Renaming player_isDead function
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@@ -184,7 +184,7 @@ void func_8024AF48(void){
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if(volatileFlag_get(VOLATILE_FLAG_1)) return;
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if(volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)) return;
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if(func_802D686C()) return;
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if(func_8028F22C()) return;
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if(player_isDead()) return;
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if(gctransition_8030BDC0()) return;
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if(getGameMode() == GAME_MODE_A_SNS_PICTURE) return;
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