file_progress_e documentation

This commit is contained in:
Banjo Kazooie
2023-02-18 21:00:18 -06:00
parent 1aff1a433a
commit d0112a6d4a
86 changed files with 1162 additions and 1155 deletions

View File

@@ -5,10 +5,10 @@
#define ROUND_UP_DIVIDE(a, b) (((a) + (b) - 1) / (b))
// The round up divide is not technically needed, but will come in handy for modding
#define SAVEFILE_NUM_BLOCKS ROUND_UP_DIVIDE(sizeof(SaveFile),EEPROM_BLOCK_SIZE)
#define gameFile_NUM_BLOCKS ROUND_UP_DIVIDE(sizeof(SaveFile),EEPROM_BLOCK_SIZE)
s32 write_file_blocks(s32 filenum, s32 blockOffset, u8 *buffer, s32 blockCount) {
s32 address = (filenum * SAVEFILE_NUM_BLOCKS) + blockOffset;
s32 address = (filenum * gameFile_NUM_BLOCKS) + blockOffset;
s32 ret;
func_8024F35C(3);
@@ -18,7 +18,7 @@ s32 write_file_blocks(s32 filenum, s32 blockOffset, u8 *buffer, s32 blockCount)
}
s32 load_file_blocks(s32 filenum, s32 blockOffset, u8 *buffer, s32 blockCount) {
s32 address = (filenum * SAVEFILE_NUM_BLOCKS) + blockOffset;
s32 address = (filenum * gameFile_NUM_BLOCKS) + blockOffset;
s32 ret;
func_8024F35C(3);

View File

@@ -49,7 +49,7 @@ void sns_update_global_save_data_checksum(void)
* Running this multiple times seems to achieve nothing.
* A debug leftover?
*/
for (i = 5; i != 0 && func_8033CD0C(&gSaveData); i--)
for (i = 5; i != 0 && savedata_8033CE40(&gSaveData); i--)
;
}
@@ -62,7 +62,7 @@ void sns_save_and_update_global_data(void)
* and validates the checksum.
*/
if (func_8033CA9C(&gSaveData))
if (savedata_8033CA9C(&gSaveData))
{
/**
* Failed, hide the evidence.