file_progress_e documentation
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@@ -194,7 +194,7 @@ void chBottlesBonusCursor_freeMethod(Actor *this) {
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func_8031FBA0();
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if (func_8034BAFC() != -1) {
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func_802C5A3C(func_8034BAFC());
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func_8033D13C(func_8034BAFC());
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gameFile_load(func_8034BAFC());
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func_80347AA8();
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}
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chBottlesBonusSursorMarker = 0;
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