Move ch Bottles to SmBottles
This commit is contained in:
637
src/SM/ch/smbottles.c
Normal file
637
src/SM/ch/smbottles.c
Normal file
@@ -0,0 +1,637 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
/* extern functions */
|
||||
Actor *func_802D94B4(ActorMarker *, Gfx **, Mtx **, Vtx **);
|
||||
void func_8028E668(f32 *, f32, f32, f32);
|
||||
void func_80328FB0(Actor *, f32);
|
||||
void func_8030DA44(u8);
|
||||
void timed_exitStaticCamera(f32);
|
||||
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
|
||||
|
||||
/* typedefs and declarations */
|
||||
enum chSmBottles_state_e {
|
||||
SM_BOTTLES_STATE_1_UNKNOWN = 1,
|
||||
SM_BOTTLES_STATE_2_UNKNOWN,
|
||||
SM_BOTTLES_STATE_3_UNKNOWN,
|
||||
SM_BOTTLES_STATE_4_UNKNOWN,
|
||||
SM_BOTTLES_STATE_5_UNKNOWN
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
s16 teach_text_id;
|
||||
s16 refresher_text_id;
|
||||
s8 camera_node;
|
||||
s8 ability;
|
||||
} ChSmBottlesDialog;
|
||||
|
||||
/* public functions */
|
||||
void chSmBottles_update(Actor *this);
|
||||
void __chSmBottles_talk(Actor *this);
|
||||
|
||||
/* .data */
|
||||
ActorAnimationInfo chSmBottlesAnimations[6] = {
|
||||
{NULL, 0.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f},
|
||||
{ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f},
|
||||
{ASSET_139_ANIM_BOTTLES_EXIT, 1.7f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}
|
||||
};
|
||||
|
||||
ActorInfo chBottles = {
|
||||
MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES, 1, chSmBottlesAnimations,
|
||||
chSmBottles_update, actor_update_func_80326224, func_802D94B4,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
ChSmBottlesDialog chSmBottlesDialogTable[8] = {
|
||||
{ASSET_DF3_TEXT_BOTTLES_INTRODUCTION, ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1},
|
||||
{ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL},
|
||||
{ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE},
|
||||
{-1, ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP},
|
||||
{ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE},
|
||||
{-1, ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP},
|
||||
{ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB},
|
||||
{ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
|
||||
};
|
||||
|
||||
s32 chSmBottlesDialogIndex = 0;
|
||||
|
||||
/* .code */
|
||||
|
||||
/**
|
||||
* @brief Checks if any Spiral Mountain abilities have been learned
|
||||
*/
|
||||
bool __chSmBottles_isAnySpiralMountainAbilityLearned(void) {
|
||||
return ability_isUnlocked(ABILITY_F_DIVE) ||
|
||||
ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ||
|
||||
ability_isUnlocked(ABILITY_C_ROLL) ||
|
||||
ability_isUnlocked(ABILITY_B_RATATAT_RAP) ||
|
||||
ability_isUnlocked(ABILITY_0_BARGE) ||
|
||||
ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) ||
|
||||
ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) ||
|
||||
ability_isUnlocked(ABILITY_8_FLAP_FLIP) ||
|
||||
ability_isUnlocked(ABILITY_5_CLIMB);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets all Spiral Mountain abilities to used & disables the noise
|
||||
* played when the player uses an ability for the first time.
|
||||
*/
|
||||
void __chSmBottles_setHasUsedSpiralMountainAbilities(void) {
|
||||
ability_unlock(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_0_BARGE);
|
||||
ability_setHasUsed(ABILITY_1_BEAK_BOMB);
|
||||
ability_setHasUsed(ABILITY_2_BEAK_BUSTER);
|
||||
ability_setHasUsed(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_4_CLAW_SWIPE);
|
||||
ability_setHasUsed(ABILITY_5_CLIMB);
|
||||
ability_setHasUsed(ABILITY_B_RATATAT_RAP);
|
||||
ability_setHasUsed(ABILITY_C_ROLL);
|
||||
ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Unlocks all of the Spiral Mountain moves.
|
||||
*/
|
||||
void __chSmBottles_skipIntroTutorial(void) {
|
||||
ability_unlock(ABILITY_F_DIVE);
|
||||
ability_unlock(ABILITY_4_CLAW_SWIPE);
|
||||
ability_unlock(ABILITY_C_ROLL);
|
||||
ability_unlock(ABILITY_B_RATATAT_RAP);
|
||||
ability_unlock(ABILITY_0_BARGE);
|
||||
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
ability_unlock(ABILITY_7_FEATHERY_FLAP);
|
||||
ability_unlock(ABILITY_8_FLAP_FLIP);
|
||||
ability_unlock(ABILITY_5_CLIMB);
|
||||
__chSmBottles_setHasUsedSpiralMountainAbilities();
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief If the player is talking to Intro Bottles for the first time, use the
|
||||
* camera that points to the lair. Otherwise, use the camera for the ability.
|
||||
*/
|
||||
void __chSmBottles_setStaticCameraToNode(Actor *this) {
|
||||
if (this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
}
|
||||
else { //L80388F68
|
||||
timed_setStaticCameraToNode(0.0f, chSmBottlesDialogTable[this->unkF4_8 - 1].camera_node);
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_setState(Actor *this, s32 next_state) {
|
||||
Actor *other;
|
||||
ActorMarker *molehillMarker;
|
||||
|
||||
switch (this->state) {
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN://L80388FE8
|
||||
this->unk138_23 = 1;
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN://L80388FF8
|
||||
this->unk138_23 = 0;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN://L80389004
|
||||
func_8030DA44(this->unk44_31);
|
||||
this->unk44_31 = 0;
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_5_UNKNOWN://L80389018
|
||||
this->unk138_23 = 0;
|
||||
func_8028F918(0);
|
||||
break;
|
||||
}//L8038902C
|
||||
|
||||
switch (next_state) {
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
molehillMarker = this->unk100;
|
||||
|
||||
if (molehillMarker && other && molehillMarker->id == 0xB8) {
|
||||
subaddie_set_state_with_direction(other, 3, 0.0001f, 1);
|
||||
}
|
||||
|
||||
actor_playAnimationOnce(this);
|
||||
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
|
||||
func_8028F918(0);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN:
|
||||
animctrl_setSmoothTransition(this->animctrl, 0);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_5_UNKNOWN:
|
||||
__chSmBottles_setStaticCameraToNode(this);
|
||||
func_8028F94C(2, this->position);
|
||||
__chSmBottles_talk(this);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_3_UNKNOWN:
|
||||
actor_loopAnimation(this);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
molehillMarker = this->unk100;
|
||||
|
||||
if (molehillMarker && other && molehillMarker->id == 0xB8) {
|
||||
subaddie_set_state_with_direction(other, 2, 0.0001f, 1);
|
||||
}
|
||||
|
||||
animctrl_setSmoothTransition(this->animctrl, 1);
|
||||
actor_playAnimationOnce(this);
|
||||
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
|
||||
__chSmBottles_setStaticCameraToNode(this);
|
||||
func_8028F94C(2, this->position);
|
||||
break;
|
||||
}
|
||||
|
||||
subaddie_set_state_with_direction(this, next_state, 0.0001f, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Performs actions depending on what move is being learned
|
||||
*
|
||||
*/
|
||||
static void __chSmBottles_textActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
switch (arg2) {
|
||||
case 3:
|
||||
timed_setStaticCameraToNode(0.0f, 2);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE);
|
||||
break;
|
||||
|
||||
case 5:
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
comusic_playTrack(COMUSIC_2B_DING_B);
|
||||
break;
|
||||
|
||||
case 0xff:
|
||||
__chSmBottles_setStaticCameraToNode(actor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_textCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
gcdialog_showText(ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL);
|
||||
}//L8038933C
|
||||
else {
|
||||
if (!(text_id == ASSET_DF3_TEXT_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT)) {
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
|
||||
switch (text_id) {
|
||||
case ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED:
|
||||
break;
|
||||
|
||||
case ASSET_DF3_TEXT_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
|
||||
gcdialog_showText(ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
|
||||
break;
|
||||
|
||||
case ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
|
||||
actor->unk38_0 = TRUE;
|
||||
break;
|
||||
|
||||
case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
|
||||
actor->has_met_before = FALSE;
|
||||
actor->lifetime_value = 0.0f;
|
||||
break;
|
||||
|
||||
case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
func_8028F918(0);
|
||||
break;
|
||||
|
||||
case ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL:
|
||||
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
|
||||
__chSmBottles_setState(actor, SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
break;
|
||||
|
||||
default:
|
||||
if (actor->state != SM_BOTTLES_STATE_5_UNKNOWN) {
|
||||
gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(actor, actor->state == SM_BOTTLES_STATE_5_UNKNOWN ? SM_BOTTLES_STATE_1_UNKNOWN : SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags) {
|
||||
// Selects the learn and refresh dialogs.
|
||||
// Gives the player the ability if not learned.
|
||||
if (ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability)) {
|
||||
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
|
||||
*text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
|
||||
chSmBottlesDialogIndex++;
|
||||
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
|
||||
|
||||
if (*text_id != ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5) {
|
||||
*text_flags |= 1;
|
||||
}
|
||||
}
|
||||
else {//L8038956C
|
||||
*text_flags |= 1;
|
||||
*text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
|
||||
if (*text_id == ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) {
|
||||
*text_id = ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {//L803895C0
|
||||
*text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
ability_unlock(chSmBottlesDialogTable[this->unkF4_8 - 1].ability);
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_talk(Actor *this) {
|
||||
s32 text_id;
|
||||
s32 text_flags;
|
||||
|
||||
text_flags = 0xe;
|
||||
text_id = 0;
|
||||
|
||||
switch (this->unkF4_8) {
|
||||
case 1://L8038965C
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
text_flags |= 1;
|
||||
|
||||
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
|
||||
text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
|
||||
chSmBottlesDialogIndex++;
|
||||
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
|
||||
}
|
||||
else {//L803896C0
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
}
|
||||
}
|
||||
else {//L803896E8
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE);
|
||||
}
|
||||
break;
|
||||
|
||||
case 8://L80389720
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED)) {
|
||||
if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)) {
|
||||
text_id = ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) { //L80389758
|
||||
text_id = ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else {//L80389780
|
||||
__chSmBottles_setHasUsedSpiralMountainAbilities();
|
||||
text_id = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE);
|
||||
} //L803897B4
|
||||
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
}
|
||||
else {//L803897C8
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) {
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else {
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 4://L80389848
|
||||
if (!(ability_isUnlocked(ABILITY_4_CLAW_SWIPE) && ability_isUnlocked(ABILITY_C_ROLL) && ability_isUnlocked(ABILITY_B_RATATAT_RAP))) {//L803898D4
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE);
|
||||
}
|
||||
else {//L803898E4
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
}
|
||||
break;
|
||||
|
||||
case 6://L803898A0
|
||||
if (!(ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) && ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) && ability_isUnlocked(ABILITY_8_FLAP_FLIP))) {//L803898D4
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_E, TRUE);
|
||||
}
|
||||
else {//L803898E4
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
}
|
||||
break;
|
||||
|
||||
default://L803898F8
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
break;
|
||||
}//L80389904
|
||||
|
||||
if (text_id) {
|
||||
gcdialog_showText(text_id, text_flags, this->position, this->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Spawns a molehill for the actor
|
||||
*/
|
||||
void __chSmBottles_spawnMolehill(ActorMarker *marker) {
|
||||
Actor *this;
|
||||
Actor *molehill;
|
||||
s32 pad;
|
||||
|
||||
this = marker_getActor(marker);
|
||||
molehill = spawn_child_actor(ACTOR_12C_MOLEHILL, &this);
|
||||
this->unk100 = molehill->marker;
|
||||
|
||||
if (marker);
|
||||
}
|
||||
|
||||
void __chSmBottles_free(Actor *this) {
|
||||
u8 tmp = this->unk44_31;
|
||||
|
||||
if (tmp) {
|
||||
func_8030DA44(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void chSmBottles_update(Actor *this) {
|
||||
s32 face_buttons[6];
|
||||
f32 plyr_pos[3];
|
||||
void *sp40;
|
||||
int sp34;
|
||||
int button_pressed;
|
||||
|
||||
// Checks the actor's selector value is lower than 0x9
|
||||
// Anything higher is a non-Spiral Mountain ability, and should use a different actor id
|
||||
if (this->unkF4_8 >= 9) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this->initialized) {
|
||||
this->marker->propPtr->unk8_3 = 0;
|
||||
actor_collisionOff(this);
|
||||
this->initialized = TRUE;
|
||||
marker_setFreeMethod(this->marker, __chSmBottles_free);
|
||||
|
||||
if (this->unkF4_8 == 1 || this->unkF4_8 == 8) {//L80389A30
|
||||
sp40 = nodeprop_findByActorIdAndActorPosition(ACTOR_349_UNKNOWN, this);
|
||||
|
||||
if (!sp40) {
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
this->actor_specific_1_f = 300.0f;
|
||||
}
|
||||
else { //L80389A68
|
||||
nodeprop_getPosition(sp40, this->unk1C);
|
||||
this->actor_specific_1_f = nodeprop_getRadius(sp40);
|
||||
}//L80389A8C
|
||||
|
||||
if (this->unkF4_8 == 1) {
|
||||
if (volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)) {
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN);
|
||||
}
|
||||
}
|
||||
}//L80389AC8
|
||||
|
||||
if (__chSmBottles_isAnySpiralMountainAbilityLearned()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE);
|
||||
|
||||
if (chmole_learnedAllSpiralMountainAbilities()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE);
|
||||
}
|
||||
}
|
||||
}//L80389B20
|
||||
|
||||
if (!this->volatile_initialized) {
|
||||
__spawnQueue_add_1((GenFunction_1) __chSmBottles_spawnMolehill, reinterpret_cast(s32, this->marker));
|
||||
this->volatile_initialized = TRUE;
|
||||
}//L80389B4C
|
||||
|
||||
if (this->unk138_23) {
|
||||
func_8028E668(this->position, 180.0f, -40.0f, 120.0f);
|
||||
}//L80389B64
|
||||
|
||||
controller_copyFaceButtons(0, face_buttons); //get face buttons press counters
|
||||
player_getPosition(plyr_pos);
|
||||
|
||||
switch (this->state) {
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN://L80389BAC
|
||||
this->yaw_ideal = (f32) func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if ((this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) ||
|
||||
(this->unkF4_8 == 8 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) ||
|
||||
(this->unkF4_8 == 8 && mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_F))
|
||||
) {//L80389C50
|
||||
if (((ml_distance_vec3f(plyr_pos, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) ||
|
||||
mapSpecificFlags_get(SM_SPECIFIC_FLAG_10)
|
||||
) {//L80389C8C
|
||||
if (func_80329530(this, 0x96)) {
|
||||
func_8028F45C(9, this->position);
|
||||
}
|
||||
|
||||
//L80389CA4
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN);
|
||||
}
|
||||
}
|
||||
else {//L80389CBC
|
||||
if (!func_80329530(this, 0xfa) || func_8028ECAC() || !func_8028F20C() || func_8028EC04()) {
|
||||
break;
|
||||
}
|
||||
|
||||
sp34 = (chSmBottlesDialogTable[this->unkF4_8 - 1].ability + 1) && ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability);
|
||||
|
||||
if (!sp34 && this->unkF4_8 != 1 || fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0 || chSmBottlesDialogIndex < 6) {
|
||||
if (this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)) {
|
||||
if (func_8028EFC8() && face_buttons[FACE_BUTTON(BUTTON_B)] == 1) {
|
||||
if (sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8) {
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_5_UNKNOWN);
|
||||
}
|
||||
else {
|
||||
if (func_80329530(this, 0x96) && !sp34) {
|
||||
func_8028F45C(9, this->position);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN://L80389E2C
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if (0.0 < animctrl_getAnimTimer(this->animctrl) && animctrl_getAnimTimer(this->animctrl) < 0.16) {
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}//L80389EA0
|
||||
|
||||
if (actor_animationIsAt(this, 0.9999f)) {
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
__chSmBottles_talk(this);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN);
|
||||
}//L80389EE0
|
||||
else if (actor_animationIsAt(this, 0.14f)) {
|
||||
FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.4f)) { //L80389F14
|
||||
FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.75f)) {//L80389F48
|
||||
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.35f)) {//L80389F78
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
__chSmBottles_talk(this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_3_UNKNOWN://L80389FAC
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if ((actor_animationIsAt(this, 0.37f) ||
|
||||
actor_animationIsAt(this, 0.66f) ||
|
||||
actor_animationIsAt(this, 0.85f)) && randf() < 0.2
|
||||
) {
|
||||
animctrl_setDirection(this->animctrl, animctrl_isPlayedForwards(this->animctrl) ^ 1);
|
||||
}//L8038A088
|
||||
else if (actor_animationIsAt(this, 0.25f) ||
|
||||
actor_animationIsAt(this, 0.28f) ||
|
||||
actor_animationIsAt(this, 0.31f)
|
||||
) {
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f);
|
||||
} //L8038A0D8
|
||||
else if (actor_animationIsAt(this, 0.45f) ||
|
||||
actor_animationIsAt(this, 0.48f) ||
|
||||
actor_animationIsAt(this, 0.51f) ||
|
||||
actor_animationIsAt(this, 0.7f) ||
|
||||
actor_animationIsAt(this, 0.73f) ||
|
||||
actor_animationIsAt(this, 0.76f)
|
||||
) {
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f);
|
||||
}//L8038A194
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_5)) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, FALSE);
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
}//L8038A1B8
|
||||
|
||||
button_pressed = -1;
|
||||
|
||||
if (this->unk38_0) {
|
||||
this->lifetime_value += time_getDelta();
|
||||
|
||||
if (func_803114C4() != 0xe1d) {
|
||||
if (face_buttons[FACE_BUTTON(BUTTON_A)] == TRUE) {
|
||||
button_pressed = 1;
|
||||
}
|
||||
else if (face_buttons[FACE_BUTTON(BUTTON_B)] == TRUE) {
|
||||
button_pressed = 0;
|
||||
}
|
||||
}//L8038A218
|
||||
|
||||
if (button_pressed != -1) {
|
||||
fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, button_pressed ? 0 : 1);
|
||||
gcdialog_showText(button_pressed ? ASSET_E07_TEXT_BOTTLES_UNKNOWN : ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions);
|
||||
|
||||
if (!button_pressed) {
|
||||
__chSmBottles_skipIntroTutorial();
|
||||
}
|
||||
|
||||
this->unk38_0 = FALSE;
|
||||
}
|
||||
else if (!this->has_met_before && 5.0 < this->lifetime_value) {
|
||||
gcdialog_showText(ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL);
|
||||
this->has_met_before = TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN: //L8038A31C
|
||||
if (0.35 < animctrl_getAnimTimer(this->animctrl) && animctrl_getAnimTimer(this->animctrl) < 0.9) {
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.9999f)) { //L8038A378
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_1_UNKNOWN);
|
||||
func_80386540();
|
||||
}
|
||||
break;
|
||||
}//L8038A3A0
|
||||
}
|
Reference in New Issue
Block a user