B3E0C(void);
//0x00000076
void func_802A4F74(void);
void func_802A4FC8(void);
void func_802A503C(void);
//0x00000077
void func_802B5E8C(void);
void func_802B5EFC(void);
void func_802B5F38(void);
//0x00000078
void func_802A83C0(void);
void func_802A8410(void);
void func_802A844C(void);
//0x00000079
void bsbtrot_unk79_init(void);
void bsbtrot_unk79_update(void);
void bsbtrot_unk79_end(void);
//0x0000007A
void bswalk_mud_init(void);
void bswalk_mud_update(void);
//0x0000007B
void bsbtrot_ow_init(void);
void bsbtrot_ow_update(void);
void bsbtrot_ow_end(void);
//0x0000007C
void bssled_init(void);
void bssled_update(void);
void bssled_end(void);
void bssled_interrupt(void);
//0x0000007D
void bswalrus_sled_init(void);
void bswalrus_sled_update(void);
void bswalrus_sled_end(void);
void func_802B98C0(void);
//0x0000007E
void bswalrus_sled_jump_init(void);
void bswalrus_sled_jump_update(void);
void bswalrus_sled_jump_end(void);
void func_802B98C0(void);
//0x0000007F
void func_802A7BD0(void);
void func_802A7CA8(void);
void func_802A7D74(void);
//0x00000080
void func_802B978C(void);
void func_802B9830(void);
void func_802B9880(void);
//0x00000081
void func_802B90D0(void);
void func_802B9130(void);
void func_802B917C(void);
void func_802B98C0(void);
//0x00000082
void func_802B95A0(void);
void func_802B963C(void);
void func_802B976C(void);
void func_802B98C0(void);
//0x00000085
void func_802A1080(void);
void func_802A10D4(void);
void func_802A117C(void);
//0x00000086
void func_802A11A4(void);
void func_802A1214(void);
void func_802A12D4(void);
//0x00000087
void func_802A12FC(void);
void func_802A1438(void);
void func_802A163C(void);
//0x00000088
void func_802A1664(void);
void func_802A170C(void);
void func_802A18C8(void);
//0x00000089
void func_802A1B68(void);
void func_802A1B88(void);
void func_802A1BA8(void);
//0x0000008A
void bsbeemain_die_init(void);
void func_802A1DD8(void);
void func_802A1F2C(void);
//0x0000008B
void func_802A0590(void);
void func_802A0630(void);
void func_802A0704(void);
//0x0000008C
void bsbeefly_enter(void);
void bsbeefly_update(void);
void bsbeefly_end(void);
//0x0000008D
void func_802AD56C(void);
void func_802AD5C0(void);
void func_802AD614(void);
//0x0000008E
void func_8029F398(void);
void func_8029F3F4(void);
void func_8029F440(void);
//0x0000008F
void func_802B34A0(void);
void func_802B34F8(void);
void func_802B353C(void);
//0x00000091
void func_802A4D30(void);
void func_802A4D50(void);
void func_802A4D70(void);
void func_802A505C(void);
//0x00000092
void bsant_drone_init(void);
void bsant_drone_update(void);
void bsant_drone_end(void);
void bsdrone_interrupt(void);
//0x00000093
void bspumpkin_drone_init(void);
void bspumpkin_drone_update(void);
void bspumpkin_drone_end(void);
void bsdrone_interrupt(void);
//0x00000094
void bscroc_drone_init(void);
void bscroc_drone_update(void);
void bscroc_drone_end(void);
void bsdrone_interrupt(void);
//0x00000095
void bswalrus_drone_init(void);
void bswalrus_drone_update(void);
void bswalrus_drone_end(void);
void bsdrone_interrupt(void);
//0x00000096
void func_802B5F58(void);
void func_802B5F80(void);
void func_802B5FA0(void);
void bsdrone_interrupt(void);
//0x00000097
void func_802A874C(void);
void func_802A8774(void);
void func_802A8794(void);
void bsdrone_interrupt(void);
//0x00000098
void bswalk_drone_init(void);
void bswalk_drone_update(void);
void bswalk_drone_end(void);
void bsdrone_interrupt(void);
//0x00000099
void func_802A50B0(void);
void func_802A50D8(void);
void func_802A50F8(void);
void bsdrone_interrupt(void);
//0x0000009A
void bsbtrot_drone_init(void);
void bsbtrot_drone_update(void);
void bsbtrot_drone_end(void);
void bsdrone_interrupt(void);
//0x0000009B
void bsblongleg_drone_init(void);
void bsblongleg_drone_update(void);
void bsblongleg_drone_end(void);
void bsdrone_interrupt(void);
//0x0000009C
void bswalrus_sled_drone_init(void);
void bswalrus_sled_drone_update(void);
void bswalrus_sled_drone_end(void);
void bsdrone_interrupt(void);
//0x0000009D
void bsbee_drone_init(void);
void bsbee_drone_update(void);
void bsbee_drone_end(void);
void bsdrone_interrupt(void);
//0x0000009E
void func_802ABCCC(void);
void func_802ABD0C(void);
void func_802ABD40(void);
void func_802ABD60(void);
//0x0000009F
void bsant_bounce_init(void);
void bsant_bounce_update(void);
void bsant_bounce_end(void);
//0x000000A0
void func_802B303C(void);
void func_802B305C(void);
void func_802B307C(void);
//0x000000A1
void bscroc_bounce_init(void);
void bscroc_bounce_update(void);
void bscroc_bounce_end(void);
//0x000000A2
void bswalrus_bounce_init(void);
void bswalrus_bounce_update(void);
void bswalrus_bounce_end(void);
//0x000000A3
void func_802A1BC8(void);
void func_802A1BE8(void);
void func_802A1C08(void);
//0x000000A4
void bsbwhirl_drone_init(void);
void bsbwhirl_drone_update(void);
void bsbwhirl_drone_end(void);
//0x000000A5
void func_802AADBC(void);
void func_802AAE08(void);
void func_802AAE4C(void);
void func_802AEDE8(void);
void func_802AEE48(void);
void func_802AEE9C(void);
void func_802AEEF4(void);
void func_802AEFB0(void);
void func_802AF164(void);
void bsdronexform_init(void);
void bsdronexform_update(void);
void bsdronexform_end(void);
void bsdronexform_interrupt(void);
void func_802AE9C8(void);
void func_802AEA2C(void);
void func_802AEB24(void);
void func_802AF604(void);
void func_802AF668(void);
void func_802AF768(void);
#endif

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include/bsint.h Normal file
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#ifndef __BS_INT_H__
#define __BS_INT_H__
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
typedef void (*bsStateMethod)(void);
typedef struct bs_state_s{
bsStateMethod init_func;
bsStateMethod update_func;
bsStateMethod end_func;
bsStateMethod interrupt_func;
} bsState;
typedef struct bs_map_s{
s32 uid;
bsState behavior;
} bsMap;
void bsList_clearAll(void);
void bsList_setInitMethod(enum bs_e i, bsStateMethod func);
void bsList_setUpdateMethod(s32 i, bsStateMethod func);
void bsList_setEndMethod(s32 i, bsStateMethod func);
void bsList_setInterruptMethod(s32 i, bsStateMethod func);
bsStateMethod bsList_getInitMethod(s32 i);
bsStateMethod bsList_getUpdateMethod(s32 i);
bsStateMethod bsList_getEndMethod(s32 i);
bsStateMethod bsList_getInterruptMethod(s32 i);
#endif

11
include/core1/core1.h Normal file
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#ifndef __CORE_1_H__
#define __CORE_1_H__
#include "core1/mem.h"
void func_8025235C(f32[3], f32[3]);
void func_80252C08(f32[3], f32[3], f32, f32[3]);
void func_80252C08(f32 arg0[3], f32 arg1[3], f32 scale, f32 arg3[3]);
#endif

6
include/core1/mem.h Normal file
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#ifndef __MEM_H__
#define __MEM_H__
void memcpy(void * dst, void *src, int size);
void func_80254630(void * dst, void *src, int size); //memcopy_fast
#endif

87
include/core1/rarezip.h Normal file
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#ifndef RAREZIP_H
#define RAREZIP_H
#include <ultra64.h>
extern u8 D_80275670[];
//border[]= { /* Order of the bit length code lengths */
//16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
extern u16 D_80275684[];
// static ush cplens[] = { /* Copy lengths for literal codes 257..285 */
// 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
// 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
// /* note: see note #13 above about the 258 in this list. */
extern u8 D_802756C4[];
// static ush cplext[] = { /* Extra bits for literal codes 257..285 */
// 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
// 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */
extern u16 D_802756E4[];
// static ush cpdist[] = { /* Copy offsets for distance codes 0..29 */
// 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
// 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
// 8193, 12289, 16385, 24577};
extern u8 D_80275720[];
// static ush cpdext[] = { /* Extra bits for distance codes */
// 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
// 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
// 12, 12, 13, 13};
extern u16 D_80275740[];
/*ush mask_bits[] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};*/
extern s32 D_80275764; //lbits
extern s32 D_80275768; //dbits
extern struct huft *D_8027BF00;
extern u8 *D_8027BF10; //inbuf
extern u8 *D_8027BF14; //slide
extern u32 D_8027BF18; //inptr
extern u32 D_8027BF1C; //wp
extern struct huft *D_8027BF20; //unk
extern u32 D_8027BF24; //bb
extern u32 D_8027BF28; //bk
extern u32 D_8027BF2C; //crc1
extern u32 D_8027BF30; //crc2
extern u32 D_8027BF34; //hufts
#ifndef WSIZE
# define WSIZE 0x8000 /* window size--must be a power of two, and */
#endif /* at least 32K for zip's deflate method */
//#define get_byte() (D_8027BF18 < insize ? inbuf[D_8027BF18++] : fill_inbuf(0))
#define get_byte() (D_8027BF10[D_8027BF18++])
#ifdef CRYPT
uch cc;
# define NEXTBYTE() \
(decrypt ? (cc = get_byte(), zdecode(cc), cc) : get_byte())
#else
# define NEXTBYTE() (u8)get_byte()
#endif
#define NEEDBITS(n) {while(k<(n)){b|=((u32)NEXTBYTE())<<k;k+=8;}}
#define DUMPBITS(n) {b>>=(n);k-=(n);}
struct huft {
u8 e; /* number of extra bits or operation */
u8 b; /* number of bits in this code or subcode */
union {
u16 n; /* literal, length base, or distance base */
struct huft *t; /* pointer to next level of table */
} v;
};
/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
#define BMAX 16 /* maximum bit length of any code (16 for explode) */
#define N_MAX 288 /* maximum number of codes in any set */
int bkboot_inflate(void);
#endif

93
include/core2/animctrl.h Normal file
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#ifndef __ANIM_CTRL_H__
#define __ANIM_CTRL_H__
#include <ultra64.h>
#ifndef NONMATCHING
#define func_802875AC(this, file, line) _func_802875AC(this, file, line)
#else
#define func_802875AC(this, file, line) _func_802875AC(this, __FILE__, __LINE__)
#endif
enum animctrl_playback_e{
ANIMCTRL_ONCE = 1,
ANIMCTRL_LOOP = 2,
ANIMCTRL_STOPPED = 3,
ANIMCTRL_SUBRANGE_LOOP = 4
};
typedef struct animation_s{
void (* matrices)(s32, s32);
s32 unk4;
u8 unk8;
u8 unk9;
s16 unkA[3];
u32 index;
f32 timer;
f32 duration;
u8 unk1C;
u8 unk1D;
u8 unk1E;
u8 unk1F;
} Animation;
typedef struct animctrl_s{
Animation *animation;
f32 timer;
f32 subrange_start;
f32 subrange_end;
f32 animation_duration;
f32 transition_duration;
float unk18;
s32 index;
u8 playback_type;
u8 playback_direction;
u8 smooth_transition;
u8 unk23;
u8 unk24;
u8 unk25;
u8 pad26[2];
} AnimCtrl;
typedef struct actorAnimCtrl_s{
AnimCtrl animctrl;
Animation animation;
} ActorAnimCtrl;
AnimCtrl *animctrl_new(s32 arg0);
void animctrl_free(AnimCtrl * this);
void animctrl_update(AnimCtrl *this);
AnimCtrl *animctrl_defrag(AnimCtrl *this);
void animctrl_setIndex(AnimCtrl *this, enum asset_e index);
Animation *animctrl_getAnimPtr(AnimCtrl *this);
void func_8028746C(AnimCtrl *this, void (* arg1)(s32,s32));
void func_8028748C(AnimCtrl *this, s32 arg1);
void animctrl_reset(AnimCtrl *this);
void func_8028752C(AnimCtrl *this);
void _func_802875AC(AnimCtrl * this, char *file, s32 line);
void animctrl_setAnimTimer(AnimCtrl *this, f32 timer);
void animctrl_setPlaybackType(AnimCtrl *this, enum animctrl_playback_e arg1);
void animctrl_setDirection(AnimCtrl *this, s32 arg1);
void animctrl_setSmoothTransition(AnimCtrl *this, s32 arg1);
void animctrl_setDuration(AnimCtrl *this, f32 arg1);
void animctrl_setTransitionDuration(AnimCtrl *this, f32 arg1);
void animctrl_setSubRange(AnimCtrl *this, f32 start, f32 end);
void animctrl_getSubRange(AnimCtrl *this, f32 *startPtr, f32 *endPtr);
void func_8028774C(AnimCtrl *this, f32 arg1);
void func_80287784(AnimCtrl *this, s32 arg1);
enum asset_e animctrl_getIndex(AnimCtrl *this);
enum animctrl_playback_e animctrl_getPlaybackType(AnimCtrl *this);
s32 animctrl_isPlayedForwards(AnimCtrl *this);
s32 animctrl_isSmoothTransistion(AnimCtrl *this);
f32 animctrl_getDuration(AnimCtrl *this);
f32 animctrl_getTransistionDuration(AnimCtrl *this);
f32 animctrl_getAnimTimer(AnimCtrl *this);
f32 animctrl_getTimer(AnimCtrl *this);
void animctrl_setTimer(AnimCtrl *this, f32 arg1);
s32 animctrl_8028780C(AnimCtrl *this, s32 arg1);
s32 func_8028781C(AnimCtrl *this, f32 *arg1, s32 arg2);
s32 animctrl_isStopped(AnimCtrl *this);
int animctrl_isAt(AnimCtrl *this, f32 arg1);
s32 animctrl_isContiguous(AnimCtrl *this);
#endif

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#ifndef __CORE2_6DA30__
#define __CORE2_6DA30__
void print_bold_overlapping(s32 x, s32 y, f32 arg2, u8* string);
void print_bold_spaced(s32 x, s32 y, u8* string);
void print_dialog(s32 x, s32 y, u8* string);
void print_dialog_w_bg(s32 x, s32 y, u8* string);
void print_dialog_gradient(s32 x, s32 y, u8* string, u8 arg3, u8 arg4);
void func_802F79D0(s32 x, s32 y, u8* string, s32 arg3, s32 arg4);
#endif

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#ifndef __CORE2_C9E70_H__
#define __CORE2_C9E70_H__
#include <ultra64.h>
#include "structs.h"
typedef struct {
s16 unk0[4];
u8 unk8; //FF_TileType
u8 unk9;
s16 unkA;
u8 unkC[3];
// u8 padF[0x1];
f32 unk10;
u8 pad14[0xC];
}Struct_lair_5ED0_0;
struct FF_StorageStruct_48_sub {
f32 unk0[3];
f32 unkC;
f32 UNK_10;
u32 unk14[3];
u8 unk20;
u8 UNK_21;
u8 UNK_22;
u8 UNK_23;
}; // 0x24
// FF: pointer at 0x48 in the generic storage struct
struct FF_StorageStruct_48 {
/**
* Judging by how this var is referenced throughout the
* code, I thought may instead be four standalone vars
* of the same type, instead of in an array.
*
* But near the end of the file (e.g. in func_8038E968),
* they're indexed by $a0, so it must be an array...
*/
struct FF_StorageStruct_48_sub data[4];
}; // 0x90
// FF: generic storage struct
struct FF_StorageStruct {
/* 00 */ BKModel *unk0;
/* 04 */ Struct_lair_5ED0_0 *unk4;
/* 08 */ s16 unk8;
/* 0A */ u8 currFfMode;
/* 0B */ u8 ffQuestionType;
/* 0C */ u8 unkC;
/* 0D */ u8 unkD; //question_indx
/* 0E */ s8 unkE;
/* 0F */ s8 unkF;
/* 10 */ u8 unk10;
/* 11 */ u8 unk11;
/* 12 */ u8 unk12;
// u8 pad13[1];
/* 14 */ f32 unk14;
/* 18 */ u8 UNK_18;
/* 19 */ u8 UNK_19;
/* 1A */ u8 UNK_1A;
/* 1B */ u8 UNK_1B;
// holds moves involved with the FFM glitch
/* 1C */ u32 unlockedMoves;
/* 20 */ gczoombox_t *unk20;
/* 24 */ f32 playerPosition[3];
/* 30 */ f32 playerRotation[3];
/* 3C */ s16 unk3C[5];
/* 46 */ u8 UNK_46;
/* 47 */ u8 UNK_47;
/* 48 */ struct FF_StorageStruct_48 *unk48;
}; // 0x4C
#endif

15
include/core2/core2.h Normal file
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#ifndef __CORE_2_H__
#define __CORE_2_H__
#include "core2/timedfunc.h"
#include "gc/gc.h"
#include "core2/code_6DA30.h"
#include "core2/animctrl.h"
void func_80351A04(Struct68s *arg0, s32 arg1);
void func_80351A14(Struct68s *arg0, Struct68DrawMethod arg1);
void func_8035179C(Struct68s* arg0, f32 arg1[3]);
void func_80351814(Struct68s *arg0, f32 arg1[3]);
f32 func_80351830(Struct68s *arg0);
#endif

25
include/core2/timedfunc.h Normal file
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#ifndef __TIMED_FUNC_H__
#define __TIMED_FUNC_H__
#include <ultra64.h>
typedef void (* TFQM0)(void);
typedef void (* TFQM1)(s32);
typedef void (* TFQM2)(s32, s32);
typedef void (* TFQM3)(s32, s32, s32);
typedef void (* TFQM4)(s32, s32, s32, s32);
typedef void (* TFQM5)(s32, s32, s32, s32, s32);
typedef void (* TFQM6)(void *);
#define reinterpret_cast(type, var) (*((type *)&var))
void timedFunc_set_0(f32 time, TFQM0 funcPtr);
void timedFunc_set_1(f32 time, TFQM1 funcPtr, s32 arg0);
void timedFunc_set_2(f32 time, TFQM2 funcPtr, s32 arg0, s32 arg1);
void timedFunc_set_3(f32 time, TFQM3 funcPtr, s32 arg0, s32 arg1, s32 arg2);
void timedFunc_set_4(f32 time, TFQM4 funcPtr, s32 arg0, s32 arg1, s32 arg2, s32 arg3);
void timedFunc_set_5(f32 time, TFQM5 funcPtr, s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
void timedFunc_set_6(f32 time, TFQM6 funcPtr, void* argPtr );
void timedJiggySpawn(f32 time, s32 jiggyId, f32 *position);
#endif

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include/cseq.h Executable file
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#ifndef __cseq__
#define __cseq__
char __alCSeqNextDelta(ALCSeq *seq, s32 *pDeltaTicks);
#endif /* __cseq__ */

10
include/cseqp.h Executable file
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#ifndef __cseqp__
#define __cseqp__
void __CSPPostNextSeqEvent(ALCSPlayer *seqp);
#endif /* __cseqp__ */

2851
include/enums.h Normal file

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590
include/functions.h Normal file
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#ifndef FUNCTIONS_H
#define FUNCTIONS_H
#include <ultra64.h>
#include "enums.h"
#include "structs.h"
#include "string.h"
#include "rand.h"
#include "prop.h"
#include "core1/core1.h"
#include "core2/core2.h"
#include "ml.h"
#include "ml/mtx.h"
#include "bs_funcs.h"
extern f32 fabsf(f32);
#pragma intrinsic (fabsf)
typedef void (* GenMethod_0)(void);
typedef void (* GenMethod_1)(s32);
typedef void (* GenMethod_4)(s32, s32, s32, s32);
#define NOT(boolean) ((boolean) ^ 1)
#define TUPLE_ASSIGN(out, a, b, c) {\
out[0] = a;\
out[1] = b;\
out[2] = c;\
}
#define TUPLE_COPY(dst, src) {\
dst[0] = src[0];\
dst[1] = src[1];\
dst[2] = src[2];\
}
#define v3Copy(dst, src) {\
dst[0] = src[0];\
dst[1] = src[1];\
dst[2] = src[2];\
}
#define TUPLE_OP(out, a, op, b) {\
out##_x = a##_x op b##_x;\
out##_y = a##_y op b##_y;\
out##_z = a##_z op b##_z;\
}
//known it uses "+" instead of "|" for fight/code_9D40.c, func_8039049C, case 6
#define FUNC_8030E624(sfx_e, vol, sample_rate) func_8030E624(\
_SHIFTL((vol*1023), 21, 11) + _SHIFTL(sample_rate >> 5, 11, 10) + _SHIFTL(sfx_e, 0, 11)\
)
#define FUNC_8030E8B4(sfx_e, vol, sample_rate, position, e, f) func_8030E8B4(\
_SHIFTL((vol*1023), 21, 11) + _SHIFTL(sample_rate >> 5, 11, 10) + _SHIFTL(sfx_e, 0, 11), \
position, \
_SHIFTL(f, 16, 16) + _SHIFTL(e, 0, 16) \
)
void func_80241304(Mtx *m, float x, float y, float z);
void _guMtxIdentF_80245D44(float mf[4][4]); //static should NOT be here
void * malloc(s32 size);
void free(void*);
void *realloc(void* ptr, s32 size);
f32 ml_map_f(f32 val, f32 in_min, f32 in_max, f32 out_min, f32 out_max);
float mlNormalizeAngle(float);
f32 max_f(f32, f32);
f32 min_f(f32, f32);
void ml_vec3f_copy(f32 dst[3], f32 src[3]);
void ml_vec3f_add(f32 dst[3], f32 src1[3], f32 src2[3]);
void ml_vec3f_scale(f32 vec[3], f32 scale);
void ml_vec3f_scale_copy(f32 dst[3], f32 src[3], f32 scale);
float gu_sqrtf(float val);
BKSpriteFrame *spriteGetFramePtr(BKSprite *, u32);
bool baanim_isAt(f32);
void func_8028A180(enum asset_e anim_id, f32 duration);
void func_8028A37C(f32);
int player_inWater(void);
ActorMarker *_player_getMarker(void);
u32 player_getTransformation(void);
void func_8028E7EC(f32 arg0[3]);
void _player_getPosition(f32 dst[3]);
void player_getPosition(f32 dst[3]);
void player_getRotation(f32 *dst);
void func_80291A60(s32 arg0, f32* arg1);
int button_pressed(s32);
u32 button_held(s32);
void pitch_setIdeal(f32);
f32 pitch_get(void);
f32 player_getYPosition(void);
void func_80297970(f32);
f32 func_80297AAC(void);
void climbGetBottom(f32 dst[3]);
void yaw_setIdeal(f32);
void func_80299BFC(f32);
f32 roll_get(void);
f32 yaw_get(void);
f32 yaw_getIdeal(void);
/* core2/code_13780.c */
void bs_clearState(void);
void bs_setState(s32 state_id);
s32 bs_getPrevState(void);
s32 bs_getState(void);
s32 bs_getNextState(void);
void bs_updateState(void);
s32 bs_checkInterrupt(s32 arg0);
void func_8029A86C(s32 arg0);
s32 bs_getInterruptType(void);
/* vla - variable length array*/
void vector_clear(VLA *this);
void * vector_getBegin(VLA *this);
void * vector_at(VLA *this, u32 n);
s32 vector_getIndex(VLA *this, void *element);
s32 vector_size(VLA *this);
void * vector_getEnd(VLA *this);
void * vector_pushBackNew(VLA **thisPtr);
void * vector_insertNew(VLA **thisPtr, s32 indx);
void vector_free(VLA *this);
VLA * vector_new(u32 elemSize, u32 cnt);
void vector_remove(VLA *this, u32 indx);
void vector_popBack_n(VLA *this, u32 n);
void vector_assign(VLA *this, s32 indx, void* value);
VLA * vector_defrag(VLA *this);
void actor_collisionOff(Actor *);
void *assetcache_get(s32 arg0);
Actor *actor_new(s32 (*position)[3], s32 yaw, ActorInfo *actorInfo, u32 flags);
Actor *func_802C8A54(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *func_802C8AA8(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *func_802C8AF8(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *func_802C8B4C(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *func_802C8BA8(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *func_802C8C04(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
Actor *marker_getActor(ActorMarker *);
f32 time_getDelta(void);
void jiggySpawn(u32 indx, f32 pos[3]);
struct3s *func_802F8264(s32 arg0);
struct6s *func_802F8BE0(s32 arg0);
struct8s *func_802FD320(enum asset_e item_id);
void func_802FD330(enum item_e, struct8s *);
void func_802FD33C(enum item_e arg0, struct8s *arg1, Gfx **arg2, Mtx **arg3, Vtx **arg4);
void func_802FD350(enum item_e item_id, struct8s *);
struct8s *func_802FD7B0(enum item_e);
void func_802FD80C(s32, struct8s *);
void func_802FDAF4(enum item_e, struct8s *, Gfx**, Mtx**, Vtx **);
void func_802FDC80(enum item_e, struct8s *);
struct8s *func_802FDE2C(s32);
void func_802FE844(s32, struct8s *);
void func_802FDEE0(s32, struct8s *, Gfx**, Mtx**, s32*);
void func_802FDDC4(s32, struct8s *);
struct8s *func_802FF090(s32);
void func_802FFA50(s32, struct8s *);
void func_802FF3B8(s32, struct8s *, Gfx**, Mtx**, s32);
void func_802FF358(s32, struct8s *);
struct8s *func_802FFE4C(s32);
void func_803005BC(s32, struct8s *);
void func_802FFF34(enum item_e, struct8s *, Gfx**, Mtx**, Vtx **);
void func_802FFED4(s32, struct8s *);
void *fxcommon3score_new(enum item_e);
void fxcommon3score_update(enum item_e, void *);
void fxcommon3score_draw(enum item_e, void *, Gfx**, Mtx**, Vtx **);
void fxcommon3score_free(enum item_e item_id, void *);
struct8s *func_80300CD8(s32);
void func_80301348(s32, struct8s *);
void func_80300D0C(enum item_e item_id, struct8s *arg1, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_80300C70(s32, struct8s *);
struct8s *func_8030179C(s32);
void func_80301DE4(s32, struct8s *);
void func_803017D0(s32, struct8s *, Gfx**, Mtx**, s32);
void func_80301754(s32, struct8s *);
void marker_despawn(ActorMarker *marker);
Actor * spawn_child_actor(enum actor_e id, Actor ** parent);
void func_80324D2C(f32, enum comusic_e);
void func_80324DBC(f32 time, enum asset_e text_id, s32 arg2, f32 position[3], ActorMarker *caller, void (*callback_method_1)(ActorMarker *, enum asset_e, s32), void (*callback_method_2)(ActorMarker *, enum asset_e, s32));
void particleEmitter_setSprite(ParticleEmitter *, enum asset_e);
void particleEmitter_setPosition(ParticleEmitter *, f32[3]);
ParticleEmitter *partEmitList_pushNew(u32);
void func_802BB3DC(s32, f32, f32);
void func_802C3F04(GenMethod_4, s32, s32, s32, s32);
Actor *func_802C4140(enum actor_e actor_id, s32 x, s32 y, s32 z);
void func_8030DA44(u8);
void func_802EF3F4(ParticleEmitter *, f32[3], f32[3], s32);
ParticleEmitter *particleEmitter_new(u32 capacity);
void particleEmitter_setParticleAccelerationRange(ParticleEmitter *, f32, f32, f32, f32, f32, f32);
void func_802EF9F8(ParticleEmitter *, f32);
void func_802EFA18(ParticleEmitter *, s32);
void func_802EFA5C(ParticleEmitter *, f32, f32);
void func_802EFA70(ParticleEmitter *, s32);
void particleEmitter_setStartingFrameRange(ParticleEmitter *this, s32 arg1, s32 arg2);
void particleEmitter_setParticleFramerateRange(ParticleEmitter *, f32, f32);
void particleEmitter_setParticleSpawnPositionRange(ParticleEmitter *, f32, f32, f32, f32, f32, f32);
void func_802EFB70(ParticleEmitter *, f32, f32);
void func_802EFB84(ParticleEmitter *, f32, f32);
void func_802EFB98(ParticleEmitter *, struct31s *);
void particleEmitter_setVelocityAndAccelerationRanges(ParticleEmitter *, struct41s *);
void particleEmitter_setPositionAndVelocityRanges(ParticleEmitter *this, struct42s *arg1);
void func_802EFE24(ParticleEmitter *, f32, f32, f32, f32, f32, f32);
void particleEmitter_setSpawnIntervalRange(ParticleEmitter *, f32, f32);
void func_802EFEC0(ParticleEmitter *, f32, f32);
void particleEmitter_setParticleVelocityRange(ParticleEmitter *, f32, f32, f32, f32, f32, f32);
void func_802EFF50(ParticleEmitter *, f32);
void func_802EFFA8(ParticleEmitter *this, s32 arg1[3]);
void particleEmitter_setSpawnInterval(ParticleEmitter *, f32);
int func_8024DC04(f32, f32, f32);
void func_8024E3A8(f32 [3], f32);
OSMesgQueue *func_8024F344(void);
void ml_vec3f_clear(f32 dst[3]);
void ml_vec3f_roll_rotate_copy(f32[3], f32[3], f32);
void func_80250D94(f32, f32, f32);
void func_80256E24(f32[3], f32, f32, f32, f32, f32);
void func_8025727C(f32 x1, f32 y1, f32 z1, f32 x2, f32 y2, f32 z2, f32 *o1, f32 *o2);
f32 func_80257A44(f32, f32);
f32 func_80257C48(f32, f32, f32);
f32 func_80257D30(f32, f32, f32, f32, f32);
int func_80257F18(f32 src[3], f32 target[3], f32 *yaw);
bool func_8025801C(f32[3], f32*);
f32 mlAbsF(f32);
f32 mlClamp_f(f32, f32, f32);
f32 func_802588B0(f32, f32);
void func_802589E4(f32 dst[3], f32 yaw, f32 length);
f32 mlDiffDegF(f32, f32);
void func_8025A6EC(enum comusic_e, s32);
void func_8025A70C(enum comusic_e);
void comusic_8025AB44(enum comusic_e comusic_id, s32 arg1, s32 arg2);
f32 cosf(f32);
struct54s * func_80287CA8(void);
void func_80287F50(struct54s *, struct53s *, s32);
void func_80287FD0(struct54s *, f32);
void func_80287F7C(struct54s *arg0, s32 arg1);
void func_80287F98(struct54s *arg0, s32 arg1);
void func_80287FDC(struct54s *arg0, s32 arg1);
void func_80289EA8(f32, f32);
void func_8028A010(enum asset_e anim_id, f32 duration);
void func_8028A100(enum asset_e anim_id, f32, f32);
void func_8028A1F4(enum asset_e anim_id, f32 duration, f32 arg2);
void func_8028A274(enum asset_e, f32);
void func_8028A3B8(f32, f32);
int func_8028AED4(f32*, f32);
void func_8028E668(f32[3], f32, f32, f32);
f32 func_8028E80C(s32);
bool func_8028F364(f32[3], f32, f32, enum actor_e actor_id, Actor**);
void func_8028FA54(f32[3]);
f32 func_802915D8(void);
f32 func_80291604(void);
f32 func_80291670(s32);
f32 func_80291684(s32);
int func_80291698(s32);
int func_80291700(s32, f32);
void func_802917E4(s32, f32);
void func_80292078(s32, f32);
void func_80292158(f32);
f32 func_80292230(void);
void func_802927E0(f32, f32);
void func_80292974(f32, f32, f32);
void func_80292900(f32, f32);
void func_80292E80(s32, f32);
void func_80293350(void);
void func_80293D48(f32, f32);
f32 func_80294438(void);
f32 func_80294500(void);
Struct60s *func_802946F0(void);
void func_80294980(f32 arg0[3]);
f32 get_slope_timer(void);
f32 func_80294A40(void);
void func_80295C08(void (* arg0)(void));
void func_802978DC(int);
void func_80297970(f32);
void func_8029797C(f32);
void player_setYVelocity(f32);
void func_802979AC(f32, f32);
f32 func_80297A64(void);
f32 func_80297A70(void);
f32 func_80297A7C(void);
f32 func_80297AB8(void);
f32 func_80297AF0(void);
void gravity_set(f32);
void func_80297B64(f32);
void func_80297BF8(f32);
int func_80297C04(f32);
void func_80297CCC(f32);
f32 pitch_getIdeal(void);
void pitch_setAngVel(f32, f32);
void func_80298528(f32);
f32 func_802987C4(void);
f32 func_802987D4(void);
f32 func_802987E4(void);
void roll_setIdeal(f32);
void roll_setAngularVelocity(f32, f32);
void yaw_set(f32);
void yaw_applyIdeal(void);
void func_80299234(f32, f32);
void func_80299254(f32);
void func_8029932C(f32);
void func_80299594(s32, f32);
void func_80299628(s32);
void func_80299650(f32, f32);
void func_80299B58(f32, f32);
void func_80299CF4(enum sfx_e, f32, s32);
void func_80299D2C(enum sfx_e, f32, s32);
void func_80289EC8(f32, f32, f32, f32);
void func_80289EF8(f32);
f32 func_8029A900(void);
f32 func_8029A90C(void);
void func_8029A968(f32);
void func_8029A980(s32);
void func_8029A974(f32);
void func_8029AD28(f32, s32);
f32 func_8029B2DC(void);
f32 func_8029B2E8(void);
f32 func_8029B30C(void);
void func_8029B324(s32, f32);
f32 func_8029B33C(void);
f32 func_8029B41C(void);
ParticleEmitter *func_8029B950(f32[3],f32);
void func_8029C3E8(f32, f32);
void func_8029CF48(s32, s32, f32);
f32 func_8029DFC8(void);
f32 func_8029DFD4(void);
void func_8029E090(bool, f32);
void func_8029E0C4(f32);
void func_8029E0D0(f32);
void func_8029E180(s32, f32);
void func_8029E3C0(s32, f32);
f32 func_8029E270(s32);
void func_802BD8A4(f32, f32, f32);
f32 func_802BD8D4(void);
void func_802BE244(f32, f32);
void func_802BE230(f32, f32);
void func_802BF2C0(f32);
f32 func_802B6F9C(void);
void func_802C1B20(f32);
int func_802C1DB0(f32);
void func_802D6264(f32, enum map_e, s32, s32, s32, enum bkprog_e);
Actor *func_802DC7E0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void particleEmitter_emitN(ParticleEmitter *, int);
void func_802EFA20(ParticleEmitter *, f32, f32);
ParticleEmitter *func_802F0D74(ParticleEmitter *);
ParticleEmitter *func_802F4094(f32[3], f32);
extern s32 func_802F9AA8(enum sfx_e);
Actor * func_803055E0(enum actor_e id, s32 pos[3], s32 arg2, s32 arg3, s32 arg4);
Actor * func_803056FC(enum actor_e id, s32 pos[3], s32 yaw);
f32 func_80309724(f32[3]);
BKModelBin *func_8030A428(s32);
u8 func_8030D90C(void);
void sfxsource_setSfxId(u8 indx, enum sfx_e uid);
void func_8030DBB4(u8, f32);
void func_8030DD14(u8, int);
void func_8030DF68(u8, f32[3]);
void func_8030DFF0(u8, s32);
void func_8030E04C(u8, f32, f32, f32);
void func_8030E0FC(u8, f32, f32, f32);
f32 func_8030E200(u8);
void func_8030E2C4(u8);
void func_8030E394(u8 indx);
void func_8030E484(enum sfx_e uid);
void func_8030E4E4(enum sfx_e uid);
void func_8030E510(enum sfx_e uid, s32 arg1);
void func_8030E540(enum sfx_e uid);
void func_8030E560(enum sfx_e uid, s32 arg1);
void func_8030E58C(enum sfx_e uid, f32 arg1);
void func_8030E5F4(enum sfx_e uid, f32 arg1);
void func_8030E624(u32);
void func_8030E6A4(enum sfx_e uid, f32 arg1, s32 arg2);
void func_8030E6D4(enum sfx_e uid);
void func_8030E704(enum sfx_e uid);
void func_8030E760(enum sfx_e uid, f32 arg1, s32 arg2);
void func_8030E878(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030E8B4(u32,f32 [3], u32);
void func_8030E988(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030E9C4(enum sfx_e uid, f32 arg1, u32 arg2, f32 arg3[3], f32 arg4, f32 arg5);
void func_8030EAAC(enum sfx_e uid, f32 arg1, s32 arg2, s32 arg3);
void func_8030EB00(enum sfx_e uid, f32, f32);
void func_8030EB88(enum sfx_e uid, f32 arg1, f32 arg2);
void func_8030EBC8(enum sfx_e uid, f32 arg1, f32 arg2, s32 arg3, s32 arg4);
void func_8030EC20(enum sfx_e uid, f32 arg1, f32 arg2, u32 arg3, u32 arg4);
u8 func_8030ED2C(enum sfx_e uid, s32 arg1);
void func_80320044(s32, s32, s32);
Actor *func_80325300(ActorMarker *marker, f32 rotation[3]);
Actor *func_80325934(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
Actor *func_80325E78(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_80326244(Actor *);
void func_8032728C(f32[3], f32, s32, int(*)(Actor *));
Actor *func_8032813C(enum actor_e actor_id, f32 position[3], s32 yaw);
int func_8032863C(AnimCtrl *, f32, f32);
int func_80328A2C(Actor *, f32, s32, f32);
void func_80328A84(Actor *, u32);
ActorMarker *func_8032B16C(enum jiggy_e jiggy_id);
int func_80328B38(Actor *, s32, f32);
void func_80328B8C(Actor * this, s32 myAnimId, f32 arg2, s32 direction);
int func_80328BD4(Actor *, s32, f32, s32, f32 );
void func_80328CEC(Actor *, s32, s32, s32);
void func_80328FB0(Actor *, f32);
int func_80329030(Actor *, s32);
int func_80329078(Actor *, s32, s32);
int func_80329480(Actor *);
s32 func_80329784(Actor *);
void func_80329878(Actor *, f32);
struct5Bs *func_80329934(void);
Actor *func_8032A7AC(Actor *);
Prop *func_8032F528(void);
ActorMarker *func_8032FBE4(f32 *pos, MarkerDrawFunc arg1, int arg2, enum asset_e model_id);
void func_803300D8(ActorMarker *, void (*)(Actor *));
void marker_setCollisionScripts(ActorMarker *this, MarkerCollisionFunc ow_func, MarkerCollisionFunc arg2, MarkerCollisionFunc die_func);
BKModelBin * func_80330B1C(ActorMarker *marker);
BKVertexList *func_80330C74(Actor *actor);
BKModelBin * func_80330DE4(ActorMarker *marker);
f32 func_80335684(Struct80s *);
void func_8033568C(Struct80s *, f32 *, f32*);
void func_80335800(Struct80s *, f32, void (*)(ActorMarker *), ActorMarker *);
Struct80s *func_803358B4(void);
void func_80335924(Struct80s *, enum asset_e anim_id, f32, f32);
void func_80335A74(Struct80s *self, f32 arg1);
void func_80335A94(Struct80s *, f32, s32);
int func_803391A4(Gfx**, Mtx**, f32 [3], f32[3], f32, f32*, BKModelBin*);
void func_8033A280(f32);
void func_80346C10(enum bs_e *retVal, enum bs_e fail_state, enum bs_e success_state, enum item_e item_id, int use_item);
void func_80347A14(s32);
void func_8034A174(struct5Bs *this, s32 indx,f32 dst[3]);
Struct61s *func_8034AB6C(enum map_e map_id);
Struct6Ds *func_8034C528(s32);
Struct73s *func_8034C5AC(s32);
void func_8034DC08(Struct6Ds *, f32[3], f32[3], f32, s32);
void func_8034DDF0(Struct6Ds *arg0, f32 arg1[3], f32 arg2[3], f32 arg3, s32 arg4);
void func_8034DE60(Struct6Ds *, f32, f32, f32, s32);
void func_8034DEB4(Struct6Ds *, f32);
void func_8034DFB0(Struct6Ds *arg0, s32 arg1[4], s32 arg2[4], f32 arg3);
void func_8034E1A4(Struct6Ds *arg0, enum sfx_e, f32, f32);
void func_8034E71C(Struct73s *arg0, s32 arg1, f32 arg2);
void func_8034E78C(Struct73s *arg0, s32 arg1, f32 arg2);
void func_8034E7B8(Struct73s *, s32, f32, s32, f32);
void func_80352CF4(f32 *, f32 *, f32, f32);
AnimCtrl *_player_getAnimCtrlPtr(void);
void _get_velocity(f32 dst[3]);
void player_setYPosition(f32);
NodeProp *func_80304C38(enum actor_e arg0, Actor *arg1);
NodeProp *func_80304CAC(s32 arg0, f32 position[3]);
Actor *func_80326D68(f32 position[3], enum actor_e actor_id, s32 arg2, f32 *min_distance_ptr);
Actor *func_80329980(Actor *);
/* used in RBB */
void ml_vec3f_pitch_rotate_copy(f32 dst[3], f32 src[3], f32 pitch);
int func_8025773C(f32 *arg0, f32 arg1);
Actor *func_80325888(ActorMarker *, Gfx**, Mtx**, Vtx **);
Actor *func_80325340(ActorMarker *, Gfx **, Mtx **, Vtx **);
void func_8032AA58(Actor *, f32);
void func_80324E38(f32, s32);
void timed_playSfx(f32, enum sfx_e, f32, s32);
f32 ml_vec3f_distance(f32 [3], f32 [3]);
void timed_setCameraToNode(f32, s32);
void func_80324E88(f32);
int actor_animationIsAt(Actor*, f32);
void func_80250E94(f32, f32, f32, f32, f32, f32);
void func_802C8F70(f32);
void func_802F9DB8(s32, f32, f32, f32);
void func_802F9F80(s32, f32, f32, f32);
void func_802FA060(s32, s32, s32, f32);
Actor *func_80326EEC(enum actor_e);
f32 func_8038A6B8(ActorMarker *);
void *defrag_asset(void *);
void func_80255FE4(f32 [3], f32 [3], f32 [3], f32);
void func_8030DEB4(u8, f32, f32);
void func_8030DB04(u8, s32, f32 position[3], f32, f32);
void func_80258A4C(f32 [3], f32, f32 [3], f32 *, f32 *, f32 *);
void func_802E4078(enum map_e map, s32 exit, s32 transition);
void levelSpecificFlags_set(s32, s32);
void func_803228D8(void);
void func_803253A0(Actor *);
void mapSpecificFlags_set(s32, s32);
struct0 *func_8031B9D8(void);
extern int func_80259808(f32);
void actor_playAnimationOnce(Actor *);
void actor_loopAnimation(Actor *);
/* used in fight */
void func_80326224(Actor *this);
void func_802F9FD0(s32, f32, f32, f32);
void func_80324D54(f32, enum sfx_e, f32, s32, f32 [3], f32, f32);
void glcrc_calc_checksum(void *start, void *end, u32 *checksum);
f32 climbGetBottomY(void);
f32 climbGetTopY(void);
void func_802596AC(f32 a0[3], f32 a1[3], f32 a2[3], f32 a3[3]);
void func_8024E55C(s32, void *);
void func_802C3C88(GenMethod_1, s32);
void func_802FAD64(enum item_e);
void nodeprop_getPosition(NodeProp *, f32[3]);
bool func_80311480(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*callback)(ActorMarker *, enum asset_e, s32), void(*arg5)(ActorMarker *, enum asset_e, s32));
void ability_unlock(enum ability_e);
extern void func_802EE278(Actor *, s32, s32, s32, f32, f32);
extern void func_802F3BF4(s16[3]);
extern void actor_collisionOn(Actor *);
extern void func_80328AC8(Actor *, s32);
#endif

8
include/gc/gc.h Normal file
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#ifndef __GC_H__
#define __GC_H__
#include "gc/gcbound.h"
#include "gc/gctransition.h"
#include "gc/gczoombox.h"
#endif

12
include/gc/gcbound.h Normal file
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#ifndef GCBOUND_H
#define GCBOUND_H
#include <ultra64.h>
#include "structs.h"
void gcbound_draw(Gfx **dl);
void gcbound_alpha(s32 a);
void gcbound_color(s32 r, s32 g, s32 b);
void gcbound_reset(void);
#endif

17
include/gc/gctransition.h Normal file
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#ifndef __GC_TRANSITION__
#define __GC_TRANSITION__
void gctransition_8030B740(void);
void gctransition_draw(Gfx **arg0, Mtx **arg1, Vtx **arg2);
void gctransition_8030BD4C(void);
f32 gctransition_8030BD88(void);
int gctransition_8030BD98(void);
int gctransition_8030BDAC(void);
int gctransition_8030BDC0(void);
void gctransition_8030BE3C(void);
void gctransition_8030BE60(void);
void gctransition_8030BEA4(s32 arg0);
void gctransition_update(void);
void gctransition_reset(void);
#endif

104
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#ifndef GCZOOMBOX_H
#define GCZOOMBOX_H
#include <ultra64.h>
#include "structs.h"
typedef struct {
u8 unk0[0x30]; //string1
u8 unk30[0x30]; //string2
u8 unk60[0x30];
u8 unk90[0x20];
u8 unkB0[0x40];
BKModelBin *unkF0;
AnimCtrl *unkF4;
BKSprite *unkF8;
BKSpriteDisplayData *unkFC;
BKSprite *unk100;
BKSpriteDisplayData *unk104;
u8 unk108[5]; //sfx_ids
u8 pad10D[3];
f32 unk110[5]; //sfx_???
s16 unk124[5]; //sfx_???
s16 unk12E;
void (*unk130)(s32, s32);
u8 unk134;
u8 unk135;
u8 portrait_id; //0x136
u8 unk137; //string_cnt
u8 unk138; //current_string
u8 unk139;
u8 unk13A;
u8 unk13B; //sfx_count
u8 *unk13C[8]; //string_ptrs
u8 unk15C;
u8 unk15D;
u8 unk15E;
u8 pad15F[0x1];
u8 *unk160;
s16 unk164;
s16 unk166; //top_transparency???
s16 unk168; //rgb???
s16 unk16A; //x_pos
s16 unk16C; //y1_pos
s16 unk16E; //y2_pos
s16 unk170;
s16 unk172;
s16 unk174;
s8 unk176;
s8 unk177;
s8 unk178;
s8 unk179;
u8 pad17A[0x2];
f32 unk17C;
s8 unk180;
s8 unk181;
u8 unk182;
u8 unk183;
u8 unk184;
u8 unk185;
s8 unk186;
u8 unk187;
u8 unk188; //sprite frame count
u8 unk189;
u8 unk18A;
u8 unk18B; //next_sfx
f32 unk18C;
f32 unk190;
f32 unk194;
f32 unk198;
f32 unk19C;
f32 unk1A0;
u32 unk1A4_31:1;
u32 unk1A4_30:1;
u32 unk1A4_29:1;
u32 unk1A4_28:1;
u32 unk1A4_27:1;
u32 unk1A4_26:1;
u32 unk1A4_25:1;
u32 unk1A4_24:1;
u32 unk1A4_23:1;
u32 unk1A4_22:1;
u32 unk1A4_21:1;
u32 unk1A4_20:1;
u32 unk1A4_19:1;
u32 unk1A4_18:1; //highlighted
u32 unk1A4_17:1;
u32 unk1A4_16:1;
u32 unk1A4_15:1;
u32 unk1A4_14:1;
u32 unk1A4_13:1;
u32 unk1A4_12:1;
u32 unk1A4_11:1;
u32 unk1A4_10:1;
u32 pad1A4_9:10;
}gczoombox_t; //size 0x1A8
void gczoombox_draw(gczoombox_t *this, Gfx **gdl, Mtx ** mptr, void *vptr);
void gczoombox_free(gczoombox_t* this);
gczoombox_t *gczoombox_new(s32 arg0, s32 arg1, s32 arg2, s32 arg3, void (*arg4)(s32, s32));
#endif

59
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/*====================================================================
* initfx.h
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#ifndef __initfx__
#define __initfx__
#define MAX_L0 AL_FX_BUFFER_SIZE/4
#define MAX_L1 AL_FX_BUFFER_SIZE/4
#define MAX_L2 AL_FX_BUFFER_SIZE/2
#define L0_INC MAX_L0/128
#define L1_INC MAX_L1/128
#define L2_INC MAX_L2/128
#define SMALLROOM_SECT_CNT 3
#define SMALLROOM_SIZE AL_FX_BUFFER_SIZE
#define SMALLROOM_L0 880 /* 22 ms */
#define SMALLROOM_C0 9830
#define SMALLROOM_L1 1400 /* 35 ms */
#define SMALLROOM_C1 3276
#define SMALLROOM_L2 2640 /* 66 ms */
#define SMALLROOM_C2 10000
#define SMALLROOM_FILT_CNT 1
#define SMALLROOM_FC0 0x4000 /* .25 */
#define BIGROOM_SECT_CNT 3
#define BIGROOM_SIZE AL_FX_BUFFER_SIZE
#define BIGROOM_L0 1408 /* 32 ms */
#define BIGROOM_C0 9830
#define BIGROOM_L1 1984 /* 45 ms */
#define BIGROOM_C1 9830
#define BIGROOM_L2 3792 /* 86 ms */
#define BIGROOM_C2 12000
#define BIGROOM_FILT_CNT 1
#define BIGROOM_FC0 0x4000 /* .25 */
#define ECHO_SIZE AL_FX_BUFFER_SIZE
#define ECHO_SECT_CNT 1
#define ECHO_L0 7936 /* 180 ms */
#define ECHO_C0 0x6000
#endif

25
include/macro.inc Normal file
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# Assembly Macros
.set K0BASE, 0x80000000
.set K1BASE, 0xA0000000
.set K2BASE, 0xC0000000
.macro glabel label
.global \label
.ent \label
.balign 4
\label:
.endm
.macro dlabel label
.global \label
\label:
.endm
.macro endlabel label
.end \label
.endm
.macro .word32 x
.word \x
.endm

10
include/ml.h Normal file
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#ifndef __MATH_LIBRARY_H__
#define __MATH_LIBRARY_H__
void ml_vec3f_normalize_copy(f32 arg0[3], f32 arg1[3]);
void ml_vec3f_yaw_rotate_copy(f32 arg0[3], f32 arg1[3], f32 arg2);
void ml_vec3f_diff_copy(f32 dst[3], f32 src1[3], f32 src2[3]);
void ml_vec3f_set_length_copy(f32 dst[3], f32 src[3], f32 len);
void ml_vec3f_set_length(f32 arg0[3], f32 arg2);
#endif

11
include/ml/mtx.h Normal file
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#ifndef __ML_MTX__
#define __ML_MTX__
void mlMtxIdent(void);
void mlMtxRotPitch(f32 pitch);
void mlMtxRotYaw(f32 yaw);
void mlMtxRotRoll(f32 roll);
void mlMtxScale_xyz(f32 x, f32 y, f32);
void mlMtxTranslate(f32 x, f32 y, f32 z);
#endif

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include/model.h Normal file
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#ifndef __MODEL_H__
#define __MODEL_H__
#include <ultra64.h>
typedef struct {
Vtx v;
s16 unk10; //vtx_indx
u8 pad12[2];
u8 pad14[4];
} BKVtxRef;
/* BKMesh
* This struct is a set of Vtx that will be modified at runtime.
* This struct is followed by an array of s16 containing the
* Vtx index inside the model's BKVertexList.
*/
typedef struct {
s16 uid_0;
s16 vtxCount_2;
} BKMesh;
typedef struct {
s32 cmd_0;
s32 size_4;
}BKGeoList;
/* BKMeshList
* This struct is followed by an array of BKMesh which contain
* lists of Vtx that are modified at runtime.
*/
typedef struct {
s16 meshCount_0;
} BKMeshList;
typedef struct {
s16 minCoord_0[3];
s16 maxCoord_6[3];
s16 unkC[3];
s16 unk12;
s16 cnt_14;
s16 unk16;
Vtx vtx_18[];
} BKVertexList;
typedef struct {
s16 start_tri_index; //start_tri
s16 tri_count; //tri_cnt
} BKCollisionGeo; //BKCollisionGeometry
typedef struct {
s16 unk0[3]; //vtx_indx
//u8 pad6[2];
s32 flags; //flags
} BKCollisionTri; //BKCollisionTri
typedef struct {
s16 unk0[3]; //min
s16 unk6[3]; //max
s16 unkC; //y_stride
s16 unkE; //z_stride
s16 unk10; //geo_cnt
s16 unk12; //scale
s16 unk14; //tri_cnt
u8 pad16[0x2];
//BKCollisionGeo[]
//BKCollisionTri[]
}BKCollisionList;
typedef struct {
u8 pad0[0];
}BKEffectsList; //see BKMeshList
typedef struct {
f32 unk0[3];
s16 unkC;
s16 unkE;
}BKAnimation;
typedef struct {
f32 unk0;
s16 cnt_4;
BKAnimation anim[];
}BKAnimationList;
typedef struct {
u8 pad0[8];
Gfx list[];
} BKGfxList;
typedef struct {
s32 offset_0;
s16 type_4;
u8 pad6[2];
u8 width_8;
u8 height_9;
u8 padA[6];
}BKTextureHeader;
typedef struct {
s32 size_0;
s16 cnt_4;
u8 pad6[2];
}BKTextureList;
typedef struct {
s16 unk0[3];
s16 unk6[3];
s16 unkC[3];
u8 unk12[3];
u8 unk15;
u8 pad16[2];
}BKModelUnk14_0;
typedef struct {
s16 unk0;
s16 unk2;
s16 unk4[3];
u8 unkA[3];
u8 unkD;
u8 padE[2];
}BKModelUnk14_1;
typedef struct {
s16 unk0;
s16 unk2[3];
u8 unk8;
u8 pad9[3];
}BKModelUnk14_2;
typedef struct {
s16 cnt0; //number of BKModelUnk14_0 structs
s16 cnt2; //number of BKModelUnk14_1 structs
s16 unk4;
s16 unk6;
//BKModelUnk14_0[]
//BKModelUnk14_1[]
//BKModelUnk14_2[]
}BKModelUnk14List;
typedef struct{
s16 unk0[3];
s16 unk6[3];
u8 unkC;
u8 padD[0x1];
}BKModelUnk20_0;
typedef struct{
u8 unk0;
u8 pad1[1];
//BKModelUnk20_0[]
}BKModelUnk20List;
typedef struct{
u8 pad0[1];
//BKModelUnk20_0[]
}BKModelUnk2C;
typedef struct {
BKMeshList *meshList_0;
BKVertexList *vtxList_4;
} BKModel;
typedef struct{
u8 pad0[0x4];
s32 geo_list_offset_4;
s16 texture_list_offset_8;
s16 geo_typ_A;
s32 gfx_list_offset_C;
s32 vtx_list_offset_10;
s32 unk14;
s32 animation_list_offset_18;
s32 collision_list_offset_1C;
s32 unk20;
s32 effects_list_setup_24;
s32 unk28;
s32 unk2C;
}BKModelBin;
BKVertexList *func_8033A148(BKModelBin *arg0);
Vtx *vtxList_getVertices(BKVertexList *vtxList);
void func_80333D48(BKVertexList *arg0, f32 position[3], f32 rotation[3], f32 scale, s32 arg4, BKVertexList *arg5);
#endif

34
include/music.h Normal file
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#ifndef MUSIC_H
#define MUSIC_H
#include <ultra64.h>
#include "structs.h"
typedef struct struct_B_s{
s32 unk0;
s32 chan;
f32 unk8;
f32 unkC;
f32 unk10;
} structBs;
typedef struct music_track_s{
s16 unk0;
u8 unk2;
u8 unk3;
ALCSeq cseq;
ALCSPlayer cseqp;
s16 index;
s16 index_cpy;
f32 unk17C;
f32 unk180;
u8 unk184[0xE];
u8 unk192[0xE];
} MusicTrack;
typedef struct music_track_meta_s{
char *name;
u16 unk4;
u8 pad6[2];
}MusicTrackMeta;
#endif

122
include/n_abi.h Normal file
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/*====================================================================
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#ifndef __N_ABI__
#define __N_ABI__
/*
* BEGIN C-specific section: (typedef's)
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*
* Macros to assemble the audio command list
*/
#define n_aADPCMdec(pkt, s, f, c, a, d) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(s, 0, 24)); \
_a->words.w1 = (_SHIFTL(f, 28, 4) | _SHIFTL(c, 16, 12) | \
_SHIFTL(a, 12, 4) | _SHIFTL(d, 0, 12)); \
}
#define n_aPoleFilter(pkt, f, g, t, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(g, 0, 16)); \
_a->words.w1 = (_SHIFTL(t, 24, 8) | \
_SHIFTL((unsigned int)(s), 0, 24)); \
}
#define n_aEnvMixer(pkt, f, t, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8) |\
_SHIFTL(t, 0, 16)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aInterleave(pkt) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \
}
#define n_aLoadBuffer(pkt, c, d, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_LOADBUFF, 24, 8) | _SHIFTL(c, 12, 12)|\
_SHIFTL(d, 0, 12)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aResample(pkt, s, f, p, i, o) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(s, 0, 24));\
_a->words.w1 = (_SHIFTL(f, 30, 2) | _SHIFTL(p, 14, 16) | \
_SHIFTL(i, 2, 12) | _SHIFTL(o, 0, 2)); \
}
#define n_aSaveBuffer(pkt, c, d, s) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SAVEBUFF, 24, 8) | _SHIFTL(c, 12, 12)|\
_SHIFTL(d, 0, 12)); \
_a->words.w1 = (unsigned int)(s); \
}
#define n_aSetVolume(pkt, f, v, t, r) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 8) | \
_SHIFTL(v, 0, 16)); \
_a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \
}
#define n_aLoadADPCM(pkt, c, d) \
{ \
Acmd *_a = (Acmd *)pkt; \
\
_a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \
_a->words.w1 = (unsigned int) d; \
}
#endif /* _LANGUAGE_C */
#endif /* __N_ABI__ */

10
include/n_cseqp.h Executable file
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#ifndef __n_cseqp__
#define __n_cseqp__
void __n_CSPPostNextSeqEvent(N_ALCSPlayer *seqp);
#endif /* __cseqp__ */

157
include/n_synth.h Normal file
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#ifndef __N_AUDIO_INT__
#define __N_AUDIO_INT__
#include <ultra64.h>
#include <n_libaudio.h>
#include "synthInternals.h"
#include <n_abi.h>
#define SAMPLES 184
#define SAMPLE184(delta) (((delta) + (SAMPLES / 2)) / SAMPLES) * SAMPLES
#define FIXED_SAMPLE SAMPLES
#define N_AL_DECODER_IN 0
#define N_AL_RESAMPLER_OUT 0
#define N_AL_TEMP_0 0
#define N_AL_DECODER_OUT 368
#define N_AL_TEMP_1 368
#define N_AL_TEMP_2 736
#define N_AL_MAIN_L_OUT 1248
#define N_AL_MAIN_R_OUT 1616
#define N_AL_AUX_L_OUT 1984
#define N_AL_AUX_R_OUT 2352
#define N_AL_DIVIDED 368
typedef struct N_ALLoadFilter_s{
//ALFilter filter;
ADPCM_STATE *state; //0xC
ADPCM_STATE *lstate; //0x10
ALRawLoop loop; //0x14
struct ALWaveTable_s *table; //0x20
s32 bookSize;
ALDMAproc dma;
void *dmaState;
s32 sample;
s32 lastsam;
s32 first;
s32 memin;
} N_ALLoadFilter;
typedef struct N_ALResampler_s {
//ALFilter filter;
RESAMPLE_STATE *state;
f32 ratio;
s32 upitch;
f32 delta;
s32 first;
} N_ALResampler;
typedef struct N_ALEnvMixer_s {
ENVMIX_STATE *state;
s16 pan;
s16 volume;
s16 cvolL;
s16 cvolR;
s16 dryamt;
s16 wetamt;
u16 lratl;
s16 lratm;
s16 ltgt;
u16 rratl;
s16 rratm;
s16 rtgt;
s32 delta;
s32 segEnd;
s32 first;
} N_ALEnvMixer;
typedef struct N_PVoice_s {
ALLink node;
struct N_ALVoice_s *vvoice;
/** ALLoadFilter *********************************/
ADPCM_STATE *dc_state;
ADPCM_STATE *dc_lstate;
ALRawLoop dc_loop;
struct ALWaveTable_s *dc_table;
s32 dc_bookSize;
ALDMAproc dc_dma;
void *dc_dmaState;
s32 dc_sample;
s32 dc_lastsam;
s32 dc_first;
s32 dc_memin;
/** ALResampler *********************************/
RESAMPLE_STATE *rs_state;
f32 rs_ratio;
s32 rs_upitch;
f32 rs_delta;
s32 rs_first;
/** ALEnvMixer *********************************/
ENVMIX_STATE *em_state;
s16 em_pan;
s16 em_volume;
s16 em_cvolL;
s16 em_cvolR;
s16 em_dryamt;
s16 em_wetamt;
u16 em_lratl;
s16 em_lratm;
s16 em_ltgt;
u16 em_rratl;
s16 em_rratm;
s16 em_rtgt;
s32 em_delta;
s32 em_segEnd;
s32 em_first;
ALParam *em_ctrlList;
ALParam *em_ctrlTail;
s32 em_motion;
s32 offset;
} N_PVoice;
#define N_AL_MAX_RSP_SAMPLES 184
typedef Acmd *(*N_ALCmdHandler)(s32, Acmd *);
typedef struct N_ALFilter_s {
struct N_ALFilter_s *source;
N_ALCmdHandler handler;
ALSetParam setParam;
s16 inp;
s16 outp;
s32 type;
} N_ALFilter;
typedef struct N_ALMainBus_s {
N_ALFilter filter;
} N_ALMainBus;
typedef struct N_ALAuxBus_s {
ALFilter filter;
s32 sourceCount;
s32 maxSources;
N_PVoice **sources;
ALFx *fx;
ALFx *fx_array[AL_MAX_AUX_BUS_SOURCES];
} N_ALAuxBus;
extern N_ALSynth *n_syn;
/*
* prototypes for private driver functions
*/
ALParam *__n_allocParam(void);
void __n_freeParam(ALParam *param);
void _n_freePVoice(N_PVoice *pvoice);
void _n_collectPVoices();
s32 _n_timeToSamples(s32 micros);
ALMicroTime _n_samplesToTime(s32 samples);
int n_alEnvmixerResampleParam(N_PVoice *v, s32 paramId, void* param);
//n_alLoadParam
int n_alLoadParam(N_PVoice *v, s32 paramId, void* param);
#endif

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