Renaming player_isDead function
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@@ -47,7 +47,7 @@ func_8028F170 = 0x8028ef90;
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ability_isUnlocked = 0x8028efb0;
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player_is_present = 0x8028eff4;
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func_8028F1E0 = 0x8028f000;
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func_8028F22C = 0x8028f04c;
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player_isDead = 0x8028f04c;
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func_8028F25C = 0x8028f07c;
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func_8028F428 = 0x8028f248;
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func_8028F55C = 0x8028f37c;
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