Documented ch Chompa
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@@ -105,7 +105,7 @@ void func_8038D85C(Actor *this) {
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if (!this->volatile_initialized) {
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this->marker->propPtr->unk8_3 = TRUE;
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this->volatile_initialized = TRUE;
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marker_setCollisionScripts(this->marker, 0, &func_8038D81C, 0);
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marker_setCollisionScripts(this->marker, NULL, &func_8038D81C, NULL);
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func_8038D6D8(this, 1);
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if (jiggyscore_isCollected(JIGGY_4B_CCW_GNAWTY) != 0) {
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levelSpecificFlags_set(0x25, 1);
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